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Remove tab display name experiment (not working)
- Tab display names should hold display name but... - Server sends <UUID, name, null> x Player count - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count - So we don't have player display names, only worthless slots - So the whole feature was useless, reverting to name only.
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9 changed files with 18 additions and 141 deletions
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@ -148,7 +148,6 @@
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<Compile Include="Protocol\Handlers\Protocol16.cs" />
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<Compile Include="Protocol\IMinecraftCom.cs" />
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<Compile Include="Protocol\IMinecraftComHandler.cs" />
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<Compile Include="Protocol\PlayerInfo.cs" />
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<Compile Include="Protocol\ProtocolHandler.cs" />
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<Compile Include="Protocol\SessionCache\CacheType.cs" />
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<Compile Include="Protocol\SessionCache\SessionCache.cs" />
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