Added slab handling for 1.20/.1

Added Farm bot crops handling for 1.20/.1
Added utilities for Containers/Inventories
Added bot movement lock to prevent multiple bots that use movements from running at the same time.
General code improvements.
This commit is contained in:
Anon 2023-06-23 16:25:18 +02:00
parent 497a1174de
commit 272900d52e
11 changed files with 941 additions and 797 deletions

View file

@ -8,7 +8,6 @@ namespace MinecraftClient.ChatBots
/// <summary>
/// This bot sends a command every 60 seconds in order to stay non-afk.
/// </summary>
public class AntiAFK : ChatBot
{
public static Configs Config = new();
@ -16,8 +15,7 @@ namespace MinecraftClient.ChatBots
[TomlDoNotInlineObject]
public class Configs
{
[NonSerialized]
private const string BotName = "AntiAFK";
[NonSerialized] private const string BotName = "AntiAFK";
public bool Enabled = false;
@ -99,6 +97,13 @@ namespace MinecraftClient.ChatBots
{
LogToConsole(Translations.bot_antiafk_not_using_terrain_handling);
}
else
{
var movementLock = BotMovementLock.Instance;
if (movementLock is { IsLocked: true })
LogToConsole(
$"§§6§1§0{string.Format(Translations.bot_antiafk_may_not_move, movementLock.LockedBy)}");
}
}
}
@ -106,25 +111,22 @@ namespace MinecraftClient.ChatBots
{
count++;
if (count >= nextrun)
{
DoAntiAfkStuff();
count = 0;
nextrun = random.Next(Settings.DoubleToTick(Config.Delay.min), Settings.DoubleToTick(Config.Delay.max));
}
if (count < nextrun) return;
DoAntiAfkStuff();
count = 0;
nextrun = random.Next(Settings.DoubleToTick(Config.Delay.min), Settings.DoubleToTick(Config.Delay.max));
}
private void DoAntiAfkStuff()
{
if (Config.Use_Terrain_Handling && GetTerrainEnabled())
var isMovementLocked = BotMovementLock.Instance;
if (Config.Use_Terrain_Handling && GetTerrainEnabled() && isMovementLocked is {IsLocked: false})
{
Location currentLocation = GetCurrentLocation();
Location goal;
var currentLocation = GetCurrentLocation();
bool moved = false;
bool useAlternativeMethod = false;
int triesCounter = 0;
var moved = false;
var useAlternativeMethod = false;
var triesCounter = 0;
while (!moved)
{
@ -134,10 +136,11 @@ namespace MinecraftClient.ChatBots
break;
}
goal = GetRandomLocationWithinRangeXZ(currentLocation, Config.Walk_Range);
var goal = GetRandomLocationWithinRangeXZ(currentLocation, Config.Walk_Range);
// Prevent getting the same location
while ((currentLocation.X == goal.X) && (currentLocation.Y == goal.Y) && (currentLocation.Z == goal.Z))
while ((currentLocation.X == goal.X) && (currentLocation.Y == goal.Y) &&
(currentLocation.Z == goal.Z))
{
LogToConsole("Same location!, generating new one");
goal = GetRandomLocationWithinRangeXZ(currentLocation, Config.Walk_Range);
@ -148,10 +151,8 @@ namespace MinecraftClient.ChatBots
useAlternativeMethod = true;
break;
}
else
{
moved = MoveToLocation(goal, allowUnsafe: false, allowDirectTeleport: false);
}
moved = MoveToLocation(goal, allowUnsafe: false, allowDirectTeleport: false);
}
if (!useAlternativeMethod && Config.Use_Sneak)
@ -169,12 +170,14 @@ namespace MinecraftClient.ChatBots
Sneak(previousSneakState);
previousSneakState = !previousSneakState;
}
count = 0;
}
private Location GetRandomLocationWithinRangeXZ(Location currentLocation, int range)
{
return new Location(currentLocation.X + random.Next(range * -1, range), currentLocation.Y, currentLocation.Z + random.Next(range * -1, range));
return new Location(currentLocation.X + random.Next(range * -1, range), currentLocation.Y,
currentLocation.Z + random.Next(range * -1, range));
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -19,8 +19,7 @@ namespace MinecraftClient.ChatBots
[TomlDoNotInlineObject]
public class Configs
{
[NonSerialized]
private const string BotName = "FollowPlayer";
[NonSerialized] private const string BotName = "FollowPlayer";
public bool Enabled = false;
@ -73,7 +72,8 @@ namespace MinecraftClient.ChatBots
.Then(l => l.Argument("PlayerName", MccArguments.PlayerName())
.Executes(r => OnCommandStart(r.Source, Arguments.GetString(r, "PlayerName"), takeRisk: false))
.Then(l => l.Literal("-f")
.Executes(r => OnCommandStart(r.Source, Arguments.GetString(r, "PlayerName"), takeRisk: true)))))
.Executes(r =>
OnCommandStart(r.Source, Arguments.GetString(r, "PlayerName"), takeRisk: true)))))
.Then(l => l.Literal("stop")
.Executes(r => OnCommandStop(r.Source)))
.Then(l => l.Literal("_help")
@ -84,6 +84,7 @@ namespace MinecraftClient.ChatBots
public override void OnUnload()
{
BotMovementLock.Instance?.UnLock("Follow Player");
McClient.dispatcher.Unregister(CommandName);
McClient.dispatcher.GetRoot().GetChild("help").RemoveChild(CommandName);
}
@ -104,7 +105,7 @@ namespace MinecraftClient.ChatBots
if (!IsValidName(name))
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_follow_invalid_name);
Entity? player = GetEntities().Values.ToList().Find(entity =>
var player = GetEntities().Values.ToList().Find(entity =>
entity.Type == EntityType.Player
&& !string.IsNullOrEmpty(entity.Name)
&& entity.Name.Equals(name, StringComparison.OrdinalIgnoreCase));
@ -116,22 +117,37 @@ namespace MinecraftClient.ChatBots
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_follow_cant_reach_player);
if (_playerToFollow != null && _playerToFollow.Equals(name, StringComparison.OrdinalIgnoreCase))
return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.cmd_follow_already_following, _playerToFollow));
return r.SetAndReturn(CmdResult.Status.Fail,
string.Format(Translations.cmd_follow_already_following, _playerToFollow));
string result;
if (_playerToFollow != null)
result = string.Format(Translations.cmd_follow_switched, player.Name!);
else
result = string.Format(Translations.cmd_follow_started, player.Name!);
var movementLock = BotMovementLock.Instance;
if (movementLock is { IsLocked: true })
return r.SetAndReturn(CmdResult.Status.Fail,
string.Format(Translations.bot_common_movement_lock_held, "Follow Player", movementLock.LockedBy));
var result =
string.Format(
_playerToFollow != null ? Translations.cmd_follow_switched : Translations.cmd_follow_started,
player.Name!);
_playerToFollow = name.ToLower();
if (takeRisk)
switch (movementLock)
{
_unsafeEnabled = true;
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_follow_note + '\n' + Translations.cmd_follow_unsafe_enabled);
case { IsLocked: false }:
if (!movementLock.Lock("Follow Player"))
{
LogToConsole($"§§6§1§0Follow Player bot failed to obtain the movement lock for some reason!");
LogToConsole($"§§6§1§0Disable other bots who have movement mechanics, and try again!");
return r.SetAndReturn(CmdResult.Status.Fail);
}
break;
}
else
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_follow_note);
if (!takeRisk) return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_follow_note);
_unsafeEnabled = true;
return r.SetAndReturn(CmdResult.Status.Done,
Translations.cmd_follow_note + '\n' + Translations.cmd_follow_unsafe_enabled);
}
private int OnCommandStop(CmdResult r)
@ -139,6 +155,8 @@ namespace MinecraftClient.ChatBots
if (_playerToFollow == null)
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_follow_already_stopped);
var movementLock = BotMovementLock.Instance;
movementLock?.UnLock("Follow Player");
_playerToFollow = null;
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_follow_stopping);
@ -168,8 +186,8 @@ namespace MinecraftClient.ChatBots
if (!CanMoveThere(entity.Location))
return;
// Stop at specified distance from plater (prevents pushing player around)
double distance = entity.Location.Distance(GetCurrentLocation());
// Stop at specified distance from player (prevents pushing player around)
var distance = entity.Location.Distance(GetCurrentLocation());
if (distance < Config.Stop_At_Distance)
return;
@ -182,7 +200,8 @@ namespace MinecraftClient.ChatBots
if (entity.Type != EntityType.Player)
return;
if (_playerToFollow != null && !string.IsNullOrEmpty(entity.Name) && _playerToFollow.Equals(entity.Name, StringComparison.OrdinalIgnoreCase))
if (_playerToFollow != null && !string.IsNullOrEmpty(entity.Name) &&
_playerToFollow.Equals(entity.Name, StringComparison.OrdinalIgnoreCase))
{
LogToConsole(string.Format(Translations.cmd_follow_player_came_to_the_range, _playerToFollow));
LogToConsole(Translations.cmd_follow_resuming);
@ -194,7 +213,8 @@ namespace MinecraftClient.ChatBots
if (entity.Type != EntityType.Player)
return;
if (_playerToFollow != null && !string.IsNullOrEmpty(entity.Name) && _playerToFollow.Equals(entity.Name, StringComparison.OrdinalIgnoreCase))
if (_playerToFollow != null && !string.IsNullOrEmpty(entity.Name) &&
_playerToFollow.Equals(entity.Name, StringComparison.OrdinalIgnoreCase))
{
LogToConsole(string.Format(Translations.cmd_follow_player_left_the_range, _playerToFollow));
LogToConsole(Translations.cmd_follow_pausing);
@ -203,7 +223,8 @@ namespace MinecraftClient.ChatBots
public override void OnPlayerLeave(Guid uuid, string? name)
{
if (_playerToFollow != null && !string.IsNullOrEmpty(name) && _playerToFollow.Equals(name, StringComparison.OrdinalIgnoreCase))
if (_playerToFollow != null && !string.IsNullOrEmpty(name) &&
_playerToFollow.Equals(name, StringComparison.OrdinalIgnoreCase))
{
LogToConsole(string.Format(Translations.cmd_follow_player_left, _playerToFollow));
LogToConsole(Translations.cmd_follow_stopping);
@ -213,12 +234,8 @@ namespace MinecraftClient.ChatBots
private bool CanMoveThere(Location location)
{
ChunkColumn? chunkColumn = GetWorld().GetChunkColumn(location);
if (chunkColumn == null || chunkColumn.FullyLoaded == false)
return false;
return true;
var chunkColumn = GetWorld().GetChunkColumn(location);
return chunkColumn != null && chunkColumn.FullyLoaded != false;
}
}
}

