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Cache settings are written and parsed.
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2 changed files with 22 additions and 0 deletions
12
MinecraftClient/Cache/AuthCacheHandler.cs
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12
MinecraftClient/Cache/AuthCacheHandler.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Cache
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{
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public static class AuthCacheHandler
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{
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public enum Type { NONE, MEMORY, DISK };
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}
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}
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