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https://github.com/MCCTeam/Minecraft-Console-Client
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Fix all warnings & Trim (#2226)
* Fix AutoFishing crash * Fix all warnings * Remove DotNetZip. * Fix the usage of HttpClient.
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parent
4aa6c1c99f
commit
1d52d1eadd
227 changed files with 2201 additions and 43564 deletions
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@ -1,12 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Drawing;
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using System.IO;
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using System.Net.Http;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Net;
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using System.IO;
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using System.Drawing;
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using System.Threading.Tasks;
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namespace MinecraftClient.WinAPI
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{
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@ -21,7 +19,7 @@ namespace MinecraftClient.WinAPI
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[System.Runtime.InteropServices.DllImport("user32.dll", CharSet = System.Runtime.InteropServices.CharSet.Auto)]
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private static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, IntPtr lParam);
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/// <summary>
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/// An application sends the WM_SETICON message to associate a new large or small icon with a window.
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/// The system displays the large icon in the ALT+TAB dialog box, and the small icon in the window caption.
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@ -31,62 +29,71 @@ namespace MinecraftClient.WinAPI
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SETICON = 0x0080,
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}
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private static void SetWindowIcon(System.Drawing.Icon icon)
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private static void SetWindowIcon(System.Drawing.Icon icon)
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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IntPtr mwHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle;
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IntPtr result01 = SendMessage(mwHandle, (int)WinMessages.SETICON, 0, icon.Handle);
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IntPtr result02 = SendMessage(mwHandle, (int)WinMessages.SETICON, 1, icon.Handle);
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SendMessage(mwHandle, (int)WinMessages.SETICON, 0, icon.Handle);
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SendMessage(mwHandle, (int)WinMessages.SETICON, 1, icon.Handle);
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}
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}
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/// <summary>
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/// Asynchronously download the player's skin and set the head as console icon
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/// </summary>
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public static void setPlayerIconAsync(string playerName) {
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public static void SetPlayerIconAsync(string playerName)
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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Thread t = new Thread(new ThreadStart(delegate
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Thread t = new(new ThreadStart(delegate
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{
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HttpWebRequest httpWebRequest = (HttpWebRequest) HttpWebRequest.Create("https://minotar.net/helm/" + playerName + "/100.png");
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try
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HttpClient httpClient = new();
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try
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{
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Task<Stream> httpWebRequest = httpClient.GetStreamAsync("https://minotar.net/helm/" + playerName + "/100.png");
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httpWebRequest.Wait();
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Stream imageStream = httpWebRequest.Result;
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try
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{
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using (HttpWebResponse httpWebReponse = (HttpWebResponse) httpWebRequest.GetResponse()) {
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try
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{
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Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network
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SetWindowIcon(Icon.FromHandle(skin.GetHicon())); // Windows 10+ (New console)
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SetConsoleIcon(skin.GetHicon()); // Windows 8 and lower (Older console)
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}
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catch (ArgumentException)
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{
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/* Invalid image in HTTP response */
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}
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}
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Bitmap skin = new(Image.FromStream(imageStream)); //Read skin from network
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SetWindowIcon(Icon.FromHandle(skin.GetHicon())); // Windows 10+ (New console)
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SetConsoleIcon(skin.GetHicon()); // Windows 8 and lower (Older console)
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}
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catch (WebException) //Skin not found? Reset to default icon
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catch (ArgumentException)
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{
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revertToMCCIcon();
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/* Invalid image in HTTP response */
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}
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imageStream.Dispose();
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httpWebRequest.Dispose();
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}
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catch (HttpRequestException) //Skin not found? Reset to default icon
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{
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RevertToMCCIcon();
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}
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finally
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{
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httpClient.Dispose();
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}
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}
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));
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t.Name = "Player skin icon setter";
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))
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{
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Name = "Player skin icon setter"
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};
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t.Start();
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}
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}
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/// <summary>
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/// Set the icon back to the default MCC icon
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/// </summary>
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public static void revertToMCCIcon()
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public static void RevertToMCCIcon()
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) //Windows Only
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{
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try
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{
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Icon defaultIcon = Icon.ExtractAssociatedIcon(System.Reflection.Assembly.GetExecutingAssembly().Location);
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Icon defaultIcon = Icon.ExtractAssociatedIcon(Environment.ProcessPath!)!;
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SetWindowIcon(Icon.FromHandle(defaultIcon.Handle)); // Windows 10+ (New console)
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SetConsoleIcon(defaultIcon.Handle); // Windows 8 and lower (Older console)
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}
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