Fix Windows version detection for UTF-8 console

Built-in Environment.OSVersion does not work on Win10.
This commit is contained in:
ORelio 2018-02-11 15:43:58 +01:00
parent 176bbccd50
commit 26716512c1
4 changed files with 100 additions and 3 deletions

View file

@ -96,7 +96,7 @@
<Compile Include="Commands\Script.cs" /> <Compile Include="Commands\Script.cs" />
<Compile Include="Commands\Send.cs" /> <Compile Include="Commands\Send.cs" />
<Compile Include="Commands\Set.cs" /> <Compile Include="Commands\Set.cs" />
<Compile Include="ConsoleIcon.cs" /> <Compile Include="WinAPI\ConsoleIcon.cs" />
<Compile Include="ConsoleIO.cs" /> <Compile Include="ConsoleIO.cs" />
<Compile Include="Crypto\Streams\BouncyAes\AesFastEngine.cs" /> <Compile Include="Crypto\Streams\BouncyAes\AesFastEngine.cs" />
<Compile Include="Crypto\Streams\BouncyAes\BufferedBlockCipher.cs" /> <Compile Include="Crypto\Streams\BouncyAes\BufferedBlockCipher.cs" />
@ -235,6 +235,7 @@
<Compile Include="Settings.cs" /> <Compile Include="Settings.cs" />
<Compile Include="Commands\List.cs" /> <Compile Include="Commands\List.cs" />
<Compile Include="Mapping\Location.cs" /> <Compile Include="Mapping\Location.cs" />
<Compile Include="WinAPI\WindowsVersion.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client"> <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">

View file

@ -7,6 +7,7 @@ using System.Reflection;
using System.Threading; using System.Threading;
using MinecraftClient.Protocol.Handlers.Forge; using MinecraftClient.Protocol.Handlers.Forge;
using MinecraftClient.Protocol.SessionCache; using MinecraftClient.Protocol.SessionCache;
using MinecraftClient.WinAPI;
namespace MinecraftClient namespace MinecraftClient
{ {
@ -49,7 +50,7 @@ namespace MinecraftClient
} }
//Take advantage of Windows 10 / Mac / Linux UTF-8 console //Take advantage of Windows 10 / Mac / Linux UTF-8 console
if (Environment.Version.Major > 6 || isUsingMono) if (isUsingMono || WindowsVersion.WinMajorVersion >= 10)
{ {
Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8; Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8;
} }

View file

@ -9,7 +9,7 @@ using System.IO;
using System.Drawing; using System.Drawing;
using System.Windows.Forms; using System.Windows.Forms;
namespace MinecraftClient namespace MinecraftClient.WinAPI
{ {
/// <summary> /// <summary>
/// Allow to set the player skin as console icon, on Windows only. /// Allow to set the player skin as console icon, on Windows only.

View file

@ -0,0 +1,95 @@
using Microsoft.Win32;
namespace MinecraftClient.WinAPI
{
/// <summary>
/// Retrieve information about the current Windows version
/// </summary>
/// <remarks>
/// Environment.OSVersion does not work with Windows 10.
/// It returns 6.2 which is Windows 8
/// </remarks>
/// <seealso>
/// https://stackoverflow.com/a/37755503
/// </seealso>
class WindowsVersion
{
/// <summary>
/// Returns the Windows major version number for this computer.
/// </summary>
public static uint WinMajorVersion
{
get
{
dynamic major;
// The 'CurrentMajorVersionNumber' string value in the CurrentVersion key is new for Windows 10,
// and will most likely (hopefully) be there for some time before MS decides to change this - again...
if (TryGetRegistryKey(@"SOFTWARE\Microsoft\Windows NT\CurrentVersion", "CurrentMajorVersionNumber", out major))
{
return (uint) major;
}
// When the 'CurrentMajorVersionNumber' value is not present we fallback to reading the previous key used for this: 'CurrentVersion'
dynamic version;
if (!TryGetRegistryKey(@"SOFTWARE\Microsoft\Windows NT\CurrentVersion", "CurrentVersion", out version))
return 0;
var versionParts = ((string) version).Split('.');
if (versionParts.Length != 2) return 0;
uint majorAsUInt;
return uint.TryParse(versionParts[0], out majorAsUInt) ? majorAsUInt : 0;
}
}
/// <summary>
/// Returns the Windows minor version number for this computer.
/// </summary>
public static uint WinMinorVersion
{
get
{
dynamic minor;
// The 'CurrentMinorVersionNumber' string value in the CurrentVersion key is new for Windows 10,
// and will most likely (hopefully) be there for some time before MS decides to change this - again...
if (TryGetRegistryKey(@"SOFTWARE\Microsoft\Windows NT\CurrentVersion", "CurrentMinorVersionNumber",
out minor))
{
return (uint) minor;
}
// When the 'CurrentMinorVersionNumber' value is not present we fallback to reading the previous key used for this: 'CurrentVersion'
dynamic version;
if (!TryGetRegistryKey(@"SOFTWARE\Microsoft\Windows NT\CurrentVersion", "CurrentVersion", out version))
return 0;
var versionParts = ((string) version).Split('.');
if (versionParts.Length != 2) return 0;
uint minorAsUInt;
return uint.TryParse(versionParts[1], out minorAsUInt) ? minorAsUInt : 0;
}
}
/// <summary>
/// Try retrieving a registry key
/// </summary>
/// <param name="path">key path</param>
/// <param name="key">Key</param>
/// <param name="value">Value (output)</param>
/// <returns>TRUE if successfully retrieved</returns>
private static bool TryGetRegistryKey(string path, string key, out dynamic value)
{
value = null;
try
{
var rk = Registry.LocalMachine.OpenSubKey(path);
if (rk == null) return false;
value = rk.GetValue(key);
return value != null;
}
catch
{
return false;
}
}
}
}