View file

@ -89,6 +89,7 @@ public class ItemsCollector : ChatBot
public override void OnUnload()
{
StopTheMainProcess();
McClient.dispatcher.Unregister(CommandName);
McClient.dispatcher.GetRoot().GetChild("help").RemoveChild(CommandName);
}
@ -109,6 +110,18 @@ public class ItemsCollector : ChatBot
if (running)
return r.SetAndReturn(CmdResult.Status.Fail, Translations.cmd_items_collector_already_collecting);
var movementLock = BotMovementLock.Instance;
if (movementLock is { IsLocked: true })
return r.SetAndReturn(CmdResult.Status.Fail,
string.Format(Translations.bot_common_movement_lock_held, "Items Collector", movementLock.LockedBy));
if (!movementLock!.Lock("Items Collector"))
{
LogToConsole($"§§6§1§0Items Collector bot failed to obtain the movement lock for some reason!");
LogToConsole($"§§6§1§0Disable other bots who have movement mechanics, and try again!");
return r.SetAndReturn(CmdResult.Status.Fail);
}
StartTheMainProcess();
return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_items_collector_started);
}
@ -132,6 +145,7 @@ public class ItemsCollector : ChatBot
private void StopTheMainProcess()
{
running = false;
BotMovementLock.Instance?.UnLock("Items Collector");
}
private void MainProcess()
@ -163,13 +177,8 @@ public class ItemsCollector : ChatBot
if (items.Any())
{
foreach (var entity in items)
{
if (!running)
break;
foreach (var entity in items.TakeWhile(entity => running))
WaitForMoveToLocation(entity.Location);
}
}
else
{

