Fixed a crash on Explosion packet

This commit is contained in:
Milutinke 2022-09-18 01:15:57 +02:00
parent 59e02c2da9
commit 1e07fa576a

View file

@ -1540,16 +1540,20 @@ namespace MinecraftClient.Protocol.Handlers
handler.OnSetExperience(experiencebar, level, totalexperience);
break;
case PacketTypesIn.Explosion:
Location explosionLocation;
if (protocolVersion >= MC_1_19_Version)
explosionLocation = new(dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData));
else
explosionLocation = new(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData));
Location explosionLocation = new(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData));
float explosionStrength = dataTypes.ReadNextFloat(packetData);
int explosionBlockCount = protocolVersion >= MC_1_17_Version
? dataTypes.ReadNextVarInt(packetData)
: dataTypes.ReadNextInt(packetData);
// Ignoring additional fields (records, pushback)
for (int i = 0; i < explosionBlockCount; i++)
dataTypes.ReadData(3, packetData);
float playerVelocityX = dataTypes.ReadNextFloat(packetData);
float playerVelocityY = dataTypes.ReadNextFloat(packetData);
float playerVelocityZ = dataTypes.ReadNextFloat(packetData);
handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount);
break;
case PacketTypesIn.HeldItemChange:
@ -1657,7 +1661,8 @@ namespace MinecraftClient.Protocol.Handlers
{
netMain.Item2.Cancel();
}
if (netReader != null){
if (netReader != null)
{
netReader.Item2.Cancel();
socketWrapper.Disconnect();
}