From 2e55a6bc853d7ec4414a52f767fec8893b5fdfb3 Mon Sep 17 00:00:00 2001 From: Anon Date: Tue, 21 Mar 2023 23:31:10 +0100 Subject: [PATCH] Added palettes --- .../Inventory/ItemPalettes/ItemPalette1194.cs | 1246 +++++++++++++ MinecraftClient/Inventory/ItemType.cs | 42 + .../Mapping/BlockPalettes/Palette1194.cs | 1653 +++++++++++++++++ .../EntityPalettes/EntityPalette11194.cs | 142 ++ MinecraftClient/Mapping/EntityType.cs | 5 + MinecraftClient/Mapping/Material.cs | 26 + .../Protocol/Handlers/Protocol18.cs | 22 +- 7 files changed, 3128 insertions(+), 8 deletions(-) create mode 100644 MinecraftClient/Inventory/ItemPalettes/ItemPalette1194.cs create mode 100644 MinecraftClient/Mapping/BlockPalettes/Palette1194.cs create mode 100644 MinecraftClient/Mapping/EntityPalettes/EntityPalette11194.cs diff --git a/MinecraftClient/Inventory/ItemPalettes/ItemPalette1194.cs b/MinecraftClient/Inventory/ItemPalettes/ItemPalette1194.cs new file mode 100644 index 00000000..2b23cabb --- /dev/null +++ b/MinecraftClient/Inventory/ItemPalettes/ItemPalette1194.cs @@ -0,0 +1,1246 @@ +using System.Collections.Generic; + +namespace MinecraftClient.Inventory.ItemPalettes +{ + public class ItemPalette1194 : ItemPalette + { + private static readonly Dictionary mappings = new(); + + static ItemPalette1194() + { + mappings[740] = ItemType.AcaciaBoat; + mappings[662] = ItemType.AcaciaButton; + mappings[741] = ItemType.AcaciaChestBoat; + mappings[689] = ItemType.AcaciaDoor; + mappings[291] = ItemType.AcaciaFence; + mappings[712] = ItemType.AcaciaFenceGate; + mappings[857] = ItemType.AcaciaHangingSign; + mappings[157] = ItemType.AcaciaLeaves; + mappings[113] = ItemType.AcaciaLog; + mappings[27] = ItemType.AcaciaPlanks; + mappings[677] = ItemType.AcaciaPressurePlate; + mappings[39] = ItemType.AcaciaSapling; + mappings[846] = ItemType.AcaciaSign; + mappings[232] = ItemType.AcaciaSlab; + mappings[363] = ItemType.AcaciaStairs; + mappings[701] = ItemType.AcaciaTrapdoor; + mappings[147] = ItemType.AcaciaWood; + mappings[722] = ItemType.ActivatorRail; + mappings[0] = ItemType.Air; + mappings[963] = ItemType.AllaySpawnEgg; + mappings[198] = ItemType.Allium; + mappings[71] = ItemType.AmethystBlock; + mappings[1204] = ItemType.AmethystCluster; + mappings[764] = ItemType.AmethystShard; + mappings[66] = ItemType.AncientDebris; + mappings[6] = ItemType.Andesite; + mappings[623] = ItemType.AndesiteSlab; + mappings[606] = ItemType.AndesiteStairs; + mappings[383] = ItemType.AndesiteWall; + mappings[395] = ItemType.Anvil; + mappings[755] = ItemType.Apple; + mappings[1073] = ItemType.ArmorStand; + mappings[757] = ItemType.Arrow; + mappings[875] = ItemType.AxolotlBucket; + mappings[964] = ItemType.AxolotlSpawnEgg; + mappings[174] = ItemType.Azalea; + mappings[161] = ItemType.AzaleaLeaves; + mappings[199] = ItemType.AzureBluet; + mappings[1049] = ItemType.BakedPotato; + mappings[227] = ItemType.Bamboo; + mappings[121] = ItemType.BambooBlock; + mappings[666] = ItemType.BambooButton; + mappings[749] = ItemType.BambooChestRaft; + mappings[693] = ItemType.BambooDoor; + mappings[295] = ItemType.BambooFence; + mappings[716] = ItemType.BambooFenceGate; + mappings[861] = ItemType.BambooHangingSign; + mappings[34] = ItemType.BambooMosaic; + mappings[237] = ItemType.BambooMosaicSlab; + mappings[368] = ItemType.BambooMosaicStairs; + mappings[31] = ItemType.BambooPlanks; + mappings[681] = ItemType.BambooPressurePlate; + mappings[748] = ItemType.BambooRaft; + mappings[850] = ItemType.BambooSign; + mappings[236] = ItemType.BambooSlab; + mappings[367] = ItemType.BambooStairs; + mappings[705] = ItemType.BambooTrapdoor; + mappings[1148] = ItemType.Barrel; + mappings[419] = ItemType.Barrier; + mappings[304] = ItemType.Basalt; + mappings[965] = ItemType.BatSpawnEgg; + mappings[372] = ItemType.Beacon; + mappings[43] = ItemType.Bedrock; + mappings[1165] = ItemType.BeeNest; + mappings[966] = ItemType.BeeSpawnEgg; + mappings[943] = ItemType.Beef; + mappings[1166] = ItemType.Beehive; + mappings[1103] = ItemType.Beetroot; + mappings[1104] = ItemType.BeetrootSeeds; + mappings[1105] = ItemType.BeetrootSoup; + mappings[1156] = ItemType.Bell; + mappings[225] = ItemType.BigDripleaf; + mappings[736] = ItemType.BirchBoat; + mappings[660] = ItemType.BirchButton; + mappings[737] = ItemType.BirchChestBoat; + mappings[687] = ItemType.BirchDoor; + mappings[289] = ItemType.BirchFence; + mappings[710] = ItemType.BirchFenceGate; + mappings[855] = ItemType.BirchHangingSign; + mappings[155] = ItemType.BirchLeaves; + mappings[111] = ItemType.BirchLog; + mappings[25] = ItemType.BirchPlanks; + mappings[675] = ItemType.BirchPressurePlate; + mappings[37] = ItemType.BirchSapling; + mappings[844] = ItemType.BirchSign; + mappings[230] = ItemType.BirchSlab; + mappings[361] = ItemType.BirchStairs; + mappings[699] = ItemType.BirchTrapdoor; + mappings[145] = ItemType.BirchWood; + mappings[1098] = ItemType.BlackBanner; + mappings[935] = ItemType.BlackBed; + mappings[1200] = ItemType.BlackCandle; + mappings[437] = ItemType.BlackCarpet; + mappings[546] = ItemType.BlackConcrete; + mappings[562] = ItemType.BlackConcretePowder; + mappings[915] = ItemType.BlackDye; + mappings[530] = ItemType.BlackGlazedTerracotta; + mappings[514] = ItemType.BlackShulkerBox; + mappings[462] = ItemType.BlackStainedGlass; + mappings[478] = ItemType.BlackStainedGlassPane; + mappings[418] = ItemType.BlackTerracotta; + mappings[194] = ItemType.BlackWool; + mappings[1171] = ItemType.Blackstone; + mappings[1172] = ItemType.BlackstoneSlab; + mappings[1173] = ItemType.BlackstoneStairs; + mappings[388] = ItemType.BlackstoneWall; + mappings[1150] = ItemType.BlastFurnace; + mappings[957] = ItemType.BlazePowder; + mappings[949] = ItemType.BlazeRod; + mappings[967] = ItemType.BlazeSpawnEgg; + mappings[1094] = ItemType.BlueBanner; + mappings[931] = ItemType.BlueBed; + mappings[1196] = ItemType.BlueCandle; + mappings[433] = ItemType.BlueCarpet; + mappings[542] = ItemType.BlueConcrete; + mappings[558] = ItemType.BlueConcretePowder; + mappings[911] = ItemType.BlueDye; + mappings[526] = ItemType.BlueGlazedTerracotta; + mappings[594] = ItemType.BlueIce; + mappings[197] = ItemType.BlueOrchid; + mappings[510] = ItemType.BlueShulkerBox; + mappings[458] = ItemType.BlueStainedGlass; + mappings[474] = ItemType.BlueStainedGlassPane; + mappings[414] = ItemType.BlueTerracotta; + mappings[190] = ItemType.BlueWool; + mappings[917] = ItemType.Bone; + mappings[496] = ItemType.BoneBlock; + mappings[916] = ItemType.BoneMeal; + mappings[881] = ItemType.Book; + mappings[262] = ItemType.Bookshelf; + mappings[756] = ItemType.Bow; + mappings[804] = ItemType.Bowl; + mappings[575] = ItemType.BrainCoral; + mappings[570] = ItemType.BrainCoralBlock; + mappings[585] = ItemType.BrainCoralFan; + mappings[811] = ItemType.Bread; + mappings[959] = ItemType.BrewingStand; + mappings[877] = ItemType.Brick; + mappings[246] = ItemType.BrickSlab; + mappings[337] = ItemType.BrickStairs; + mappings[375] = ItemType.BrickWall; + mappings[261] = ItemType.Bricks; + mappings[1095] = ItemType.BrownBanner; + mappings[932] = ItemType.BrownBed; + mappings[1197] = ItemType.BrownCandle; + mappings[434] = ItemType.BrownCarpet; + mappings[543] = ItemType.BrownConcrete; + mappings[559] = ItemType.BrownConcretePowder; + mappings[912] = ItemType.BrownDye; + mappings[527] = ItemType.BrownGlazedTerracotta; + mappings[210] = ItemType.BrownMushroom; + mappings[328] = ItemType.BrownMushroomBlock; + mappings[511] = ItemType.BrownShulkerBox; + mappings[459] = ItemType.BrownStainedGlass; + mappings[475] = ItemType.BrownStainedGlassPane; + mappings[415] = ItemType.BrownTerracotta; + mappings[191] = ItemType.BrownWool; + mappings[1211] = ItemType.Brush; + mappings[576] = ItemType.BubbleCoral; + mappings[571] = ItemType.BubbleCoralBlock; + mappings[586] = ItemType.BubbleCoralFan; + mappings[864] = ItemType.Bucket; + mappings[72] = ItemType.BuddingAmethyst; + mappings[886] = ItemType.Bundle; + mappings[284] = ItemType.Cactus; + mappings[919] = ItemType.Cake; + mappings[11] = ItemType.Calcite; + mappings[969] = ItemType.CamelSpawnEgg; + mappings[1161] = ItemType.Campfire; + mappings[1184] = ItemType.Candle; + mappings[1047] = ItemType.Carrot; + mappings[729] = ItemType.CarrotOnAStick; + mappings[1151] = ItemType.CartographyTable; + mappings[299] = ItemType.CarvedPumpkin; + mappings[968] = ItemType.CatSpawnEgg; + mappings[960] = ItemType.Cauldron; + mappings[970] = ItemType.CaveSpiderSpawnEgg; + mappings[332] = ItemType.Chain; + mappings[491] = ItemType.ChainCommandBlock; + mappings[819] = ItemType.ChainmailBoots; + mappings[817] = ItemType.ChainmailChestplate; + mappings[816] = ItemType.ChainmailHelmet; + mappings[818] = ItemType.ChainmailLeggings; + mappings[759] = ItemType.Charcoal; + mappings[742] = ItemType.CherryBoat; + mappings[663] = ItemType.CherryButton; + mappings[743] = ItemType.CherryChestBoat; + mappings[690] = ItemType.CherryDoor; + mappings[292] = ItemType.CherryFence; + mappings[713] = ItemType.CherryFenceGate; + mappings[858] = ItemType.CherryHangingSign; + mappings[158] = ItemType.CherryLeaves; + mappings[114] = ItemType.CherryLog; + mappings[28] = ItemType.CherryPlanks; + mappings[678] = ItemType.CherryPressurePlate; + mappings[40] = ItemType.CherrySapling; + mappings[847] = ItemType.CherrySign; + mappings[233] = ItemType.CherrySlab; + mappings[364] = ItemType.CherryStairs; + mappings[702] = ItemType.CherryTrapdoor; + mappings[148] = ItemType.CherryWood; + mappings[275] = ItemType.Chest; + mappings[725] = ItemType.ChestMinecart; + mappings[945] = ItemType.Chicken; + mappings[971] = ItemType.ChickenSpawnEgg; + mappings[396] = ItemType.ChippedAnvil; + mappings[263] = ItemType.ChiseledBookshelf; + mappings[326] = ItemType.ChiseledDeepslate; + mappings[344] = ItemType.ChiseledNetherBricks; + mappings[1178] = ItemType.ChiseledPolishedBlackstone; + mappings[398] = ItemType.ChiseledQuartzBlock; + mappings[487] = ItemType.ChiseledRedSandstone; + mappings[169] = ItemType.ChiseledSandstone; + mappings[319] = ItemType.ChiseledStoneBricks; + mappings[270] = ItemType.ChorusFlower; + mappings[1100] = ItemType.ChorusFruit; + mappings[269] = ItemType.ChorusPlant; + mappings[285] = ItemType.Clay; + mappings[878] = ItemType.ClayBall; + mappings[888] = ItemType.Clock; + mappings[758] = ItemType.Coal; + mappings[67] = ItemType.CoalBlock; + mappings[48] = ItemType.CoalOre; + mappings[16] = ItemType.CoarseDirt; + mappings[1215] = ItemType.CoastArmorTrimSmithingTemplate; + mappings[9] = ItemType.CobbledDeepslate; + mappings[627] = ItemType.CobbledDeepslateSlab; + mappings[610] = ItemType.CobbledDeepslateStairs; + mappings[391] = ItemType.CobbledDeepslateWall; + mappings[22] = ItemType.Cobblestone; + mappings[245] = ItemType.CobblestoneSlab; + mappings[280] = ItemType.CobblestoneStairs; + mappings[373] = ItemType.CobblestoneWall; + mappings[171] = ItemType.Cobweb; + mappings[899] = ItemType.CocoaBeans; + mappings[891] = ItemType.Cod; + mappings[873] = ItemType.CodBucket; + mappings[972] = ItemType.CodSpawnEgg; + mappings[371] = ItemType.CommandBlock; + mappings[1080] = ItemType.CommandBlockMinecart; + mappings[636] = ItemType.Comparator; + mappings[884] = ItemType.Compass; + mappings[1147] = ItemType.Composter; + mappings[595] = ItemType.Conduit; + mappings[944] = ItemType.CookedBeef; + mappings[946] = ItemType.CookedChicken; + mappings[895] = ItemType.CookedCod; + mappings[1082] = ItemType.CookedMutton; + mappings[838] = ItemType.CookedPorkchop; + mappings[1069] = ItemType.CookedRabbit; + mappings[896] = ItemType.CookedSalmon; + mappings[936] = ItemType.Cookie; + mappings[74] = ItemType.CopperBlock; + mappings[768] = ItemType.CopperIngot; + mappings[52] = ItemType.CopperOre; + mappings[205] = ItemType.Cornflower; + mappings[973] = ItemType.CowSpawnEgg; + mappings[323] = ItemType.CrackedDeepslateBricks; + mappings[325] = ItemType.CrackedDeepslateTiles; + mappings[343] = ItemType.CrackedNetherBricks; + mappings[1182] = ItemType.CrackedPolishedBlackstoneBricks; + mappings[318] = ItemType.CrackedStoneBricks; + mappings[276] = ItemType.CraftingTable; + mappings[1141] = ItemType.CreeperBannerPattern; + mappings[1057] = ItemType.CreeperHead; + mappings[974] = ItemType.CreeperSpawnEgg; + mappings[667] = ItemType.CrimsonButton; + mappings[694] = ItemType.CrimsonDoor; + mappings[296] = ItemType.CrimsonFence; + mappings[717] = ItemType.CrimsonFenceGate; + mappings[212] = ItemType.CrimsonFungus; + mappings[862] = ItemType.CrimsonHangingSign; + mappings[151] = ItemType.CrimsonHyphae; + mappings[20] = ItemType.CrimsonNylium; + mappings[32] = ItemType.CrimsonPlanks; + mappings[682] = ItemType.CrimsonPressurePlate; + mappings[214] = ItemType.CrimsonRoots; + mappings[851] = ItemType.CrimsonSign; + mappings[238] = ItemType.CrimsonSlab; + mappings[369] = ItemType.CrimsonStairs; + mappings[119] = ItemType.CrimsonStem; + mappings[706] = ItemType.CrimsonTrapdoor; + mappings[1137] = ItemType.Crossbow; + mappings[1170] = ItemType.CryingObsidian; + mappings[81] = ItemType.CutCopper; + mappings[89] = ItemType.CutCopperSlab; + mappings[85] = ItemType.CutCopperStairs; + mappings[488] = ItemType.CutRedSandstone; + mappings[252] = ItemType.CutRedSandstoneSlab; + mappings[170] = ItemType.CutSandstone; + mappings[243] = ItemType.CutSandstoneSlab; + mappings[1092] = ItemType.CyanBanner; + mappings[929] = ItemType.CyanBed; + mappings[1194] = ItemType.CyanCandle; + mappings[431] = ItemType.CyanCarpet; + mappings[540] = ItemType.CyanConcrete; + mappings[556] = ItemType.CyanConcretePowder; + mappings[909] = ItemType.CyanDye; + mappings[524] = ItemType.CyanGlazedTerracotta; + mappings[508] = ItemType.CyanShulkerBox; + mappings[456] = ItemType.CyanStainedGlass; + mappings[472] = ItemType.CyanStainedGlassPane; + mappings[412] = ItemType.CyanTerracotta; + mappings[188] = ItemType.CyanWool; + mappings[397] = ItemType.DamagedAnvil; + mappings[195] = ItemType.Dandelion; + mappings[744] = ItemType.DarkOakBoat; + mappings[664] = ItemType.DarkOakButton; + mappings[745] = ItemType.DarkOakChestBoat; + mappings[691] = ItemType.DarkOakDoor; + mappings[293] = ItemType.DarkOakFence; + mappings[714] = ItemType.DarkOakFenceGate; + mappings[859] = ItemType.DarkOakHangingSign; + mappings[159] = ItemType.DarkOakLeaves; + mappings[115] = ItemType.DarkOakLog; + mappings[29] = ItemType.DarkOakPlanks; + mappings[679] = ItemType.DarkOakPressurePlate; + mappings[41] = ItemType.DarkOakSapling; + mappings[848] = ItemType.DarkOakSign; + mappings[234] = ItemType.DarkOakSlab; + mappings[365] = ItemType.DarkOakStairs; + mappings[703] = ItemType.DarkOakTrapdoor; + mappings[149] = ItemType.DarkOakWood; + mappings[481] = ItemType.DarkPrismarine; + mappings[256] = ItemType.DarkPrismarineSlab; + mappings[484] = ItemType.DarkPrismarineStairs; + mappings[649] = ItemType.DaylightDetector; + mappings[579] = ItemType.DeadBrainCoral; + mappings[565] = ItemType.DeadBrainCoralBlock; + mappings[590] = ItemType.DeadBrainCoralFan; + mappings[580] = ItemType.DeadBubbleCoral; + mappings[566] = ItemType.DeadBubbleCoralBlock; + mappings[591] = ItemType.DeadBubbleCoralFan; + mappings[176] = ItemType.DeadBush; + mappings[581] = ItemType.DeadFireCoral; + mappings[567] = ItemType.DeadFireCoralBlock; + mappings[592] = ItemType.DeadFireCoralFan; + mappings[582] = ItemType.DeadHornCoral; + mappings[568] = ItemType.DeadHornCoralBlock; + mappings[593] = ItemType.DeadHornCoralFan; + mappings[583] = ItemType.DeadTubeCoral; + mappings[564] = ItemType.DeadTubeCoralBlock; + mappings[589] = ItemType.DeadTubeCoralFan; + mappings[1116] = ItemType.DebugStick; + mappings[264] = ItemType.DecoratedPot; + mappings[8] = ItemType.Deepslate; + mappings[629] = ItemType.DeepslateBrickSlab; + mappings[612] = ItemType.DeepslateBrickStairs; + mappings[393] = ItemType.DeepslateBrickWall; + mappings[322] = ItemType.DeepslateBricks; + mappings[49] = ItemType.DeepslateCoalOre; + mappings[53] = ItemType.DeepslateCopperOre; + mappings[63] = ItemType.DeepslateDiamondOre; + mappings[59] = ItemType.DeepslateEmeraldOre; + mappings[55] = ItemType.DeepslateGoldOre; + mappings[51] = ItemType.DeepslateIronOre; + mappings[61] = ItemType.DeepslateLapisOre; + mappings[57] = ItemType.DeepslateRedstoneOre; + mappings[630] = ItemType.DeepslateTileSlab; + mappings[613] = ItemType.DeepslateTileStairs; + mappings[394] = ItemType.DeepslateTileWall; + mappings[324] = ItemType.DeepslateTiles; + mappings[720] = ItemType.DetectorRail; + mappings[760] = ItemType.Diamond; + mappings[796] = ItemType.DiamondAxe; + mappings[76] = ItemType.DiamondBlock; + mappings[827] = ItemType.DiamondBoots; + mappings[825] = ItemType.DiamondChestplate; + mappings[824] = ItemType.DiamondHelmet; + mappings[797] = ItemType.DiamondHoe; + mappings[1076] = ItemType.DiamondHorseArmor; + mappings[826] = ItemType.DiamondLeggings; + mappings[62] = ItemType.DiamondOre; + mappings[795] = ItemType.