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Another bug fix and added safeguards to the Discord Bridge chat bot.
Another bug fix and added safeguards to the Discord Bridge chat bot.
This commit is contained in:
commit
1a739eeab5
2 changed files with 68 additions and 21 deletions
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@ -49,12 +49,18 @@ namespace MinecraftClient.ChatBots
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[TomlInlineComment("$config.ChatBot.DiscordBridge.OwnersIds$")]
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public ulong[] OwnersIds = new[] { 978757810781323276UL };
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[TomlInlineComment("$config.ChatBot.DiscordBridge.MessageSendTimeout$")]
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public int Message_Send_Timeout = 3;
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[TomlPrecedingComment("$config.ChatBot.DiscordBridge.Formats$")]
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public string PrivateMessageFormat = "**[Private Message]** {username}: {message}";
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public string PublicMessageFormat = "{username}: {message}";
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public string TeleportRequestMessageFormat = "A new Teleport Request from **{username}**!";
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public void OnSettingUpdate() { }
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public void OnSettingUpdate()
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{
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Message_Send_Timeout = Message_Send_Timeout <= 0 ? 3 : Message_Send_Timeout;
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}
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}
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public DiscordBridge()
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@ -82,13 +88,21 @@ namespace MinecraftClient.ChatBots
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private void Disconnect()
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{
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if (_client != null)
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{
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try
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{
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if (_channel != null)
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_client.SendMessageAsync(_channel, new DiscordEmbedBuilder
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{
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Description = Translations.TryGet("bot.DiscordBridge.disconnected"),
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Color = new DiscordColor(0xFF0000)
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}).Wait();
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}).Wait(Config.Message_Send_Timeout * 1000);
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}
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catch (Exception e)
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{
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.canceled_sending"));
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LogDebugToConsole(e);
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}
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_client.DisconnectAsync().Wait();
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IsConnected = false;
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@ -192,7 +206,15 @@ namespace MinecraftClient.ChatBots
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if (!CanSendMessages() || string.IsNullOrEmpty(message))
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return;
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_client!.SendMessageAsync(_channel, message).Wait();
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try
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{
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_client!.SendMessageAsync(_channel, message).Wait(Config.Message_Send_Timeout * 1000);
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}
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catch (Exception e)
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{
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.canceled_sending"));
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LogDebugToConsole(e);
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}
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}
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public void SendMessage(DiscordMessageBuilder builder)
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@ -200,7 +222,15 @@ namespace MinecraftClient.ChatBots
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if (!CanSendMessages())
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return;
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_client!.SendMessageAsync(_channel, builder).Wait();
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try
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{
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_client!.SendMessageAsync(_channel, builder).Wait(Config.Message_Send_Timeout * 1000);
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}
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catch (Exception e)
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{
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.canceled_sending"));
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LogDebugToConsole(e);
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}
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}
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public void SendMessage(DiscordEmbedBuilder embedBuilder)
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@ -208,14 +238,23 @@ namespace MinecraftClient.ChatBots
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if (!CanSendMessages())
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return;
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_client!.SendMessageAsync(_channel, embedBuilder).Wait();
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try
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{
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_client!.SendMessageAsync(_channel, embedBuilder).Wait(Config.Message_Send_Timeout * 1000);
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}
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catch (Exception e)
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{
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.canceled_sending"));
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LogDebugToConsole(e);
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}
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}
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public void SendImage(string filePath, string? text = null)
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{
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if (!CanSendMessages())
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return;
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try
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{
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using (var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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{
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filePath = filePath[(filePath.IndexOf(Path.DirectorySeparatorChar) + 1)..];
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@ -226,7 +265,13 @@ namespace MinecraftClient.ChatBots
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messageBuilder.WithFiles(new Dictionary<string, Stream>() { { $"attachment://{filePath}", fs } });
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_client!.SendMessageAsync(_channel, messageBuilder).Wait();
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_client!.SendMessageAsync(_channel, messageBuilder).Wait(Config.Message_Send_Timeout * 1000);
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}
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}
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catch (Exception e)
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{
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.canceled_sending"));
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LogDebugToConsole(e);
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}
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}
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@ -235,8 +280,7 @@ namespace MinecraftClient.ChatBots
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if (!CanSendMessages())
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return;
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var messageBuilder = new DiscordMessageBuilder().WithFile(fileStream);
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SendMessage(messageBuilder);
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SendMessage(new DiscordMessageBuilder().WithFile(fileStream));
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}
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private bool CanSendMessages()
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@ -356,11 +400,12 @@ namespace MinecraftClient.ChatBots
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});
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IsConnected = true;
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LogToConsole("§y§l§f" + Translations.TryGet("bot.DiscordBridge.connected"));
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await Task.Delay(-1);
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}
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catch (Exception e)
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{
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LogToConsole(Translations.TryGet("bot.DiscordBridge.unknown_error"));
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LogToConsole("§w§l§f" + Translations.TryGet("bot.DiscordBridge.unknown_error"));
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LogToConsole(e);
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return;
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}
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@ -622,6 +622,7 @@ bot.DiscordBridge.missing_token=Please provide a valid token!
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bot.DiscordBridge.guild_not_found=The provided guild/server with an id '{0}' has not been found!
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bot.DiscordBridge.channel_not_found=The provided channel with an id '{0}' has not been found!
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bot.DiscordBridge.unknown_error=An unknown error has occured!
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bot.DiscordBridge.canceled_sending=Sending message to Discord was canceled due an error occuring. For more info enable Debug.
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bot.DiscordBridge.desc=This command allows you to specify in the which direction the messages will be relayed via the Discord Bridge chat bot.
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bot.DiscordBridge.invalid_direction=Invalid direction provided! Avaliable directions: both|b, minecraft|mc, discord|dsc. Example: "dscbridge direction mc"
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bot.DiscordBridge.direction=Direction of the Discord Brdige has been switched to '{0}'!
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@ -960,6 +961,7 @@ config.ChatBot.DiscordBridge.Token=Your Discord Bot token.
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config.ChatBot.DiscordBridge.GuildId=The ID of a server/guild where you have invited the bot to.
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config.ChatBot.DiscordBridge.ChannelId=The ID of a channel where you want to interact with the MCC using the bot.
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config.ChatBot.DiscordBridge.OwnersIds=A list of IDs of people you want to be able to interact with the MCC using the bot.
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config.ChatBot.DiscordBridge.MessageSendTimeout=How long to wait (in seconds) if a message can not be sent to discord before canceling the task (minimum 1 second).
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config.ChatBot.DiscordBridge.Formats=Message formats\n# Words wrapped with { and } are going to be replaced during the code execution, do not change them!\n# For example. {message} is going to be replace with an actual message, {username} will be replaced with an username, {timestamp} with the current time.\n# For Discord message formatting, check the following: https://bit.ly/3F8CUCm
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# ChatBot.Farmer
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