View file

@ -283,7 +283,7 @@ public class WebSocketBot : ChatBot
public int Port = 8043;
[TomlInlineComment("$ChatBot.WebSocketBot.Password$")]
public string? Password = "wspass12345";
public string? Password = Guid.NewGuid().ToString().Replace("-", "").Trim().ToLower();
[TomlInlineComment("$ChatBot.WebSocketBot.DebugMode$")]
public bool DebugMode = false;

View file

@ -0,0 +1,58 @@
using System;
namespace MinecraftClient.Inventory;
using System.Linq;
using System.Linq.Expressions;
public enum ComparisonType
{
Equals,
NotEquals,
Less,
LessOrEqual,
Greater,
GreaterOrEqual
}
public static class ContainerExtensions
{
public static bool IsFull(this Container container) =>
container.Items.Values.All(item => item.Count >= item.Type.StackCount());
public static int FirstEmptySlot(this Container container) =>
container.Items.FirstOrDefault(slot => slot.Value.IsEmpty).Key;
public static int FirstSlotWithItem(this Container container, ItemType type, int? count = null,
ComparisonType comparison = ComparisonType.Equals) =>
container.Items.FirstOrDefault(slot =>
slot.Value.Type == type &&
(!count.HasValue || CompareCounts(slot.Value.Count, count.Value, comparison))).Key;
public static int LastSlotWithItem(this Container container, ItemType type, int? count = null,
ComparisonType comparison = ComparisonType.Equals) =>
container.Items.LastOrDefault(slot =>
slot.Value.Type == type &&
(!count.HasValue || CompareCounts(slot.Value.Count, count.Value, comparison)))
.Key;
// We could have used "Expression<Func<int, int, bool>> comparison = null" instead of "ComparisonType comparison", but it would look ugly to use
private static bool CompareCounts(int value1, int value2, ComparisonType comparison)
{
var left = Expression.Constant(value1);
var right = Expression.Constant(value2);
Expression binaryExpression = comparison switch
{
ComparisonType.Less => Expression.LessThan(left, right),
ComparisonType.LessOrEqual => Expression.LessThanOrEqual(left, right),
ComparisonType.Greater => Expression.GreaterThan(left, right),
ComparisonType.GreaterOrEqual => Expression.GreaterThanOrEqual(left, right),
ComparisonType.Equals => Expression.Equal(left, right),
ComparisonType.NotEquals => Expression.NotEqual(left, right),
_ => Expression.Equal(left, right)
};
return Expression.Lambda<Func<bool>>(binaryExpression).Compile().Invoke();
}
}

