Remove tab display name experiment (not working)

- Tab display names should hold display name but...
 - Server sends <UUID, name, null> x Player count
 - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
 - So we don't have player display names, only worthless slots
 - So the whole feature was useless, reverting to name only.
This commit is contained in:
ORelio 2016-08-27 15:46:34 +02:00
parent 61ce935c63
commit 2a07fbbae6
9 changed files with 18 additions and 141 deletions

View file

@ -22,8 +22,7 @@ namespace MinecraftClient.Protocol
string GetUsername();
string GetUserUUID();
string GetSessionID();
PlayerInfo[] GetOnlinePlayers();
PlayerInfo GetPlayer(Guid uuid);
string[] GetOnlinePlayers();
Location GetCurrentLocation();
World GetWorld();
@ -41,8 +40,8 @@ namespace MinecraftClient.Protocol
/// This method is called when a new player joins the game
/// </summary>
/// <param name="uuid">UUID of the player</param>
/// <param name="info">Info about this player</param>
void OnPlayerJoin(PlayerInfo info);
/// <param name="name">Name of the player</param>
void OnPlayerJoin(Guid uuid, string name);
/// <summary>
/// This method is called when a player has left the game