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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix compilation errors
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parent
ff9ba2f2bb
commit
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1 changed files with 44 additions and 30 deletions
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@ -220,20 +220,25 @@ namespace MinecraftClient.Protocol.Handlers
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int playerEntityID = dataTypes.ReadNextInt(packetData);
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handler.OnReceivePlayerEntityID(playerEntityID);
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handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData));
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 and above
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextVarInt(packetData); // World Count - 1.16 and above
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextString(packetData); // World Names - 1.16 and above
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextNbt(packetData); // Dimension Codec - 1.16 and above
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//Current dimension - String identifier in 1.16, number below 1.16
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if (protocolversion >= MC191Version)
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if (protocolversion >= MC116Version)
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{
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dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 and above
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int worldCount = dataTypes.ReadNextVarInt(packetData); // World Count - 1.16 and above
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for (int i = 0; i < worldCount; i++)
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dataTypes.ReadNextString(packetData); // World Names - 1.16 and above
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dataTypes.ReadNextNbt(packetData); // Dimension Codec - 1.16 and above
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}
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//Current dimension - String identifier in 1.16, varInt below 1.16, byte below 1.9.1
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if (protocolversion >= MC116Version)
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{
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// TODO handle dimensions for 1.16+, needed for terrain handling
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dataTypes.ReadNextString(packetData);
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this.currentDimension = 0;
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}
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else if (protocolversion >= MC191Version)
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this.currentDimension = dataTypes.ReadNextInt(packetData);
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else if (protocolversion >= MC116Version)
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this.currentDimension = dataTypes.ReadNextString(packetData);
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else
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this.currentDimension = (sbyte)dataTypes.ReadNextByte(packetData);
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@ -254,10 +259,12 @@ namespace MinecraftClient.Protocol.Handlers
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dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above
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if (protocolversion >= MC115Version)
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dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above
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if (protocolversion >= MC116Version)
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{
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dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
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}
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break;
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case PacketIncomingType.ChatMessage:
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string message = dataTypes.ReadNextString(packetData);
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@ -273,27 +280,34 @@ namespace MinecraftClient.Protocol.Handlers
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handler.OnTextReceived(message, true);
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break;
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case PacketIncomingType.Respawn:
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if (protocolversion >= MC116Version)
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this.currentDimension = dataTypes.ReadNextString(packetData); //In 1.16 it was changed to "Identifier" which seems to be a string
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else
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this.currentDimension = dataTypes.ReadNextInt(packetData);
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextString(packetData); // World Name - 1.16 and above
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if (protocolversion < MC114Version)
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dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
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if (protocolversion >= MC115Version)
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dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
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dataTypes.ReadNextByte(packetData); // Gamemode
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
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if (protocolversion < MC116Version)
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dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
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{
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// TODO handle dimensions for 1.16+, needed for terrain handling
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dataTypes.ReadNextString(packetData);
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this.currentDimension = 0;
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}
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else
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{
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// 1.15 and below
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this.currentDimension = dataTypes.ReadNextInt(packetData);
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}
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
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dataTypes.ReadNextString(packetData); // World Name - 1.16 and above
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if (protocolversion < MC114Version)
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dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
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if (protocolversion >= MC115Version)
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dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
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dataTypes.ReadNextByte(packetData); // Gamemode
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
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dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
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if (protocolversion < MC116Version)
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dataTypes.ReadNextString(packetData); // Level Type - 1.15 and below
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if (protocolversion >= MC116Version)
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dataTypes.ReadNextBool(packetData); // Copy metadata - 1.16 and above
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{
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dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
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dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
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dataTypes.ReadNextBool(packetData); // Copy metadata - 1.16 and above
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}
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handler.OnRespawn();
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break;
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case PacketIncomingType.PlayerPositionAndLook:
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