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Catch ObjectDisposedException while reconnecting
Seems also related to issue #19.
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@ -580,6 +580,7 @@ namespace MinecraftClient
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catch (SocketException) { }
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catch (System.IO.IOException) { }
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catch (NullReferenceException) { }
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catch (ObjectDisposedException) { }
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}
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private List<ChatBot> bots = new List<ChatBot>();
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