Remove tab display name experiment (not working)

- Tab display names should hold display name but...
 - Server sends <UUID, name, null> x Player count
 - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
 - So we don't have player display names, only worthless slots
 - So the whole feature was useless, reverting to name only.
This commit is contained in:
ORelio 2016-08-27 15:46:34 +02:00
parent 61ce935c63
commit 2a07fbbae6
9 changed files with 18 additions and 141 deletions

View file

@ -24,7 +24,6 @@ namespace MinecraftClient.Protocol
/// <param name="serverPort">Server Port to ping</param>
/// <param name="protocolversion">Will contain protocol version, if ping successful</param>
/// <returns>TRUE if ping was successful</returns>
public static bool GetServerInfo(string serverIP, ushort serverPort, ref int protocolversion, ref ForgeInfo forgeInfo)
{
bool success = false;
@ -65,7 +64,6 @@ namespace MinecraftClient.Protocol
/// <param name="ProtocolVersion">Protocol version to handle</param>
/// <param name="Handler">Handler with the appropriate callbacks</param>
/// <returns></returns>
public static IMinecraftCom getProtocolHandler(TcpClient Client, int ProtocolVersion, ForgeInfo forgeInfo, IMinecraftComHandler Handler)
{
int[] supportedVersions_Protocol16 = { 51, 60, 61, 72, 73, 74, 78 };
@ -82,7 +80,6 @@ namespace MinecraftClient.Protocol
/// </summary>
/// <param name="MCVersion">The Minecraft version number</param>
/// <returns>The protocol version number or 0 if could not determine protocol version: error, unknown, not supported</returns>
public static int MCVer2ProtocolVersion(string MCVersion)
{
if (MCVersion.Contains('.'))
@ -170,7 +167,6 @@ namespace MinecraftClient.Protocol
/// <param name="clienttoken">Will contain the client token generated before sending to Minecraft.net</param>
/// <param name="uuid">Will contain the player's PlayerID, needed for multiplayer</param>
/// <returns>Returns the status of the login (Success, Failure, etc.)</returns>
public static LoginResult GetLogin(string user, string pass, out SessionToken session)
{
session = new SessionToken() { ClientID = Guid.NewGuid().ToString().Replace("-", "") };