Show links embedded in chat

Allows clicking if supported by terminal,
or at least copy and paste to web browser.

Suggestion by brkmrr9 in #207
This commit is contained in:
ORelio 2016-10-07 19:52:28 +02:00
parent 9cd983c50d
commit 1180c06b1f
6 changed files with 59 additions and 28 deletions

View file

@ -15,11 +15,11 @@ namespace MinecraftClient.Protocol.Handlers
/// The main function to convert text from MC 1.6+ JSON to MC 1.5.2 formatted text
/// </summary>
/// <param name="json">JSON serialized text</param>
/// <param name="links">Optional container for links from JSON serialized text</param>
/// <returns>Returns the translated text</returns>
public static string ParseText(string json)
public static string ParseText(string json, List<string> links = null)
{
return JSONData2String(Json.ParseJson(json), "");
return JSONData2String(Json.ParseJson(json), "", links);
}
/// <summary>
@ -27,8 +27,7 @@ namespace MinecraftClient.Protocol.Handlers
/// </summary>
/// <param name="colorname">Color Name</param>
/// <returns>Color code</returns>
private static string color2tag(string colorname)
private static string Color2tag(string colorname)
{
switch (colorname.ToLower())
{
@ -54,12 +53,24 @@ namespace MinecraftClient.Protocol.Handlers
}
/// <summary>
/// Rules for text translation
/// Specify whether translation rules have been loaded
/// </summary>
private static bool RulesInitialized = false;
private static bool init = false;
/// <summary>
/// Set of translation rules for formatting text
/// </summary>
private static Dictionary<string, string> TranslationRules = new Dictionary<string, string>();
public static void InitTranslations() { if (!init) { InitRules(); init = true; } }
/// <summary>
/// Initialize translation rules.
/// Necessary for properly printing some chat messages.
/// </summary>
public static void InitTranslations() { if (!RulesInitialized) { InitRules(); RulesInitialized = true; } }
/// <summary>
/// Internal rule initialization method. Looks for local rule file or download it from Mojang asset servers.
/// </summary>
private static void InitRules()
{
//Small default dictionnary of translation rules
@ -85,11 +96,11 @@ namespace MinecraftClient.Protocol.Handlers
ConsoleIO.WriteLine("Downloading '" + Settings.Language + ".lang' from Mojang servers...");
try
{
string assets_index = downloadString(Settings.TranslationsFile_Website_Index);
string assets_index = DownloadString(Settings.TranslationsFile_Website_Index);
string[] tmp = assets_index.Split(new string[] { "minecraft/lang/" + Settings.Language + ".lang" }, StringSplitOptions.None);
tmp = tmp[1].Split(new string[] { "hash\": \"" }, StringSplitOptions.None);
string hash = tmp[1].Split('"')[0]; //Translations file identifier on Mojang's servers
System.IO.File.WriteAllText(Language_File, downloadString(Settings.TranslationsFile_Website_Download + '/' + hash.Substring(0, 2) + '/' + hash));
System.IO.File.WriteAllText(Language_File, DownloadString(Settings.TranslationsFile_Website_Download + '/' + hash.Substring(0, 2) + '/' + hash));
ConsoleIO.WriteLine("Done. File saved as '" + Language_File + '\'');
}
catch
@ -140,10 +151,9 @@ namespace MinecraftClient.Protocol.Handlers
/// <param name="rulename">Name of the rule, chosen by the server</param>
/// <param name="using_data">Data to be used in the rule</param>
/// <returns>Returns the formatted text according to the given data</returns>
private static string TranslateString(string rulename, List<string> using_data)
{
if (!init) { InitRules(); init = true; }
if (!RulesInitialized) { InitRules(); RulesInitialized = true; }
if (TranslationRules.ContainsKey(rulename))
{
int using_idx = 0;
@ -192,9 +202,9 @@ namespace MinecraftClient.Protocol.Handlers
/// </summary>
/// <param name="data">JSON object to convert</param>
/// <param name="colorcode">Allow parent color code to affect child elements (set to "" for function init)</param>
/// <param name="links">Container for links from JSON serialized text</param>
/// <returns>returns the Minecraft-formatted string</returns>
private static string JSONData2String(Json.JSONData data, string colorcode)
private static string JSONData2String(Json.JSONData data, string colorcode, List<string> links)
{
string extra_result = "";
switch (data.Type)
@ -202,17 +212,28 @@ namespace MinecraftClient.Protocol.Handlers
case Json.JSONData.DataType.Object:
if (data.Properties.ContainsKey("color"))
{
colorcode = color2tag(JSONData2String(data.Properties["color"], ""));
colorcode = Color2tag(JSONData2String(data.Properties["color"], "", links));
}
if (data.Properties.ContainsKey("clickEvent") && links != null)
{
Json.JSONData clickEvent = data.Properties["clickEvent"];
if (clickEvent.Properties.ContainsKey("action")
&& clickEvent.Properties.ContainsKey("value")
&& clickEvent.Properties["action"].StringValue == "open_url"
&& !String.IsNullOrEmpty(clickEvent.Properties["value"].StringValue))
{
links.Add(clickEvent.Properties["value"].StringValue);
}
}
if (data.Properties.ContainsKey("extra"))
{
Json.JSONData[] extras = data.Properties["extra"].DataArray.ToArray();
foreach (Json.JSONData item in extras)
extra_result = extra_result + JSONData2String(item, colorcode) + "§r";
extra_result = extra_result + JSONData2String(item, colorcode, links) + "§r";
}
if (data.Properties.ContainsKey("text"))
{
return colorcode + JSONData2String(data.Properties["text"], colorcode) + extra_result;
return colorcode + JSONData2String(data.Properties["text"], colorcode, links) + extra_result;
}
else if (data.Properties.ContainsKey("translate"))
{
@ -224,10 +245,10 @@ namespace MinecraftClient.Protocol.Handlers
Json.JSONData[] array = data.Properties["with"].DataArray.ToArray();
for (int i = 0; i < array.Length; i++)
{
using_data.Add(JSONData2String(array[i], colorcode));
using_data.Add(JSONData2String(array[i], colorcode, links));
}
}
return colorcode + TranslateString(JSONData2String(data.Properties["translate"], ""), using_data) + extra_result;
return colorcode + TranslateString(JSONData2String(data.Properties["translate"], "", links), using_data) + extra_result;
}
else return extra_result;
@ -235,7 +256,7 @@ namespace MinecraftClient.Protocol.Handlers
string result = "";
foreach (Json.JSONData item in data.DataArray)
{
result += JSONData2String(item, colorcode);
result += JSONData2String(item, colorcode, links);
}
return result;
@ -251,8 +272,7 @@ namespace MinecraftClient.Protocol.Handlers
/// </summary>
/// <param name="url">URL of resource</param>
/// <returns>Returns resource data if success, otherwise a WebException is raised</returns>
private static string downloadString(string url)
private static string DownloadString(string url)
{
System.Net.HttpWebRequest myRequest = (System.Net.HttpWebRequest)System.Net.WebRequest.Create(url);
myRequest.Method = "GET";