View file

@ -6,375 +6,437 @@ public static class BlockExtension
{
public static bool IsTopSlab(this Block block, int protocolVersion)
{
if (protocolVersion >= Protocol18Handler.MC_1_19_4_Version)
switch (protocolVersion)
{
switch (block.BlockId)
{
case 11018: // OakSlab
case 11024: // SpruceSlab
case 11030: // BirchSlab
case 11036: // JungleSlab
case 11042: // AcaciaSlab
case 11054: // DarkOakSlab
case 11060: // MangroveSlab
case 18510: // CrimsonSlab
case 18516: // WarpedSlab
case 11078: // StoneSlab
case 11108: // CobblestoneSlab
case 13948: // MossyCobblestoneSlab
case 11084: // SmoothStoneSlab
case 11120: // StoneBrickSlab
case 13936: // MossyStoneBrickSlab
case 13972: // GraniteSlab
case 13924: // PolishedGraniteSlab
case 13996: // DioriteSlab
case 13942: // PolishedDioriteSlab
case 13978: // AndesiteSlab
case 13990: // PolishedAndesiteSlab
case 22132: // CobbledDeepslateSlab
case 22543: // PolishedDeepslateSlab
case 23365: // DeepslateBrickSlab
case 22954: // DeepslateTileSlab
case 11114: // BrickSlab
case 11126: // MudBrickSlab
case 11090: // SandstoneSlab
case 13960: // SmoothSandstoneSlab
case 11096: // CutSandstoneSlab
case 11144: // RedSandstoneSlab
case 13930: // SmoothRedSandstoneSlab
case 11150: // CutRedSandstoneSlab
case 10562: // PrismarineSlab
case 10568: // PrismarineBrickSlab
case 10574: // DarkPrismarineSlab
case 11132: // NetherBrickSlab
case 13984: // RedNetherBrickSlab
case 19707: // BlackstoneSlab
case 20208: // PolishedBlackstoneSlab
case 19717: // PolishedBlackstoneBrickSlab
case 13954: // EndStoneBrickSlab
case 11156: // PurpurSlab
case 11138: // QuartzSlab
case 13966: // SmoothQuartzSlab
case 21510: // CutCopperSlab
case 21504: // ExposedCutCopperSlab
case 21498: // WeatheredCutCopperSlab
case 21492: // OxidizedCutCopperSlab
case 21862: // WaxedCutCopperSlab
case 21856: // WaxedExposedCutCopperSlab
case 21850: // WaxedWeatheredCutCopperSlab
case 21844: // WaxedOxidizedCutCopperSlab
return true;
}
}
else if (protocolVersion == Protocol18Handler.MC_1_19_3_Version)
{
switch (block.BlockId)
{
case 10686: // OakSlab
case 10692: // SpruceSlab
case 10698: // BirchSlab
case 10704: // JungleSlab
case 10710: // AcaciaSlab
case 10716: // DarkOakSlab
case 10722: // MangroveSlab
case 18041: // CrimsonSlab
case 18047: // WarpedSlab
case 10740: // StoneSlab
case 10770: // CobblestoneSlab
case 13479: // MossyCobblestoneSlab
case 10746: // SmoothStoneSlab
case 10782: // StoneBrickSlab
case 13467: // MossyStoneBrickSlab
case 13503: // GraniteSlab
case 13455: // PolishedGraniteSlab
case 13527: // DioriteSlab
case 13473: // PolishedDioriteSlab
case 13509: // AndesiteSlab
case 13521: // PolishedAndesiteSlab
case 21647: // CobbledDeepslateSlab
case 22058: // PolishedDeepslateSlab
case 22880: // DeepslateBrickSlab
case 22469: // DeepslateTileSlab
case 10776: // BrickSlab
case 10788: // MudBrickSlab
case 10752: // SandstoneSlab
case 13491: // SmoothSandstoneSlab
case 10758: // CutSandstoneSlab
case 10806: // RedSandstoneSlab
case 13461: // SmoothRedSandstoneSlab
case 10812: // CutRedSandstoneSlab
case 10230: // PrismarineSlab
case 10236: // PrismarineBrickSlab
case 10242: // DarkPrismarineSlab
case 10794: // NetherBrickSlab
case 13515: // RedNetherBrickSlab
case 19238: // BlackstoneSlab
case 19739: // PolishedBlackstoneSlab
case 19248: // PolishedBlackstoneBrickSlab
case 13485: // EndStoneBrickSlab
case 10818: // PurpurSlab
case 10800: // QuartzSlab
case 13497: // SmoothQuartzSlab
case 21041: // CutCopperSlab
case 21035: // ExposedCutCopperSlab
case 21029: // WeatheredCutCopperSlab
case 21023: // OxidizedCutCopperSlab
case 21393: // WaxedCutCopperSlab
case 21387: // WaxedExposedCutCopperSlab
case 21381: // WaxedWeatheredCutCopperSlab
case 21375: // WaxedOxidizedCutCopperSlab
return true;
}
}
else if (protocolVersion >= Protocol18Handler.MC_1_19_Version)
{
switch (block.BlockId)
{
case 19257: // CutCopperSlab
case 19251: // ExposedCutCopperSlab
case 19245: // WeatheredCutCopperSlab
case 19239: // OxidizedCutCopperSlab
case 19609: // WaxedCutCopperSlab
case 19603: // WaxedExposedCutCopperSlab
case 19597: // WaxedWeatheredCutCopperSlab
case 19591: // WaxedOxidizedCutCopperSlab
case 9042: // OakSlab
case 9048: // SpruceSlab
case 9054: // BirchSlab
case 9060: // JungleSlab
case 9066: // AcaciaSlab
case 9072: // DarkOakSlab
case 9078: // MangroveSlab
case 16257: // CrimsonSlab
case 16263: // WarpedSlab
case 9084: // StoneSlab
case 9090: // SmoothStoneSlab
case 9096: // SandstoneSlab
case 9102: // CutSandstoneSlab
case 9108: // PetrifiedOakSlab
case 9114: // CobblestoneSlab
case 9120: // BrickSlab
case 9126: // StoneBrickSlab
case 9132: // MudBrickSlab
case 9138: // NetherBrickSlab
case 9144: // QuartzSlab
case 9150: // RedSandstoneSlab
case 9156: // CutRedSandstoneSlab
case 9162: // PurpurSlab
case 8586: // PrismarineSlab
case 8592: // PrismarineBrickSlab
case 8598: // DarkPrismarineSlab
case 11671: // PolishedGraniteSlab
case 11677: // SmoothRedSandstoneSlab
case 11683: // MossyStoneBrickSlab
case 11689: // PolishedDioriteSlab
case 11695: // MossyCobblestoneSlab
case 11701: // EndStoneBrickSlab
case 11707: // SmoothSandstoneSlab
case 11713: // SmoothQuartzSlab
case 11719: // GraniteSlab
case 11725: // AndesiteSlab
case 11731: // RedNetherBrickSlab
case 11737: // PolishedAndesiteSlab
case 11743: // DioriteSlab
case 19863: // CobbledDeepslateSlab
case 20274: // PolishedDeepslateSlab
case 21096: // DeepslateBrickSlab
case 20685: // DeepslateTileSlab
case 17454: // BlackstoneSlab
case 17955: // PolishedBlackstoneSlab
case 17464: // PolishedBlackstoneBrickSlab
return true;
}
}
else if (protocolVersion >= Protocol18Handler.MC_1_17_Version)
{
switch (block.BlockId)
{
case 18163: // CutCopperSlab
case 18157: // ExposedCutCopperSlab
case 18151: // WeatheredCutCopperSlab
case 18145: // OxidizedCutCopperSlab
