mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
Fixed the component system from 1.20.6 - 1.21.11
This commit is contained in:
parent
6f30f9b79a
commit
17808bb652
17 changed files with 749 additions and 25 deletions
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@ -6,17 +6,47 @@ namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_2
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public class CustomModelDataComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int Value { get; set; }
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public List<float> Floats { get; set; } = [];
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public List<bool> Flags { get; set; } = [];
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public List<string> Strings { get; set; } = [];
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public List<int> Colors { get; set; } = [];
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public override void Parse(Queue<byte> data)
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{
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Value = DataTypes.ReadNextVarInt(data);
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Floats = ReadList(data, static (dataTypes, componentData) => dataTypes.ReadNextFloat(componentData));
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Flags = ReadList(data, static (dataTypes, componentData) => dataTypes.ReadNextBool(componentData));
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Strings = ReadList(data, static (dataTypes, componentData) => dataTypes.ReadNextString(componentData));
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Colors = ReadList(data, static (dataTypes, componentData) => dataTypes.ReadNextInt(componentData));
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetVarInt(Value));
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WriteList(data, Floats, static (dataTypes, value) => dataTypes.GetFloat(value));
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WriteList(data, Flags, static (dataTypes, value) => dataTypes.GetBool(value));
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WriteList(data, Strings, static (dataTypes, value) => dataTypes.GetString(value));
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WriteList(data, Colors, static (_, value) => DataTypes.GetInt(value));
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return new Queue<byte>(data);
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}
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}
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private List<T> ReadList<T>(Queue<byte> data, ReadDelegate<T> read)
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{
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var count = DataTypes.ReadNextVarInt(data);
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var values = new List<T>(count);
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for (var i = 0; i < count; i++)
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values.Add(read(DataTypes, data));
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return values;
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}
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private void WriteList<T>(List<byte> data, List<T> values, WriteDelegate<T> write)
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{
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data.AddRange(DataTypes.GetVarInt(values.Count));
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foreach (var value in values)
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data.AddRange(write(DataTypes, value));
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}
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private delegate T ReadDelegate<out T>(DataTypes dataTypes, Queue<byte> data);
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private delegate byte[] WriteDelegate<in T>(DataTypes dataTypes, T value);
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}
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@ -0,0 +1,21 @@
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
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public class CustomModelDataComponent1206(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int Value { get; set; }
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public override void Parse(Queue<byte> data)
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{
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Value = DataTypes.ReadNextVarInt(data);
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}
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public override Queue<byte> Serialize()
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{
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return new Queue<byte>(DataTypes.GetVarInt(Value));
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}
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}
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@ -0,0 +1,81 @@
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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using MinecraftClient.Protocol.Message;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21;
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public class JukeBoxPlayableComponent121(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public bool IsHolder { get; set; }
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public int HolderId { get; set; }
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public string? ResourceKey { get; set; }
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public SoundEventSubComponent? SoundEvent { get; set; }
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public Dictionary<string, object>? DescriptionNbt { get; set; }
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public string Description { get; set; } = string.Empty;
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public float Duration { get; set; }
