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Remove tab display name experiment (not working)
- Tab display names should hold display name but... - Server sends <UUID, name, null> x Player count - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count - So we don't have player display names, only worthless slots - So the whole feature was useless, reverting to name only.
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9 changed files with 18 additions and 141 deletions
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@ -63,7 +63,7 @@ In scripts and remote control, no slash is needed to perform the command.
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- send <text> : send a message or a command to the server
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- respawn : Use this to respawn if you are dead (like clicking "respawn" ingame)
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- log <text> : display some text in the console (useful for scripts)
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- list [raw] : list players logged in to the server (raw = force show real names)
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- list : list players logged in to the server (uses tab list info sent by server)
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- set varname=value : set a value which can be used as %varname% in further commands
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- wait <time> : wait X ticks (10 ticks = ~1 second. Only for scripts)
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- move : used for moving when terrain and movements feature is enabled
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