diff --git a/MinecraftClient/McTcpClient.cs b/MinecraftClient/McTcpClient.cs index ceaedfb9..4e59d1b3 100644 --- a/MinecraftClient/McTcpClient.cs +++ b/MinecraftClient/McTcpClient.cs @@ -53,7 +53,7 @@ namespace MinecraftClient /// The server port to use /// Minecraft protocol version to use - public McTcpClient(string username, string uuid, string sessionID, int protocolversion, string server_ip, short port) + public McTcpClient(string username, string uuid, string sessionID, int protocolversion, string server_ip, ushort port) { StartClient(username, uuid, sessionID, server_ip, port, protocolversion, false, ""); } @@ -69,7 +69,7 @@ namespace MinecraftClient /// Minecraft protocol version to use /// The text or command to send. - public McTcpClient(string username, string uuid, string sessionID, string server_ip, short port, int protocolversion, string command) + public McTcpClient(string username, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, string command) { StartClient(username, uuid, sessionID, server_ip, port, protocolversion, true, command); } @@ -86,7 +86,7 @@ namespace MinecraftClient /// If set to true, the client will send a single command and then disconnect from the server /// The text or command to send. Will only be sent if singlecommand is set to true. - private void StartClient(string user, string uuid, string sessionID, string server_ip, short port, int protocolversion, bool singlecommand, string command) + private void StartClient(string user, string uuid, string sessionID, string server_ip, ushort port, int protocolversion, bool singlecommand, string command) { this.sessionid = sessionID; this.uuid = uuid;