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public int ComparatorOutput { get; set; }
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public bool ShowTooltip { get; set; }
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public override void Parse(Queue<byte> data)
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{
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IsHolder = DataTypes.ReadNextBool(data);
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if (IsHolder)
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{
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HolderId = DataTypes.ReadNextVarInt(data);
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if (HolderId == 0)
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{
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SoundEvent = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
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DescriptionNbt = DataTypes.ReadNextNbt(data);
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Description = ChatParser.ParseText(DescriptionNbt);
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Duration = DataTypes.ReadNextFloat(data);
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ComparatorOutput = DataTypes.ReadNextVarInt(data);
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}
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}
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else
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{
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ResourceKey = DataTypes.ReadNextString(data);
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}
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ShowTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetBool(IsHolder));
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if (IsHolder)
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{
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data.AddRange(DataTypes.GetVarInt(HolderId));
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if (HolderId == 0)
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{
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if (SoundEvent is null)
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throw new ArgumentNullException(nameof(SoundEvent), "Inline jukebox song requires a sound event.");
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if (DescriptionNbt is null)
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throw new ArgumentNullException(nameof(DescriptionNbt), "Inline jukebox song requires a description.");
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data.AddRange(SoundEvent.Serialize());
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data.AddRange(DataTypes.GetNbt(DescriptionNbt));
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data.AddRange(DataTypes.GetFloat(Duration));
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data.AddRange(DataTypes.GetVarInt(ComparatorOutput));
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}
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}
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else
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{
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if (string.IsNullOrEmpty(ResourceKey))
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throw new ArgumentNullException(nameof(ResourceKey), "Resource key is required for key-backed jukebox songs.");
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data.AddRange(DataTypes.GetString(ResourceKey));
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}
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data.AddRange(DataTypes.GetBool(ShowTooltip));
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return new Queue<byte>(data);
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}
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}
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@ -0,0 +1,61 @@
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_20_6;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_2;
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public class PotionContentsComponent1212(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public bool HasPotionId { get; set; }
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public int PotionId { get; set; }
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public bool HasCustomColor { get; set; }
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public int CustomColor { get; set; }
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public List<PotionEffectSubComponent> Effects { get; set; } = [];
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public bool HasCustomName { get; set; }
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public string? CustomName { get; set; }
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public override void Parse(Queue<byte> data)
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{
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HasPotionId = DataTypes.ReadNextBool(data);
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if (HasPotionId)
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PotionId = DataTypes.ReadNextVarInt(data);
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HasCustomColor = DataTypes.ReadNextBool(data);
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if (HasCustomColor)
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CustomColor = DataTypes.ReadNextInt(data);
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var numberOfEffects = DataTypes.ReadNextVarInt(data);
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Effects = new List<PotionEffectSubComponent>(numberOfEffects);
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for (var i = 0; i < numberOfEffects; i++)
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Effects.Add((PotionEffectSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data));
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HasCustomName = DataTypes.ReadNextBool(data);
