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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Correct spelling mistakes
Add custom config path setting to AutoCraft
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parent
3ff2a18b60
commit
1960235968
5 changed files with 59 additions and 39 deletions
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@ -8,7 +8,7 @@ using MinecraftClient.Mapping;
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namespace MinecraftClient.ChatBots
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{
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class AutoCarft : ChatBot
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class AutoCraft : ChatBot
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{
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private bool waitingForMaterials = false;
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private bool waitingForUpdate = false;
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@ -156,14 +156,20 @@ namespace MinecraftClient.ChatBots
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}
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}
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public AutoCraft(string configPath = @"autocraft\config.ini")
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{
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this.configPath = configPath;
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}
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public override void Initialize()
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{
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if (!GetInventoryEnabled())
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{
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ConsoleIO.WriteLogLine("Inventory handling is disabled. AutoCraft will be unloaded");
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LogToConsole("Inventory handling is disabled. AutoCraft will be unloaded");
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UnloadBot();
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}
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RegisterChatBotCommand("autocraft", "auto craft", CommandHandler);
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RegisterChatBotCommand("autocraft", "Auto-crafting ChatBot command", CommandHandler);
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RegisterChatBotCommand("ac", "Auto-crafting ChatBot command alias", CommandHandler);
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LoadConfig();
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}
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@ -185,7 +191,7 @@ namespace MinecraftClient.ChatBots
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return "";
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case "resetcfg":
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WriteDefaultConfig();
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return "Resetting your config to the default";
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return "Resetting your config to default";
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case "start":
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if (args.Length >= 2)
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{
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@ -196,9 +202,9 @@ namespace MinecraftClient.ChatBots
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PrepareCrafting(recipes[name]);
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return "";
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}
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else return "Specified recipe name do not exist. Check your config file.";
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else return "Specified recipe name does not exist. Check your config file.";
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}
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else return "Please specify the recipe name you want to carft.";
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else return "Please specify the recipe name you want to craft.";
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case "stop":
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StopCrafting();
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return "AutoCraft stopped";
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@ -213,7 +219,7 @@ namespace MinecraftClient.ChatBots
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private string GetHelp()
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{
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return "Auto-crafting bot. Available commands: load, list, reload, resetcfg, start, stop, help. Use /autocraft help <cmd name> for more information";
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return "Available commands: load, list, reload, resetcfg, start, stop, help. Use /autocraft help <cmd name> for more information. You may use /ac as command alias.";
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}
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private string GetCommandHelp(string cmd)
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@ -221,11 +227,11 @@ namespace MinecraftClient.ChatBots
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switch (cmd.ToLower())
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{
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case "load":
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return "Load the config from default location.";
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return "Load the config file.";
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case "list":
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return "List loaded recipes name.";
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case "reload":
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return "Reload the config from default location.";
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return "Reload the config file.";
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case "resetcfg":
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return "Write the default example config to default location.";
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case "start":
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@ -250,16 +256,16 @@ namespace MinecraftClient.ChatBots
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Directory.CreateDirectory(@"autocraft");
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}
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WriteDefaultConfig();
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ConsoleIO.WriteLogLine("[AutoCraft] No config found. Writing a new one.");
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LogDebugToConsole("No config found. Writing a new one.");
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}
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try
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{
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ParseConfig();
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ConsoleIO.WriteLogLine("[AutoCraft] Successfully loaded");
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LogToConsole("Successfully loaded");
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}
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catch (Exception e)
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{
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ConsoleIO.WriteLogLine("[AutoCraft] Error while parsing config: \n" + e.Message);
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LogToConsole("Error while parsing config: \n" + e.Message);
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}
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}
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@ -267,17 +273,16 @@ namespace MinecraftClient.ChatBots
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{