case 18515: // WaxedCutCopperSlab
case 18509: // WaxedExposedCutCopperSlab
case 18503: // WaxedWeatheredCutCopperSlab
case 18497: // WaxedOxidizedCutCopperSlab
case 8551: // OakSlab
case 8557: // SpruceSlab
case 8563: // BirchSlab
case 8569: // JungleSlab
case 8575: // AcaciaSlab
case 8581: // DarkOakSlab
case 15302: // CrimsonSlab
case 15308: // WarpedSlab
case 8587: // StoneSlab
case 8593: // SmoothStoneSlab
case 8599: // SandstoneSlab
case 8605: // CutSandstoneSlab
case 8611: // PetrifiedOakSlab
case 8617: // CobblestoneSlab
case 8623: // BrickSlab
case 8629: // StoneBrickSlab
case 8635: // NetherBrickSlab
case 8641: // QuartzSlab
case 8647: // RedSandstoneSlab
case 8653: // CutRedSandstoneSlab
case 8659: // PurpurSlab
case 8095: // PrismarineSlab
case 8101: // PrismarineBrickSlab
case 8107: // DarkPrismarineSlab
case 11040: // PolishedGraniteSlab
case 11046: // SmoothRedSandstoneSlab
case 11052: // MossyStoneBrickSlab
case 11058: // PolishedDioriteSlab
case 11064: // MossyCobblestoneSlab
case 11070: // EndStoneBrickSlab
case 11076: // SmoothSandstoneSlab
case 11082: // SmoothQuartzSlab
case 11088: // GraniteSlab
case 11094: // AndesiteSlab
case 11100: // RedNetherBrickSlab
case 11106: // PolishedAndesiteSlab
case 11112: // DioriteSlab
case 18768: // CobbledDeepslateSlab
case 19179: // PolishedDeepslateSlab
case 20001: // DeepslateBrickSlab
case 19590: // DeepslateTileSlab
case 16499: // BlackstoneSlab
case 17000: // PolishedBlackstoneSlab
case 16509: // PolishedBlackstoneBrickSlab
return true;
}
}
else if (protocolVersion >= Protocol18Handler.MC_1_16_Version)
{
switch (block.BlockId)
{
case 8305: // OakSlab
case 8311: // SpruceSlab
case 8317: // BirchSlab
case 8323: // JungleSlab
case 8329: // AcaciaSlab
case 8335: // DarkOakSlab
case 15056: // CrimsonSlab
case 15062: // WarpedSlab
case 8341: // StoneSlab
case 8347: // SmoothStoneSlab
case 8353: // SandstoneSlab
case 8359: // CutSandstoneSlab
case 8365: // PetrifiedOakSlab
case 8371: // CobblestoneSlab
case 8377: // BrickSlab
case 8383: // StoneBrickSlab
case 8389: // NetherBrickSlab
case 8395: // QuartzSlab
case 8401: // RedSandstoneSlab
case 8407: // CutRedSandstoneSlab
case 8413: // PurpurSlab
case 7849: // PrismarineSlab
case 7855: // PrismarineBrickSlab
case 7861: // DarkPrismarineSlab
case 10794: // PolishedGraniteSlab
case 10800: // SmoothRedSandstoneSlab
case 10806: // MossyStoneBrickSlab
case 10812: // PolishedDioriteSlab
case 10818: // MossyCobblestoneSlab
case 10824: // EndStoneBrickSlab
case 10830: // SmoothSandstoneSlab
case 10836: // SmoothQuartzSlab
case 10842: // GraniteSlab
case 10848: // AndesiteSlab
case 10854: // RedNetherBrickSlab
case 10860: // PolishedAndesiteSlab
case 10866: // DioriteSlab
case 16253: // BlackstoneSlab
case 16754: // PolishedBlackstoneSlab
case 16263: // PolishedBlackstoneBrickSlab
return true;
}
}
else if (protocolVersion >= Protocol18Handler.MC_1_15_Version)
{
switch (block.BlockId)
{
case 7765: // OakSlab
case 7771: // SpruceSlab
case 7777: // BirchSlab
case 7783: // JungleSlab
case 7789: // AcaciaSlab
case 7795: // DarkOakSlab
case 7801: // StoneSlab
case 7807: // SmoothStoneSlab
case 7813: // SandstoneSlab
case 7819: // CutSandstoneSlab
case 7825: // PetrifiedOakSlab
case 7831: // CobblestoneSlab
case 7837: // BrickSlab
case 7843: // StoneBrickSlab
case 7849: // NetherBrickSlab
case 7855: // QuartzSlab
case 7861: // RedSandstoneSlab
case 7867: // CutRedSandstoneSlab
case 7873: // PurpurSlab
case 7309: // PrismarineSlab
case 7321: // DarkPrismarineSlab
case 10254: // PolishedGraniteSlab
case 10260: // SmoothRedSandstoneSlab
case 10266: // MossyStoneBrickSlab
case 10272: // PolishedDioriteSlab
case 10278: // MossyCobblestoneSlab
case 10284: // EndStoneBrickSlab
case 10290: // SmoothSandstoneSlab
case 10296: // SmoothQuartzSlab
case 10302: // GraniteSlab
case 10308: // AndesiteSlab
case 10314: // RedNetherBrickSlab
case 10320: // PolishedAndesiteSlab
case 10326: // DioriteSlab
return true;
}
}
else if (protocolVersion >= Protocol18Handler.MC_1_14_Version)
{
switch (block.BlockId)
{
case 7765: // OakSlab
case 7771: // SpruceSlab
case 7777: // BirchSlab
case 7783: // JungleSlab
case 7789: // AcaciaSlab
case 7795: // DarkOakSlab
case 7801: // StoneSlab
case 7807: // SmoothStoneSlab
case 7813: // SandstoneSlab
case 7819: // CutSandstoneSlab
case 7825: // PetrifiedOakSlab
case 7831: // CobblestoneSlab
case 7837: // BrickSlab
case 7843: // StoneBrickSlab
case 7849: // NetherBrickSlab
case 7855: // QuartzSlab
case 7861: // RedSandstoneSlab
case 7867: // CutRedSandstoneSlab
case 7873: // PurpurSlab
case 7309: // PrismarineSlab
case 7315: // PrismarineBrickSlab
case 7321: // DarkPrismarineSlab
case 10254: // PolishedGraniteSlab
case 10260: // SmoothRedSandstoneSlab
case 10266: // MossyStoneBrickSlab
case 10272: // PolishedDioriteSlab
case 10278: // MossyCobblestoneSlab
case 10284: // EndStoneBrickSlab
case 10290: // SmoothSandstoneSlab
case 10296: // SmoothQuartzSlab
case 10302: // GraniteSlab
case 10308: // AndesiteSlab
case 10314: // RedNetherBrickSlab
case 10320: // PolishedAndesiteSlab
case 10326: // DioriteSlab
return true;
}
case >= Protocol18Handler.MC_1_20_Version:
switch (block.BlockId)
{
case 11022: //OakSlab
case 11028: //SpruceSlab
case 11034: //BirchSlab
case 11040: //JungleSlab
case 11046: //AcaciaSlab
case 11058: //DarkOakSlab
case 11064: //MangroveSlab
case 18528: //CrimsonSlab
case 18534: //WarpedSlab
case 11082: //StoneSlab
case 11112: //CobblestoneSlab
case 13966: //MossyCobblestoneSlab
case 11088: //SmoothStoneSlab
case 11124: //StoneBrickSlab
case 13954: //MossyStoneBrickSlab
case 13990: //GraniteSlab
case 13942: //PolishedGraniteSlab
case 14014: //DioriteSlab
case 13960: //PolishedDioriteSlab
case 13996: //AndesiteSlab
case 14008: //PolishedAndesiteSlab
case 22534: //CobbledDeepslateSlab
case 22945: //PolishedDeepslateSlab
