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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
parent
2eba2149b7
commit
20f6375153
2 changed files with 9 additions and 5 deletions
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@ -860,10 +860,12 @@ namespace MinecraftClient
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/// <summary>
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/// Attempt to dig a block at the specified location
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/// </summary>
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/// <param name="location">Location</param>
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protected bool DigBlock(Location location)
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/// <param name="location">Location of block to dig</param>
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/// <param name="swingArms">Also perform the "arm swing" animation</param>
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/// <param name="lookAtBlock">Also look at the block before digging</param>
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protected bool DigBlock(Location location, bool swingArms = true, bool lookAtBlock = true)
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{
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return Handler.DigBlock(location);
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return Handler.DigBlock(location, swingArms, lookAtBlock);
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}
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/// <summary>
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@ -1402,7 +1402,8 @@ namespace MinecraftClient
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/// </summary>
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/// <param name="location">Location of block to dig</param>
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/// <param name="swingArms">Also perform the "arm swing" animation</param>
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public bool DigBlock(Location location, bool swingArms = true)
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/// <param name="lookAtBlock">Also look at the block before digging</param>
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public bool DigBlock(Location location, bool swingArms = true, bool lookAtBlock = true)
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{
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if (GetTerrainEnabled())
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{
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@ -1410,7 +1411,8 @@ namespace MinecraftClient
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Direction blockFace = Direction.Down;
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// Look at block before attempting to break it
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UpdateLocation(GetCurrentLocation(), location);
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if (lookAtBlock)
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UpdateLocation(GetCurrentLocation(), location);
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// Send dig start and dig end, will need to wait for server response to know dig result
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// See https://wiki.vg/How_to_Write_a_Client#Digging for more details
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