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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Fix 1.19.3 key exchange in offline mode
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parent
92a911ce99
commit
1f54a7c247
5 changed files with 12 additions and 6 deletions
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@ -100,7 +100,7 @@ namespace MinecraftClient.ChatBots
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private Double attackSpeed = 4;
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private Double attackSpeed = 4;
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private Double attackCooldownSeconds;
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private Double attackCooldownSeconds;
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private readonly bool overrideAttackSpeed = false;
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private readonly bool overrideAttackSpeed = false;
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private readonly int attackRange = 4;
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private readonly double attackRange = 4.0;
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private Double serverTPS;
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private Double serverTPS;
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private float health = 100;
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private float health = 100;
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private readonly bool attackHostile = true;
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private readonly bool attackHostile = true;
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@ -2415,7 +2415,7 @@ namespace MinecraftClient
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/// <summary>
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/// <summary>
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/// Called when a server was successfully joined
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/// Called when a server was successfully joined
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/// </summary>
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/// </summary>
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public void OnGameJoined()
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public void OnGameJoined(bool isOnlineMode)
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{
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{
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string? bandString = Config.Main.Advanced.BrandInfo.ToBrandString();
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string? bandString = Config.Main.Advanced.BrandInfo.ToBrandString();
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if (!String.IsNullOrWhiteSpace(bandString))
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if (!String.IsNullOrWhiteSpace(bandString))
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@ -2432,7 +2432,7 @@ namespace MinecraftClient
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(byte)Config.MCSettings.MainHand);
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(byte)Config.MCSettings.MainHand);
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if (protocolversion >= Protocol18Handler.MC_1_19_3_Version
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if (protocolversion >= Protocol18Handler.MC_1_19_3_Version
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&& playerKeyPair != null)
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&& playerKeyPair != null && isOnlineMode)
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handler.SendPlayerSession(playerKeyPair);
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handler.SendPlayerSession(playerKeyPair);
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if (protocolversion < Protocol18Handler.MC_1_19_3_Version)
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if (protocolversion < Protocol18Handler.MC_1_19_3_Version)
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@ -367,7 +367,7 @@ namespace MinecraftClient.Protocol.Handlers
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SendPacket(PacketTypesOut.Pong, packetData);
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SendPacket(PacketTypesOut.Pong, packetData);
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break;
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break;
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case PacketTypesIn.JoinGame:
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case PacketTypesIn.JoinGame:
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handler.OnGameJoined();
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handler.OnGameJoined(isOnlineMode);
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int playerEntityID = dataTypes.ReadNextInt(packetData);
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int playerEntityID = dataTypes.ReadNextInt(packetData);
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handler.OnReceivePlayerEntityID(playerEntityID);
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handler.OnReceivePlayerEntityID(playerEntityID);
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@ -3383,7 +3383,7 @@ namespace MinecraftClient.Protocol.Handlers
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public bool SendPlayerSession(PlayerKeyPair? playerKeyPair)
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public bool SendPlayerSession(PlayerKeyPair? playerKeyPair)
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{
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{
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if (playerKeyPair == null)
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if (playerKeyPair == null || !isOnlineMode)
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return false;
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return false;
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if (protocolVersion >= MC_1_19_3_Version)
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if (protocolVersion >= MC_1_19_3_Version)
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@ -80,7 +80,7 @@ namespace MinecraftClient.Protocol
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/// <summary>
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/// <summary>
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/// Called when a server was successfully joined
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/// Called when a server was successfully joined
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/// </summary>
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/// </summary>
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void OnGameJoined();
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void OnGameJoined(bool isOnlineMode);
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/// <summary>
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/// <summary>
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/// Received chat/system message from the server
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/// Received chat/system message from the server
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@ -24,6 +24,12 @@ namespace MinecraftClient.Protocol.ProfileKey
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if (!string.IsNullOrEmpty(sigV2))
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if (!string.IsNullOrEmpty(sigV2))
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SignatureV2 = Convert.FromBase64String(sigV2!);
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SignatureV2 = Convert.FromBase64String(sigV2!);
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if (SignatureV2 == null || SignatureV2.Length == 0)
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SignatureV2 = Signature;
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if (Signature == null || Signature.Length == 0)
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Signature = SignatureV2;
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}
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}
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public PublicKey(byte[] key, byte[] signature)
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public PublicKey(byte[] key, byte[] signature)
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