case 23767: //DeepslateBrickSlab
case 23356: //DeepslateTileSlab
case 11118: //BrickSlab
case 11130: //MudBrickSlab
case 11094: //SandstoneSlab
case 13978: //SmoothSandstoneSlab
case 11100: //CutSandstoneSlab
case 11148: //RedSandstoneSlab
case 13948: //SmoothRedSandstoneSlab
case 11154: //CutRedSandstoneSlab
case 10566: //PrismarineSlab
case 10572: //PrismarineBrickSlab
case 10578: //DarkPrismarineSlab
case 11136: //NetherBrickSlab
case 14002: //RedNetherBrickSlab
case 19725: //BlackstoneSlab
case 20226: //PolishedBlackstoneSlab
case 19735: //PolishedBlackstoneBrickSlab
case 13972: //EndStoneBrickSlab
case 11160: //PurpurSlab
case 11142: //QuartzSlab
case 13984: //SmoothQuartzSlab
case 21912: //CutCopperSlab
case 21906: //ExposedCutCopperSlab
case 21900: //WeatheredCutCopperSlab
case 21894: //OxidizedCutCopperSlab
case 22264: //WaxedCutCopperSlab
case 22258: //WaxedExposedCutCopperSlab
case 22252: //WaxedWeatheredCutCopperSlab
return true;
}
break;
case Protocol18Handler.MC_1_19_4_Version:
switch (block.BlockId)
{
case 11018: // OakSlab
case 11024: // SpruceSlab
case 11030: // BirchSlab
case 11036: // JungleSlab
case 11042: // AcaciaSlab
case 11054: // DarkOakSlab
case 11060: // MangroveSlab
case 18510: // CrimsonSlab
case 18516: // WarpedSlab
case 11078: // StoneSlab
case 11108: // CobblestoneSlab
case 13948: // MossyCobblestoneSlab
case 11084: // SmoothStoneSlab
case 11120: // StoneBrickSlab
case 13936: // MossyStoneBrickSlab
case 13972: // GraniteSlab
case 13924: // PolishedGraniteSlab
case 13996: // DioriteSlab
case 13942: // PolishedDioriteSlab
case 13978: // AndesiteSlab
case 13990: // PolishedAndesiteSlab
case 22132: // CobbledDeepslateSlab
case 22543: // PolishedDeepslateSlab
case 23365: // DeepslateBrickSlab
case 22954: // DeepslateTileSlab
case 11114: // BrickSlab
case 11126: // MudBrickSlab
case 11090: // SandstoneSlab
case 13960: // SmoothSandstoneSlab
case 11096: // CutSandstoneSlab
case 11144: // RedSandstoneSlab
case 13930: // SmoothRedSandstoneSlab
case 11150: // CutRedSandstoneSlab
case 10562: // PrismarineSlab
case 10568: // PrismarineBrickSlab
case 10574: // DarkPrismarineSlab
case 11132: // NetherBrickSlab
case 13984: // RedNetherBrickSlab
case 19707: // BlackstoneSlab
case 20208: // PolishedBlackstoneSlab
case 19717: // PolishedBlackstoneBrickSlab
case 13954: // EndStoneBrickSlab
case 11156: // PurpurSlab
case 11138: // QuartzSlab
case 13966: // SmoothQuartzSlab
case 21510: // CutCopperSlab
case 21504: // ExposedCutCopperSlab
case 21498: // WeatheredCutCopperSlab
case 21492: // OxidizedCutCopperSlab
case 21862: // WaxedCutCopperSlab
case 21856: // WaxedExposedCutCopperSlab
case 21850: // WaxedWeatheredCutCopperSlab
case 21844: // WaxedOxidizedCutCopperSlab
return true;
}
break;
case Protocol18Handler.MC_1_19_3_Version:
switch (block.BlockId)
{
case 10686: // OakSlab
case 10692: // SpruceSlab
case 10698: // BirchSlab
case 10704: // JungleSlab
case 10710: // AcaciaSlab
case 10716: // DarkOakSlab
case 10722: // MangroveSlab
case 18041: // CrimsonSlab
case 18047: // WarpedSlab
case 10740: // StoneSlab
case 10770: // CobblestoneSlab
case 13479: // MossyCobblestoneSlab
case 10746: // SmoothStoneSlab
case 10782: // StoneBrickSlab
case 13467: // MossyStoneBrickSlab
case 13503: // GraniteSlab
case 13455: // PolishedGraniteSlab
case 13527: // DioriteSlab
case 13473: // PolishedDioriteSlab
case 13509: // AndesiteSlab
case 13521: // PolishedAndesiteSlab
case 21647: // CobbledDeepslateSlab
case 22058: // PolishedDeepslateSlab
case 22880: // DeepslateBrickSlab
case 22469: // DeepslateTileSlab
case 10776: // BrickSlab
case 10788: // MudBrickSlab
case 10752: // SandstoneSlab
case 13491: // SmoothSandstoneSlab
case 10758: // CutSandstoneSlab
case 10806: // RedSandstoneSlab
case 13461: // SmoothRedSandstoneSlab
case 10812: // CutRedSandstoneSlab
case 10230: // PrismarineSlab
case 10236: // PrismarineBrickSlab
case 10242: // DarkPrismarineSlab
case 10794: // NetherBrickSlab
case 13515: // RedNetherBrickSlab
case 19238: // BlackstoneSlab
case 19739: // PolishedBlackstoneSlab
case 19248: // PolishedBlackstoneBrickSlab
case 13485: // EndStoneBrickSlab
case 10818: // PurpurSlab
case 10800: // QuartzSlab
case 13497: // SmoothQuartzSlab
case 21041: // CutCopperSlab
case 21035: // ExposedCutCopperSlab
case 21029: // WeatheredCutCopperSlab
case 21023: // OxidizedCutCopperSlab
case 21393: // WaxedCutCopperSlab
case 21387: // WaxedExposedCutCopperSlab
case 21381: // WaxedWeatheredCutCopperSlab
case 21375: // WaxedOxidizedCutCopperSlab
return true;
}
break;
case >= Protocol18Handler.MC_1_19_Version:
switch (block.BlockId)
{
case 19257: // CutCopperSlab
case 19251: // ExposedCutCopperSlab
case 19245: // WeatheredCutCopperSlab
case 19239: // OxidizedCutCopperSlab
case 19609: // WaxedCutCopperSlab
case 19603: // WaxedExposedCutCopperSlab
case 19597: // WaxedWeatheredCutCopperSlab
case 19591: // WaxedOxidizedCutCopperSlab
case 9042: // OakSlab
case 9048: // SpruceSlab
case 9054: // BirchSlab
case 9060: // JungleSlab
case 9066: // AcaciaSlab
case 9072: // DarkOakSlab
case 9078: // MangroveSlab
case 16257: // CrimsonSlab
case 16263: // WarpedSlab
case 9084: // StoneSlab
case 9090: // SmoothStoneSlab
case 9096: // SandstoneSlab
case 9102: // CutSandstoneSlab
case 9108: // PetrifiedOakSlab
case 9114: // CobblestoneSlab
case 9120: // BrickSlab
case 9126: // StoneBrickSlab
case 9132: // MudBrickSlab
case 9138: // NetherBrickSlab
case 9144: // QuartzSlab
case 9150: // RedSandstoneSlab
case 9156: // CutRedSandstoneSlab
case 9162: // PurpurSlab
case 8586: // PrismarineSlab
case 8592: // PrismarineBrickSlab
case 8598: // DarkPrismarineSlab
case 11671: // PolishedGraniteSlab
case 11677: // SmoothRedSandstoneSlab
case 11683: // MossyStoneBrickSlab
case 11689: // PolishedDioriteSlab
case 11695: // MossyCobblestoneSlab