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string[] content =
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{
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"[autocraft]",
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"# A vaild autocraft config must begin with [autocraft]",
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"[AutoCraft]",
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"# A valid autocraft config must begin with [AutoCraft]",
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"",
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"tablelocation=0,65,0 # Location of the crafting table if you intended to use it. Terrain and movements must be enabled. Format: x,y,z",
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"onfailure=abort # What to do on crafting failure, abort or wait",
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"updatedebounce=2 # DO NOT change this unless you know what you are doing. Value must be larger than 0, usually between 1-3",
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"",
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"# You can define multiple recipe in a single config file",
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"# You can define multiple recipes in a single config file",
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"# This is an example of how to define a recipe",
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"[recipe]",
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"name=whatever # name could be whatever you like. This must be in the first place",
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"[Recipe]",
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"name=whatever # name could be whatever you like. This field must be defined first",
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"type=player # crafting table type: player or table",
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"result=StoneButton # the resulting item",
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"",
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@ -292,33 +297,40 @@ namespace MinecraftClient.ChatBots
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private void ParseConfig()
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{
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string[] content = File.ReadAllLines(configPath);
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if (content[0] != "[autocraft]")
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if (content.Length <= 0)
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{
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throw new Exception("Cannot parse this config");
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throw new Exception("Empty onfiguration file: " + configPath);
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}
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if (content[0].ToLower() != "[autocraft]")
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{
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throw new Exception("Invalid configuration file: " + configPath);
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}
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// local variable for use in parsing config
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string session = "";
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string section = "";
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Dictionary<string, Recipe> recipes = new Dictionary<string, Recipe>();
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string lastRecipe = "";
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foreach (string l in content)
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{
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// ignore comment start with #
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if (l.StartsWith("#")) continue;
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if (l.StartsWith("#"))
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continue;
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string line = l.Split('#')[0].Trim();
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if (line.Length <= 0) continue;
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if (line.Length <= 0)
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continue;
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if (line[0] == '[' && line[line.Length - 1] == ']')
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{
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session = line.Substring(1, line.Length - 2).ToLower();
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section = line.Substring(1, line.Length - 2).ToLower();
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continue;
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}
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string key = line.Split('=')[0].ToLower();
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if (!(line.Length > (key.Length + 1))) continue;
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if (!(line.Length > (key.Length + 1)))
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continue;
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string value = line.Substring(key.Length + 1);
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switch (session)
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switch (section)
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{
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case "recipe": parseRecipe(key, value); break;
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case "autocraft": parseMain(key, value); break;
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@ -339,11 +351,11 @@ namespace MinecraftClient.ChatBots
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}
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else
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{
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throw new Exception("Missing item in recipe");
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throw new Exception("Missing item in recipe: " + pair.Key);
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}
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}
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#region Local method for parsing different session of config
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#region Local method for parsing different section of config
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void parseMain(string key, string value)
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{
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@ -357,7 +369,7 @@ namespace MinecraftClient.ChatBots
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tableLocation.Y = Convert.ToInt32(values[1]);
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tableLocation.Z = Convert.ToInt32(values[2]);
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}
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else throw new Exception("Invaild config format");
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else throw new Exception("Invalid tablelocation format: " + key);
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break;
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case "onfailure":
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abortOnFailure = value.ToLower() == "abort" ? true : false;
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@ -394,7 +406,7 @@ namespace MinecraftClient.ChatBots
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}
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}
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}
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throw new Exception("Invalid config format");
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throw new Exception("Invalid slot field in recipe: " + key);
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}
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else