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if (HasCustomName)
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CustomName = DataTypes.ReadNextString(data);
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetBool(HasPotionId));
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if (HasPotionId)
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data.AddRange(DataTypes.GetVarInt(PotionId));
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data.AddRange(DataTypes.GetBool(HasCustomColor));
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if (HasCustomColor)
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data.AddRange(DataTypes.GetInt(CustomColor));
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data.AddRange(DataTypes.GetVarInt(Effects.Count));
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foreach (var effect in Effects)
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data.AddRange(effect.Serialize());
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data.AddRange(DataTypes.GetBool(HasCustomName));
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if (HasCustomName && CustomName is not null)
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data.AddRange(DataTypes.GetString(CustomName));
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return new Queue<byte>(data);
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}
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}
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@ -0,0 +1,37 @@
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
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public class AttributeModifiersComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int NumberOfAttributes { get; set; }
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public List<SubComponent> Attributes { get; set; } = [];
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public override void Parse(Queue<byte> data)
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{
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NumberOfAttributes = DataTypes.ReadNextVarInt(data);
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Attributes = new List<SubComponent>(NumberOfAttributes);
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for (var i = 0; i < NumberOfAttributes; i++)
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Attributes.Add(SubComponentRegistry.ParseSubComponent(SubComponents.Attribute, data));
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetVarInt(NumberOfAttributes));
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if (Attributes.Count != NumberOfAttributes)
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throw new ArgumentNullException(nameof(Attributes), "Attributes count must match NumberOfAttributes.");
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foreach (var attribute in Attributes)
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data.AddRange(attribute.Serialize());
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return new Queue<byte>(data);
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}
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}
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@ -0,0 +1,104 @@
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
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public class EquippableComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int Slot { get; set; }
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public SoundEventSubComponent? EquipSound { get; set; }
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public bool HasAssetId { get; set; }
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public string? AssetId { get; set; }
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public bool HasCameraOverlay { get; set; }
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public string? CameraOverlay { get; set; }
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public bool HasAllowedEntities { get; set; }
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public int AllowedEntitiesType { get; set; }
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public string? AllowedEntitiesTag { get; set; }
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public List<int>? AllowedEntitiesIds { get; set; }
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public bool Dispensable { get; set; }
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public bool Swappable { get; set; }
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public bool DamageOnHurt { get; set; }
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public bool EquipOnInteract { get; set; }
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public override void Parse(Queue<byte> data)
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{
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Slot = DataTypes.ReadNextVarInt(data);
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EquipSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
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HasAssetId = DataTypes.ReadNextBool(data);
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if (HasAssetId)
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AssetId = DataTypes.ReadNextString(data);
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HasCameraOverlay = DataTypes.ReadNextBool(data);
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if (HasCameraOverlay)
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CameraOverlay = DataTypes.ReadNextString(data);
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HasAllowedEntities = DataTypes.ReadNextBool(data);
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if (HasAllowedEntities)
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{
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AllowedEntitiesType = DataTypes.ReadNextVarInt(data);
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if (AllowedEntitiesType == 0)