case 11701: // EndStoneBrickSlab
case 11707: // SmoothSandstoneSlab
case 11713: // SmoothQuartzSlab
case 11719: // GraniteSlab
case 11725: // AndesiteSlab
case 11731: // RedNetherBrickSlab
case 11737: // PolishedAndesiteSlab
case 11743: // DioriteSlab
case 19863: // CobbledDeepslateSlab
case 20274: // PolishedDeepslateSlab
case 21096: // DeepslateBrickSlab
case 20685: // DeepslateTileSlab
case 17454: // BlackstoneSlab
case 17955: // PolishedBlackstoneSlab
case 17464: // PolishedBlackstoneBrickSlab
return true;
}
break;
case >= Protocol18Handler.MC_1_17_Version:
switch (block.BlockId)
{
case 18163: // CutCopperSlab
case 18157: // ExposedCutCopperSlab
case 18151: // WeatheredCutCopperSlab
case 18145: // OxidizedCutCopperSlab
case 18515: // WaxedCutCopperSlab
case 18509: // WaxedExposedCutCopperSlab
case 18503: // WaxedWeatheredCutCopperSlab
case 18497: // WaxedOxidizedCutCopperSlab
case 8551: // OakSlab
case 8557: // SpruceSlab
case 8563: // BirchSlab
case 8569: // JungleSlab
case 8575: // AcaciaSlab
case 8581: // DarkOakSlab
case 15302: // CrimsonSlab
case 15308: // WarpedSlab
case 8587: // StoneSlab
case 8593: // SmoothStoneSlab
case 8599: // SandstoneSlab
case 8605: // CutSandstoneSlab
case 8611: // PetrifiedOakSlab
case 8617: // CobblestoneSlab
case 8623: // BrickSlab
case 8629: // StoneBrickSlab
case 8635: // NetherBrickSlab
case 8641: // QuartzSlab
case 8647: // RedSandstoneSlab
case 8653: // CutRedSandstoneSlab
case 8659: // PurpurSlab
case 8095: // PrismarineSlab
case 8101: // PrismarineBrickSlab
case 8107: // DarkPrismarineSlab
case 11040: // PolishedGraniteSlab
case 11046: // SmoothRedSandstoneSlab
case 11052: // MossyStoneBrickSlab
case 11058: // PolishedDioriteSlab
case 11064: // MossyCobblestoneSlab
case 11070: // EndStoneBrickSlab
case 11076: // SmoothSandstoneSlab
case 11082: // SmoothQuartzSlab
case 11088: // GraniteSlab
case 11094: // AndesiteSlab
case 11100: // RedNetherBrickSlab
case 11106: // PolishedAndesiteSlab
case 11112: // DioriteSlab
case 18768: // CobbledDeepslateSlab
case 19179: // PolishedDeepslateSlab
case 20001: // DeepslateBrickSlab
case 19590: // DeepslateTileSlab
case 16499: // BlackstoneSlab
case 17000: // PolishedBlackstoneSlab
case 16509: // PolishedBlackstoneBrickSlab
return true;
}
break;
case >= Protocol18Handler.MC_1_16_Version:
switch (block.BlockId)
{
case 8305: // OakSlab
case 8311: // SpruceSlab
case 8317: // BirchSlab
case 8323: // JungleSlab
case 8329: // AcaciaSlab
case 8335: // DarkOakSlab
case 15056: // CrimsonSlab
case 15062: // WarpedSlab
case 8341: // StoneSlab
case 8347: // SmoothStoneSlab
case 8353: // SandstoneSlab
case 8359: // CutSandstoneSlab
case 8365: // PetrifiedOakSlab
case 8371: // CobblestoneSlab
case 8377: // BrickSlab
case 8383: // StoneBrickSlab
case 8389: // NetherBrickSlab
case 8395: // QuartzSlab
case 8401: // RedSandstoneSlab
case 8407: // CutRedSandstoneSlab
case 8413: // PurpurSlab
case 7849: // PrismarineSlab
case 7855: // PrismarineBrickSlab
case 7861: // DarkPrismarineSlab
case 10794: // PolishedGraniteSlab
case 10800: // SmoothRedSandstoneSlab
case 10806: // MossyStoneBrickSlab
case 10812: // PolishedDioriteSlab
case 10818: // MossyCobblestoneSlab
case 10824: // EndStoneBrickSlab
case 10830: // SmoothSandstoneSlab
case 10836: // SmoothQuartzSlab
case 10842: // GraniteSlab
case 10848: // AndesiteSlab
case 10854: // RedNetherBrickSlab
case 10860: // PolishedAndesiteSlab
case 10866: // DioriteSlab
case 16253: // BlackstoneSlab
case 16754: // PolishedBlackstoneSlab
case 16263: // PolishedBlackstoneBrickSlab
return true;
}
break;
case >= Protocol18Handler.MC_1_15_Version:
switch (block.BlockId)
{
case 7765: // OakSlab
case 7771: // SpruceSlab
case 7777: // BirchSlab
case 7783: // JungleSlab
case 7789: // AcaciaSlab
case 7795: // DarkOakSlab
case 7801: // StoneSlab
case 7807: // SmoothStoneSlab
case 7813: // SandstoneSlab
case 7819: // CutSandstoneSlab
case 7825: // PetrifiedOakSlab
case 7831: // CobblestoneSlab
case 7837: // BrickSlab
case 7843: // StoneBrickSlab
case 7849: // NetherBrickSlab
case 7855: // QuartzSlab
case 7861: // RedSandstoneSlab
case 7867: // CutRedSandstoneSlab
case 7873: // PurpurSlab
case 7309: // PrismarineSlab
case 7321: // DarkPrismarineSlab
case 10254: // PolishedGraniteSlab
case 10260: // SmoothRedSandstoneSlab
case 10266: // MossyStoneBrickSlab
case 10272: // PolishedDioriteSlab
case 10278: // MossyCobblestoneSlab
case 10284: // EndStoneBrickSlab
case 10290: // SmoothSandstoneSlab
case 10296: // SmoothQuartzSlab
case 10302: // GraniteSlab
case 10308: // AndesiteSlab
case 10314: // RedNetherBrickSlab
case 10320: // PolishedAndesiteSlab
case 10326: // DioriteSlab
return true;
}
break;
case >= Protocol18Handler.MC_1_14_Version:
switch (block.BlockId)
{
case 7765: // OakSlab
case 7771: // SpruceSlab
case 7777: // BirchSlab
case 7783: // JungleSlab
case 7789: // AcaciaSlab
case 7795: // DarkOakSlab
case 7801: // StoneSlab
case 7807: // SmoothStoneSlab
case 7813: // SandstoneSlab
case 7819: // CutSandstoneSlab
case 7825: // PetrifiedOakSlab
case 7831: // CobblestoneSlab
case 7837: // BrickSlab
case 7843: // StoneBrickSlab
case 7849: // NetherBrickSlab
case 7855: // QuartzSlab
case 7861: // RedSandstoneSlab
case 7867: // CutRedSandstoneSlab
case 7873: // PurpurSlab
case 7309: // PrismarineSlab
case 7315: // PrismarineBrickSlab
case 7321: // DarkPrismarineSlab
case 10254: // PolishedGraniteSlab
case 10260: // SmoothRedSandstoneSlab
case 10266: // MossyStoneBrickSlab
case 10272: // PolishedDioriteSlab
case 10278: // MossyCobblestoneSlab
case 10284: // EndStoneBrickSlab
case 10290: // SmoothSandstoneSlab
case 10296: // SmoothQuartzSlab
case 10302: // GraniteSlab
case 10308: // AndesiteSlab
case 10314: // RedNetherBrickSlab
case 10320: // PolishedAndesiteSlab
case 10326: // DioriteSlab
return true;
}
break;
}
return false;

