Correct spelling mistakes

Add custom config path setting to AutoCraft
This commit is contained in:
ReinforceZwei 2020-07-23 20:32:02 +08:00 committed by ORelio
parent 3ff2a18b60
commit 1960235968
5 changed files with 59 additions and 39 deletions

View file

@ -8,7 +8,7 @@ using MinecraftClient.Mapping;
namespace MinecraftClient.ChatBots
{
class AutoCarft : ChatBot
class AutoCraft : ChatBot
{
private bool waitingForMaterials = false;
private bool waitingForUpdate = false;
@ -156,14 +156,20 @@ namespace MinecraftClient.ChatBots
}
}
public AutoCraft(string configPath = @"autocraft\config.ini")
{
this.configPath = configPath;
}
public override void Initialize()
{
if (!GetInventoryEnabled())
{
ConsoleIO.WriteLogLine("Inventory handling is disabled. AutoCraft will be unloaded");
LogToConsole("Inventory handling is disabled. AutoCraft will be unloaded");
UnloadBot();
}
RegisterChatBotCommand("autocraft", "auto craft", CommandHandler);
RegisterChatBotCommand("autocraft", "Auto-crafting ChatBot command", CommandHandler);
RegisterChatBotCommand("ac", "Auto-crafting ChatBot command alias", CommandHandler);
LoadConfig();
}
@ -185,7 +191,7 @@ namespace MinecraftClient.ChatBots
return "";
case "resetcfg":
WriteDefaultConfig();
return "Resetting your config to the default";
return "Resetting your config to default";
case "start":
if (args.Length >= 2)
{
@ -196,9 +202,9 @@ namespace MinecraftClient.ChatBots
PrepareCrafting(recipes[name]);
return "";
}
else return "Specified recipe name do not exist. Check your config file.";
else return "Specified recipe name does not exist. Check your config file.";
}
else return "Please specify the recipe name you want to carft.";
else return "Please specify the recipe name you want to craft.";
case "stop":
StopCrafting();
return "AutoCraft stopped";
@ -213,7 +219,7 @@ namespace MinecraftClient.ChatBots
private string GetHelp()
{
return "Auto-crafting bot. Available commands: load, list, reload, resetcfg, start, stop, help. Use /autocraft help <cmd name> for more information";
return "Available commands: load, list, reload, resetcfg, start, stop, help. Use /autocraft help <cmd name> for more information. You may use /ac as command alias.";
}
private string GetCommandHelp(string cmd)
@ -221,11 +227,11 @@ namespace MinecraftClient.ChatBots
switch (cmd.ToLower())
{
case "load":
return "Load the config from default location.";
return "Load the config file.";
case "list":
return "List loaded recipes name.";
case "reload":
return "Reload the config from default location.";
return "Reload the config file.";
case "resetcfg":
return "Write the default example config to default location.";
case "start":
@ -250,16 +256,16 @@ namespace MinecraftClient.ChatBots
Directory.CreateDirectory(@"autocraft");
}
WriteDefaultConfig();
ConsoleIO.WriteLogLine("[AutoCraft] No config found. Writing a new one.");
LogDebugToConsole("No config found. Writing a new one.");
}
try
{
ParseConfig();
ConsoleIO.WriteLogLine("[AutoCraft] Successfully loaded");
LogToConsole("Successfully loaded");
}
catch (Exception e)
{
ConsoleIO.WriteLogLine("[AutoCraft] Error while parsing config: \n" + e.Message);
LogToConsole("Error while parsing config: \n" + e.Message);
}
}
@ -267,17 +273,16 @@ namespace MinecraftClient.ChatBots
{
string[] content =
{
"[autocraft]",
"# A vaild autocraft config must begin with [autocraft]",
"[AutoCraft]",
"# A valid autocraft config must begin with [AutoCraft]",
"",
"tablelocation=0,65,0 # Location of the crafting table if you intended to use it. Terrain and movements must be enabled. Format: x,y,z",
"onfailure=abort # What to do on crafting failure, abort or wait",
"updatedebounce=2 # DO NOT change this unless you know what you are doing. Value must be larger than 0, usually between 1-3",
"",
"# You can define multiple recipe in a single config file",
"# You can define multiple recipes in a single config file",
"# This is an example of how to define a recipe",
"[recipe]",
"name=whatever # name could be whatever you like. This must be in the first place",
"[Recipe]",
"name=whatever # name could be whatever you like. This field must be defined first",
"type=player # crafting table type: player or table",
"result=StoneButton # the resulting item",
"",
@ -292,33 +297,40 @@ namespace MinecraftClient.ChatBots
private void ParseConfig()
{
string[] content = File.ReadAllLines(configPath);
if (content[0] != "[autocraft]")
if (content.Length <= 0)
{
throw new Exception("Cannot parse this config");
throw new Exception("Empty onfiguration file: " + configPath);
}
if (content[0].ToLower() != "[autocraft]")
{
throw new Exception("Invalid configuration file: " + configPath);
}
// local variable for use in parsing config
string session = "";
string section = "";
Dictionary<string, Recipe> recipes = new Dictionary<string, Recipe>();
string lastRecipe = "";
foreach (string l in content)
{
// ignore comment start with #
if (l.StartsWith("#")) continue;
if (l.StartsWith("#"))
continue;
string line = l.Split('#')[0].Trim();
if (line.Length <= 0) continue;
if (line.Length <= 0)
continue;
if (line[0] == '[' && line[line.Length - 1] == ']')
{
session = line.Substring(1, line.Length - 2).ToLower();
section = line.Substring(1, line.Length - 2).ToLower();
continue;
}
string key = line.Split('=')[0].ToLower();
if (!(line.Length > (key.Length + 1))) continue;
if (!(line.Length > (key.Length + 1)))
continue;
string value = line.Substring(key.Length + 1);
switch (session)
switch (section)
{
case "recipe": parseRecipe(key, value); break;
case "autocraft": parseMain(key, value); break;
@ -326,7 +338,7 @@ namespace MinecraftClient.ChatBots
}
// check and save recipe
foreach(var pair in recipes)
foreach (var pair in recipes)
{
if ((pair.Value.CraftingAreaType == ContainerType.PlayerInventory
|| pair.Value.CraftingAreaType == ContainerType.Crafting)
@ -339,11 +351,11 @@ namespace MinecraftClient.ChatBots
}
else
{
throw new Exception("Missing item in recipe");
throw new Exception("Missing item in recipe: " + pair.Key);
}
}
#region Local method for parsing different session of config
#region Local method for parsing different section of config
void parseMain(string key, string value)
{
@ -357,7 +369,7 @@ namespace MinecraftClient.ChatBots
tableLocation.Y = Convert.ToInt32(values[1]);
tableLocation.Z = Convert.ToInt32(values[2]);
}
else throw new Exception("Invaild config format");
else throw new Exception("Invalid tablelocation format: " + key);
break;
case "onfailure":
abortOnFailure = value.ToLower() == "abort" ? true : false;
@ -394,7 +406,7 @@ namespace MinecraftClient.ChatBots
}
}
}
throw new Exception("Invalid config format");
throw new Exception("Invalid slot field in recipe: " + key);
}
else
{
@ -408,7 +420,7 @@ namespace MinecraftClient.ChatBots
}
else
{
throw new Exception("Duplicate recipe name specified");
throw new Exception("Duplicate recipe name specified: " + value);
}
break;
case "type":
@ -549,10 +561,10 @@ namespace MinecraftClient.ChatBots
// Repeat the whole process again
actionSteps.Add(new ActionStep(ActionType.Repeat));
// Start crafting
ConsoleIO.WriteLogLine("AutoCraft start!");
ConsoleIO.WriteLogLine("Starting AutoCraft: " + recipe.ResultItem);
HandleNextStep();
}
else ConsoleIO.WriteLogLine("AutoCraft cannot be started. Check your available materials");
else ConsoleIO.WriteLogLine("AutoCraft cannot be started. Check your available materials for crafting " + recipe.ResultItem);
}
/// <summary>

