diff --git a/MinecraftClient/AutoTimeout.cs b/MinecraftClient/AutoTimeout.cs
index abc263de..c0fe5368 100644
--- a/MinecraftClient/AutoTimeout.cs
+++ b/MinecraftClient/AutoTimeout.cs
@@ -15,7 +15,7 @@ namespace MinecraftClient
/// Perform the specified action with specified timeout
///
/// Action to run
- /// Maximum timeout in milliseconds
+ /// Maximum timeout in milliseconds
/// True if the action finished whithout timing out
public static bool Perform(Action action, int timeout)
{
@@ -26,7 +26,7 @@ namespace MinecraftClient
/// Perform the specified action with specified timeout
///
/// Action to run
- /// Maximum timeout
+ /// Maximum timeout
/// True if the action finished whithout timing out
public static bool Perform(Action action, TimeSpan timeout)
{
diff --git a/MinecraftClient/Protocol/Handlers/Protocol17.cs b/MinecraftClient/Protocol/Handlers/Protocol17.cs
index 844d4102..a514ffc5 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol17.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol17.cs
@@ -599,16 +599,9 @@ namespace MinecraftClient.Protocol.Handlers
version = (tmp_name.Length == 2) ? tmp_name[1].Split('"')[0] : tmp_name[2].Split('"')[0];
//Automatic fix for BungeeCord 1.8 not properly reporting protocol version
- if (protocolversion == 0 && version.Split(' ').Contains("1.8"))
+ if (protocolversion < 47 && version.Split(' ').Contains("1.8"))
protocolversion = ProtocolHandler.MCVer2ProtocolVersion("1.8.0");
- if (result.Contains("modinfo\":"))
- {
- //Server is running Forge (which is not supported)
- version = "Forge " + version;
- protocolversion = 0;
- }
-
ConsoleIO.WriteLineFormatted("§8Server version : " + version + " (protocol v" + protocolversion + ").");
return true;
}
diff --git a/MinecraftClient/config/README.txt b/MinecraftClient/config/README.txt
index 34d56d80..f679f977 100644
--- a/MinecraftClient/config/README.txt
+++ b/MinecraftClient/config/README.txt
@@ -60,7 +60,7 @@ In scripts and remote control, no slash is needed to perform the command.
- respawn : Use this to respawn if you are dead (like clicking "respawn" ingame)
- log : display some text in the console (useful for scripts)
- set varname=value : set a value which can be used as %varname% in further commands
- - wait