mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Changes for fixing Mono issues
- Detect missing HTTPS certificates - Give the mozroots command for importing certificates - Use a specific workaround AesStream class made for Mono - It only process 128bits blocks because Mono is not CFB-8 ready
This commit is contained in:
parent
58d7b0734f
commit
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3 changed files with 186 additions and 9 deletions
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@ -192,10 +192,22 @@ namespace MinecraftClient
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}
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}
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/// <summary>
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/// <summary>
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/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
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/// Interface for AES stream
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/// Allows to use any object which has a Read() and Write() method.
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/// </summary>
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/// </summary>
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public class AesStream : System.IO.Stream
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public interface IAesStream
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{
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int Read(byte[] buffer, int offset, int count);
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void Write(byte[] buffer, int offset, int count);
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}
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/// <summary>
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/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
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/// This is the regular AesStream class used with the regular .NET framework from Microsoft.
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/// </summary>
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public class AesStream : System.IO.Stream, IAesStream
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{
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{
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CryptoStream enc;
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CryptoStream enc;
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CryptoStream dec;
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CryptoStream dec;
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@ -286,5 +298,140 @@ namespace MinecraftClient
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return cipher;
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return cipher;
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}
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}
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}
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}
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/// <summary>
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/// An encrypted stream using AES, used for encrypting network data on the fly using AES.
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/// This is a mono-compatible adaptation which only sends and receive 16 bytes at a time, and manually transforms blocks.
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/// Data is cached before reaching the 128bits block size necessary for mono which is not CFB-8 compatible.
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/// </summary>
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public class MonoAesStream : System.IO.Stream, IAesStream
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{
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ICryptoTransform enc;
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ICryptoTransform dec;
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List<byte> dec_cache = new List<byte>();
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List<byte> tosend_cache = new List<byte>();
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public MonoAesStream(System.IO.Stream stream, byte[] key)
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{
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BaseStream = stream;
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RijndaelManaged aes = GenerateAES(key);
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enc = aes.CreateEncryptor();
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dec = aes.CreateDecryptor();
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}
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public System.IO.Stream BaseStream { get; set; }
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public override bool CanRead
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{
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get { return true; }
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}
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public override bool CanSeek
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{
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get { return false; }
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}
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public override bool CanWrite
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{
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get { return true; }
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}
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public override void Flush()
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{
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BaseStream.Flush();
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}
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public override long Length
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{
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get { throw new NotSupportedException(); }
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}
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public override long Position
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{
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get
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{
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throw new NotSupportedException();
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}
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set
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{
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throw new NotSupportedException();
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}
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}
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public override int ReadByte()
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{
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byte[] temp = new byte[1];
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Read(temp, 0, 1);
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return temp[0];
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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while (dec_cache.Count < count)
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{
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byte[] temp_in = new byte[16];
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byte[] temp_out = new byte[16];
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int read = 0;
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while (read < 16)
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read += BaseStream.Read(temp_in, read, 16 - read);
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dec.TransformBlock(temp_in, 0, 16, temp_out, 0);
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foreach (byte b in temp_out)
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dec_cache.Add(b);
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}
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for (int i = offset; i - offset < count; i++)
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{
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buffer[i] = dec_cache[0];
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dec_cache.RemoveAt(0);
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}
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return count;
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}
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public override long Seek(long offset, System.IO.SeekOrigin origin)
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{
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throw new NotSupportedException();
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void WriteByte(byte b)
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{
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Write(new byte[] { b }, 0, 1);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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for (int i = offset; i - offset < count; i++)
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tosend_cache.Add(buffer[i]);
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while (tosend_cache.Count > 16)
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{
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byte[] temp_in = new byte[16];
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byte[] temp_out = new byte[16];
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for (int i = 0; i < 16; i++)
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{
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temp_in[i] = tosend_cache[0];
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tosend_cache.RemoveAt(0);
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}
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enc.TransformBlock(temp_in, 0, 16, temp_out, 0);
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BaseStream.Write(temp_out, 0, 16);
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}
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}
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private RijndaelManaged GenerateAES(byte[] key)
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{
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RijndaelManaged cipher = new RijndaelManaged();
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cipher.Mode = CipherMode.CFB;
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cipher.Padding = PaddingMode.None;
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cipher.KeySize = 128;
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cipher.FeedbackSize = 8;
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cipher.Key = key;
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cipher.IV = key;
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return cipher;
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}
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}
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}
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}
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}
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}
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@ -15,7 +15,7 @@ namespace MinecraftClient
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{
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{
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#region Login to Minecraft.net and get a new session ID
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#region Login to Minecraft.net and get a new session ID
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public enum LoginResult { Error, Success, WrongPassword, Blocked, AccountMigrated, NotPremium };
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public enum LoginResult { OtherError, SSLError, Success, WrongPassword, Blocked, AccountMigrated, NotPremium };
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/// <summary>
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/// <summary>
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/// Allows to login to a premium Minecraft account using the Yggdrasil authentication scheme.
