Add support of language files (#1273)

* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
This commit is contained in:
ReinforceZwei 2020-10-17 19:41:31 +08:00 committed by GitHub
parent 0c88c18ea0
commit 2017d5d652
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1658 additions and 660 deletions

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@ -7,8 +7,9 @@ namespace MinecraftClient.Commands
{
public class Debug : Command
{
public override string CMDName { get { return "debug"; } }
public override string CMDDesc { get { return "debug [on|off]: toggle debug messages."; } }
public override string CmdName { get { return "debug"; } }
public override string CmdUsage { get { return "debug [on|off]"; } }
public override string CmdDesc { get { return "cmd.debug.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
@ -17,7 +18,7 @@ namespace MinecraftClient.Commands
Settings.DebugMessages = (getArg(command).ToLower() == "on");
}
else Settings.DebugMessages = !Settings.DebugMessages;
return "Debug messages are now " + (Settings.DebugMessages ? "ON" : "OFF");
return Translations.Get(Settings.DebugMessages ? "cmd.debug.state_on" : "cmd.debug.state_off");
}
}
}