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{
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@ -408,7 +420,7 @@ namespace MinecraftClient.ChatBots
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}
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else
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{
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throw new Exception("Duplicate recipe name specified");
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throw new Exception("Duplicate recipe name specified: " + value);
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}
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break;
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case "type":
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@ -549,10 +561,10 @@ namespace MinecraftClient.ChatBots
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// Repeat the whole process again
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actionSteps.Add(new ActionStep(ActionType.Repeat));
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// Start crafting
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ConsoleIO.WriteLogLine("AutoCraft start!");
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ConsoleIO.WriteLogLine("Starting AutoCraft: " + recipe.ResultItem);
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HandleNextStep();
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}
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else ConsoleIO.WriteLogLine("AutoCraft cannot be started. Check your available materials");
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else ConsoleIO.WriteLogLine("AutoCraft cannot be started. Check your available materials for crafting " + recipe.ResultItem);
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}
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/// <summary>
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@ -173,7 +173,12 @@ namespace MinecraftClient.Inventory
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return result.ToArray();
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}
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public int[] GetEmpytSlot()
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/// <summary>
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/// List empty slots in the container
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/// </summary>
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/// <returns>An array of slot ID</returns>
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/// <remarks>Also depending on the container type, some empty slots cannot be used e.g. armor slots. This might cause issues.</remarks>
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public int[] GetEmpytSlots()
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{
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List<int> result = new List<int>();
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for (int i = 0; i < Type.SlotCount(); i++)
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@ -175,7 +175,7 @@ namespace MinecraftClient
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if (Settings.AutoAttack_Enabled) { BotLoad(new ChatBots.AutoAttack()); }
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if (Settings.AutoFishing_Enabled) { BotLoad(new ChatBots.AutoFishing()); }
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if (Settings.AutoEat_Enabled) { BotLoad(new ChatBots.AutoEat(Settings.AutoEat_hungerThreshold)); }
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if (Settings.AutoCraft_Enabled) { BotLoad(new AutoCarft()); }
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if (Settings.AutoCraft_Enabled) { BotLoad(new AutoCraft(Settings.AutoCraft_configFile)); }
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//Add your ChatBot here by uncommenting and adapting
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//BotLoad(new ChatBots.YourBot());
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@ -1181,7 +1181,7 @@ namespace MinecraftClient
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}
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if (inventory.Items[slotId].Count > 0)
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{
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int[] emptySlots = inventory.GetEmpytSlot();
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int[] emptySlots = inventory.GetEmpytSlots();
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int emptySlot = -2;
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foreach (int slot in emptySlots)
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{
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@ -1227,7 +1227,7 @@ namespace MinecraftClient
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}
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if (inventory.Items[slotId].Count > 0)
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{
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int[] emptySlots = inventory.GetEmpytSlot();
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int[] emptySlots = inventory.GetEmpytSlots();
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int emptySlot = -2;
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foreach (int slot in emptySlots)
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{
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@ -77,7 +77,7 @@
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<Compile Include="ChatBots\Alerts.cs" />
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<Compile Include="ChatBots\AntiAFK.cs" />
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<Compile Include="ChatBots\AutoAttack.cs" />
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<Compile Include="ChatBots\AutoCarft.cs" />
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<Compile Include="ChatBots\AutoCraft.cs" />
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<Compile Include="ChatBots\AutoEat.cs" />
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<Compile Include="ChatBots\AutoFishing.cs" />
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<Compile Include="ChatBots\AutoRespond.cs" />
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@ -166,6 +166,7 @@ namespace MinecraftClient
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//AutoCraft
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public static bool AutoCraft_Enabled = false;
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public static string AutoCraft_configFile = @"autocraft\config.ini";
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//Custom app variables and Minecraft accounts
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private static readonly Dictionary<string, object> AppVars = new Dictionary<string, object>();
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@ -500,6 +501,7 @@ namespace MinecraftClient
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switch (argName.ToLower())
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{
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case "enabled": AutoCraft_Enabled = str2bool(argValue); break;
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case "configfile": AutoCraft_configFile = argValue; break;
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}
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break;
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@ -716,6 +718,7 @@ namespace MinecraftClient
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+ "# Inventory Handling NEED to be enabled first\r\n"
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+ "# Enable terrainandmovements if you need to use crafting table\r\n"
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+ "enabled=false\r\n"
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+ "configfile=autocraft\\config.ini\r\n"
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+ "\r\n", Encoding.UTF8);
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}
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