DiamondPickaxe; + mappings[794] = ItemType.DiamondShovel; + mappings[793] = ItemType.DiamondSword; + mappings[4] = ItemType.Diorite; + mappings[626] = ItemType.DioriteSlab; + mappings[609] = ItemType.DioriteStairs; + mappings[387] = ItemType.DioriteWall; + mappings[15] = ItemType.Dirt; + mappings[440] = ItemType.DirtPath; + mappings[1132] = ItemType.DiscFragment5; + mappings[643] = ItemType.Dispenser; + mappings[975] = ItemType.DolphinSpawnEgg; + mappings[976] = ItemType.DonkeySpawnEgg; + mappings[1106] = ItemType.DragonBreath; + mappings[355] = ItemType.DragonEgg; + mappings[1058] = ItemType.DragonHead; + mappings[940] = ItemType.DriedKelp; + mappings[879] = ItemType.DriedKelpBlock; + mappings[13] = ItemType.DripstoneBlock; + mappings[644] = ItemType.Dropper; + mappings[977] = ItemType.DrownedSpawnEgg; + mappings[1214] = ItemType.DuneArmorTrimSmithingTemplate; + mappings[1210] = ItemType.EchoShard; + mappings[883] = ItemType.Egg; + mappings[978] = ItemType.ElderGuardianSpawnEgg; + mappings[731] = ItemType.Elytra; + mappings[761] = ItemType.Emerald; + mappings[358] = ItemType.EmeraldBlock; + mappings[58] = ItemType.EmeraldOre; + mappings[1064] = ItemType.EnchantedBook; + mappings[841] = ItemType.EnchantedGoldenApple; + mappings[351] = ItemType.EnchantingTable; + mappings[1099] = ItemType.EndCrystal; + mappings[352] = ItemType.EndPortalFrame; + mappings[268] = ItemType.EndRod; + mappings[353] = ItemType.EndStone; + mappings[619] = ItemType.EndStoneBrickSlab; + mappings[601] = ItemType.EndStoneBrickStairs; + mappings[386] = ItemType.EndStoneBrickWall; + mappings[354] = ItemType.EndStoneBricks; + mappings[357] = ItemType.EnderChest; + mappings[979] = ItemType.EnderDragonSpawnEgg; + mappings[961] = ItemType.EnderEye; + mappings[948] = ItemType.EnderPearl; + mappings[980] = ItemType.EndermanSpawnEgg; + mappings[981] = ItemType.EndermiteSpawnEgg; + mappings[982] = ItemType.EvokerSpawnEgg; + mappings[1040] = ItemType.ExperienceBottle; + mappings[78] = ItemType.ExposedCopper; + mappings[82] = ItemType.ExposedCutCopper; + mappings[90] = ItemType.ExposedCutCopperSlab; + mappings[86] = ItemType.ExposedCutCopperStairs; + mappings[1218] = ItemType.EyeArmorTrimSmithingTemplate; + mappings[277] = ItemType.Farmland; + mappings[807] = ItemType.Feather; + mappings[956] = ItemType.FermentedSpiderEye; + mappings[173] = ItemType.Fern; + mappings[937] = ItemType.FilledMap; + mappings[1041] = ItemType.FireCharge; + mappings[577] = ItemType.FireCoral; + mappings[572] = ItemType.FireCoralBlock; + mappings[587] = ItemType.FireCoralFan; + mappings[1062] = ItemType.FireworkRocket; + mappings[1063] = ItemType.FireworkStar; + mappings[887] = ItemType.FishingRod; + mappings[1152] = ItemType.FletchingTable; + mappings[836] = ItemType.Flint; + mappings[754] = ItemType.FlintAndSteel; + mappings[1140] = ItemType.FlowerBannerPattern; + mappings[1046] = ItemType.FlowerPot; + mappings[175] = ItemType.FloweringAzalea; + mappings[162] = ItemType.FloweringAzaleaLeaves; + mappings[983] = ItemType.FoxSpawnEgg; + mappings[984] = ItemType.FrogSpawnEgg; + mappings[1209] = ItemType.Frogspawn; + mappings[278] = ItemType.Furnace; + mappings[726] = ItemType.FurnaceMinecart; + mappings[985] = ItemType.GhastSpawnEgg; + mappings[950] = ItemType.GhastTear; + mappings[1174] = ItemType.GildedBlackstone; + mappings[165] = ItemType.Glass; + mappings[954] = ItemType.GlassBottle; + mappings[333] = ItemType.GlassPane; + mappings[962] = ItemType.GlisteringMelonSlice; + mappings[1144] = ItemType.GlobeBannerPattern; + mappings[1160] = ItemType.GlowBerries; + mappings[898] = ItemType.GlowInkSac; + mappings[1045] = ItemType.GlowItemFrame; + mappings[336] = ItemType.GlowLichen; + mappings[986] = ItemType.GlowSquidSpawnEgg; + mappings[308] = ItemType.Glowstone; + mappings[890] = ItemType.GlowstoneDust; + mappings[1146] = ItemType.GoatHorn; + mappings[987] = ItemType.GoatSpawnEgg; + mappings[75] = ItemType.GoldBlock; + mappings[770] = ItemType.GoldIngot; + mappings[951] = ItemType.GoldNugget; + mappings[54] = ItemType.GoldOre; + mappings[840] = ItemType.GoldenApple; + mappings[786] = ItemType.GoldenAxe; + mappings[831] = ItemType.GoldenBoots; + mappings[1052] = ItemType.GoldenCarrot; + mappings[829] = ItemType.GoldenChestplate; + mappings[828] = ItemType.GoldenHelmet; + mappings[787] = ItemType.GoldenHoe; + mappings[1075] = ItemType.GoldenHorseArmor; + mappings[830] = ItemType.GoldenLeggings; + mappings[785] = ItemType.GoldenPickaxe; + mappings[784] = ItemType.GoldenShovel; + mappings[783] = ItemType.GoldenSword; + mappings[2] = ItemType.Granite; + mappings[622] = ItemType.GraniteSlab; + mappings[605] = ItemType.GraniteStairs; + mappings[379] = ItemType.GraniteWall; + mappings[172] = ItemType.Grass; + mappings[14] = ItemType.GrassBlock; + mappings[47] = ItemType.Gravel; + mappings[1090] = ItemType.GrayBanner; + mappings[927] = ItemType.GrayBed; + mappings[1192] = ItemType.GrayCandle; + mappings[429] = ItemType.GrayCarpet; + mappings[538] = ItemType.GrayConcrete; + mappings[554] = ItemType.GrayConcretePowder; + mappings[907] = ItemType.GrayDye; + mappings[522] = ItemType.GrayGlazedTerracotta; + mappings[506] = ItemType.GrayShulkerBox; + mappings[454] = ItemType.GrayStainedGlass; + mappings[470] = ItemType.GrayStainedGlassPane; + mappings[410] = ItemType.GrayTerracotta; + mappings[186] = ItemType.GrayWool; + mappings[1096] = ItemType.GreenBanner; + mappings[933] = ItemType.GreenBed; + mappings[1198] = ItemType.GreenCandle; + mappings[435] = ItemType.GreenCarpet; + mappings[544] = ItemType.GreenConcrete; + mappings[560] = ItemType.GreenConcretePowder; + mappings[913] = ItemType.GreenDye; + mappings[528] = ItemType.GreenGlazedTerracotta; + mappings[512] = ItemType.GreenShulkerBox; + mappings[460] = ItemType.GreenStainedGlass; + mappings[476] = ItemType.GreenStainedGlassPane; + mappings[416] = ItemType.GreenTerracotta; + mappings[192] = ItemType.GreenWool; + mappings[1153] = ItemType.Grindstone; + mappings[988] = ItemType.GuardianSpawnEgg; + mappings[808] = ItemType.Gunpowder; + mappings[224] = ItemType.HangingRoots; + mappings[421] = ItemType.HayBlock; + mappings[1136] = ItemType.HeartOfTheSea; + mappings[672] = ItemType.HeavyWeightedPressurePlate; + mappings[989] = ItemType.HoglinSpawnEgg; + mappings[640] = ItemType.HoneyBlock; + mappings[1167] = ItemType.HoneyBottle; + mappings[1164] = ItemType.Honeycomb; + mappings[1168] = ItemType.HoneycombBlock; + mappings[642] = ItemType.Hopper; + mappings[728] = ItemType.HopperMinecart; + mappings[578] = ItemType.HornCoral; + mappings[573] = ItemType.HornCoralBlock; + mappings[588] = ItemType.HornCoralFan; + mappings[990] = ItemType.HorseSpawnEgg; + mappings[991] = ItemType.HuskSpawnEgg; + mappings[282] = ItemType.Ice; + mappings[314] = ItemType.InfestedChiseledStoneBricks; + mappings[310] = ItemType.InfestedCobblestone; + mappings[313] = ItemType.InfestedCrackedStoneBricks; + mappings[315] = ItemType.InfestedDeepslate; + mappings[312] = ItemType.InfestedMossyStoneBricks; + mappings[309] = ItemType.InfestedStone; + mappings[311] = ItemType.InfestedStoneBricks; + mappings[897] = ItemType.InkSac; + mappings[791] = ItemType.IronAxe; + mappings[331] = ItemType.IronBars; + mappings[73] = ItemType.IronBlock; + mappings[823] = ItemType.IronBoots; + mappings[821] = ItemType.IronChestplate; + mappings[684] = ItemType.IronDoor; + mappings[992] = ItemType.IronGolemSpawnEgg; + mappings[820] = ItemType.IronHelmet; + mappings[792] = ItemType.IronHoe; + mappings[1074] = ItemType.IronHorseArmor; + mappings[766] = ItemType.IronIngot; + mappings[822] = ItemType.IronLeggings; + mappings[1114] = ItemType.IronNugget; + mappings[50] = ItemType.IronOre; + mappings[790] = ItemType.IronPickaxe; + mappings[789] = ItemType.IronShovel; + mappings[788] = ItemType.IronSword; + mappings[696] = ItemType.IronTrapdoor; + mappings[1044] = ItemType.ItemFrame; + mappings[300] = ItemType.JackOLantern; + mappings[751] = ItemType.Jigsaw; + mappings[286] = ItemType.Jukebox; + mappings[738] = ItemType.JungleBoat; + mappings[661] = ItemType.JungleButton; + mappings[739] = ItemType.JungleChestBoat; + mappings[688] = ItemType.JungleDoor; + mappings[290] = ItemType.JungleFence; + mappings[711] = ItemType.JungleFenceGate; + mappings[856] = ItemType.JungleHangingSign; + mappings[156] = ItemType.JungleLeaves; + mappings[112] = ItemType.JungleLog; + mappings[26] = ItemType.JunglePlanks; + mappings[676] = ItemType.JunglePressurePlate; + mappings[38] = ItemType.JungleSapling; + mappings[845] = ItemType.JungleSign; + mappings[231] = ItemType.JungleSlab; + mappings[362] = ItemType.JungleStairs; + mappings[700] = ItemType.JungleTrapdoor; + mappings[146] = ItemType.JungleWood; + mappings[220] = ItemType.Kelp; + mappings[1115] = ItemType.KnowledgeBook; + mappings[279] = ItemType.Ladder; + mappings[1157] = ItemType.Lantern; + mappings[167] = ItemType.LapisBlock; + mappings[762] = ItemType.LapisLazuli; + mappings[60] = ItemType.LapisOre; + mappings[1203] = ItemType.LargeAmethystBud; + mappings[446] = ItemType.LargeFern; + mappings[866] = ItemType.LavaBucket; + mappings[1078] = ItemType.Lead; + mappings[869] = ItemType.Leather; + mappings[815] = ItemType.LeatherBoots; + mappings[813] = ItemType.LeatherChestplate; + mappings[812] = ItemType.LeatherHelmet; + mappings[1077] = ItemType.LeatherHorseArmor; + mappings[814] = ItemType.LeatherLeggings; + mappings[645] = ItemType.Lectern; + mappings[647] = ItemType.Lever; + mappings[420] = ItemType.Light; + mappings[1086] = ItemType.LightBlueBanner; + mappings[923] = ItemType.LightBlueBed; + mappings[1188] = ItemType.LightBlueCandle; + mappings[425] = ItemType.LightBlueCarpet; + mappings[534] = ItemType.LightBlueConcrete; + mappings[550] = ItemType.LightBlueConcretePowder; + mappings[903] = ItemType.LightBlueDye; + mappings[518] = ItemType.LightBlueGlazedTerracotta; + mappings[502] = ItemType.LightBlueShulkerBox; + mappings[450] = ItemType.LightBlueStainedGlass; + mappings[466] = ItemType.LightBlueStainedGlassPane; + mappings[406] = ItemType.LightBlueTerracotta; + mappings[182] = ItemType.LightBlueWool; + mappings[1091] = ItemType.LightGrayBanner; + mappings[928] = ItemType.LightGrayBed; + mappings[1193] = ItemType.LightGrayCandle; + mappings[430] = ItemType.LightGrayCarpet; + mappings[539] = ItemType.LightGrayConcrete; + mappings[555] = ItemType.LightGrayConcretePowder; + mappings[908] = ItemType.LightGrayDye; + mappings[523] = ItemType.LightGrayGlazedTerracotta; + mappings[507] = ItemType.LightGrayShulkerBox; + mappings[455] = ItemType.LightGrayStainedGlass; + mappings[471] = ItemType.LightGrayStainedGlassPane; + mappings[411] = ItemType.LightGrayTerracotta; + mappings[187] = ItemType.LightGrayWool; + mappings[671] = ItemType.LightWeightedPressurePlate; + mappings[648] = ItemType.LightningRod; + mappings[442] = ItemType.Lilac; + mappings[206] = ItemType.LilyOfTheValley; + mappings[341] = ItemType.LilyPad; + mappings[1088] = ItemType.LimeBanner; + mappings[925] = ItemType.LimeBed; + mappings[1190] = ItemType.LimeCandle; + mappings[427] = ItemType.LimeCarpet; + mappings[536] = ItemType.LimeConcrete; + mappings[552] = ItemType.LimeConcretePowder; + mappings[905] = ItemType.LimeDye; + mappings[520] = ItemType.LimeGlazedTerracotta; + mappings[504] = ItemType.LimeShulkerBox; + mappings[452] = ItemType.LimeStainedGlass; + mappings[468] = ItemType.LimeStainedGlassPane; + mappings[408] = ItemType.LimeTerracotta; + mappings[184] = ItemType.LimeWool; + mappings[1110] = ItemType.LingeringPotion; + mappings[993] = ItemType.LlamaSpawnEgg; + mappings[1169] = ItemType.Lodestone; + mappings[1139] = ItemType.Loom; + mappings[1085] = ItemType.MagentaBanner; + mappings[922] = ItemType.MagentaBed; + mappings[1187] = ItemType.MagentaCandle; + mappings[424] = ItemType.MagentaCarpet; + mappings[533] = ItemType.MagentaConcrete; + mappings[549] = ItemType.MagentaConcretePowder; + mappings[902] = ItemType.MagentaDye; + mappings[517] = ItemType.MagentaGlazedTerracotta; + mappings[501] = ItemType.MagentaShulkerBox; + mappings[449] = ItemType.MagentaStainedGlass; + mappings[465] = ItemType.MagentaStainedGlassPane; + mappings[405] = ItemType.MagentaTerracotta; + mappings[181] = ItemType.MagentaWool; + mappings[492] = ItemType.MagmaBlock; + mappings[958] = ItemType.MagmaCream; + mappings[994] = ItemType.MagmaCubeSpawnEgg; + mappings[746] = ItemType.MangroveBoat; + mappings[665] = ItemType.MangroveButton; + mappings[747] = ItemType.MangroveChestBoat; + mappings[692] = ItemType.MangroveDoor; + mappings[294] = ItemType.MangroveFence; + mappings[715] = ItemType.MangroveFenceGate; + mappings[860] = ItemType.MangroveHangingSign; + mappings[160] = ItemType.MangroveLeaves; + mappings[116] = ItemType.MangroveLog; + mappings[30] = ItemType.MangrovePlanks; + mappings[680] = ItemType.MangrovePressurePlate; + mappings[42] = ItemType.MangrovePropagule; + mappings[117] = ItemType.MangroveRoots; + mappings[849] = ItemType.MangroveSign; + mappings[235] = ItemType.MangroveSlab; + mappings[366] = ItemType.MangroveStairs; + mappings[704] = ItemType.MangroveTrapdoor; + mappings[150] = ItemType.MangroveWood; + mappings[1051] = ItemType.Map; + mappings[1202] = ItemType.MediumAmethystBud; + mappings[334] = ItemType.Melon; + mappings[942] = ItemType.MelonSeeds; + mappings[939] = ItemType.MelonSlice; + mappings[870] = ItemType.MilkBucket; + mappings[724] = ItemType.Minecart; + mappings[1143] = ItemType.MojangBannerPattern; + mappings[995] = ItemType.MooshroomSpawnEgg; + mappings[223] = ItemType.MossBlock; + mappings[221] = ItemType.MossCarpet; + mappings[265] = ItemType.MossyCobblestone; + mappings[618] = ItemType.MossyCobblestoneSlab; + mappings[600] = ItemType.MossyCobblestoneStairs; + mappings[374] = ItemType.MossyCobblestoneWall; + mappings[616] = ItemType.MossyStoneBrickSlab; + mappings[598] = ItemType.MossyStoneBrickStairs; + mappings[378] = ItemType.MossyStoneBrickWall; + mappings[317] = ItemType.MossyStoneBricks; + mappings[19] = ItemType.Mud; + mappings[248] = ItemType.MudBrickSlab; + mappings[339] = ItemType.MudBrickStairs; + mappings[381] = ItemType.MudBrickWall; + mappings[321] = ItemType.MudBricks; + mappings[118] = ItemType.MuddyMangroveRoots; + mappings[996] = ItemType.MuleSpawnEgg; + mappings[330] = ItemType.MushroomStem; + mappings[805] = ItemType.MushroomStew; + mappings[1127] = ItemType.MusicDisc11; + mappings[1117] = ItemType.MusicDisc13; + mappings[1130] = ItemType.MusicDisc5; + mappings[1119] = ItemType.MusicDiscBlocks; + mappings[1118] = ItemType.MusicDiscCat; + mappings[1120] = ItemType.MusicDiscChirp; + mappings[1121] = ItemType.MusicDiscFar; + mappings[1122] = ItemType.MusicDiscMall; + mappings[1123] = ItemType.MusicDiscMellohi; + mappings[1129] = ItemType.MusicDiscOtherside; + mappings[1131] = ItemType.MusicDiscPigstep; + mappings[1124] = ItemType.MusicDiscStal; + mappings[1125] = ItemType.MusicDiscStrad; + mappings[1128] = ItemType.MusicDiscWait; + mappings[1126] = ItemType.MusicDiscWard; + mappings[1081] = ItemType.Mutton; + mappings[340] = ItemType.Mycelium; + mappings[1079] = ItemType.NameTag; + mappings[1135] = ItemType.NautilusShell; + mappings[1065] = ItemType.NetherBrick; + mappings[345] = ItemType.NetherBrickFence; + mappings[249] = ItemType.NetherBrickSlab; + mappings[346] = ItemType.NetherBrickStairs; + mappings[382] = ItemType.NetherBrickWall; + mappings[342] = ItemType.NetherBricks; + mappings[64] = ItemType.NetherGoldOre; + mappings[65] = ItemType.NetherQuartzOre; + mappings[216] = ItemType.NetherSprouts; + mappings[1060] = ItemType.NetherStar; + mappings[952] = ItemType.NetherWart; + mappings[493] = ItemType.NetherWartBlock; + mappings[801] = ItemType.NetheriteAxe; + mappings[77] = ItemType.NetheriteBlock; + mappings[835] = ItemType.NetheriteBoots; + mappings[833] = ItemType.NetheriteChestplate; + mappings[832] = ItemType.NetheriteHelmet; + mappings[802] = ItemType.NetheriteHoe; + mappings[771] = ItemType.NetheriteIngot; + mappings[834] = ItemType.NetheriteLeggings; + mappings[800] = ItemType.NetheritePickaxe; + mappings[772] = ItemType.NetheriteScrap; + mappings[799] = ItemType.NetheriteShovel; + mappings[798] = ItemType.NetheriteSword; + mappings[1212] = ItemType.NetheriteUpgradeSmithingTemplate; + mappings[301] = ItemType.Netherrack; + mappings[655] = ItemType.NoteBlock; + mappings[732] = ItemType.OakBoat; + mappings[658] = ItemType.OakButton; + mappings[733] = ItemType.OakChestBoat; + mappings[685] = ItemType.OakDoor; + mappings[287] = ItemType.OakFence; + mappings[708] = ItemType.OakFenceGate; + mappings[853] = ItemType.OakHangingSign; + mappings[153] = ItemType.OakLeaves; + mappings[109] = ItemType.OakLog; + mappings[23] = ItemType.OakPlanks; + mappings[673] = ItemType.OakPressurePlate; + mappings[35] = ItemType.OakSapling; + mappings[842] = ItemType.OakSign; + mappings[228] = ItemType.OakSlab; + mappings[359] = ItemType.OakStairs; + mappings[697] = ItemType.OakTrapdoor; + mappings[143] = ItemType.OakWood; + mappings[641] = ItemType.Observer; + mappings[266] = ItemType.Obsidian; + mappings[997] = ItemType.OcelotSpawnEgg; + mappings[1206] = ItemType.OchreFroglight; + mappings[1084] = ItemType.OrangeBanner; + mappings[921] = ItemType.OrangeBed; + mappings[1186] = ItemType.OrangeCandle; + mappings[423] = ItemType.OrangeCarpet; + mappings[532] = ItemType.OrangeConcrete; + mappings[548] = ItemType.OrangeConcretePowder; + mappings[901] = ItemType.OrangeDye; + mappings[516] = ItemType.OrangeGlazedTerracotta; + mappings[500] = ItemType.OrangeShulkerBox; + mappings[448] = ItemType.OrangeStainedGlass; + mappings[464] = ItemType.OrangeStainedGlassPane; + mappings[404] = ItemType.OrangeTerracotta; + mappings[201] = ItemType.OrangeTulip; + mappings[180] = ItemType.OrangeWool; + mappings[204] = ItemType.OxeyeDaisy; + mappings[80] = ItemType.OxidizedCopper; + mappings[84] = ItemType.OxidizedCutCopper; + mappings[92] = ItemType.OxidizedCutCopperSlab; + mappings[88] = ItemType.OxidizedCutCopperStairs; + mappings[439] = ItemType.PackedIce; + mappings[320] = ItemType.PackedMud; + mappings[839] = ItemType.Painting; + mappings[998] = ItemType.PandaSpawnEgg; + mappings[880] = ItemType.Paper; + mappings[999] = ItemType.ParrotSpawnEgg; + mappings[1208] = ItemType.PearlescentFroglight; + mappings[444] = ItemType.Peony; + mappings[244] = ItemType.PetrifiedOakSlab; + mappings[1134] = ItemType.PhantomMembrane; + mappings[1000] = ItemType.PhantomSpawnEgg; + mappings[1001] = ItemType.PigSpawnEgg; + mappings[1145] = ItemType.PiglinBannerPattern; + mappings[1003] = ItemType.PiglinBruteSpawnEgg; + mappings[1059] = ItemType.PiglinHead; + mappings[1002] = ItemType.PiglinSpawnEgg; + mappings[1004] = ItemType.PillagerSpawnEgg; + mappings[1089] = ItemType.PinkBanner; + mappings[926] = ItemType.PinkBed; + mappings[1191] = ItemType.PinkCandle; + mappings[428] = ItemType.PinkCarpet; + mappings[537] = ItemType.PinkConcrete; + mappings[553] = ItemType.PinkConcretePowder; + mappings[906] = ItemType.PinkDye; + mappings[521] = ItemType.PinkGlazedTerracotta; + mappings[222] = ItemType.PinkPetals; + mappings[505] = ItemType.PinkShulkerBox; + mappings[453] = ItemType.PinkStainedGlass; + mappings[469] = ItemType.PinkStainedGlassPane; + mappings[409] = ItemType.PinkTerracotta; + mappings[203] = ItemType.PinkTulip; + mappings[185] = ItemType.PinkWool; + mappings[637] = ItemType.Piston; + mappings[1055] = ItemType.PlayerHead; + mappings[17] = ItemType.Podzol; + mappings[1205] = ItemType.PointedDripstone; + mappings[1050] = ItemType.PoisonousPotato; + mappings[1005] = ItemType.PolarBearSpawnEgg; + mappings[7] = ItemType.PolishedAndesite; + mappings[625] = ItemType.PolishedAndesiteSlab; + mappings[608] = ItemType.PolishedAndesiteStairs; + mappings[305] = ItemType.PolishedBasalt; + mappings[1175] = ItemType.PolishedBlackstone; + mappings[1180] = ItemType.PolishedBlackstoneBrickSlab; + mappings[1181] = ItemType.PolishedBlackstoneBrickStairs; + mappings[390] = ItemType.PolishedBlackstoneBrickWall; + mappings[1179] = ItemType.PolishedBlackstoneBricks; + mappings[657] = ItemType.PolishedBlackstoneButton; + mappings[670] = ItemType.PolishedBlackstonePressurePlate; + mappings[1176] = ItemType.PolishedBlackstoneSlab; + mappings[1177] = ItemType.PolishedBlackstoneStairs; + mappings[389] = ItemType.PolishedBlackstoneWall; + mappings[10] = ItemType.PolishedDeepslate; + mappings[628] = ItemType.PolishedDeepslateSlab; + mappings[611] = ItemType.PolishedDeepslateStairs; + mappings[392] = ItemType.PolishedDeepslateWall; + mappings[5] = ItemType.PolishedDiorite; + mappings[617] = ItemType.PolishedDioriteSlab; + mappings[599] = ItemType.PolishedDioriteStairs; + mappings[3] = ItemType.PolishedGranite; + mappings[614] = ItemType.PolishedGraniteSlab; + mappings[596] = ItemType.PolishedGraniteStairs; + mappings[1101] = ItemType.PoppedChorusFruit; + mappings[196] = ItemType.Poppy; + mappings[837] = ItemType.Porkchop; + mappings[1048] = ItemType.Potato; + mappings[953] = ItemType.Potion; + mappings[1224] = ItemType.PotteryShardArcher; + mappings[1226] = ItemType.PotteryShardArmsUp; + mappings[1225] = ItemType.PotteryShardPrize; + mappings[1227] = ItemType.PotteryShardSkull; + mappings[867] = ItemType.PowderSnowBucket; + mappings[719] = ItemType.PoweredRail; + mappings[479] = ItemType.Prismarine; + mappings[255] = ItemType.PrismarineBrickSlab; + mappings[483] = ItemType.PrismarineBrickStairs; + mappings[480] = ItemType.PrismarineBricks; + mappings[1067] = ItemType.PrismarineCrystals; + mappings[1066] = ItemType.PrismarineShard; + mappings[254] = ItemType.PrismarineSlab; + mappings[482] = ItemType.PrismarineStairs; + mappings[376] = ItemType.PrismarineWall; + mappings[894] = ItemType.Pufferfish; + mappings[871] = ItemType.PufferfishBucket; + mappings[1006] = ItemType.PufferfishSpawnEgg; + mappings[298] = ItemType.Pumpkin; + mappings[1061] = ItemType.PumpkinPie; + mappings[941] = ItemType.PumpkinSeeds; + mappings[1093] = ItemType.PurpleBanner; + mappings[930] = ItemType.PurpleBed; + mappings[1195] = ItemType.PurpleCandle; + mappings[432] = ItemType.PurpleCarpet; + mappings[541] = ItemType.PurpleConcrete; + mappings[557] = ItemType.PurpleConcretePowder; + mappings[910] = ItemType.PurpleDye; + mappings[525] = ItemType.PurpleGlazedTerracotta; + mappings[509] = ItemType.PurpleShulkerBox; + mappings[457] = ItemType.PurpleStainedGlass; + mappings[473] = ItemType.PurpleStainedGlassPane; + mappings[413] = ItemType.PurpleTerracotta; + mappings[189] = ItemType.PurpleWool; + mappings[271] = ItemType.PurpurBlock; + mappings[272] = ItemType.PurpurPillar; + mappings[253] = ItemType.PurpurSlab; + mappings[273] = ItemType.PurpurStairs; + mappings[763] = ItemType.Quartz; + mappings[399] = ItemType.QuartzBlock; + mappings[400] = ItemType.QuartzBricks; + mappings[401] = ItemType.QuartzPillar; + mappings[250] = ItemType.QuartzSlab; + mappings[402] = ItemType.QuartzStairs; + mappings[1068] = ItemType.Rabbit; + mappings[1071] = ItemType.RabbitFoot; + mappings[1072] = ItemType.RabbitHide; + mappings[1007] = ItemType.RabbitSpawnEgg; + mappings[1070] = ItemType.RabbitStew; + mappings[721] = ItemType.Rail; + mappings[1008] = ItemType.RavagerSpawnEgg; + mappings[767] = ItemType.RawCopper; + mappings[69] = ItemType.RawCopperBlock; + mappings[769] = ItemType.RawGold; + mappings[70] = ItemType.RawGoldBlock; + mappings[765] = ItemType.RawIron; + mappings[68] = ItemType.RawIronBlock; + mappings[885] = ItemType.RecoveryCompass; + mappings[1097] = ItemType.RedBanner; + mappings[934] = ItemType.RedBed; + mappings[1199] = ItemType.RedCandle; + mappings[436] = ItemType.RedCarpet; + mappings[545] = ItemType.RedConcrete; + mappings[561] = ItemType.RedConcretePowder; + mappings[914] = ItemType.RedDye; + mappings[529] = ItemType.RedGlazedTerracotta; + mappings[211] = ItemType.RedMushroom; + mappings[329] = ItemType.RedMushroomBlock; + mappings[624] = ItemType.RedNetherBrickSlab; + mappings[607] = ItemType.RedNetherBrickStairs; + mappings[384] = ItemType.RedNetherBrickWall; + mappings[495] = ItemType.RedNetherBricks; + mappings[46] = ItemType.RedSand; + mappings[486] = ItemType.RedSandstone; + mappings[251] = ItemType.RedSandstoneSlab; + mappings[489] = ItemType.RedSandstoneStairs; + mappings[377] = ItemType.RedSandstoneWall; + mappings[513] = ItemType.RedShulkerBox; + mappings[461] = ItemType.RedStainedGlass; + mappings[477] = ItemType.RedStainedGlassPane; + mappings[417] = ItemType.RedTerracotta; + mappings[200] = ItemType.RedTulip; + mappings[193] = ItemType.RedWool; + mappings[632] = ItemType.Redstone; + mappings[634] = ItemType.RedstoneBlock; + mappings[654] = ItemType.RedstoneLamp; + mappings[56] = ItemType.RedstoneOre; + mappings[633] = ItemType.RedstoneTorch; + mappings[327] = ItemType.ReinforcedDeepslate; + mappings[635] = ItemType.Repeater; + mappings[490] = ItemType.RepeatingCommandBlock; + mappings[1183] = ItemType.RespawnAnchor; + mappings[1222] = ItemType.RibArmorTrimSmithingTemplate; + mappings[18] = ItemType.RootedDirt; + mappings[443] = ItemType.RoseBush; + mappings[947] = ItemType.RottenFlesh; + mappings[723] = ItemType.Saddle; + mappings[892] = ItemType.Salmon; + mappings[872] = ItemType.SalmonBucket; + mappings[1009] = ItemType.SalmonSpawnEgg; + mappings[44] = ItemType.Sand; + mappings[168] = ItemType.Sandstone; + mappings[242] = ItemType.SandstoneSlab; + mappings[356] = ItemType.SandstoneStairs; + mappings[385] = ItemType.SandstoneWall; + mappings[631] = ItemType.Scaffolding; + mappings[347] = ItemType.Sculk; + mappings[349] = ItemType.SculkCatalyst; + mappings[650] = ItemType.SculkSensor; + mappings[350] = ItemType.SculkShrieker; + mappings[348] = ItemType.SculkVein; + mappings[753] = ItemType.Scute; + mappings[485] = ItemType.SeaLantern; + mappings[178] = ItemType.SeaPickle; + mappings[177] = ItemType.Seagrass; + mappings[1213] = ItemType.SentryArmorTrimSmithingTemplate; + mappings[938] = ItemType.Shears; + mappings[1010] = ItemType.SheepSpawnEgg; + mappings[1111] = ItemType.Shield; + mappings[1163] = ItemType.Shroomlight; + mappings[498] = ItemType.ShulkerBox; + mappings[1113] = ItemType.ShulkerShell; + mappings[1011] = ItemType.ShulkerSpawnEgg; + mappings[1012] = ItemType.SilverfishSpawnEgg; + mappings[1014] = ItemType.SkeletonHorseSpawnEgg; + mappings[1053] = ItemType.SkeletonSkull; + mappings[1013] = ItemType.SkeletonSpawnEgg; + mappings[1142] = ItemType.SkullBannerPattern; + mappings[882] = ItemType.SlimeBall; + mappings[639] = ItemType.SlimeBlock; + mappings[1015] = ItemType.SlimeSpawnEgg; + mappings[1201] = ItemType.SmallAmethystBud; + mappings[226] = ItemType.SmallDripleaf; + mappings[1154] = ItemType.SmithingTable; + mappings[1149] = ItemType.Smoker; + mappings[306] = ItemType.SmoothBasalt; + mappings[257] = ItemType.SmoothQuartz; + mappings[621] = ItemType.SmoothQuartzSlab; + mappings[604] = ItemType.SmoothQuartzStairs; + mappings[258] = ItemType.SmoothRedSandstone; + mappings[615] = ItemType.SmoothRedSandstoneSlab; + mappings[597] = ItemType.SmoothRedSandstoneStairs; + mappings[259] = ItemType.SmoothSandstone; + mappings[620] = ItemType.SmoothSandstoneSlab; + mappings[603] = ItemType.SmoothSandstoneStairs; + mappings[260] = ItemType.SmoothStone; + mappings[241] = ItemType.SmoothStoneSlab; + mappings[1016] = ItemType.SnifferSpawnEgg; + mappings[1221] = ItemType.SnoutArmorTrimSmithingTemplate; + mappings[281] = ItemType.Snow; + mappings[283] = ItemType.SnowBlock; + mappings[1017] = ItemType.SnowGolemSpawnEgg; + mappings[868] = ItemType.Snowball; + mappings[1162] = ItemType.SoulCampfire; + mappings[1158] = ItemType.SoulLantern; + mappings[302] = ItemType.SoulSand; + mappings[303] = ItemType.SoulSoil; + mappings[307] = ItemType.SoulTorch; + mappings[274] = ItemType.Spawner; + mappings[1108] = ItemType.SpectralArrow; + mappings[955] = ItemType.SpiderEye; + mappings[1018] = ItemType.SpiderSpawnEgg; + mappings[1223] = ItemType.SpireArmorTrimSmithingTemplate; + mappings[1107] = ItemType.SplashPotion; + mappings[163] = ItemType.Sponge; + mappings[209] = ItemType.SporeBlossom; + mappings[734] = ItemType.SpruceBoat; + mappings[659] = ItemType.SpruceButton; + mappings[735] = ItemType.SpruceChestBoat; + mappings[686] = ItemType.SpruceDoor; + mappings[288] = ItemType.SpruceFence; + mappings[709] = ItemType.SpruceFenceGate; + mappings[854] = ItemType.SpruceHangingSign; + mappings[154] = ItemType.SpruceLeaves; + mappings[110] = ItemType.SpruceLog; + mappings[24] = ItemType.SprucePlanks; + mappings[674] = ItemType.SprucePressurePlate; + mappings[36] = ItemType.SpruceSapling; + mappings[843] = ItemType.SpruceSign; + mappings[229] = ItemType.SpruceSlab; + mappings[360] = ItemType.SpruceStairs; + mappings[698] = ItemType.SpruceTrapdoor; + mappings[144] = ItemType.SpruceWood; + mappings[889] = ItemType.Spyglass; + mappings[1019] = ItemType.SquidSpawnEgg; + mappings[803] = ItemType.Stick; + mappings[638] = ItemType.StickyPiston; + mappings[1] = ItemType.Stone; + mappings[781] = ItemType.StoneAxe; + mappings[247] = ItemType.StoneBrickSlab; + mappings[338] = ItemType.StoneBrickStairs; + mappings[380] = ItemType.StoneBrickWall; + mappings[316] = ItemType.StoneBricks; + mappings[656] = ItemType.StoneButton; + mappings[782] = ItemType.StoneHoe; + mappings[780] = ItemType.StonePickaxe; + mappings[669] = ItemType.StonePressurePlate; + mappings[779] = ItemType.StoneShovel; + mappings[240] = ItemType.StoneSlab; + mappings[602] = ItemType.StoneStairs; + mappings[778] = ItemType.StoneSword; + mappings[1155] = ItemType.Stonecutter; + mappings[1020] = ItemType.StraySpawnEgg; + mappings[1021] = ItemType.StriderSpawnEgg; + mappings[806] = ItemType.String; + mappings[126] = ItemType.StrippedAcaciaLog; + mappings[136] = ItemType.StrippedAcaciaWood; + mappings[142] = ItemType.StrippedBambooBlock; + mappings[124] = ItemType.StrippedBirchLog; + mappings[134] = ItemType.StrippedBirchWood; + mappings[127] = ItemType.StrippedCherryLog; + mappings[137] = ItemType.StrippedCherryWood; + mappings[140] = ItemType.StrippedCrimsonHyphae; + mappings[130] = ItemType.StrippedCrimsonStem; + mappings[128] = ItemType.StrippedDarkOakLog; + mappings[138] = ItemType.StrippedDarkOakWood; + mappings[125] = ItemType.StrippedJungleLog; + mappings[135] = ItemType.StrippedJungleWood; + mappings[129] = ItemType.StrippedMangroveLog; + mappings[139] = ItemType.StrippedMangroveWood; + mappings[122] = ItemType.StrippedOakLog; + mappings[132] = ItemType.StrippedOakWood; + mappings[123] = ItemType.StrippedSpruceLog; + mappings[133] = ItemType.StrippedSpruceWood; + mappings[141] = ItemType.StrippedWarpedHyphae; + mappings[131] = ItemType.StrippedWarpedStem; + mappings[750] = ItemType.StructureBlock; + mappings[497] = ItemType.StructureVoid; + mappings[918] = ItemType.Sugar; + mappings[219] = ItemType.SugarCane; + mappings[441] = ItemType.Sunflower; + mappings[45] = ItemType.SuspiciousSand; + mappings[1138] = ItemType.SuspiciousStew; + mappings[1159] = ItemType.SweetBerries; + mappings[876] = ItemType.TadpoleBucket; + mappings[1022] = ItemType.TadpoleSpawnEgg; + mappings[445] = ItemType.TallGrass; + mappings[646] = ItemType.Target; + mappings[438] = ItemType.Terracotta; + mappings[1220] = ItemType.TideArmorTrimSmithingTemplate; + mappings[166] = ItemType.TintedGlass; + mappings[1109] = ItemType.TippedArrow; + mappings[653] = ItemType.Tnt; + mappings[727] = ItemType.TntMinecart; + mappings[267] = ItemType.Torch; + mappings[208] = ItemType.Torchflower; + mappings[1102] = ItemType.TorchflowerSeeds; + mappings[1112] = ItemType.TotemOfUndying; + mappings[1023] = ItemType.TraderLlamaSpawnEgg; + mappings[652] = ItemType.TrappedChest; + mappings[1133] = ItemType.Trident; + mappings[651] = ItemType.TripwireHook; + mappings[893] = ItemType.TropicalFish; + mappings[874] = ItemType.TropicalFishBucket; + mappings[1024] = ItemType.TropicalFishSpawnEgg; + mappings[574] = ItemType.TubeCoral; + mappings[569] = ItemType.TubeCoralBlock; + mappings[584] = ItemType.TubeCoralFan; + mappings[12] = ItemType.Tuff; + mappings[563] = ItemType.TurtleEgg; + mappings[752] = ItemType.TurtleHelmet; + mappings[1025] = ItemType.TurtleSpawnEgg; + mappings[218] = ItemType.TwistingVines; + mappings[1207] = ItemType.VerdantFroglight; + mappings[1219] = ItemType.VexArmorTrimSmithingTemplate; + mappings[1026] = ItemType.VexSpawnEgg; + mappings[1027] = ItemType.VillagerSpawnEgg; + mappings[1028] = ItemType.VindicatorSpawnEgg; + mappings[335] = ItemType.Vine; + mappings[1029] = ItemType.WanderingTraderSpawnEgg; + mappings[1217] = ItemType.WardArmorTrimSmithingTemplate; + mappings[1030] = ItemType.WardenSpawnEgg; + mappings[668] = ItemType.WarpedButton; + mappings[695] = ItemType.WarpedDoor; + mappings[297] = ItemType.WarpedFence; + mappings[718] = ItemType.WarpedFenceGate; + mappings[213] = ItemType.WarpedFungus; + mappings[730] = ItemType.WarpedFungusOnAStick; + mappings[863] = ItemType.WarpedHangingSign; + mappings[152] = ItemType.WarpedHyphae; + mappings[21] = ItemType.WarpedNylium; + mappings[33] = ItemType.WarpedPlanks; + mappings[683] = ItemType.WarpedPressurePlate; + mappings[215] = ItemType.WarpedRoots; + mappings[852] = ItemType.WarpedSign; + mappings[239] = ItemType.WarpedSlab; + mappings[370] = ItemType.WarpedStairs; + mappings[120] = ItemType.WarpedStem; + mappings[707] = ItemType.WarpedTrapdoor; + mappings[494] = ItemType.WarpedWartBlock; + mappings[865] = ItemType.WaterBucket; + mappings[93] = ItemType.WaxedCopperBlock; + mappings[97] = ItemType.WaxedCutCopper; + mappings[105] = ItemType.WaxedCutCopperSlab; + mappings[101] = ItemType.WaxedCutCopperStairs; + mappings[94] = ItemType.WaxedExposedCopper; + mappings[98] = ItemType.WaxedExposedCutCopper; + mappings[106] = ItemType.WaxedExposedCutCopperSlab; + mappings[102] = ItemType.WaxedExposedCutCopperStairs; + mappings[96] = ItemType.WaxedOxidizedCopper; + mappings[100] = ItemType.WaxedOxidizedCutCopper; + mappings[108] = ItemType.WaxedOxidizedCutCopperSlab; + mappings[104] = ItemType.WaxedOxidizedCutCopperStairs; + mappings[95] = ItemType.WaxedWeatheredCopper; + mappings[99] = ItemType.WaxedWeatheredCutCopper; + mappings[107] = ItemType.WaxedWeatheredCutCopperSlab; + mappings[103] = ItemType.WaxedWeatheredCutCopperStairs; + mappings[79] = ItemType.WeatheredCopper; + mappings[83] = ItemType.WeatheredCutCopper; + mappings[91] = ItemType.WeatheredCutCopperSlab; + mappings[87] = ItemType.WeatheredCutCopperStairs; + mappings[217] = ItemType.WeepingVines; + mappings[164] = ItemType.WetSponge; + mappings[810] = ItemType.Wheat; + mappings[809] = ItemType.WheatSeeds; + mappings[1083] = ItemType.WhiteBanner; + mappings[920] = ItemType.WhiteBed; + mappings[1185] = ItemType.WhiteCandle; + mappings[422] = ItemType.WhiteCarpet; + mappings[531] = ItemType.WhiteConcrete; + mappings[547] = ItemType.WhiteConcretePowder; + mappings[900] = ItemType.WhiteDye; + mappings[515] = ItemType.WhiteGlazedTerracotta; + mappings[499] = ItemType.WhiteShulkerBox; + mappings[447] = ItemType.WhiteStainedGlass; + mappings[463] = ItemType.WhiteStainedGlassPane; + mappings[403] = ItemType.WhiteTerracotta; + mappings[202] = ItemType.WhiteTulip; + mappings[179] = ItemType.WhiteWool; + mappings[1216] = ItemType.WildArmorTrimSmithingTemplate; + mappings[1031] = ItemType.WitchSpawnEgg; + mappings[207] = ItemType.WitherRose; + mappings[1054] = ItemType.WitherSkeletonSkull; + mappings[1033] = ItemType.WitherSkeletonSpawnEgg; + mappings[1032] = ItemType.WitherSpawnEgg; + mappings[1034] = ItemType.WolfSpawnEgg; + mappings[776] = ItemType.WoodenAxe; + mappings[777] = ItemType.WoodenHoe; + mappings[775] = ItemType.WoodenPickaxe; + mappings[774] = ItemType.WoodenShovel; + mappings[773] = ItemType.WoodenSword; + mappings[1042] = ItemType.WritableBook; + mappings[1043] = ItemType.WrittenBook; + mappings[1087] = ItemType.YellowBanner; + mappings[924] = ItemType.YellowBed; + mappings[1189] = ItemType.YellowCandle; + mappings[426] = ItemType.YellowCarpet; + mappings[535] = ItemType.YellowConcrete; + mappings[551] = ItemType.YellowConcretePowder; + mappings[904] = ItemType.YellowDye; + mappings[519] = ItemType.YellowGlazedTerracotta; + mappings[503] = ItemType.YellowShulkerBox; + mappings[451] = ItemType.YellowStainedGlass; + mappings[467] = ItemType.YellowStainedGlassPane; + mappings[407] = ItemType.YellowTerracotta; + mappings[183] = ItemType.YellowWool; + mappings[1035] = ItemType.ZoglinSpawnEgg; + mappings[1056] = ItemType.ZombieHead; + mappings[1037] = ItemType.ZombieHorseSpawnEgg; + mappings[1036] = ItemType.ZombieSpawnEgg; + mappings[1038] = ItemType.ZombieVillagerSpawnEgg; + mappings[1039] = ItemType.ZombifiedPiglinSpawnEgg; + } + + protected override Dictionary GetDict() + { + return mappings; + } + } +} diff --git a/MinecraftClient/Inventory/ItemType.cs b/MinecraftClient/Inventory/ItemType.cs index 11807ab7..da92dec5 100644 --- a/MinecraftClient/Inventory/ItemType.cs +++ b/MinecraftClient/Inventory/ItemType.cs @@ -171,6 +171,7 @@ BrownStainedGlassPane, BrownTerracotta, BrownWool, + Brush, BubbleCoral, BubbleCoralBlock, BubbleCoralFan, @@ -197,6 +198,23 @@ ChainmailHelmet, ChainmailLeggings, Charcoal, + CherryBoat, + CherryButton, + CherryChestBoat, + CherryDoor, + CherryFence, + CherryFenceGate, + CherryHangingSign, + CherryLeaves, + CherryLog, + CherryPlanks, + CherryPressurePlate, + CherrySapling, + CherrySign, + CherrySlab, + CherryStairs, + CherryTrapdoor, + CherryWood, Chest, ChestMinecart, Chicken, @@ -220,6 +238,7 @@ CoalBlock, CoalOre, CoarseDirt, + CoastArmorTrimSmithingTemplate, CobbledDeepslate, CobbledDeepslateSlab, CobbledDeepslateStairs, @@ -339,6 +358,7 @@ DeadTubeCoralBlock, DeadTubeCoralFan, DebugStick, + DecoratedPot, Deepslate, DeepslateBrickSlab, DeepslateBrickStairs, @@ -388,6 +408,7 @@ DripstoneBlock, Dropper, DrownedSpawnEgg, + DuneArmorTrimSmithingTemplate, EchoShard, Egg, ElderGuardianSpawnEgg, @@ -418,6 +439,7 @@ ExposedCutCopper, ExposedCutCopperSlab, ExposedCutCopperStairs, + EyeArmorTrimSmithingTemplate, Farmland, Feather, FermentedSpiderEye, @@ -748,6 +770,7 @@ NetheriteScrap, NetheriteShovel, NetheriteSword, + NetheriteUpgradeSmithingTemplate, Netherrack, NoteBlock, OakBoat, @@ -815,6 +838,7 @@ PinkConcretePowder, PinkDye, PinkGlazedTerracotta, + PinkPetals, PinkShulkerBox, PinkStainedGlass, PinkStainedGlassPane, @@ -856,6 +880,10 @@ Porkchop, Potato, Potion, + PotteryShardArcher, + PotteryShardArmsUp, + PotteryShardPrize, + PotteryShardSkull, PowderSnowBucket, PoweredRail, Prismarine, @@ -944,6 +972,7 @@ Repeater, RepeatingCommandBlock, RespawnAnchor, + RibArmorTrimSmithingTemplate, RootedDirt, RoseBush, RottenFlesh, @@ -966,6 +995,7 @@ SeaLantern, SeaPickle, Seagrass, + SentryArmorTrimSmithingTemplate, Shears, SheepSpawnEgg, Shield, @@ -997,6 +1027,8 @@ SmoothSandstoneStairs, SmoothStone, SmoothStoneSlab, + SnifferSpawnEgg, + SnoutArmorTrimSmithingTemplate, Snow, SnowBlock, SnowGolemSpawnEgg, @@ -1010,6 +1042,7 @@ SpectralArrow, SpiderEye, SpiderSpawnEgg, + SpireArmorTrimSmithingTemplate, SplashPotion, Sponge, SporeBlossom, @@ -1057,6 +1090,8 @@ StrippedBambooBlock, StrippedBirchLog, StrippedBirchWood, + StrippedCherryLog, + StrippedCherryWood, StrippedCrimsonHyphae, StrippedCrimsonStem, StrippedDarkOakLog, @@ -1076,6 +1111,7 @@ Sugar, SugarCane, Sunflower, + SuspiciousSand, SuspiciousStew, SweetBerries, TadpoleBucket, @@ -1083,11 +1119,14 @@ TallGrass, Target, Terracotta, + TideArmorTrimSmithingTemplate, TintedGlass, TippedArrow, Tnt, TntMinecart, Torch, + Torchflower, + TorchflowerSeeds, TotemOfUndying, TraderLlamaSpawnEgg, TrappedChest, @@ -1105,11 +1144,13 @@ TurtleSpawnEgg, TwistingVines, VerdantFroglight, + VexArmorTrimSmithingTemplate, VexSpawnEgg, VillagerSpawnEgg, VindicatorSpawnEgg, Vine, WanderingTraderSpawnEgg, + WardArmorTrimSmithingTemplate, WardenSpawnEgg, WarpedButton, WarpedDoor, @@ -1168,6 +1209,7 @@ WhiteTerracotta, WhiteTulip, WhiteWool, + WildArmorTrimSmithingTemplate, WitchSpawnEgg, WitherRose, WitherSkeletonSkull, diff --git a/MinecraftClient/Mapping/BlockPalettes/Palette1194.cs b/MinecraftClient/Mapping/BlockPalettes/Palette1194.cs new file mode 100644 index 00000000..83c7ff29 --- /dev/null +++ b/MinecraftClient/Mapping/BlockPalettes/Palette1194.cs @@ -0,0 +1,1653 @@ +using System.Collections.Generic; + +namespace MinecraftClient.Mapping.BlockPalettes +{ + public class Palette1194 : BlockPalette + { + private static readonly Dictionary materials = new(); + + static Palette1194() + { + for (int i = 8703; i <= 8726; i++) + materials[i] = Material.AcaciaButton; + for (int i = 11869; i <= 11932; i++) + materials[i] = Material.AcaciaDoor; + for (int i = 11517; i <= 11548; i++) + materials[i] = Material.AcaciaFence; + for (int i = 11261; i <= 11292; i++) + materials[i] = Material.AcaciaFenceGate; + for (int i = 5022; i <= 5085; i++) + materials[i] = Material.AcaciaHangingSign; + for (int i = 345; i <= 372; i++) + materials[i] = Material.AcaciaLeaves; + for (int i = 138; i <= 140; i++) + materials[i] = Material.AcaciaLog; + materials[19] = Material.AcaciaPlanks; + for (int i = 5720; i <= 5721; i++) + materials[i] = Material.AcaciaPressurePlate; + for (int i = 33; i <= 34; i++) + materials[i] = Material.AcaciaSapling; + for (int i = 4394; i <= 4425; i++) + materials[i] = Material.AcaciaSign; + for (int i = 11041; i <= 11046; i++) + materials[i] = Material.AcaciaSlab; + for (int i = 9740; i <= 9819; i++) + materials[i] = Material.AcaciaStairs; + for (int i = 6214; i <= 6277; i++) + materials[i] = Material.AcaciaTrapdoor; + for (int i = 5558; i <= 5565; i++) + materials[i] = Material.AcaciaWallHangingSign; + for (int i = 4782; i <= 4789; i++) + materials[i] = Material.AcaciaWallSign; + for (int i = 197; i <= 199; i++) + materials[i] = Material.AcaciaWood; + for (int i = 9176; i <= 9199; i++) + materials[i] = Material.ActivatorRail; + materials[0] = Material.Air; + materials[2075] = Material.Allium; + materials[20872] = Material.AmethystBlock; + for (int i = 20874; i <= 20885; i++) + materials[i] = Material.AmethystCluster; + materials[19289] = Material.AncientDebris; + materials[6] = Material.Andesite; + for (int i = 13977; i <= 13982; i++) + materials[i] = Material.AndesiteSlab; + for (int i = 13603; i <= 13682; i++) + materials[i] = Material.AndesiteStairs; + for (int i = 16593; i <= 16916; i++) + materials[i] = Material.AndesiteWall; + for (int i = 8963; i <= 8966; i++) + materials[i] = Material.Anvil; + for (int i = 6813; i <= 6816; i++) + materials[i] = Material.AttachedMelonStem; + for (int i = 6809; i <= 6812; i++) + materials[i] = Material.AttachedPumpkinStem; + materials[21967] = Material.Azalea; + for (int i = 457; i <= 484; i++) + materials[i] = Material.AzaleaLeaves; + materials[2076] = Material.AzureBluet; + for (int i = 12786; i <= 12797; i++) + materials[i] = Material.Bamboo; + for (int i = 155; i <= 157; i++) + materials[i] = Material.BambooBlock; + for (int i = 8799; i <= 8822; i++) + materials[i] = Material.BambooButton; + for (int i = 12125; i <= 12188; i++) + materials[i] = Material.BambooDoor; + for (int i = 11645; i <= 11676; i++) + materials[i] = Material.BambooFence; + for (int i = 11389; i <= 11420; i++) + materials[i] = Material.BambooFenceGate; + for (int i = 5470; i <= 5533; i++) + materials[i] = Material.BambooHangingSign; + materials[24] = Material.BambooMosaic; + for (int i = 11071; i <= 11076; i++) + materials[i] = Material.BambooMosaicSlab; + for (int i = 10140; i <= 10219; i++) + materials[i] = Material.BambooMosaicStairs; + materials[23] = Material.BambooPlanks; + for (int i = 5728; i <= 5729; i++) + materials[i] = Material.BambooPressurePlate; + materials[12785] = Material.BambooSapling; + for (int i = 4554; i <= 4585; i++) + materials[i] = Material.BambooSign; + for (int i = 11065; i <= 11070; i++) + materials[i] = Material.BambooSlab; + for (int i = 10060; i <= 10139; i++) + materials[i] = Material.BambooStairs; + for (int i = 6470; i <= 6533; i++) + materials[i] = Material.BambooTrapdoor; + for (int i = 5614; i <= 5621; i++) + materials[i] = Material.BambooWallHangingSign; + for (int i = 4822; i <= 4829; i++) + materials[i] = Material.BambooWallSign; + for (int i = 18249; i <= 18260; i++) + materials[i] = Material.Barrel; + materials[10221] = Material.Barrier; + for (int i = 5849; i <= 5851; i++) + materials[i] = Material.Basalt; + materials[7914] = Material.Beacon; + materials[79] = Material.Bedrock; + for (int i = 19238; i <= 19261; i++) + materials[i] = Material.BeeNest; + for (int i = 19262; i <= 19285; i++) + materials[i] = Material.Beehive; + for (int i = 12353; i <= 12356; i++) + materials[i] = Material.Beetroots; + for (int i = 18312; i <= 18343; i++) + materials[i] = Material.Bell; + for (int i = 21987; i <= 22018; i++) + materials[i] = Material.BigDripleaf; + for (int i = 22019; i <= 22026; i++) + materials[i] = Material.BigDripleafStem; + for (int i = 8655; i <= 8678; i++) + materials[i] = Material.BirchButton; + for (int i = 11741; i <= 11804; i++) + materials[i] = Material.BirchDoor; + for (int i = 11453; i <= 11484; i++) + materials[i] = Material.BirchFence; + for (int i = 11197; i <= 11228; i++) + materials[i] = Material.BirchFenceGate; + for (int i = 4958; i <= 5021; i++) + materials[i] = Material.BirchHangingSign; + for (int i = 289; i <= 316; i++) + materials[i] = Material.BirchLeaves; + for (int i = 132; i <= 134; i++) + materials[i] = Material.BirchLog; + materials[17] = Material.BirchPlanks; + for (int i = 5716; i <= 5717; i++) + materials[i] = Material.BirchPressurePlate; + for (int i = 29; i <= 30; i++) + materials[i] = Material.BirchSapling; + for (int i = 4362; i <= 4393; i++) + materials[i] = Material.BirchSign; + for (int i = 11029; i <= 11034; i++) + materials[i] = Material.BirchSlab; + for (int i = 7742; i <= 7821; i++) + materials[i] = Material.BirchStairs; + for (int i = 6086; i <= 6149; i++) + materials[i] = Material.BirchTrapdoor; + for (int i = 5550; i <= 5557; i++) + materials[i] = Material.BirchWallHangingSign; + for (int i = 4774; i <= 4781; i++) + materials[i] = Material.BirchWallSign; + for (int i = 191; i <= 193; i++) + materials[i] = Material.BirchWood; + for (int i = 10854; i <= 10869; i++) + materials[i] = Material.BlackBanner; + for (int i = 1924; i <= 1939; i++) + materials[i] = Material.BlackBed; + for (int i = 20822; i <= 20837; i++) + materials[i] = Material.BlackCandle; + for (int i = 20870; i <= 20871; i++) + materials[i] = Material.BlackCandleCake; + materials[10598] = Material.BlackCarpet; + materials[12587] = Material.BlackConcrete; + materials[12603] = Material.BlackConcretePowder; + for (int i = 12568; i <= 12571; i++) + materials[i] = Material.BlackGlazedTerracotta; + for (int i = 12502; i <= 12507; i++) + materials[i] = Material.BlackShulkerBox; + materials[5957] = Material.BlackStainedGlass; + for (int i = 9708; i <= 9739; i++) + materials[i] = Material.BlackStainedGlassPane; + materials[9227] = Material.BlackTerracotta; + for (int i = 10930; i <= 10933; i++) + materials[i] = Material.BlackWallBanner; + materials[2058] = Material.BlackWool; + materials[19301] = Material.Blackstone; + for (int i = 19706; i <= 19711; i++) + materials[i] = Material.BlackstoneSlab; + for (int i = 19302; i <= 19381; i++) + materials[i] = Material.BlackstoneStairs; + for (int i = 19382; i <= 19705; i++) + materials[i] = Material.BlackstoneWall; + for (int i = 18269; i <= 18276; i++) + materials[i] = Material.BlastFurnace; + for (int i = 10790; i <= 10805; i++) + materials[i] = Material.BlueBanner; + for (int i = 1860; i <= 1875; i++) + materials[i] = Material.BlueBed; + for (int i = 20758; i <= 20773; i++) + materials[i] = Material.BlueCandle; + for (int i = 20862; i <= 20863; i++) + materials[i] = Material.BlueCandleCake; + materials[10594] = Material.BlueCarpet; + materials[12583] = Material.BlueConcrete; + materials[12599] = Material.BlueConcretePowder; + for (int i = 12552; i <= 12555; i++) + materials[i] = Material.BlueGlazedTerracotta; + materials[12782] = Material.BlueIce; + materials[2074] = Material.BlueOrchid; + for (int i = 12478; i <= 12483; i++) + materials[i] = Material.BlueShulkerBox; + materials[5953] = Material.BlueStainedGlass; + for (int i = 9580; i <= 9611; i++) + materials[i] = Material.BlueStainedGlassPane; + materials[9223] = Material.BlueTerracotta; + for (int i = 10914; i <= 10917; i++) + materials[i] = Material.BlueWallBanner; + materials[2054] = Material.BlueWool; + for (int i = 12390; i <= 12392; i++) + materials[i] = Material.BoneBlock; + materials[2092] = Material.Bookshelf; + for (int i = 12666; i <= 12667; i++) + materials[i] = Material.BrainCoral; + materials[12650] = Material.BrainCoralBlock; + for (int i = 12686; i <= 12687; i++) + materials[i] = Material.BrainCoralFan; + for (int i = 12742; i <= 12749; i++) + materials[i] = Material.BrainCoralWallFan; + for (int i = 7386; i <= 7393; i++) + materials[i] = Material.BrewingStand; + for (int i = 11113; i <= 11118; i++) + materials[i] = Material.BrickSlab; + for (int i = 7025; i <= 7104; i++) + materials[i] = Material.BrickStairs; + for (int i = 14001; i <= 14324; i++) + materials[i] = Material.BrickWall; + materials[2089] = Material.Bricks; + for (int i = 10806; i <= 10821; i++) + materials[i] = Material.BrownBanner; + for (int i = 1876; i <= 1891; i++) + materials[i] = Material.BrownBed; + for (int i = 20774; i <= 20789; i++) + materials[i] = Material.BrownCandle; + for (int i = 20864; i <= 20865; i++) + materials[i] = Material.BrownCandleCake; + materials[10595] = Material.BrownCarpet; + materials[12584] = Material.BrownConcrete; + materials[12600] = Material.BrownConcretePowder; + for (int i = 12556; i <= 12559; i++) + materials[i] = Material.BrownGlazedTerracotta; + materials[2085] = Material.BrownMushroom; + for (int i = 6546; i <= 6609; i++) + materials[i] = Material.BrownMushroomBlock; + for (int i = 12484; i <= 12489; i++) + materials[i] = Material.BrownShulkerBox; + materials[5954] = Material.BrownStainedGlass; + for (int i = 9612; i <= 9643; i++) + materials[i] = Material.BrownStainedGlassPane; + materials[9224] = Material.BrownTerracotta; + for (int i = 10918; i <= 10921; i++) + materials[i] = Material.BrownWallBanner; + materials[2055] = Material.BrownWool; + for (int i = 12801; i <= 12802; i++) + materials[i] = Material.BubbleColumn; + for (int i = 12668; i <= 12669; i++) + materials[i] = Material.BubbleCoral; + materials[12651] = Material.BubbleCoralBlock; + for (int i = 12688; i <= 12689; i++) + materials[i] = Material.BubbleCoralFan; + for (int i = 12750; i <= 12757; i++) + materials[i] = Material.BubbleCoralWallFan; + materials[20873] = Material.BuddingAmethyst; + for (int i = 5778; i <= 5793; i++) + materials[i] = Material.Cactus; + for (int i = 5871; i <= 