Add support of language files (#1273)

* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
This commit is contained in:
ReinforceZwei 2020-10-17 19:41:31 +08:00 committed by GitHub
parent 0c88c18ea0
commit 2017d5d652
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1658 additions and 660 deletions

View file

@ -25,7 +25,7 @@ namespace MinecraftClient
if (Settings.DebugMessages)
{
string callerClass = new System.Diagnostics.StackFrame(1).GetMethod().DeclaringType.Name;
ConsoleIO.WriteLineFormatted(String.Format("§8[{0}] Initializing FileSystemWatcher for file: {1}", callerClass, Path.Combine(folder, filename)));
ConsoleIO.WriteLineFormatted(Translations.Get("filemonitor.init", callerClass, Path.Combine(folder, filename)));
}
try
@ -43,7 +43,7 @@ namespace MinecraftClient
if (Settings.DebugMessages)
{
string callerClass = new System.Diagnostics.StackFrame(1).GetMethod().DeclaringType.Name;
ConsoleIO.WriteLineFormatted(String.Format("§8[{0}] Failed to initialize FileSystemWatcher, retrying using Polling", callerClass));
ConsoleIO.WriteLineFormatted(Translations.Get("filemonitor.fail", callerClass));
}
monitor = null;