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{
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AllowedEntitiesTag = DataTypes.ReadNextString(data);
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AllowedEntitiesIds = null;
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}
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else
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{
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AllowedEntitiesTag = null;
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AllowedEntitiesIds = new List<int>(Math.Max(AllowedEntitiesType - 1, 0));
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for (var i = 0; i < AllowedEntitiesType - 1; i++)
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AllowedEntitiesIds.Add(DataTypes.ReadNextVarInt(data));
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}
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}
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Dispensable = DataTypes.ReadNextBool(data);
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Swappable = DataTypes.ReadNextBool(data);
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DamageOnHurt = DataTypes.ReadNextBool(data);
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EquipOnInteract = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetVarInt(Slot));
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if (EquipSound is null)
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throw new ArgumentNullException(nameof(EquipSound), "EquipSound is required.");
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data.AddRange(EquipSound.Serialize());
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data.AddRange(DataTypes.GetBool(HasAssetId));
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if (HasAssetId && AssetId is not null)
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data.AddRange(DataTypes.GetString(AssetId));
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data.AddRange(DataTypes.GetBool(HasCameraOverlay));
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if (HasCameraOverlay && CameraOverlay is not null)
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data.AddRange(DataTypes.GetString(CameraOverlay));
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data.AddRange(DataTypes.GetBool(HasAllowedEntities));
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if (HasAllowedEntities)
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{
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data.AddRange(DataTypes.GetVarInt(AllowedEntitiesType));
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if (AllowedEntitiesType == 0 && AllowedEntitiesTag is not null)
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{
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data.AddRange(DataTypes.GetString(AllowedEntitiesTag));
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}
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else if (AllowedEntitiesIds is not null)
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{
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foreach (var id in AllowedEntitiesIds)
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data.AddRange(DataTypes.GetVarInt(id));
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}
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}
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data.AddRange(DataTypes.GetBool(Dispensable));
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data.AddRange(DataTypes.GetBool(Swappable));
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data.AddRange(DataTypes.GetBool(DamageOnHurt));
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data.AddRange(DataTypes.GetBool(EquipOnInteract));
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return new Queue<byte>(data);
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}
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}
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@ -0,0 +1,77 @@
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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using MinecraftClient.Protocol.Message;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
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public class JukeBoxPlayableComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public bool IsHolder { get; set; }
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public int HolderId { get; set; }
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public string? ResourceKey { get; set; }
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public SoundEventSubComponent? SoundEvent { get; set; }
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public Dictionary<string, object>? DescriptionNbt { get; set; }
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public string Description { get; set; } = string.Empty;
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public float Duration { get; set; }
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public int ComparatorOutput { get; set; }
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public override void Parse(Queue<byte> data)
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{
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IsHolder = DataTypes.ReadNextBool(data);
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if (IsHolder)
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{
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HolderId = DataTypes.ReadNextVarInt(data);
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if (HolderId == 0)
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{
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SoundEvent = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
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DescriptionNbt = DataTypes.ReadNextNbt(data);
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Description = ChatParser.ParseText(DescriptionNbt);
