Remove tab display name experiment (not working)

- Tab display names should hold display name but...
 - Server sends <UUID, name, null> x Player count
 - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
 - So we don't have player display names, only worthless slots
 - So the whole feature was useless, reverting to name only.
This commit is contained in:
ORelio 2016-08-27 15:46:34 +02:00
parent 61ce935c63
commit 2a07fbbae6
9 changed files with 18 additions and 141 deletions

View file

@ -148,7 +148,6 @@
<Compile Include="Protocol\Handlers\Protocol16.cs" />
<Compile Include="Protocol\IMinecraftCom.cs" />
<Compile Include="Protocol\IMinecraftComHandler.cs" />
<Compile Include="Protocol\PlayerInfo.cs" />
<Compile Include="Protocol\ProtocolHandler.cs" />
<Compile Include="Protocol\SessionCache\CacheType.cs" />
<Compile Include="Protocol\SessionCache\SessionCache.cs" />