5877; i++) + materials[i] = Material.Cake; + materials[20923] = Material.Calcite; + for (int i = 18352; i <= 18383; i++) + materials[i] = Material.Campfire; + for (int i = 20566; i <= 20581; i++) + materials[i] = Material.Candle; + for (int i = 20838; i <= 20839; i++) + materials[i] = Material.CandleCake; + for (int i = 8591; i <= 8598; i++) + materials[i] = Material.Carrots; + materials[18277] = Material.CartographyTable; + for (int i = 5863; i <= 5866; i++) + materials[i] = Material.CarvedPumpkin; + materials[7394] = Material.Cauldron; + materials[12800] = Material.CaveAir; + for (int i = 21912; i <= 21963; i++) + materials[i] = Material.CaveVines; + for (int i = 21964; i <= 21965; i++) + materials[i] = Material.CaveVinesPlant; + for (int i = 6770; i <= 6775; i++) + materials[i] = Material.Chain; + for (int i = 12371; i <= 12382; i++) + materials[i] = Material.ChainCommandBlock; + for (int i = 8727; i <= 8750; i++) + materials[i] = Material.CherryButton; + for (int i = 11933; i <= 11996; i++) + materials[i] = Material.CherryDoor; + for (int i = 11549; i <= 11580; i++) + materials[i] = Material.CherryFence; + for (int i = 11293; i <= 11324; i++) + materials[i] = Material.CherryFenceGate; + for (int i = 5086; i <= 5149; i++) + materials[i] = Material.CherryHangingSign; + for (int i = 373; i <= 400; i++) + materials[i] = Material.CherryLeaves; + for (int i = 141; i <= 143; i++) + materials[i] = Material.CherryLog; + materials[20] = Material.CherryPlanks; + for (int i = 5722; i <= 5723; i++) + materials[i] = Material.CherryPressurePlate; + for (int i = 35; i <= 36; i++) + materials[i] = Material.CherrySapling; + for (int i = 4426; i <= 4457; i++) + materials[i] = Material.CherrySign; + for (int i = 11047; i <= 11052; i++) + materials[i] = Material.CherrySlab; + for (int i = 9820; i <= 9899; i++) + materials[i] = Material.CherryStairs; + for (int i = 6278; i <= 6341; i++) + materials[i] = Material.CherryTrapdoor; + for (int i = 5566; i <= 5573; i++) + materials[i] = Material.CherryWallHangingSign; + for (int i = 4790; i <= 4797; i++) + materials[i] = Material.CherryWallSign; + for (int i = 200; i <= 202; i++) + materials[i] = Material.CherryWood; + for (int i = 2950; i <= 2973; i++) + materials[i] = Material.Chest; + for (int i = 8967; i <= 8970; i++) + materials[i] = Material.ChippedAnvil; + for (int i = 2093; i <= 2348; i++) + materials[i] = Material.ChiseledBookshelf; + materials[23694] = Material.ChiseledDeepslate; + materials[20563] = Material.ChiseledNetherBricks; + materials[19715] = Material.ChiseledPolishedBlackstone; + materials[9092] = Material.ChiseledQuartzBlock; + materials[10935] = Material.ChiseledRedSandstone; + materials[532] = Material.ChiseledSandstone; + materials[6537] = Material.ChiseledStoneBricks; + for (int i = 12259; i <= 12264; i++) + materials[i] = Material.ChorusFlower; + for (int i = 12195; i <= 12258; i++) + materials[i] = Material.ChorusPlant; + materials[5794] = Material.Clay; + materials[10600] = Material.CoalBlock; + materials[123] = Material.CoalOre; + materials[11] = Material.CoarseDirt; + materials[22050] = Material.CobbledDeepslate; + for (int i = 22131; i <= 22136; i++) + materials[i] = Material.CobbledDeepslateSlab; + for (int i = 22051; i <= 22130; i++) + materials[i] = Material.CobbledDeepslateStairs; + for (int i = 22137; i <= 22460; i++) + materials[i] = Material.CobbledDeepslateWall; + materials[14] = Material.Cobblestone; + for (int i = 11107; i <= 11112; i++) + materials[i] = Material.CobblestoneSlab; + for (int i = 4678; i <= 4757; i++) + materials[i] = Material.CobblestoneStairs; + for (int i = 7915; i <= 8238; i++) + materials[i] = Material.CobblestoneWall; + materials[2000] = Material.Cobweb; + for (int i = 7415; i <= 7426; i++) + materials[i] = Material.Cocoa; + for (int i = 7902; i <= 7913; i++) + materials[i] = Material.CommandBlock; + for (int i = 9031; i <= 9046; i++) + materials[i] = Material.Comparator; + for (int i = 19213; i <= 19221; i++) + materials[i] = Material.Composter; + for (int i = 12783; i <= 12784; i++) + materials[i] = Material.Conduit; + materials[21164] = Material.CopperBlock; + materials[21165] = Material.CopperOre; + materials[2082] = Material.Cornflower; + materials[23695] = Material.CrackedDeepslateBricks; + materials[23696] = Material.CrackedDeepslateTiles; + materials[20564] = Material.CrackedNetherBricks; + materials[19714] = Material.CrackedPolishedBlackstoneBricks; + materials[6536] = Material.CrackedStoneBricks; + materials[4273] = Material.CraftingTable; + for (int i = 8903; i <= 8918; i++) + materials[i] = Material.CreeperHead; + for (int i = 8919; i <= 8922; i++) + materials[i] = Material.CreeperWallHead; + for (int i = 18941; i <= 18964; i++) + materials[i] = Material.CrimsonButton; + for (int i = 18989; i <= 19052; i++) + materials[i] = Material.CrimsonDoor; + for (int i = 18525; i <= 18556; i++) + materials[i] = Material.CrimsonFence; + for (int i = 18717; i <= 18748; i++) + materials[i] = Material.CrimsonFenceGate; + materials[18450] = Material.CrimsonFungus; + for (int i = 5278; i <= 5341; i++) + materials[i] = Material.CrimsonHangingSign; + for (int i = 18443; i <= 18445; i++) + materials[i] = Material.CrimsonHyphae; + materials[18449] = Material.CrimsonNylium; + materials[18507] = Material.CrimsonPlanks; + for (int i = 18521; i <= 18522; i++) + materials[i] = Material.CrimsonPressurePlate; + materials[18506] = Material.CrimsonRoots; + for (int i = 19117; i <= 19148; i++) + materials[i] = Material.CrimsonSign; + for (int i = 18509; i <= 18514; i++) + materials[i] = Material.CrimsonSlab; + for (int i = 18781; i <= 18860; i++) + materials[i] = Material.CrimsonStairs; + for (int i = 18437; i <= 18439; i++) + materials[i] = Material.CrimsonStem; + for (int i = 18589; i <= 18652; i++) + materials[i] = Material.CrimsonTrapdoor; + for (int i = 5598; i <= 5605; i++) + materials[i] = Material.CrimsonWallHangingSign; + for (int i = 19181; i <= 19188; i++) + materials[i] = Material.CrimsonWallSign; + materials[19290] = Material.CryingObsidian; + materials[21170] = Material.CutCopper; + for (int i = 21509; i <= 21514; i++) + materials[i] = Material.CutCopperSlab; + for (int i = 21411; i <= 21490; i++) + materials[i] = Material.CutCopperStairs; + materials[10936] = Material.CutRedSandstone; + for (int i = 11149; i <= 11154; i++) + materials[i] = Material.CutRedSandstoneSlab; + materials[533] = Material.CutSandstone; + for (int i = 11095; i <= 11100; i++) + materials[i] = Material.CutSandstoneSlab; + for (int i = 10758; i <= 10773; i++) + materials[i] = Material.CyanBanner; + for (int i = 1828; i <= 1843; i++) + materials[i] = Material.CyanBed; + for (int i = 20726; i <= 20741; i++) + materials[i] = Material.CyanCandle; + for (int i = 20858; i <= 20859; i++) + materials[i] = Material.CyanCandleCake; + materials[10592] = Material.CyanCarpet; + materials[12581] = Material.CyanConcrete; + materials[12597] = Material.CyanConcretePowder; + for (int i = 12544; i <= 12547; i++) + materials[i] = Material.CyanGlazedTerracotta; + for (int i = 12466; i <= 12471; i++) + materials[i] = Material.CyanShulkerBox; + materials[5951] = Material.CyanStainedGlass; + for (int i = 9516; i <= 9547; i++) + materials[i] = Material.CyanStainedGlassPane; + materials[9221] = Material.CyanTerracotta; + for (int i = 10906; i <= 10909; i++) + materials[i] = Material.CyanWallBanner; + materials[2052] = Material.CyanWool; + for (int i = 8971; i <= 8974; i++) + materials[i] = Material.DamagedAnvil; + materials[2071] = Material.Dandelion; + for (int i = 8751; i <= 8774; i++) + materials[i] = Material.DarkOakButton; + for (int i = 11997; i <= 12060; i++) + materials[i] = Material.DarkOakDoor; + for (int i = 11581; i <= 11612; i++) + materials[i] = Material.DarkOakFence; + for (int i = 11325; i <= 11356; i++) + materials[i] = Material.DarkOakFenceGate; + for (int i = 5214; i <= 5277; i++) + materials[i] = Material.DarkOakHangingSign; + for (int i = 401; i <= 428; i++) + materials[i] = Material.DarkOakLeaves; + for (int i = 144; i <= 146; i++) + materials[i] = Material.DarkOakLog; + materials[21] = Material.DarkOakPlanks; + for (int i = 5724; i <= 5725; i++) + materials[i] = Material.DarkOakPressurePlate; + for (int i = 37; i <= 38; i++) + materials[i] = Material.DarkOakSapling; + for (int i = 4490; i <= 4521; i++) + materials[i] = Material.DarkOakSign; + for (int i = 11053; i <= 11058; i++) + materials[i] = Material.DarkOakSlab; + for (int i = 9900; i <= 9979; i++) + materials[i] = Material.DarkOakStairs; + for (int i = 6342; i <= 6405; i++) + materials[i] = Material.DarkOakTrapdoor; + for (int i = 5582; i <= 5589; i++) + materials[i] = Material.DarkOakWallHangingSign; + for (int i = 4806; i <= 4813; i++) + materials[i] = Material.DarkOakWallSign; + for (int i = 203; i <= 205; i++) + materials[i] = Material.DarkOakWood; + materials[10320] = Material.DarkPrismarine; + for (int i = 10573; i <= 10578; i++) + materials[i] = Material.DarkPrismarineSlab; + for (int i = 10481; i <= 10560; i++) + materials[i] = Material.DarkPrismarineStairs; + for (int i = 9047; i <= 9078; i++) + materials[i] = Material.DaylightDetector; + for (int i = 12656; i <= 12657; i++) + materials[i] = Material.DeadBrainCoral; + materials[12645] = Material.DeadBrainCoralBlock; + for (int i = 12676; i <= 12677; i++) + materials[i] = Material.DeadBrainCoralFan; + for (int i = 12702; i <= 12709; i++) + materials[i] = Material.DeadBrainCoralWallFan; + for (int i = 12658; i <= 12659; i++) + materials[i] = Material.DeadBubbleCoral; + materials[12646] = Material.DeadBubbleCoralBlock; + for (int i = 12678; i <= 12679; i++) + materials[i] = Material.DeadBubbleCoralFan; + for (int i = 12710; i <= 12717; i++) + materials[i] = Material.DeadBubbleCoralWallFan; + materials[2003] = Material.DeadBush; + for (int i = 12660; i <= 12661; i++) + materials[i] = Material.DeadFireCoral; + materials[12647] = Material.DeadFireCoralBlock; + for (int i = 12680; i <= 12681; i++) + materials[i] = Material.DeadFireCoralFan; + for (int i = 12718; i <= 12725; i++) + materials[i] = Material.DeadFireCoralWallFan; + for (int i = 12662; i <= 12663; i++) + materials[i] = Material.DeadHornCoral; + materials[12648] = Material.DeadHornCoralBlock; + for (int i = 12682; i <= 12683; i++) + materials[i] = Material.DeadHornCoralFan; + for (int i = 12726; i <= 12733; i++) + materials[i] = Material.DeadHornCoralWallFan; + for (int i = 12654; i <= 12655; i++) + materials[i] = Material.DeadTubeCoral; + materials[12644] = Material.DeadTubeCoralBlock; + for (int i = 12674; i <= 12675; i++) + materials[i] = Material.DeadTubeCoralFan; + for (int i = 12694; i <= 12701; i++) + materials[i] = Material.DeadTubeCoralWallFan; + for (int i = 23717; i <= 23724; i++) + materials[i] = Material.DecoratedPot; + for (int i = 22047; i <= 22049; i++) + materials[i] = Material.Deepslate; + for (int i = 23364; i <= 23369; i++) + materials[i] = Material.DeepslateBrickSlab; + for (int i = 23284; i <= 23363; i++) + materials[i] = Material.DeepslateBrickStairs; + for (int i = 23370; i <= 23693; i++) + materials[i] = Material.DeepslateBrickWall; + materials[23283] = Material.DeepslateBricks; + materials[124] = Material.DeepslateCoalOre; + materials[21166] = Material.DeepslateCopperOre; + materials[4271] = Material.DeepslateDiamondOre; + materials[7508] = Material.DeepslateEmeraldOre; + materials[120] = Material.DeepslateGoldOre; + materials[122] = Material.DeepslateIronOre; + materials[517] = Material.DeepslateLapisOre; + for (int i = 5732; i <= 5733; i++) + materials[i] = Material.DeepslateRedstoneOre; + for (int i = 22953; i <= 22958; i++) + materials[i] = Material.DeepslateTileSlab; + for (int i = 22873; i <= 22952; i++) + materials[i] = Material.DeepslateTileStairs; + for (int i = 22959; i <= 23282; i++) + materials[i] = Material.DeepslateTileWall; + materials[22872] = Material.DeepslateTiles; + for (int i = 1964; i <= 1987; i++) + materials[i] = Material.DetectorRail; + materials[4272] = Material.DiamondBlock; + materials[4270] = Material.DiamondOre; + materials[4] = Material.Diorite; + for (int i = 13995; i <= 14000; i++) + materials[i] = Material.DioriteSlab; + for (int i = 13843; i <= 13922; i++) + materials[i] = Material.DioriteStairs; + for (int i = 17889; i <= 18212; i++) + materials[i] = Material.DioriteWall; + materials[10] = Material.Dirt; + materials[12357] = Material.DirtPath; + for (int i = 519; i <= 530; i++) + materials[i] = Material.Dispenser; + materials[7412] = Material.DragonEgg; + for (int i = 8923; i <= 8938; i++) + materials[i] = Material.DragonHead; + for (int i = 8939; i <= 8942; i++) + materials[i] = Material.DragonWallHead; + materials[12631] = Material.DriedKelpBlock; + materials[21911] = Material.DripstoneBlock; + for (int i = 9200; i <= 9211; i++) + materials[i] = Material.Dropper; + materials[7661] = Material.EmeraldBlock; + materials[7507] = Material.EmeraldOre; + materials[7385] = Material.EnchantingTable; + materials[12358] = Material.EndGateway; + materials[7402] = Material.EndPortal; + for (int i = 7403; i <= 7410; i++) + materials[i] = Material.EndPortalFrame; + for (int i = 12189; i <= 12194; i++) + materials[i] = Material.EndRod; + materials[7411] = Material.EndStone; + for (int i = 13953; i <= 13958; i++) + materials[i] = Material.EndStoneBrickSlab; + for (int i = 13203; i <= 13282; i++) + materials[i] = Material.EndStoneBrickStairs; + for (int i = 17565; i <= 17888; i++) + materials[i] = Material.EndStoneBrickWall; + materials[12349] = Material.EndStoneBricks; + for (int i = 7509; i <= 7516; i++) + materials[i] = Material.EnderChest; + materials[21163] = Material.ExposedCopper; + materials[21169] = Material.ExposedCutCopper; + for (int i = 21503; i <= 21508; i++) + materials[i] = Material.ExposedCutCopperSlab; + for (int i = 21331; i <= 21410; i++) + materials[i] = Material.ExposedCutCopperStairs; + for (int i = 4282; i <= 4289; i++) + materials[i] = Material.Farmland; + materials[2002] = Material.Fern; + for (int i = 2356; i <= 2867; i++) + materials[i] = Material.Fire; + for (int i = 12670; i <= 12671; i++) + materials[i] = Material.FireCoral; + materials[12652] = Material.FireCoralBlock; + for (int i = 12690; i <= 12691; i++) + materials[i] = Material.FireCoralFan; + for (int i = 12758; i <= 12765; i++) + materials[i] = Material.FireCoralWallFan; + materials[18278] = Material.FletchingTable; + materials[8563] = Material.FlowerPot; + materials[21968] = Material.FloweringAzalea; + for (int i = 485; i <= 512; i++) + materials[i] = Material.FloweringAzaleaLeaves; + materials[23715] = Material.Frogspawn; + for (int i = 12383; i <= 12386; i++) + materials[i] = Material.FrostedIce; + for (int i = 4290; i <= 4297; i++) + materials[i] = Material.Furnace; + materials[20126] = Material.GildedBlackstone; + materials[515] = Material.Glass; + for (int i = 6776; i <= 6807; i++) + materials[i] = Material.GlassPane; + for (int i = 6865; i <= 6992; i++) + materials[i] = Material.GlowLichen; + materials[5860] = Material.Glowstone; + materials[2087] = Material.GoldBlock; + materials[119] = Material.GoldOre; + materials[2] = Material.Granite; + for (int i = 13971; i <= 13976; i++) + materials[i] = Material.GraniteSlab; + for (int i = 13523; i <= 13602; i++) + materials[i] = Material.GraniteStairs; + for (int i = 15297; i <= 15620; i++) + materials[i] = Material.GraniteWall; + materials[2001] = Material.Grass; + for (int i = 8; i <= 9; i++) + materials[i] = Material.GrassBlock; + materials[118] = Material.Gravel; + for (int i = 10726; i <= 10741; i++) + materials[i] = Material.GrayBanner; + for (int i = 1796; i <= 1811; i++) + materials[i] = Material.GrayBed; + for (int i = 20694; i <= 20709; i++) + materials[i] = Material.GrayCandle; + for (int i = 20854; i <= 20855; i++) + materials[i] = Material.GrayCandleCake; + materials[10590] = Material.GrayCarpet; + materials[12579] = Material.GrayConcrete; + materials[12595] = Material.GrayConcretePowder; + for (int i = 12536; i <= 12539; i++) + materials[i] = Material.GrayGlazedTerracotta; + for (int i = 12454; i <= 12459; i++) + materials[i] = Material.GrayShulkerBox; + materials[5949] = Material.GrayStainedGlass; + for (int i = 9452; i <= 9483; i++) + materials[i] = Material.GrayStainedGlassPane; + materials[9219] = Material.GrayTerracotta; + for (int i = 10898; i <= 10901; i++) + materials[i] = Material.GrayWallBanner; + materials[2050] = Material.GrayWool; + for (int i = 10822; i <= 10837; i++) + materials[i] = Material.GreenBanner; + for (int i = 1892; i <= 1907; i++) + materials[i] = Material.GreenBed; + for (int i = 20790; i <= 20805; i++) + materials[i] = Material.GreenCandle; + for (int i = 20866; i <= 20867; i++) + materials[i] = Material.GreenCandleCake; + materials[10596] = Material.GreenCarpet; + materials[12585] = Material.GreenConcrete; + materials[12601] = Material.GreenConcretePowder; + for (int i = 12560; i <= 