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Duration = DataTypes.ReadNextFloat(data);
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ComparatorOutput = DataTypes.ReadNextVarInt(data);
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}
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}
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else
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{
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ResourceKey = DataTypes.ReadNextString(data);
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}
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetBool(IsHolder));
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if (IsHolder)
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{
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data.AddRange(DataTypes.GetVarInt(HolderId));
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if (HolderId == 0)
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{
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if (SoundEvent is null)
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throw new ArgumentNullException(nameof(SoundEvent), "Inline jukebox song requires a sound event.");
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if (DescriptionNbt is null)
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throw new ArgumentNullException(nameof(DescriptionNbt), "Inline jukebox song requires a description.");
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data.AddRange(SoundEvent.Serialize());
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data.AddRange(DataTypes.GetNbt(DescriptionNbt));
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data.AddRange(DataTypes.GetFloat(Duration));
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data.AddRange(DataTypes.GetVarInt(ComparatorOutput));
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}
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}
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else
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{
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if (string.IsNullOrEmpty(ResourceKey))
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throw new ArgumentNullException(nameof(ResourceKey), "Resource key is required for key-backed jukebox songs.");
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data.AddRange(DataTypes.GetString(ResourceKey));
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}
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return new Queue<byte>(data);
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}
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}
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@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_20_6;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
|
||||
|
||||
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
|
||||
|
||||
public class ToolComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
|
||||
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
|
||||
{
|
||||
public int NumberOfRules { get; set; }
|
||||
public List<RuleSubComponent> Rules { get; set; } = [];
|
||||
public float DefaultMiningSpeed { get; set; }
|
||||
public int DamagePerBlock { get; set; }
|
||||
public bool CanDestroyBlocksInCreative { get; set; }
|
||||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
NumberOfRules = DataTypes.ReadNextVarInt(data);
|
||||
Rules = new List<RuleSubComponent>(NumberOfRules);
|
||||
|
||||
for (var i = 0; i < NumberOfRules; i++)
|
||||
Rules.Add((RuleSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Rule, data));
|
||||
|
||||
DefaultMiningSpeed = DataTypes.ReadNextFloat(data);
|
||||
DamagePerBlock = DataTypes.ReadNextVarInt(data);
|
||||
CanDestroyBlocksInCreative = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
var data = new List<byte>();
|
||||
data.AddRange(DataTypes.GetVarInt(NumberOfRules));
|
||||
|
||||
if (Rules.Count != NumberOfRules)
|
||||
throw new ArgumentNullException(nameof(Rules), "Rules count must match NumberOfRules.");
|
||||
|
||||
foreach (var rule in Rules)
|
||||
data.AddRange(rule.Serialize());
|
||||
|
||||
data.AddRange(DataTypes.GetFloat(DefaultMiningSpeed));
|
||||
data.AddRange(DataTypes.GetVarInt(DamagePerBlock));
|
||||
data.AddRange(DataTypes.GetBool(CanDestroyBlocksInCreative));
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,99 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using MinecraftClient.Inventory.ItemPalettes;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
|
||||
using MinecraftClient.Protocol.Message;
|
||||
|
||||
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_8;
|
||||
|
||||
public class AttributeModifiersComponent1218(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
|
||||
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
|
||||
{
|
||||
public int NumberOfAttributes { get; set; }
|
||||
public List<SubComponent> Attributes { get; set; } = [];
|
||||
public List<AttributeModifierDisplay> Displays { get; set; } = [];
|
||||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
NumberOfAttributes = DataTypes.ReadNextVarInt(data);
|
||||
Attributes = new List<SubComponent>(NumberOfAttributes);
|
||||
Displays = new List<AttributeModifierDisplay>(NumberOfAttributes);
|
||||
|
||||
for (var i = 0; i < NumberOfAttributes; i++)
|
||||
{
|
||||
Attributes.Add(SubComponentRegistry.ParseSubComponent(SubComponents.Attribute, data));
|
||||
Displays.Add(ReadDisplay(data));
|
||||
}
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
var data = new List<byte>();
|
||||
data.AddRange(DataTypes.GetVarInt(NumberOfAttributes));
|
||||
|
||||
if (Attributes.Count != NumberOfAttributes)
|
||||
throw new ArgumentNullException(nameof(Attributes), "Attributes count must match NumberOfAttributes.");
|
||||
|
||||
if (Displays.Count != NumberOfAttributes)
|
||||
throw new ArgumentNullException(nameof(Displays), "Displays count must match NumberOfAttributes.");
|
||||
|
||||
for (var i = 0; i < NumberOfAttributes; i++)
|
||||
{
|
||||
