Store server IP and server port in distinct vars

- Change "replaceVars" to "expandVars" (more explicit)
- Store server IP and server port in distinct vars in Settings class
- Add setServerIP setter in Settings which automatically split a
host:port string
- Add %serverip% variable which use the new ServerPort setting
- Fix "text%incompletevarnameatstringend" strings
This commit is contained in:
ORelio 2014-06-13 16:50:55 +02:00
parent 068b87a11a
commit 283074bb63
5 changed files with 74 additions and 60 deletions

View file

@ -44,25 +44,31 @@ namespace MinecraftClient
/// Starts the main chat client
/// </summary>
/// <param name="username">The chosen username of a premium Minecraft Account</param>
/// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
/// <param name="server_port">The server IP (serveradress or serveradress:port)</param>
/// <param name="uuid">The player's UUID for online-mode authentication</param>
/// <param name="sessionID">A valid sessionID obtained after logging in</param>
/// <param name="server_ip">The server IP</param>
/// <param name="port">The server port to use</param>
/// <param name="protocolversion">Minecraft protocol version to use</param>
public McTcpClient(string username, string uuid, string sessionID, int protocolversion, string server_port)
public McTcpClient(string username, string uuid, string sessionID, int protocolversion, string server_ip, short port)
{
StartClient(username, uuid, sessionID, server_port, protocolversion, false, "");
StartClient(username, uuid, sessionID, server_ip, port, protocolversion, false, "");
}
/// <summary>
/// Starts the main chat client in single command sending mode
/// </summary>
/// <param name="username">The chosen username of a premium Minecraft Account</param>
/// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
/// <param name="server_port">The server IP (serveradress or serveradress:port)</param>
/// <param name="uuid">The player's UUID for online-mode authentication</param>
/// <param name="sessionID">A valid sessionID obtained after logging in</param>
/// <param name="server_ip">The server IP</param>
/// <param name="port">The server port to use</param>
/// <param name="protocolversion">Minecraft protocol version to use</param>
/// <param name="command">The text or command to send.</param>
public McTcpClient(string username, string uuid, string sessionID, string server_port, int protocolversion, string command)
public McTcpClient(string username, string uuid, string sessionID, string server_ip, short port, int protocolversion, string command)
{
StartClient(username, uuid, sessionID, server_port, protocolversion, true, command);
StartClient(username, uuid, sessionID, server_ip, port, protocolversion, true, command);
}
/// <summary>
@ -70,41 +76,30 @@ namespace MinecraftClient
/// </summary>
/// <param name="user">The chosen username of a premium Minecraft Account</param>
/// <param name="sessionID">A valid sessionID obtained with MinecraftCom.GetLogin()</param>
/// <param name="server_port">The server IP (serveradress or serveradress:port)/param>
/// <param name="server_ip">The server IP</param>
/// <param name="port">The server port to use</param>
/// <param name="protocolversion">Minecraft protocol version to use</param>
/// <param name="uuid">The player's UUID for online-mode authentication</param>
/// <param name="singlecommand">If set to true, the client will send a single command and then disconnect from the server</param>
/// <param name="command">The text or command to send. Will only be sent if singlecommand is set to true.</param>
private void StartClient(string user, string uuid, string sessionID, string server_port, int protocolversion, bool singlecommand, string command)
private void StartClient(string user, string uuid, string sessionID, string server_ip, short port, int protocolversion, bool singlecommand, string command)
{
string[] sip = server_port.Split(':');
this.sessionid = sessionID;
this.uuid = uuid;
this.username = user;
this.host = sip[0];
if (sip.Length == 1)
{
port = 25565;
}
else
{
try
{
port = Convert.ToInt32(sip[1]);
}
catch (FormatException) { port = 25565; }
}
this.host = server_ip;
this.port = port;
if (!singlecommand)
{
if (Settings.AntiAFK_Enabled) { BotLoad(new ChatBots.AntiAFK(Settings.AntiAFK_Delay)); }
if (Settings.Hangman_Enabled) { BotLoad(new ChatBots.HangmanGame(Settings.Hangman_English)); }
if (Settings.Alerts_Enabled) { BotLoad(new ChatBots.Alerts()); }
if (Settings.ChatLog_Enabled) { BotLoad(new ChatBots.ChatLog(Settings.replaceVars(Settings.ChatLog_File), Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); }
if (Settings.PlayerLog_Enabled) { BotLoad(new ChatBots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.replaceVars(Settings.PlayerLog_File))); }
if (Settings.ChatLog_Enabled) { BotLoad(new ChatBots.ChatLog(Settings.expandVars(Settings.ChatLog_File), Settings.ChatLog_Filter, Settings.ChatLog_DateTime)); }
if (Settings.PlayerLog_Enabled) { BotLoad(new ChatBots.PlayerListLogger(Settings.PlayerLog_Delay, Settings.expandVars(Settings.PlayerLog_File))); }
if (Settings.AutoRelog_Enabled) { BotLoad(new ChatBots.AutoRelog(Settings.AutoRelog_Delay, Settings.AutoRelog_Retries)); }
if (Settings.ScriptScheduler_Enabled) { BotLoad(new ChatBots.ScriptScheduler(Settings.replaceVars(Settings.ScriptScheduler_TasksFile))); }
if (Settings.ScriptScheduler_Enabled) { BotLoad(new ChatBots.ScriptScheduler(Settings.expandVars(Settings.ScriptScheduler_TasksFile))); }
if (Settings.RemoteCtrl_Enabled) { BotLoad(new ChatBots.RemoteControl()); }
}
@ -191,7 +186,7 @@ namespace MinecraftClient
}
else if (text.ToLower().StartsWith("/connect "))
{
Settings.ServerIP = text.Substring(9);
Settings.setServerIP(text.Substring(9));
Program.Restart();
}
else if (text != "")