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/// Allows to login to a premium Minecraft account using the Yggdrasil authentication scheme.
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@ -68,7 +68,11 @@ namespace MinecraftClient
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}
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}
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else return LoginResult.Blocked;
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else return LoginResult.Blocked;
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}
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}
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else return LoginResult.Error;
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else if (e.Status == WebExceptionStatus.SendFailure)
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{
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return LoginResult.SSLError;
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}
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else return LoginResult.OtherError;
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}
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}
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}
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}
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@ -99,7 +103,7 @@ namespace MinecraftClient
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#endregion
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#endregion
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TcpClient c = new TcpClient();
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TcpClient c = new TcpClient();
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Crypto.AesStream s;
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Crypto.IAesStream s;
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public bool HasBeenKicked { get { return connectionlost; } }
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public bool HasBeenKicked { get { return connectionlost; } }
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bool connectionlost = false;
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bool connectionlost = false;
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@ -330,7 +334,7 @@ namespace MinecraftClient
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public void setVersion(int ver) { protocolversion = ver; }
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public void setVersion(int ver) { protocolversion = ver; }
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public void setClient(TcpClient n) { c = n; }
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public void setClient(TcpClient n) { c = n; }
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private void setEncryptedClient(Crypto.AesStream n) { s = n; encrypted = true; }
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private void setEncryptedClient(Crypto.IAesStream n) { s = n; encrypted = true; }
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private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
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private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
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{
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{
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if (encrypted)
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if (encrypted)
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Send(encryption_response_tosend);
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Send(encryption_response_tosend);
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//Start client-side encryption
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//Start client-side encryption
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setEncryptedClient(new Crypto.AesStream(c.GetStream(), secretKey));
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Crypto.IAesStream encrypted;
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if (Program.isUsingMono) { encrypted = new Crypto.MonoAesStream(c.GetStream(), secretKey); }
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else encrypted = new Crypto.AesStream(c.GetStream(), secretKey);
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setEncryptedClient(encrypted);
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//Get the next packet
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//Get the next packet
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readNextVarInt(); //Skip Packet size (not needed)
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readNextVarInt(); //Skip Packet size (not needed)
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@ -6,7 +6,7 @@ using System.Text;
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namespace MinecraftClient
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namespace MinecraftClient
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{
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{
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/// <summary>
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/// <summary>
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/// Minecraft Console Client by ORelio (c) 2012-2013.
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/// Minecraft Console Client by ORelio (c) 2012-2014.
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/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
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/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
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/// This source code is released under the CDDL 1.0 License.
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/// This source code is released under the CDDL 1.0 License.
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/// </summary>
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/// </summary>
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@ -279,7 +279,18 @@ namespace MinecraftClient
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case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
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case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
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case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
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case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
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case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break;
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case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break;
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case MinecraftCom.LoginResult.Error: Console.WriteLine("Network error."); break;
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case MinecraftCom.LoginResult.OtherError: Console.WriteLine("Network error."); break;
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case MinecraftCom.LoginResult.SSLError: Console.WriteLine("SSL Error.");
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if (isUsingMono)
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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Console.WriteLine("It appears that you are using Mono to run this program."
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+ '\n' + "The first time, you have to import HTTPS certificates using:"
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+ '\n' + "mozroots --import --ask-remove");
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Console.ForegroundColor = ConsoleColor.Gray;
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return;
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}
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break;
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}
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}
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while (Console.KeyAvailable) { Console.ReadKey(false); }
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while (Console.KeyAvailable) { Console.ReadKey(false); }
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if (Settings.SingleCommand == "") { ReadLineReconnect(); }
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if (Settings.SingleCommand == "") { ReadLineReconnect(); }
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@ -320,6 +331,18 @@ namespace MinecraftClient
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else return false;
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else return false;
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}
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}
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/// <summary>
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/// Detect if the user is running Minecraft Console Client through Mono
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/// </summary>
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public static bool isUsingMono
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{
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get
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{
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return Type.GetType("Mono.Runtime") != null;
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}
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}
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/// <summary>
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/// <summary>
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/// Private thread for restarting the program. Called through Restart()
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/// Private thread for restarting the program. Called through Restart()
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/// </summary>
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/// </summary>
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