12563; i++) + materials[i] = Material.GreenGlazedTerracotta; + for (int i = 12490; i <= 12495; i++) + materials[i] = Material.GreenShulkerBox; + materials[5955] = Material.GreenStainedGlass; + for (int i = 9644; i <= 9675; i++) + materials[i] = Material.GreenStainedGlassPane; + materials[9225] = Material.GreenTerracotta; + for (int i = 10922; i <= 10925; i++) + materials[i] = Material.GreenWallBanner; + materials[2056] = Material.GreenWool; + for (int i = 18279; i <= 18290; i++) + materials[i] = Material.Grindstone; + for (int i = 22043; i <= 22044; i++) + materials[i] = Material.HangingRoots; + for (int i = 10580; i <= 10582; i++) + materials[i] = Material.HayBlock; + for (int i = 9015; i <= 9030; i++) + materials[i] = Material.HeavyWeightedPressurePlate; + materials[19286] = Material.HoneyBlock; + materials[19287] = Material.HoneycombBlock; + for (int i = 9081; i <= 9090; i++) + materials[i] = Material.Hopper; + for (int i = 12672; i <= 12673; i++) + materials[i] = Material.HornCoral; + materials[12653] = Material.HornCoralBlock; + for (int i = 12692; i <= 12693; i++) + materials[i] = Material.HornCoralFan; + for (int i = 12766; i <= 12773; i++) + materials[i] = Material.HornCoralWallFan; + materials[5776] = Material.Ice; + materials[6545] = Material.InfestedChiseledStoneBricks; + materials[6541] = Material.InfestedCobblestone; + materials[6544] = Material.InfestedCrackedStoneBricks; + for (int i = 23697; i <= 23699; i++) + materials[i] = Material.InfestedDeepslate; + materials[6543] = Material.InfestedMossyStoneBricks; + materials[6540] = Material.InfestedStone; + materials[6542] = Material.InfestedStoneBricks; + for (int i = 6738; i <= 6769; i++) + materials[i] = Material.IronBars; + materials[2088] = Material.IronBlock; + for (int i = 5648; i <= 5711; i++) + materials[i] = Material.IronDoor; + materials[121] = Material.IronOre; + for (int i = 10254; i <= 10317; i++) + materials[i] = Material.IronTrapdoor; + for (int i = 5867; i <= 5870; i++) + materials[i] = Material.JackOLantern; + for (int i = 19201; i <= 19212; i++) + materials[i] = Material.Jigsaw; + for (int i = 5811; i <= 5812; i++) + materials[i] = Material.Jukebox; + for (int i = 8679; i <= 8702; i++) + materials[i] = Material.JungleButton; + for (int i = 11805; i <= 11868; i++) + materials[i] = Material.JungleDoor; + for (int i = 11485; i <= 11516; i++) + materials[i] = Material.JungleFence; + for (int i = 11229; i <= 11260; i++) + materials[i] = Material.JungleFenceGate; + for (int i = 5150; i <= 5213; i++) + materials[i] = Material.JungleHangingSign; + for (int i = 317; i <= 344; i++) + materials[i] = Material.JungleLeaves; + for (int i = 135; i <= 137; i++) + materials[i] = Material.JungleLog; + materials[18] = Material.JunglePlanks; + for (int i = 5718; i <= 5719; i++) + materials[i] = Material.JunglePressurePlate; + for (int i = 31; i <= 32; i++) + materials[i] = Material.JungleSapling; + for (int i = 4458; i <= 4489; i++) + materials[i] = Material.JungleSign; + for (int i = 11035; i <= 11040; i++) + materials[i] = Material.JungleSlab; + for (int i = 7822; i <= 7901; i++) + materials[i] = Material.JungleStairs; + for (int i = 6150; i <= 6213; i++) + materials[i] = Material.JungleTrapdoor; + for (int i = 5574; i <= 5581; i++) + materials[i] = Material.JungleWallHangingSign; + for (int i = 4798; i <= 4805; i++) + materials[i] = Material.JungleWallSign; + for (int i = 194; i <= 196; i++) + materials[i] = Material.JungleWood; + for (int i = 12604; i <= 12629; i++) + materials[i] = Material.Kelp; + materials[12630] = Material.KelpPlant; + for (int i = 4650; i <= 4657; i++) + materials[i] = Material.Ladder; + for (int i = 18344; i <= 18347; i++) + materials[i] = Material.Lantern; + materials[518] = Material.LapisBlock; + materials[516] = Material.LapisOre; + for (int i = 20886; i <= 20897; i++) + materials[i] = Material.LargeAmethystBud; + for (int i = 10612; i <= 10613; i++) + materials[i] = Material.LargeFern; + for (int i = 96; i <= 111; i++) + materials[i] = Material.Lava; + materials[7398] = Material.LavaCauldron; + for (int i = 18291; i <= 18306; i++) + materials[i] = Material.Lectern; + for (int i = 5622; i <= 5645; i++) + materials[i] = Material.Lever; + for (int i = 10222; i <= 10253; i++) + materials[i] = Material.Light; + for (int i = 10662; i <= 10677; i++) + materials[i] = Material.LightBlueBanner; + for (int i = 1732; i <= 1747; i++) + materials[i] = Material.LightBlueBed; + for (int i = 20630; i <= 20645; i++) + materials[i] = Material.LightBlueCandle; + for (int i = 20846; i <= 20847; i++) + materials[i] = Material.LightBlueCandleCake; + materials[10586] = Material.LightBlueCarpet; + materials[12575] = Material.LightBlueConcrete; + materials[12591] = Material.LightBlueConcretePowder; + for (int i = 12520; i <= 12523; i++) + materials[i] = Material.LightBlueGlazedTerracotta; + for (int i = 12430; i <= 12435; i++) + materials[i] = Material.LightBlueShulkerBox; + materials[5945] = Material.LightBlueStainedGlass; + for (int i = 9324; i <= 9355; i++) + materials[i] = Material.LightBlueStainedGlassPane; + materials[9215] = Material.LightBlueTerracotta; + for (int i = 10882; i <= 10885; i++) + materials[i] = Material.LightBlueWallBanner; + materials[2046] = Material.LightBlueWool; + for (int i = 10742; i <= 10757; i++) + materials[i] = Material.LightGrayBanner; + for (int i = 1812; i <= 1827; i++) + materials[i] = Material.LightGrayBed; + for (int i = 20710; i <= 20725; i++) + materials[i] = Material.LightGrayCandle; + for (int i = 20856; i <= 20857; i++) + materials[i] = Material.LightGrayCandleCake; + materials[10591] = Material.LightGrayCarpet; + materials[12580] = Material.LightGrayConcrete; + materials[12596] = Material.LightGrayConcretePowder; + for (int i = 12540; i <= 12543; i++) + materials[i] = Material.LightGrayGlazedTerracotta; + for (int i = 12460; i <= 12465; i++) + materials[i] = Material.LightGrayShulkerBox; + materials[5950] = Material.LightGrayStainedGlass; + for (int i = 9484; i <= 9515; i++) + materials[i] = Material.LightGrayStainedGlassPane; + materials[9220] = Material.LightGrayTerracotta; + for (int i = 10902; i <= 10905; i++) + materials[i] = Material.LightGrayWallBanner; + materials[2051] = Material.LightGrayWool; + for (int i = 8999; i <= 9014; i++) + materials[i] = Material.LightWeightedPressurePlate; + for (int i = 21867; i <= 21890; i++) + materials[i] = Material.LightningRod; + for (int i = 10604; i <= 10605; i++) + materials[i] = Material.Lilac; + materials[2084] = Material.LilyOfTheValley; + materials[7267] = Material.LilyPad; + for (int i = 10694; i <= 10709; i++) + materials[i] = Material.LimeBanner; + for (int i = 1764; i <= 1779; i++) + materials[i] = Material.LimeBed; + for (int i = 20662; i <= 20677; i++) + materials[i] = Material.LimeCandle; + for (int i = 20850; i <= 20851; i++) + materials[i] = Material.LimeCandleCake; + materials[10588] = Material.LimeCarpet; + materials[12577] = Material.LimeConcrete; + materials[12593] = Material.LimeConcretePowder; + for (int i = 12528; i <= 12531; i++) + materials[i] = Material.LimeGlazedTerracotta; + for (int i = 12442; i <= 12447; i++) + materials[i] = Material.LimeShulkerBox; + materials[5947] = Material.LimeStainedGlass; + for (int i = 9388; i <= 9419; i++) + materials[i] = Material.LimeStainedGlassPane; + materials[9217] = Material.LimeTerracotta; + for (int i = 10890; i <= 10893; i++) + materials[i] = Material.LimeWallBanner; + materials[2048] = Material.LimeWool; + materials[19300] = Material.Lodestone; + for (int i = 18245; i <= 18248; i++) + materials[i] = Material.Loom; + for (int i = 10646; i <= 10661; i++) + materials[i] = Material.MagentaBanner; + for (int i = 1716; i <= 1731; i++) + materials[i] = Material.MagentaBed; + for (int i = 20614; i <= 20629; i++) + materials[i] = Material.MagentaCandle; + for (int i = 20844; i <= 20845; i++) + materials[i] = Material.MagentaCandleCake; + materials[10585] = Material.MagentaCarpet; + materials[12574] = Material.MagentaConcrete; + materials[12590] = Material.MagentaConcretePowder; + for (int i = 12516; i <= 12519; i++) + materials[i] = Material.MagentaGlazedTerracotta; + for (int i = 12424; i <= 12429; i++) + materials[i] = Material.MagentaShulkerBox; + materials[5944] = Material.MagentaStainedGlass; + for (int i = 9292; i <= 9323; i++) + materials[i] = Material.MagentaStainedGlassPane; + materials[9214] = Material.MagentaTerracotta; + for (int i = 10878; i <= 10881; i++) + materials[i] = Material.MagentaWallBanner; + materials[2045] = Material.MagentaWool; + materials[12387] = Material.MagmaBlock; + for (int i = 8775; i <= 8798; i++) + materials[i] = Material.MangroveButton; + for (int i = 12061; i <= 12124; i++) + materials[i] = Material.MangroveDoor; + for (int i = 11613; i <= 11644; i++) + materials[i] = Material.MangroveFence; + for (int i = 11357; i <= 11388; i++) + materials[i] = Material.MangroveFenceGate; + for (int i = 5406; i <= 5469; i++) + materials[i] = Material.MangroveHangingSign; + for (int i = 429; i <= 456; i++) + materials[i] = Material.MangroveLeaves; + for (int i = 147; i <= 149; i++) + materials[i] = Material.MangroveLog; + materials[22] = Material.MangrovePlanks; + for (int i = 5726; i <= 5727; i++) + materials[i] = Material.MangrovePressurePlate; + for (int i = 39; i <= 78; i++) + materials[i] = Material.MangrovePropagule; + for (int i = 150; i <= 151; i++) + materials[i] = Material.MangroveRoots; + for (int i = 4522; i <= 4553; i++) + materials[i] = Material.MangroveSign; + for (int i = 11059; i <= 11064; i++) + materials[i] = Material.MangroveSlab; + for (int i = 9980; i <= 10059; i++) + materials[i] = Material.MangroveStairs; + for (int i = 6406; i <= 6469; i++) + materials[i] = Material.MangroveTrapdoor; + for (int i = 5590; i <= 5597; i++) + materials[i] = Material.MangroveWallHangingSign; + for (int i = 4814; i <= 4821; i++) + materials[i] = Material.MangroveWallSign; + for (int i = 206; i <= 208; i++) + materials[i] = Material.MangroveWood; + for (int i = 20898; i <= 20909; i++) + materials[i] = Material.MediumAmethystBud; + materials[6808] = Material.Melon; + for (int i = 6825; i <= 6832; i++) + materials[i] = Material.MelonStem; + materials[21986] = Material.MossBlock; + materials[21969] = Material.MossCarpet; + materials[2349] = Material.MossyCobblestone; + for (int i = 13947; i <= 13952; i++) + materials[i] = Material.MossyCobblestoneSlab; + for (int i = 13123; i <= 13202; i++) + materials[i] = Material.MossyCobblestoneStairs; + for (int i = 8239; i <= 8562; i++) + materials[i] = Material.MossyCobblestoneWall; + for (int i = 13935; i <= 13940; i++) + materials[i] = Material.MossyStoneBrickSlab; + for (int i = 12963; i <= 13042; i++) + materials[i] = Material.MossyStoneBrickStairs; + for (int i = 14973; i <= 15296; i++) + materials[i] = Material.MossyStoneBrickWall; + materials[6535] = Material.MossyStoneBricks; + for (int i = 2059; i <= 2070; i++) + materials[i] = Material.MovingPiston; + materials[22046] = Material.Mud; + for (int i = 11125; i <= 11130; i++) + materials[i] = Material.MudBrickSlab; + for (int i = 7185; i <= 7264; i++) + materials[i] = Material.MudBrickStairs; + for (int i = 15945; i <= 16268; i++) + materials[i] = Material.MudBrickWall; + materials[6539] = Material.MudBricks; + for (int i = 152; i <= 154; i++) + materials[i] = Material.MuddyMangroveRoots; + for (int i = 6674; i <= 6737; i++) + materials[i] = Material.MushroomStem; + for (int i = 7265; i <= 7266; i++) + materials[i] = Material.Mycelium; + for (int i = 7269; i <= 7300; i++) + materials[i] = Material.NetherBrickFence; + for (int i = 11131; i <= 11136; i++) + materials[i] = Material.NetherBrickSlab; + for (int i = 7301; i <= 7380; i++) + materials[i] = Material.NetherBrickStairs; + for (int i = 16269; i <= 16592; i++) + materials[i] = Material.NetherBrickWall; + materials[7268] = Material.NetherBricks; + materials[125] = Material.NetherGoldOre; + for (int i = 5861; i <= 5862; i++) + materials[i] = Material.NetherPortal; + materials[9080] = Material.NetherQuartzOre; + materials[18436] = Material.NetherSprouts; + for (int i = 7381; i <= 7384; i++) + materials[i] = Material.NetherWart; + materials[12388] = Material.NetherWartBlock; + materials[19288] = Material.NetheriteBlock; + materials[5846] = Material.Netherrack; + for (int i = 534; i <= 1683; i++) + materials[i] = Material.NoteBlock; + for (int i = 8607; i <= 8630; i++) + materials[i] = Material.OakButton; + for (int i = 4586; i <= 4649; i++) + materials[i] = Material.OakDoor; + for (int i = 5813; i <= 5844; i++) + materials[i] = Material.OakFence; + for (int i = 6993; i <= 7024; i++) + materials[i] = Material.OakFenceGate; + for (int i = 4830; i <= 4893; i++) + materials[i] = Material.OakHangingSign; + for (int i = 233; i <= 260; i++) + materials[i] = Material.OakLeaves; + for (int i = 126; i <= 128; i++) + materials[i] = Material.OakLog; + materials[15] = Material.OakPlanks; + for (int i = 5712; i <= 5713; i++) + materials[i] = Material.OakPressurePlate; + for (int i = 25; i <= 26; i++) + materials[i] = Material.OakSapling; + for (int i = 4298; i <= 4329; i++) + materials[i] = Material.OakSign; + for (int i = 11017; i <= 11022; i++) + materials[i] = Material.OakSlab; + for (int i = 2870; i <= 2949; i++) + materials[i] = Material.OakStairs; + for (int i = 5958; i <= 6021; i++) + materials[i] = Material.OakTrapdoor; + for (int i = 5534; i <= 5541; i++) + materials[i] = Material.OakWallHangingSign; + for (int i = 4758; i <= 4765; i++) + materials[i] = Material.OakWallSign; + for (int i = 185; i <= 187; i++) + materials[i] = Material.OakWood; + for (int i = 12394; i <= 12405; i++) + materials[i] = Material.Observer; + materials[2350] = Material.Obsidian; + for (int i = 23706; i <= 23708; i++) + materials[i] = Material.OchreFroglight; + for (int i = 10630; i <= 10645; i++) + materials[i] = Material.OrangeBanner; + for (int i = 1700; i <= 1715; i++) + materials[i] = Material.OrangeBed; + for (int i = 20598; i <= 20613; i++) + materials[i] = Material.OrangeCandle; + for (int i = 20842; i <= 20843; i++) + materials[i] = Material.OrangeCandleCake; + materials[10584] = Material.OrangeCarpet; + materials[12573] = Material.OrangeConcrete; + materials[12589] = Material.OrangeConcretePowder; + for (int i = 12512; i <= 12515; i++) + materials[i] = Material.OrangeGlazedTerracotta; + for (int i = 12418; i <= 12423; i++) + materials[i] = Material.OrangeShulkerBox; + materials[5943] = Material.OrangeStainedGlass; + for (int i = 9260; i <= 9291; i++) + materials[i] = Material.OrangeStainedGlassPane; + materials[9213] = Material.OrangeTerracotta; + materials[2078] = Material.OrangeTulip; + for (int i = 10874; i <= 10877; i++) + materials[i] = Material.OrangeWallBanner; + materials[2044] = Material.OrangeWool; + materials[2081] = Material.OxeyeDaisy; + materials[21161] = Material.OxidizedCopper; + materials[21167] = Material.OxidizedCutCopper; + for (int i = 21491; i <= 21496; i++) + materials[i] = Material.OxidizedCutCopperSlab; + for (int i = 21171; i <= 21250; i++) + materials[i] = Material.OxidizedCutCopperStairs; + materials[10601] = Material.PackedIce; + materials[6538] = Material.PackedMud; + for (int i = 23712; i <= 23714; i++) + materials[i] = Material.PearlescentFroglight; + for (int i = 10608; i <= 10609; i++) + materials[i] = Material.Peony; + for (int i = 11101; i <= 11106; i++) + materials[i] = Material.PetrifiedOakSlab; + for (int i = 8943; i <= 8958; i++) + materials[i] = Material.PiglinHead; + for (int i = 8959; i <= 8962; i++) + materials[i] = Material.PiglinWallHead; + for (int i = 10710; i <= 10725; i++) + materials[i] = Material.PinkBanner; + for (int i = 1780; i <= 1795; i++) + materials[i] = Material.PinkBed; + for (int i = 20678; i <= 20693; i++) + materials[i] = Material.PinkCandle; + for (int i = 20852; i <= 20853; i++) + materials[i] = Material.PinkCandleCake; + materials[10589] = Material.PinkCarpet; + materials[12578] = Material.PinkConcrete; + materials[12594] = Material.PinkConcretePowder; + for (int i = 12532; i <= 12535; i++) + materials[i] = Material.PinkGlazedTerracotta; + for (int i = 21970; i <= 21985; i++) + materials[i] = Material.PinkPetals; + for (int i = 12448; i <= 12453; i++) + materials[i] = Material.PinkShulkerBox; + materials[5948] = Material.PinkStainedGlass; + for (int i = 9420; i <= 9451; i++) + materials[i] = Material.PinkStainedGlassPane; + materials[9218] = Material.PinkTerracotta; + materials[2080] = Material.PinkTulip; + for (int i = 10894; i <= 10897; i++) + materials[i] = Material.PinkWallBanner; + materials[2049] = Material.PinkWool; + for (int i = 2007; i <= 2018; i++) + materials[i] = Material.Piston; + for (int i = 2019; i <= 2042; i++) + materials[i] = Material.PistonHead; + for (int i = 8883; i <= 8898; i++) + materials[i] = Material.PlayerHead; + for (int i = 8899; i <= 