View file

@ -24,6 +24,7 @@ using MinecraftClient.Protocol.ProfileKey;
using MinecraftClient.Protocol.Session;
using MinecraftClient.Proxy;
using MinecraftClient.Scripting;
using Newtonsoft.Json;
using static MinecraftClient.Settings;
namespace MinecraftClient.Protocol.Handlers
@ -2348,6 +2349,17 @@ namespace MinecraftClient.Protocol.Handlers
// TODO: Use
break;
// Temporarily disabled until I find a fix
/*case PacketTypesIn.BlockEntityData:
var location_ = dataTypes.ReadNextLocation(packetData);
var type_ = dataTypes.ReadNextInt(packetData);
var nbt = dataTypes.ReadNextNbt(packetData);
var nbtJson = JsonConvert.SerializeObject(nbt["messages"]);
//log.Info($"BLOCK ENTITY DATA -> {location_.ToString()} [{type_}] -> NBT: {nbtJson}");
break;*/
default:
return false; //Ignored packet
}

View file

@ -1,4 +1,4 @@
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
@ -3956,5 +3956,17 @@ namespace MinecraftClient {
return ResourceManager.GetString("cmd.nameitem.desc", resourceCulture);
}
}
internal static string bot_antiafk_may_not_move {
get {
return ResourceManager.GetString("bot.antiafk.may.not.move", resourceCulture);
}
}
internal static string bot_common_movement_lock_held {
get {
return ResourceManager.GetString("bot.common.movement.lock.held", resourceCulture);
}
}
}
}

View file

@ -2109,4 +2109,10 @@ Logging in...</value>
<data name="cmd.nameitem.desc" xml:space="preserve">
<value>Set an item name when an Anvil inventory is active and the item is in the first slot.</value>
</data>
<data name="bot.antiafk.may.not.move" xml:space="preserve">
<value>Bot movement lock is held by bot {0}, so the Anti AFK bot might not move!</value>
</data>
<data name="bot.common.movement.lock.held" xml:space="preserve">
<value>You can not start/run/use the '{0}' bot because it requires movement, the movement is currently utilized by the '{1}' bot, stop it if you want to use this one.</value>
</data>
</root>

View file

@ -0,0 +1,35 @@
namespace MinecraftClient.Scripting;
public class BotMovementLock
{
private static BotMovementLock? InstancePrivate;
private string _heldBy = string.Empty;
private BotMovementLock()
{
InstancePrivate = this;
}
public static BotMovementLock? Instance => InstancePrivate ??= new BotMovementLock();
public bool Lock(string owner)
{
if (owner.Trim().Length == 0 || _heldBy.Length > 0)
return false;
_heldBy = owner.Trim();
return true;
}
public bool UnLock(string owner)
{
if (owner.Trim().Length == 0 || _heldBy.Length == 0 || !_heldBy.ToLower().Equals(owner.ToLower().Trim()))
return false;
_heldBy = string.Empty;
return true;
}
public bool IsLocked => _heldBy.Length > 0;
public string LockedBy => _heldBy;
}