data.AddRange(Attributes[i].Serialize());
|
||||
data.AddRange(SerializeDisplay(Displays[i]));
|
||||
}
|
||||
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
|
||||
private AttributeModifierDisplay ReadDisplay(Queue<byte> data)
|
||||
{
|
||||
var displayType = DataTypes.ReadNextVarInt(data);
|
||||
return displayType switch
|
||||
{
|
||||
0 => new AttributeModifierDisplay(AttributeModifierDisplayType.Default),
|
||||
1 => new AttributeModifierDisplay(AttributeModifierDisplayType.Hidden),
|
||||
2 => ReadOverrideDisplay(data),
|
||||
_ => throw new InvalidDataException($"Unknown attribute modifier display type: {displayType}")
|
||||
};
|
||||
}
|
||||
|
||||
private AttributeModifierDisplay ReadOverrideDisplay(Queue<byte> data)
|
||||
{
|
||||
var overrideTextNbt = DataTypes.ReadNextNbt(data);
|
||||
var overrideText = ChatParser.ParseText(overrideTextNbt);
|
||||
return new AttributeModifierDisplay(AttributeModifierDisplayType.Override, overrideTextNbt, overrideText);
|
||||
}
|
||||
|
||||
private Queue<byte> SerializeDisplay(AttributeModifierDisplay display)
|
||||
{
|
||||
var data = new List<byte>
|
||||
{
|
||||
};
|
||||
data.AddRange(DataTypes.GetVarInt((int)display.Type));
|
||||
|
||||
if (display.Type == AttributeModifierDisplayType.Override)
|
||||
{
|
||||
if (display.OverrideTextNbt is null)
|
||||
throw new ArgumentNullException(nameof(display.OverrideTextNbt), "Override display requires component NBT.");
|
||||
|
||||
data.AddRange(DataTypes.GetNbt(display.OverrideTextNbt));
|
||||
}
|
||||
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed record AttributeModifierDisplay(
|
||||
AttributeModifierDisplayType Type,
|
||||
Dictionary<string, object>? OverrideTextNbt = null,
|
||||
string? OverrideText = null);
|
||||
|
||||
public enum AttributeModifierDisplayType
|
||||
{
|
||||
Default = 0,
|
||||
Hidden = 1,
|
||||
Override = 2
|
||||
}
|
||||
|
|
@ -0,0 +1,113 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MinecraftClient.Inventory.ItemPalettes;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
|
||||
|
||||
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_8;
|
||||
|
||||
public class EquippableComponent1218(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
|
||||
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
|
||||
{
|
||||
public int Slot { get; set; }
|
||||
public SoundEventSubComponent? EquipSound { get; set; }
|
||||
public bool HasAssetId { get; set; }
|
||||
public string? AssetId { get; set; }
|
||||
public bool HasCameraOverlay { get; set; }
|
||||
public string? CameraOverlay { get; set; }
|
||||
public bool HasAllowedEntities { get; set; }
|
||||
public int AllowedEntitiesType { get; set; }
|
||||
public string? AllowedEntitiesTag { get; set; }
|
||||
public List<int>? AllowedEntitiesIds { get; set; }
|
||||
public bool Dispensable { get; set; }
|
||||
public bool Swappable { get; set; }
|
||||
public bool DamageOnHurt { get; set; }
|
||||
public bool EquipOnInteract { get; set; }
|
||||
public bool CanBeSheared { get; set; }
|
||||
public SoundEventSubComponent? ShearingSound { get; set; }
|
||||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Slot = DataTypes.ReadNextVarInt(data);
|
||||
EquipSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
|
||||
HasAssetId = DataTypes.ReadNextBool(data);
|
||||
if (HasAssetId)
|
||||
AssetId = DataTypes.ReadNextString(data);
|
||||
|
||||
HasCameraOverlay = DataTypes.ReadNextBool(data);
|
||||
if (HasCameraOverlay)
|
||||
CameraOverlay = DataTypes.ReadNextString(data);
|
||||
|
||||
HasAllowedEntities = DataTypes.ReadNextBool(data);
|
||||
if (HasAllowedEntities)
|
||||
{
|
||||
AllowedEntitiesType = DataTypes.ReadNextVarInt(data);
|
||||
if (AllowedEntitiesType == 0)
|
||||
{
|
||||
AllowedEntitiesTag = DataTypes.ReadNextString(data);
|
||||
AllowedEntitiesIds = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
AllowedEntitiesTag = null;
|
||||
AllowedEntitiesIds = new List<int>(Math.Max(AllowedEntitiesType - 1, 0));
|
||||
for (var i = 0; i < AllowedEntitiesType - 1; i++)
|
||||
AllowedEntitiesIds.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
}
|
||||
|
||||
Dispensable = DataTypes.ReadNextBool(data);
|
||||
Swappable = DataTypes.ReadNextBool(data);
|
||||
DamageOnHurt = DataTypes.ReadNextBool(data);
|
||||
EquipOnInteract = DataTypes.ReadNextBool(data);
|
||||
CanBeSheared = DataTypes.ReadNextBool(data);
|
||||
ShearingSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
var data = new List<byte>();
|
||||
data.AddRange(DataTypes.GetVarInt(Slot));
|
||||
|
||||
if (EquipSound is null)
|
||||
throw new ArgumentNullException(nameof(EquipSound), "EquipSound is required.");
|
||||
|
||||
if (ShearingSound is null)
|
||||
throw new ArgumentNullException(nameof(ShearingSound), "ShearingSound is required.");
|
||||
|
||||
data.AddRange(EquipSound.Serialize());
|
||||
|
||||
data.AddRange(DataTypes.GetBool(HasAssetId));
|
||||
if (HasAssetId && AssetId is not null)
|
||||
data.AddRange(DataTypes.GetString(AssetId));
|
||||
|
||||
data.AddRange(DataTypes.GetBool(HasCameraOverlay));
|
||||
if (HasCameraOverlay && CameraOverlay is not null)
|
||||
data.AddRange(DataTypes.GetString(CameraOverlay));
|
||||
|
||||
data.AddRange(DataTypes.GetBool(HasAllowedEntities));
|
||||
if (HasAllowedEntities)
|
||||
{
|
||||
data.AddRange(DataTypes.GetVarInt(AllowedEntitiesType));
|
||||
if (AllowedEntitiesType == 0 && AllowedEntitiesTag is not null)
|
||||
{
|
||||
data.AddRange(DataTypes.GetString(AllowedEntitiesTag));
|
||||
}
|
||||
else if (AllowedEntitiesIds is not null)
|
||||
{
|
||||
foreach (var id in AllowedEntitiesIds)
|
||||
data.AddRange(DataTypes.GetVarInt(id));
|
||||
}
|
||||
}
|
||||
|
||||
data.AddRange(DataTypes.GetBool(Dispensable));
|
||||
data.AddRange(DataTypes.GetBool(Swappable));
|
||||
data.AddRange(DataTypes.GetBool(DamageOnHurt));
|
||||
data.AddRange(DataTypes.GetBool(EquipOnInteract));
|
||||
data.AddRange(DataTypes.GetBool(CanBeSheared));
|
||||
data.AddRange(ShearingSound.Serialize());
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue