Remove tab display name experiment (not working)

- Tab display names should hold display name but...
 - Server sends <UUID, name, null> x Player count
 - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
 - So we don't have player display names, only worthless slots
 - So the whole feature was useless, reverting to name only.
This commit is contained in:
ORelio 2016-08-27 15:46:34 +02:00
parent 61ce935c63
commit 2a07fbbae6
9 changed files with 18 additions and 141 deletions

View file

@ -63,7 +63,7 @@ In scripts and remote control, no slash is needed to perform the command.
- send <text> : send a message or a command to the server
- respawn : Use this to respawn if you are dead (like clicking "respawn" ingame)
- log <text> : display some text in the console (useful for scripts)
- list [raw] : list players logged in to the server (raw = force show real names)
- list : list players logged in to the server (uses tab list info sent by server)
- set varname=value : set a value which can be used as %varname% in further commands
- wait <time> : wait X ticks (10 ticks = ~1 second. Only for scripts)
- move : used for moving when terrain and movements feature is enabled