8902; i++) + materials[i] = Material.PlayerWallHead; + for (int i = 12; i <= 13; i++) + materials[i] = Material.Podzol; + for (int i = 21891; i <= 21910; i++) + materials[i] = Material.PointedDripstone; + materials[7] = Material.PolishedAndesite; + for (int i = 13989; i <= 13994; i++) + materials[i] = Material.PolishedAndesiteSlab; + for (int i = 13763; i <= 13842; i++) + materials[i] = Material.PolishedAndesiteStairs; + for (int i = 5852; i <= 5854; i++) + materials[i] = Material.PolishedBasalt; + materials[19712] = Material.PolishedBlackstone; + for (int i = 19716; i <= 19721; i++) + materials[i] = Material.PolishedBlackstoneBrickSlab; + for (int i = 19722; i <= 19801; i++) + materials[i] = Material.PolishedBlackstoneBrickStairs; + for (int i = 19802; i <= 20125; i++) + materials[i] = Material.PolishedBlackstoneBrickWall; + materials[19713] = Material.PolishedBlackstoneBricks; + for (int i = 20215; i <= 20238; i++) + materials[i] = Material.PolishedBlackstoneButton; + for (int i = 20213; i <= 20214; i++) + materials[i] = Material.PolishedBlackstonePressurePlate; + for (int i = 20207; i <= 20212; i++) + materials[i] = Material.PolishedBlackstoneSlab; + for (int i = 20127; i <= 20206; i++) + materials[i] = Material.PolishedBlackstoneStairs; + for (int i = 20239; i <= 20562; i++) + materials[i] = Material.PolishedBlackstoneWall; + materials[22461] = Material.PolishedDeepslate; + for (int i = 22542; i <= 22547; i++) + materials[i] = Material.PolishedDeepslateSlab; + for (int i = 22462; i <= 22541; i++) + materials[i] = Material.PolishedDeepslateStairs; + for (int i = 22548; i <= 22871; i++) + materials[i] = Material.PolishedDeepslateWall; + materials[5] = Material.PolishedDiorite; + for (int i = 13941; i <= 13946; i++) + materials[i] = Material.PolishedDioriteSlab; + for (int i = 13043; i <= 13122; i++) + materials[i] = Material.PolishedDioriteStairs; + materials[3] = Material.PolishedGranite; + for (int i = 13923; i <= 13928; i++) + materials[i] = Material.PolishedGraniteSlab; + for (int i = 12803; i <= 12882; i++) + materials[i] = Material.PolishedGraniteStairs; + materials[2073] = Material.Poppy; + for (int i = 8599; i <= 8606; i++) + materials[i] = Material.Potatoes; + materials[8569] = Material.PottedAcaciaSapling; + materials[8577] = Material.PottedAllium; + materials[23704] = Material.PottedAzaleaBush; + materials[8578] = Material.PottedAzureBluet; + materials[12798] = Material.PottedBamboo; + materials[8567] = Material.PottedBirchSapling; + materials[8576] = Material.PottedBlueOrchid; + materials[8588] = Material.PottedBrownMushroom; + materials[8590] = Material.PottedCactus; + materials[8570] = Material.PottedCherrySapling; + materials[8584] = Material.PottedCornflower; + materials[19296] = Material.PottedCrimsonFungus; + materials[19298] = Material.PottedCrimsonRoots; + materials[8574] = Material.PottedDandelion; + materials[8571] = Material.PottedDarkOakSapling; + materials[8589] = Material.PottedDeadBush; + materials[8573] = Material.PottedFern; + materials[23705] = Material.PottedFloweringAzaleaBush; + materials[8568] = Material.PottedJungleSapling; + materials[8585] = Material.PottedLilyOfTheValley; + materials[8572] = Material.PottedMangrovePropagule; + materials[8565] = Material.PottedOakSapling; + materials[8580] = Material.PottedOrangeTulip; + materials[8583] = Material.PottedOxeyeDaisy; + materials[8582] = Material.PottedPinkTulip; + materials[8575] = Material.PottedPoppy; + materials[8587] = Material.PottedRedMushroom; + materials[8579] = Material.PottedRedTulip; + materials[8566] = Material.PottedSpruceSapling; + materials[8564] = Material.PottedTorchflower; + materials[19297] = Material.PottedWarpedFungus; + materials[19299] = Material.PottedWarpedRoots; + materials[8581] = Material.PottedWhiteTulip; + materials[8586] = Material.PottedWitherRose; + materials[20925] = Material.PowderSnow; + for (int i = 7399; i <= 7401; i++) + materials[i] = Material.PowderSnowCauldron; + for (int i = 1940; i <= 1963; i++) + materials[i] = Material.PoweredRail; + materials[10318] = Material.Prismarine; + for (int i = 10567; i <= 10572; i++) + materials[i] = Material.PrismarineBrickSlab; + for (int i = 10401; i <= 10480; i++) + materials[i] = Material.PrismarineBrickStairs; + materials[10319] = Material.PrismarineBricks; + for (int i = 10561; i <= 10566; i++) + materials[i] = Material.PrismarineSlab; + for (int i = 10321; i <= 10400; i++) + materials[i] = Material.PrismarineStairs; + for (int i = 14325; i <= 14648; i++) + materials[i] = Material.PrismarineWall; + materials[5845] = Material.Pumpkin; + for (int i = 6817; i <= 6824; i++) + materials[i] = Material.PumpkinStem; + for (int i = 10774; i <= 10789; i++) + materials[i] = Material.PurpleBanner; + for (int i = 1844; i <= 1859; i++) + materials[i] = Material.PurpleBed; + for (int i = 20742; i <= 20757; i++) + materials[i] = Material.PurpleCandle; + for (int i = 20860; i <= 20861; i++) + materials[i] = Material.PurpleCandleCake; + materials[10593] = Material.PurpleCarpet; + materials[12582] = Material.PurpleConcrete; + materials[12598] = Material.PurpleConcretePowder; + for (int i = 12548; i <= 12551; i++) + materials[i] = Material.PurpleGlazedTerracotta; + for (int i = 12472; i <= 12477; i++) + materials[i] = Material.PurpleShulkerBox; + materials[5952] = Material.PurpleStainedGlass; + for (int i = 9548; i <= 9579; i++) + materials[i] = Material.PurpleStainedGlassPane; + materials[9222] = Material.PurpleTerracotta; + for (int i = 10910; i <= 10913; i++) + materials[i] = Material.PurpleWallBanner; + materials[2053] = Material.PurpleWool; + materials[12265] = Material.PurpurBlock; + for (int i = 12266; i <= 12268; i++) + materials[i] = Material.PurpurPillar; + for (int i = 11155; i <= 11160; i++) + materials[i] = Material.PurpurSlab; + for (int i = 12269; i <= 12348; i++) + materials[i] = Material.PurpurStairs; + materials[9091] = Material.QuartzBlock; + materials[20565] = Material.QuartzBricks; + for (int i = 9093; i <= 9095; i++) + materials[i] = Material.QuartzPillar; + for (int i = 11137; i <= 11142; i++) + materials[i] = Material.QuartzSlab; + for (int i = 9096; i <= 9175; i++) + materials[i] = Material.QuartzStairs; + for (int i = 4658; i <= 4677; i++) + materials[i] = Material.Rail; + materials[23702] = Material.RawCopperBlock; + materials[23703] = Material.RawGoldBlock; + materials[23701] = Material.RawIronBlock; + for (int i = 10838; i <= 10853; i++) + materials[i] = Material.RedBanner; + for (int i = 1908; i <= 1923; i++) + materials[i] = Material.RedBed; + for (int i = 20806; i <= 20821; i++) + materials[i] = Material.RedCandle; + for (int i = 20868; i <= 20869; i++) + materials[i] = Material.RedCandleCake; + materials[10597] = Material.RedCarpet; + materials[12586] = Material.RedConcrete; + materials[12602] = Material.RedConcretePowder; + for (int i = 12564; i <= 12567; i++) + materials[i] = Material.RedGlazedTerracotta; + materials[2086] = Material.RedMushroom; + for (int i = 6610; i <= 6673; i++) + materials[i] = Material.RedMushroomBlock; + for (int i = 13983; i <= 13988; i++) + materials[i] = Material.RedNetherBrickSlab; + for (int i = 13683; i <= 13762; i++) + materials[i] = Material.RedNetherBrickStairs; + for (int i = 16917; i <= 17240; i++) + materials[i] = Material.RedNetherBrickWall; + materials[12389] = Material.RedNetherBricks; + materials[117] = Material.RedSand; + materials[10934] = Material.RedSandstone; + for (int i = 11143; i <= 11148; i++) + materials[i] = Material.RedSandstoneSlab; + for (int i = 10937; i <= 11016; i++) + materials[i] = Material.RedSandstoneStairs; + for (int i = 14649; i <= 14972; i++) + materials[i] = Material.RedSandstoneWall; + for (int i = 12496; i <= 12501; i++) + materials[i] = Material.RedShulkerBox; + materials[5956] = Material.RedStainedGlass; + for (int i = 9676; i <= 9707; i++) + materials[i] = Material.RedStainedGlassPane; + materials[9226] = Material.RedTerracotta; + materials[2077] = Material.RedTulip; + for (int i = 10926; i <= 10929; i++) + materials[i] = Material.RedWallBanner; + materials[2057] = Material.RedWool; + materials[9079] = Material.RedstoneBlock; + for (int i = 7413; i <= 7414; i++) + materials[i] = Material.RedstoneLamp; + for (int i = 5730; i <= 5731; i++) + materials[i] = Material.RedstoneOre; + for (int i = 5734; i <= 5735; i++) + materials[i] = Material.RedstoneTorch; + for (int i = 5736; i <= 5743; i++) + materials[i] = Material.RedstoneWallTorch; + for (int i = 2974; i <= 4269; i++) + materials[i] = Material.RedstoneWire; + materials[23716] = Material.ReinforcedDeepslate; + for (int i = 5878; i <= 5941; i++) + materials[i] = Material.Repeater; + for (int i = 12359; i <= 12370; i++) + materials[i] = Material.RepeatingCommandBlock; + for (int i = 19291; i <= 19295; i++) + materials[i] = Material.RespawnAnchor; + materials[22045] = Material.RootedDirt; + for (int i = 10606; i <= 10607; i++) + materials[i] = Material.RoseBush; + materials[112] = Material.Sand; + materials[531] = Material.Sandstone; + for (int i = 11089; i <= 11094; i++) + materials[i] = Material.SandstoneSlab; + for (int i = 7427; i <= 7506; i++) + materials[i] = Material.SandstoneStairs; + for (int i = 17241; i <= 17564; i++) + materials[i] = Material.SandstoneWall; + for (int i = 18213; i <= 18244; i++) + materials[i] = Material.Scaffolding; + materials[21022] = Material.Sculk; + for (int i = 21151; i <= 21152; i++) + materials[i] = Material.SculkCatalyst; + for (int i = 20926; i <= 21021; i++) + materials[i] = Material.SculkSensor; + for (int i = 21153; i <= 21160; i++) + materials[i] = Material.SculkShrieker; + for (int i = 21023; i <= 21150; i++) + materials[i] = Material.SculkVein; + materials[10579] = Material.SeaLantern; + for (int i = 12774; i <= 12781; i++) + materials[i] = Material.SeaPickle; + materials[2004] = Material.Seagrass; + materials[18451] = Material.Shroomlight; + for (int i = 12406; i <= 12411; i++) + materials[i] = Material.ShulkerBox; + for (int i = 8823; i <= 8838; i++) + materials[i] = Material.SkeletonSkull; + for (int i = 8839; i <= 8842; i++) + materials[i] = Material.SkeletonWallSkull; + materials[10220] = Material.SlimeBlock; + for (int i = 20910; i <= 20921; i++) + materials[i] = Material.SmallAmethystBud; + for (int i = 22027; i <= 22042; i++) + materials[i] = Material.SmallDripleaf; + materials[18307] = Material.SmithingTable; + for (int i = 18261; i <= 18268; i++) + materials[i] = Material.Smoker; + materials[23700] = Material.SmoothBasalt; + materials[11163] = Material.SmoothQuartz; + for (int i = 13965; i <= 13970; i++) + materials[i] = Material.SmoothQuartzSlab; + for (int i = 13443; i <= 13522; i++) + materials[i] = Material.SmoothQuartzStairs; + materials[11164] = Material.SmoothRedSandstone; + for (int i = 13929; i <= 13934; i++) + materials[i] = Material.SmoothRedSandstoneSlab; + for (int i = 12883; i <= 12962; i++) + materials[i] = Material.SmoothRedSandstoneStairs; + materials[11162] = Material.SmoothSandstone; + for (int i = 13959; i <= 13964; i++) + materials[i] = Material.SmoothSandstoneSlab; + for (int i = 13363; i <= 13442; i++) + materials[i] = Material.SmoothSandstoneStairs; + materials[11161] = Material.SmoothStone; + for (int i = 11083; i <= 11088; i++) + materials[i] = Material.SmoothStoneSlab; + for (int i = 5768; i <= 5775; i++) + materials[i] = Material.Snow; + materials[5777] = Material.SnowBlock; + for (int i = 18384; i <= 18415; i++) + materials[i] = Material.SoulCampfire; + materials[2868] = Material.SoulFire; + for (int i = 18348; i <= 18351; i++) + materials[i] = Material.SoulLantern; + materials[5847] = Material.SoulSand; + materials[5848] = Material.SoulSoil; + materials[5855] = Material.SoulTorch; + for (int i = 5856; i <= 5859; i++) + materials[i] = Material.SoulWallTorch; + materials[2869] = Material.Spawner; + materials[513] = Material.Sponge; + materials[21966] = Material.SporeBlossom; + for (int i = 8631; i <= 8654; i++) + materials[i] = Material.SpruceButton; + for (int i = 11677; i <= 11740; i++) + materials[i] = Material.SpruceDoor; + for (int i = 11421; i <= 11452; i++) + materials[i] = Material.SpruceFence; + for (int i = 11165; i <= 11196; i++) + materials[i] = Material.SpruceFenceGate; + for (int i = 4894; i <= 4957; i++) + materials[i] = Material.SpruceHangingSign; + for (int i = 261; i <= 288; i++) + materials[i] = Material.SpruceLeaves; + for (int i = 129; i <= 131; i++) + materials[i] = Material.SpruceLog; + materials[16] = Material.SprucePlanks; + for (int i = 5714; i <= 5715; i++) + materials[i] = Material.SprucePressurePlate; + for (int i = 27; i <= 28; i++) + materials[i] = Material.SpruceSapling; + for (int i = 4330; i <= 4361; i++) + materials[i] = Material.SpruceSign; + for (int i = 11023; i <= 11028; i++) + materials[i] = Material.SpruceSlab; + for (int i = 7662; i <= 7741; i++) + materials[i] = Material.SpruceStairs; + for (int i = 6022; i <= 6085; i++) + materials[i] = Material.SpruceTrapdoor; + for (int i = 5542; i <= 5549; i++) + materials[i] = Material.SpruceWallHangingSign; + for (int i = 4766; i <= 4773; i++) + materials[i] = Material.SpruceWallSign; + for (int i = 188; i <= 190; i++) + materials[i] = Material.SpruceWood; + for (int i = 1988; i <= 1999; i++) + materials[i] = Material.StickyPiston; + materials[1] = Material.Stone; + for (int i = 11119; i <= 11124; i++) + materials[i] = Material.StoneBrickSlab; + for (int i = 7105; i <= 7184; i++) + materials[i] = Material.StoneBrickStairs; + for (int i = 15621; i <= 15944; i++) + materials[i] = Material.StoneBrickWall; + materials[6534] = Material.StoneBricks; + for (int i = 5744; i <= 5767; i++) + materials[i] = Material.StoneButton; + for (int i = 5646; i <= 5647; i++) + materials[i] = Material.StonePressurePlate; + for (int i = 11077; i <= 11082; i++) + materials[i] = Material.StoneSlab; + for (int i = 13283; i <= 13362; i++) + materials[i] = Material.StoneStairs; + for (int i = 18308; i <= 18311; i++) + materials[i] = Material.Stonecutter; + for (int i = 167; i <= 169; i++) + materials[i] = Material.StrippedAcaciaLog; + for (int i = 221; i <= 223; i++) + materials[i] = Material.StrippedAcaciaWood; + for (int i = 182; i <= 184; i++) + materials[i] = Material.StrippedBambooBlock; + for (int i = 161; i <= 163; i++) + materials[i] = Material.StrippedBirchLog; + for (int i = 215; i <= 217; i++) + materials[i] = Material.StrippedBirchWood; + for (int i = 170; i <= 172; i++) + materials[i] = Material.StrippedCherryLog; + for (int i = 224; i <= 226; i++) + materials[i] = Material.StrippedCherryWood; + for (int i = 18446; i <= 18448; i++) + materials[i] = Material.StrippedCrimsonHyphae; + for (int i = 18440; i <= 18442; i++) + materials[i] = Material.StrippedCrimsonStem; + for (int i = 173; i <= 175; i++) + materials[i] = Material.StrippedDarkOakLog; + for (int i = 227; i <= 229; i++) + materials[i] = Material.StrippedDarkOakWood; + for (int i = 164; i <= 166; i++) + materials[i] = Material.StrippedJungleLog; + for (int i = 218; i <= 220; i++) + materials[i] = Material.StrippedJungleWood; + for (int i = 179; i <= 181; i++) + materials[i] = Material.StrippedMangroveLog; + for (int i = 230; i <= 232; i++) + materials[i] = Material.StrippedMangroveWood; + for (int i = 176; i <= 178; i++) + materials[i] = Material.StrippedOakLog; + for (int i = 209; i <= 211; i++) + materials[i] = Material.StrippedOakWood; + for (int i = 158; i <= 160; i++) + materials[i] = Material.StrippedSpruceLog; + for (int i = 212; i <= 214; i++) + materials[i] = Material.StrippedSpruceWood; + for (int i = 18429; i <= 18431; i++) + materials[i] = Material.StrippedWarpedHyphae; + for (int i = 18423; i <= 18425; i++) + materials[i] = Material.StrippedWarpedStem; + for (int i = 19197; i <= 19200; i++) + materials[i] = Material.StructureBlock; + materials[12393] = Material.StructureVoid; + for (int i = 5795; i <= 5810; i++) + materials[i] = Material.SugarCane; + for (int i = 10602; i <= 10603; i++) + materials[i] = Material.Sunflower; + for (int i = 113; i <= 116; i++) + materials[i] = Material.SuspiciousSand; + for (int i = 18416; i <= 18419; i++) + materials[i] = Material.SweetBerryBush; + for (int i = 10610; i <= 10611; i++) + materials[i] = Material.TallGrass; + for (int i = 2005; i <= 2006; i++) + materials[i] = Material.TallSeagrass; + for (int i = 19222; i <= 19237; i++) + materials[i] = Material.Target; + materials[10599] = Material.Terracotta; + materials[20924] = Material.TintedGlass; + for (int i = 2090; i <= 2091; i++) + materials[i] = Material.Tnt; + materials[2351] = Material.Torch; + materials[2072] = Material.Torchflower; + for (int i = 12350; i <= 12352; i++) + materials[i] = Material.TorchflowerCrop; + for (int i = 8975; i <= 8998; i++) + materials[i] = Material.TrappedChest; + for (int i = 7533; i <= 7660; i++) + materials[i] = Material.Tripwire; + for (int i = 7517; i <= 