View file

@ -173,7 +173,12 @@ namespace MinecraftClient.Inventory
return result.ToArray();
}
public int[] GetEmpytSlot()
/// <summary>
/// List empty slots in the container
/// </summary>
/// <returns>An array of slot ID</returns>
/// <remarks>Also depending on the container type, some empty slots cannot be used e.g. armor slots. This might cause issues.</remarks>
public int[] GetEmpytSlots()
{
List<int> result = new List<int>();
for (int i = 0; i < Type.SlotCount(); i++)

View file

@ -175,7 +175,7 @@ namespace MinecraftClient
if (Settings.AutoAttack_Enabled) { BotLoad(new ChatBots.AutoAttack()); }
if (Settings.AutoFishing_Enabled) { BotLoad(new ChatBots.AutoFishing()); }
if (Settings.AutoEat_Enabled) { BotLoad(new ChatBots.AutoEat(Settings.AutoEat_hungerThreshold)); }
if (Settings.AutoCraft_Enabled) { BotLoad(new AutoCarft()); }
if (Settings.AutoCraft_Enabled) { BotLoad(new AutoCraft(Settings.AutoCraft_configFile)); }
//Add your ChatBot here by uncommenting and adapting
//BotLoad(new ChatBots.YourBot());
@ -1181,7 +1181,7 @@ namespace MinecraftClient
}
if (inventory.Items[slotId].Count > 0)
{
int[] emptySlots = inventory.GetEmpytSlot();
int[] emptySlots = inventory.GetEmpytSlots();
int emptySlot = -2;
foreach (int slot in emptySlots)
{
@ -1227,7 +1227,7 @@ namespace MinecraftClient
}
if (inventory.Items[slotId].Count > 0)
{
int[] emptySlots = inventory.GetEmpytSlot();
int[] emptySlots = inventory.GetEmpytSlots();
int emptySlot = -2;
foreach (int slot in emptySlots)
{

View file

@ -77,7 +77,7 @@
<Compile Include="ChatBots\Alerts.cs" />
<Compile Include="ChatBots\AntiAFK.cs" />
<Compile Include="ChatBots\AutoAttack.cs" />
<Compile Include="ChatBots\AutoCarft.cs" />
<Compile Include="ChatBots\AutoCraft.cs" />
<Compile Include="ChatBots\AutoEat.cs" />
<Compile Include="ChatBots\AutoFishing.cs" />
<Compile Include="ChatBots\AutoRespond.cs" />

View file

@ -166,6 +166,7 @@ namespace MinecraftClient
//AutoCraft
public static bool AutoCraft_Enabled = false;
public static string AutoCraft_configFile = @"autocraft\config.ini";
//Custom app variables and Minecraft accounts
private static readonly Dictionary<string, object> AppVars = new Dictionary<string, object>();
@ -500,6 +501,7 @@ namespace MinecraftClient
switch (argName.ToLower())
{
case "enabled": AutoCraft_Enabled = str2bool(argValue); break;
case "configfile": AutoCraft_configFile = argValue; break;
}
break;
@ -716,6 +718,7 @@ namespace MinecraftClient
+ "# Inventory Handling NEED to be enabled first\r\n"
+ "# Enable terrainandmovements if you need to use crafting table\r\n"
+ "enabled=false\r\n"
+ "configfile=autocraft\\config.ini\r\n"
+ "\r\n", Encoding.UTF8);
}