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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix backwards support for entity, inventory handling
Seems AutoAttack not work in 1.12.2 Entity handling currently only support 1.13 or higher
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parent
13206614c4
commit
311815be9f
2 changed files with 118 additions and 43 deletions
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@ -564,6 +564,27 @@ namespace MinecraftClient
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return entityHandlingEnabled;
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}
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public bool SetEntityHandlingEnabled(bool enabled)
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{
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if (!enabled)
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{
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if (entityHandlingEnabled)
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{
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entityHandlingEnabled = false;
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return true;
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}
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else
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{
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return false;
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}
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}
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else
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{
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// Entity Handling cannot be enabled in runtime (or after joining server)
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return false;
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}
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}
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/// <summary>
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/// Get client player's inventory items
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/// </summary>
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@ -1104,6 +1125,7 @@ namespace MinecraftClient
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/// <param name="location"></param>
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public void OnSpawnEntity(int EntityID, int TypeID, Guid UUID, Location location)
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{
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if (entities.ContainsKey(EntityID)) return;
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Entity entity = new Entity(EntityID, TypeID, EntityType.NonLivingThings, location);
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entities.Add(EntityID, entity);
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foreach (ChatBot bot in bots.ToArray())
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@ -1120,6 +1142,7 @@ namespace MinecraftClient
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/// <remarks>Cannot determine is a Mob or a Cuty Animal</remarks>
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public void OnSpawnLivingEntity(int EntityID, int TypeID, Guid UUID, Location location)
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{
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if (entities.ContainsKey(EntityID)) return;
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Entity entity = new Entity(EntityID, TypeID, EntityType.MobAndAnimal, location);
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entities.Add(EntityID, entity);
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foreach (ChatBot bot in bots.ToArray())
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@ -1136,6 +1159,7 @@ namespace MinecraftClient
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/// <param name="Pitch"></param>
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public void OnSpawnPlayer(int EntityID, Guid UUID, Location location, byte Yaw, byte Pitch)
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{
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if (entities.ContainsKey(EntityID)) return;
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Entity entity = new Entity(EntityID, EntityType.Player, location);
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entities.Add(EntityID, entity);
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foreach (ChatBot bot in bots.ToArray())
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