7532; i++) + materials[i] = Material.TripwireHook; + for (int i = 12664; i <= 12665; i++) + materials[i] = Material.TubeCoral; + materials[12649] = Material.TubeCoralBlock; + for (int i = 12684; i <= 12685; i++) + materials[i] = Material.TubeCoralFan; + for (int i = 12734; i <= 12741; i++) + materials[i] = Material.TubeCoralWallFan; + materials[20922] = Material.Tuff; + for (int i = 12632; i <= 12643; i++) + materials[i] = Material.TurtleEgg; + for (int i = 18479; i <= 18504; i++) + materials[i] = Material.TwistingVines; + materials[18505] = Material.TwistingVinesPlant; + for (int i = 23709; i <= 23711; i++) + materials[i] = Material.VerdantFroglight; + for (int i = 6833; i <= 6864; i++) + materials[i] = Material.Vine; + materials[12799] = Material.VoidAir; + for (int i = 2352; i <= 2355; i++) + materials[i] = Material.WallTorch; + for (int i = 18965; i <= 18988; i++) + materials[i] = Material.WarpedButton; + for (int i = 19053; i <= 19116; i++) + materials[i] = Material.WarpedDoor; + for (int i = 18557; i <= 18588; i++) + materials[i] = Material.WarpedFence; + for (int i = 18749; i <= 18780; i++) + materials[i] = Material.WarpedFenceGate; + materials[18433] = Material.WarpedFungus; + for (int i = 5342; i <= 5405; i++) + materials[i] = Material.WarpedHangingSign; + for (int i = 18426; i <= 18428; i++) + materials[i] = Material.WarpedHyphae; + materials[18432] = Material.WarpedNylium; + materials[18508] = Material.WarpedPlanks; + for (int i = 18523; i <= 18524; i++) + materials[i] = Material.WarpedPressurePlate; + materials[18435] = Material.WarpedRoots; + for (int i = 19149; i <= 19180; i++) + materials[i] = Material.WarpedSign; + for (int i = 18515; i <= 18520; i++) + materials[i] = Material.WarpedSlab; + for (int i = 18861; i <= 18940; i++) + materials[i] = Material.WarpedStairs; + for (int i = 18420; i <= 18422; i++) + materials[i] = Material.WarpedStem; + for (int i = 18653; i <= 18716; i++) + materials[i] = Material.WarpedTrapdoor; + for (int i = 5606; i <= 5613; i++) + materials[i] = Material.WarpedWallHangingSign; + for (int i = 19189; i <= 19196; i++) + materials[i] = Material.WarpedWallSign; + materials[18434] = Material.WarpedWartBlock; + for (int i = 80; i <= 95; i++) + materials[i] = Material.Water; + for (int i = 7395; i <= 7397; i++) + materials[i] = Material.WaterCauldron; + materials[21515] = Material.WaxedCopperBlock; + materials[21522] = Material.WaxedCutCopper; + for (int i = 21861; i <= 21866; i++) + materials[i] = Material.WaxedCutCopperSlab; + for (int i = 21763; i <= 21842; i++) + materials[i] = Material.WaxedCutCopperStairs; + materials[21517] = Material.WaxedExposedCopper; + materials[21521] = Material.WaxedExposedCutCopper; + for (int i = 21855; i <= 21860; i++) + materials[i] = Material.WaxedExposedCutCopperSlab; + for (int i = 21683; i <= 21762; i++) + materials[i] = Material.WaxedExposedCutCopperStairs; + materials[21518] = Material.WaxedOxidizedCopper; + materials[21519] = Material.WaxedOxidizedCutCopper; + for (int i = 21843; i <= 21848; i++) + materials[i] = Material.WaxedOxidizedCutCopperSlab; + for (int i = 21523; i <= 21602; i++) + materials[i] = Material.WaxedOxidizedCutCopperStairs; + materials[21516] = Material.WaxedWeatheredCopper; + materials[21520] = Material.WaxedWeatheredCutCopper; + for (int i = 21849; i <= 21854; i++) + materials[i] = Material.WaxedWeatheredCutCopperSlab; + for (int i = 21603; i <= 21682; i++) + materials[i] = Material.WaxedWeatheredCutCopperStairs; + materials[21162] = Material.WeatheredCopper; + materials[21168] = Material.WeatheredCutCopper; + for (int i = 21497; i <= 21502; i++) + materials[i] = Material.WeatheredCutCopperSlab; + for (int i = 21251; i <= 21330; i++) + materials[i] = Material.WeatheredCutCopperStairs; + for (int i = 18452; i <= 18477; i++) + materials[i] = Material.WeepingVines; + materials[18478] = Material.WeepingVinesPlant; + materials[514] = Material.WetSponge; + for (int i = 4274; i <= 4281; i++) + materials[i] = Material.Wheat; + for (int i = 10614; i <= 10629; i++) + materials[i] = Material.WhiteBanner; + for (int i = 1684; i <= 1699; i++) + materials[i] = Material.WhiteBed; + for (int i = 20582; i <= 20597; i++) + materials[i] = Material.WhiteCandle; + for (int i = 20840; i <= 20841; i++) + materials[i] = Material.WhiteCandleCake; + materials[10583] = Material.WhiteCarpet; + materials[12572] = Material.WhiteConcrete; + materials[12588] = Material.WhiteConcretePowder; + for (int i = 12508; i <= 12511; i++) + materials[i] = Material.WhiteGlazedTerracotta; + for (int i = 12412; i <= 12417; i++) + materials[i] = Material.WhiteShulkerBox; + materials[5942] = Material.WhiteStainedGlass; + for (int i = 9228; i <= 9259; i++) + materials[i] = Material.WhiteStainedGlassPane; + materials[9212] = Material.WhiteTerracotta; + materials[2079] = Material.WhiteTulip; + for (int i = 10870; i <= 10873; i++) + materials[i] = Material.WhiteWallBanner; + materials[2043] = Material.WhiteWool; + materials[2083] = Material.WitherRose; + for (int i = 8843; i <= 8858; i++) + materials[i] = Material.WitherSkeletonSkull; + for (int i = 8859; i <= 8862; i++) + materials[i] = Material.WitherSkeletonWallSkull; + for (int i = 10678; i <= 10693; i++) + materials[i] = Material.YellowBanner; + for (int i = 1748; i <= 1763; i++) + materials[i] = Material.YellowBed; + for (int i = 20646; i <= 20661; i++) + materials[i] = Material.YellowCandle; + for (int i = 20848; i <= 20849; i++) + materials[i] = Material.YellowCandleCake; + materials[10587] = Material.YellowCarpet; + materials[12576] = Material.YellowConcrete; + materials[12592] = Material.YellowConcretePowder; + for (int i = 12524; i <= 12527; i++) + materials[i] = Material.YellowGlazedTerracotta; + for (int i = 12436; i <= 12441; i++) + materials[i] = Material.YellowShulkerBox; + materials[5946] = Material.YellowStainedGlass; + for (int i = 9356; i <= 9387; i++) + materials[i] = Material.YellowStainedGlassPane; + materials[9216] = Material.YellowTerracotta; + for (int i = 10886; i <= 10889; i++) + materials[i] = Material.YellowWallBanner; + materials[2047] = Material.YellowWool; + for (int i = 8863; i <= 8878; i++) + materials[i] = Material.ZombieHead; + for (int i = 8879; i <= 8882; i++) + materials[i] = Material.ZombieWallHead; + } + + protected override Dictionary GetDict() + { + return materials; + } + } +} diff --git a/MinecraftClient/Mapping/EntityPalettes/EntityPalette11194.cs b/MinecraftClient/Mapping/EntityPalettes/EntityPalette11194.cs new file mode 100644 index 00000000..c715e07a --- /dev/null +++ b/MinecraftClient/Mapping/EntityPalettes/EntityPalette11194.cs @@ -0,0 +1,142 @@ +using System.Collections.Generic; + +namespace MinecraftClient.Mapping.EntityPalettes +{ + public class EntityPalette1194 : EntityPalette + { + private static readonly Dictionary mappings = new(); + + static EntityPalette1194() + { + mappings[0] = EntityType.Allay; + mappings[1] = EntityType.AreaEffectCloud; + mappings[2] = EntityType.ArmorStand; + mappings[3] = EntityType.Arrow; + mappings[4] = EntityType.Axolotl; + mappings[5] = EntityType.Bat; + mappings[6] = EntityType.Bee; + mappings[7] = EntityType.Blaze; + mappings[8] = EntityType.BlockDisplay; + mappings[9] = EntityType.Boat; + mappings[10] = EntityType.Camel; + mappings[11] = EntityType.Cat; + mappings[12] = EntityType.CaveSpider; + mappings[13] = EntityType.ChestBoat; + mappings[14] = EntityType.ChestMinecart; + mappings[15] = EntityType.Chicken; + mappings[16] = EntityType.Cod; + mappings[17] = EntityType.CommandBlockMinecart; + mappings[18] = EntityType.Cow; + mappings[19] = EntityType.Creeper; + mappings[20] = EntityType.Dolphin; + mappings[21] = EntityType.Donkey; + mappings[22] = EntityType.DragonFireball; + mappings[23] = EntityType.Drowned; + mappings[24] = EntityType.Egg; + mappings[25] = EntityType.ElderGuardian; + mappings[26] = EntityType.EndCrystal; + mappings[27] = EntityType.EnderDragon; + mappings[28] = EntityType.EnderPearl; + mappings[29] = EntityType.Enderman; + mappings[30] = EntityType.Endermite; + mappings[31] = EntityType.Evoker; + mappings[32] = EntityType.EvokerFangs; + mappings[33] = EntityType.ExperienceBottle; + mappings[34] = EntityType.ExperienceOrb; + mappings[35] = EntityType.EyeOfEnder; + mappings[36] = EntityType.FallingBlock; + mappings[57] = EntityType.Fireball; + mappings[37] = EntityType.FireworkRocket; + mappings[123] = EntityType.FishingBobber; + mappings[38] = EntityType.Fox; + mappings[39] = EntityType.Frog; + mappings[40] = EntityType.FurnaceMinecart; + mappings[41] = EntityType.Ghast; + mappings[42] = EntityType.Giant; + mappings[43] = EntityType.GlowItemFrame; + mappings[44] = EntityType.GlowSquid; + mappings[45] = EntityType.Goat; + mappings[46] = EntityType.Guardian; + mappings[47] = EntityType.Hoglin; + mappings[48] = EntityType.HopperMinecart; + mappings[49] = EntityType.Horse; + mappings[50] = EntityType.Husk; + mappings[51] = EntityType.Illusioner; + mappings[52] = EntityType.Interaction; + mappings[53] = EntityType.IronGolem; + mappings[54] = EntityType.Item; + mappings[55] = EntityType.ItemDisplay; + mappings[56] = EntityType.ItemFrame; + mappings[58] = EntityType.LeashKnot; + mappings[59] = EntityType.LightningBolt; + mappings[60] = EntityType.Llama; + mappings[61] = EntityType.LlamaSpit; + mappings[62] = EntityType.MagmaCube; + mappings[63] = EntityType.Marker; + mappings[64] = EntityType.Minecart; + mappings[65] = EntityType.Mooshroom; + mappings[66] = EntityType.Mule; + mappings[67] = EntityType.Ocelot; + mappings[68] = EntityType.Painting; + mappings[69] = EntityType.Panda; + mappings[70] = EntityType.Parrot; + mappings[71] = EntityType.Phantom; + mappings[72] = EntityType.Pig; + mappings[73] = EntityType.Piglin; + mappings[74] = EntityType.PiglinBrute; + mappings[75] = EntityType.Pillager; + mappings[122] = EntityType.Player; + mappings[76] = EntityType.PolarBear; + mappings[77] = EntityType.Potion; + mappings[78] = EntityType.Pufferfish; + mappings[79] = EntityType.Rabbit; + mappings[80] = EntityType.Ravager; + mappings[81] = EntityType.Salmon; + mappings[82] = EntityType.Sheep; + mappings[83] = EntityType.Shulker; + mappings[84] = EntityType.ShulkerBullet; + mappings[85] = EntityType.Silverfish; + mappings[86] = EntityType.Skeleton; + mappings[87] = EntityType.SkeletonHorse; + mappings[88] = EntityType.Slime; + mappings[89] = EntityType.SmallFireball; + mappings[90] = EntityType.Sniffer; + mappings[91] = EntityType.SnowGolem; + mappings[92] = EntityType.Snowball; + mappings[93] = EntityType.SpawnerMinecart; + mappings[94] = EntityType.SpectralArrow; + mappings[95] = EntityType.Spider; + mappings[96] = EntityType.Squid; + mappings[97] = EntityType.Stray; + mappings[98] = EntityType.Strider; + mappings[99] = EntityType.Tadpole; + mappings[100] = EntityType.TextDisplay; + mappings[101] = EntityType.Tnt; + mappings[102] = EntityType.TntMinecart; + mappings[103] = EntityType.TraderLlama; + mappings[104] = EntityType.Trident; + mappings[105] = EntityType.TropicalFish; + mappings[106] = EntityType.Turtle; + mappings[107] = EntityType.Vex; + mappings[108] = EntityType.Villager; + mappings[109] = EntityType.Vindicator; + mappings[110] = EntityType.WanderingTrader; + mappings[111] = EntityType.Warden; + mappings[112] = EntityType.Witch; + mappings[113] = EntityType.Wither; + mappings[114] = EntityType.WitherSkeleton; + mappings[115] = EntityType.WitherSkull; + mappings[116] = EntityType.Wolf; + mappings[117] = EntityType.Zoglin; + mappings[118] = EntityType.Zombie; + mappings[119] = EntityType.ZombieHorse; + mappings[120] = EntityType.ZombieVillager; + mappings[121] = EntityType.ZombifiedPiglin; + } + + protected override Dictionary GetDict() + { + return mappings; + } + } +} diff --git a/MinecraftClient/Mapping/EntityType.cs b/MinecraftClient/Mapping/EntityType.cs index 4351de3c..8b697e5f 100644 --- a/MinecraftClient/Mapping/EntityType.cs +++ b/MinecraftClient/Mapping/EntityType.cs @@ -22,6 +22,7 @@ Bat, Bee, Blaze, + BlockDisplay, Boat, Camel, Cat, @@ -67,8 +68,10 @@ Horse, Husk, Illusioner, + Interaction, IronGolem, Item, + ItemDisplay, ItemFrame, LeashKnot, LightningBolt, @@ -103,6 +106,7 @@ SkeletonHorse, Slime, SmallFireball, + Sniffer, SnowGolem, Snowball, SpawnerMinecart, @@ -112,6 +116,7 @@ Stray, Strider, Tadpole, + TextDisplay, Tnt, TntMinecart, TraderLlama, diff --git a/MinecraftClient/Mapping/Material.cs b/MinecraftClient/Mapping/Material.cs index f0023009..4c47e63b 100644 --- a/MinecraftClient/Mapping/Material.cs +++ b/MinecraftClient/Mapping/Material.cs @@ -177,6 +177,23 @@ CaveVinesPlant, Chain, ChainCommandBlock, + CherryButton, + CherryDoor, + CherryFence, + CherryFenceGate, + CherryHangingSign, + CherryLeaves, + CherryLog, + CherryPlanks, + CherryPressurePlate, + CherrySapling, + CherrySign, + CherrySlab, + CherryStairs, + CherryTrapdoor, + CherryWallHangingSign, + CherryWallSign, + CherryWood, Chest, ChippedAnvil, ChiseledBookshelf, @@ -302,6 +319,7 @@ DeadTubeCoralBlock, DeadTubeCoralFan, DeadTubeCoralWallFan, + DecoratedPot, Deepslate, DeepslateBrickSlab, DeepslateBrickStairs, @@ -638,6 +656,7 @@ PinkConcrete, PinkConcretePowder, PinkGlazedTerracotta, + PinkPetals, PinkShulkerBox, PinkStainedGlass, PinkStainedGlassPane, @@ -686,6 +705,7 @@ PottedBlueOrchid, PottedBrownMushroom, PottedCactus, + PottedCherrySapling, PottedCornflower, PottedCrimsonFungus, PottedCrimsonRoots, @@ -705,6 +725,7 @@ PottedRedMushroom, PottedRedTulip, PottedSpruceSapling, + PottedTorchflower, PottedWarpedFungus, PottedWarpedRoots, PottedWhiteTulip, @@ -866,6 +887,8 @@ StrippedBambooBlock, StrippedBirchLog, StrippedBirchWood, + StrippedCherryLog, + StrippedCherryWood, StrippedCrimsonHyphae, StrippedCrimsonStem, StrippedDarkOakLog, @@ -884,6 +907,7 @@ StructureVoid, SugarCane, Sunflower, + SuspiciousSand, SweetBerryBush, TallGrass, TallSeagrass, @@ -892,6 +916,8 @@ TintedGlass, Tnt, Torch, + Torchflower, + TorchflowerCrop, TrappedChest, Tripwire, TripwireHook, diff --git a/MinecraftClient/Protocol/Handlers/Protocol18.cs b/MinecraftClient/Protocol/Handlers/Protocol18.cs index 0eea17df..e8cb5292 100644 --- a/MinecraftClient/Protocol/Handlers/Protocol18.cs +++ b/MinecraftClient/Protocol/Handlers/Protocol18.cs @@ -110,13 +110,13 @@ namespace MinecraftClient.Protocol.Handlers randomGen = RandomNumberGenerator.Create(); lastSeenMessagesCollector = protocolVersion >= MC_1_19_3_Version ? new(20) : new(5); - if (handler.GetTerrainEnabled() && protocolVersion > MC_1_19_3_Version) + if (handler.GetTerrainEnabled() && protocolVersion > MC_1_19_4_Version) { log.Error("§c" + Translations.extra_terrainandmovement_disabled); handler.SetTerrainEnabled(false); } - if (handler.GetInventoryEnabled() && (protocolVersion < MC_1_10_Version || protocolVersion > MC_1_19_3_Version)) + if (handler.GetInventoryEnabled() && (protocolVersion < MC_1_10_Version || protocolVersion > MC_1_19_4_Version)) { log.Error("§c" + Translations.extra_inventory_disabled); handler.SetInventoryEnabled(false); @@ -128,10 +128,12 @@ namespace MinecraftClient.Protocol.Handlers } // Block palette - if (protocolVersion > MC_1_19_3_Version && handler.GetTerrainEnabled()) + if (protocolVersion > MC_1_19_4_Version && handler.GetTerrainEnabled()) throw new NotImplementedException(Translations.exception_palette_block); - if (protocolVersion >= MC_1_19_3_Version) + if (protocolVersion >= MC_1_19_4_Version) + Block.Palette = new Palette1194(); + else if (protocolVersion >= MC_1_19_3_Version) Block.Palette = new Palette1193(); else if (protocolVersion >= MC_1_19_Version) Block.Palette = new Palette119(); @@ -149,10 +151,12 @@ namespace MinecraftClient.Protocol.Handlers Block.Palette = new Palette112(); // Entity palette - if (protocolVersion > MC_1_19_3_Version && handler.GetEntityHandlingEnabled()) + if (protocolVersion > MC_1_19_4_Version && handler.GetEntityHandlingEnabled()) throw new NotImplementedException(Translations.exception_palette_entity); - if (protocolVersion >= MC_1_19_3_Version) + if (protocolVersion >= MC_1_19_4_Version) + entityPalette = new EntityPalette1194(); + else if (protocolVersion >= MC_1_19_3_Version) entityPalette = new EntityPalette1193(); else if (protocolVersion >= MC_1_19_Version) entityPalette = new EntityPalette119(); @@ -172,10 +176,12 @@ namespace MinecraftClient.Protocol.Handlers entityPalette = new EntityPalette112(); // Item palette - if (protocolVersion > MC_1_19_3_Version && handler.GetInventoryEnabled()) + if (protocolVersion > MC_1_19_4_Version && handler.GetInventoryEnabled()) throw new NotImplementedException(Translations.exception_palette_item); - if (protocolVersion >= MC_1_19_3_Version) + if (protocolVersion >= MC_1_19_4_Version) + itemPalette = new ItemPalette1194(); + else if (protocolVersion >= MC_1_19_3_Version) itemPalette = new ItemPalette1193(); else if (protocolVersion >= MC_1_19_Version) itemPalette = new ItemPalette119();