Support for using relative coordinates in /move

This commit is contained in:
BruceChen 2022-09-05 22:03:47 +08:00
parent 8f6b962607
commit 0eb8d9998c
4 changed files with 58 additions and 27 deletions

View file

@ -90,21 +90,27 @@ namespace MinecraftClient.Commands
{
try
{
int x = int.Parse(args[0]);
int y = int.Parse(args[1]);
int z = int.Parse(args[2]);
Location goal = new Location(x, y, z);
Location current = handler.GetCurrentLocation(), currentCenter = new Location(current).ConvertToCenter();
double x = args[0].StartsWith('~') ? current.X + (args[0].Length > 1 ? double.Parse(args[0][1..]) : 0) : double.Parse(args[0]);
double y = args[1].StartsWith('~') ? current.Y + (args[1].Length > 1 ? double.Parse(args[1][1..]) : 0) : double.Parse(args[1]);
double z = args[2].StartsWith('~') ? current.Z + (args[2].Length > 1 ? double.Parse(args[2][1..]) : 0) : double.Parse(args[2]);
Location goal = new(x, y, z);
ChunkColumn? chunkColumn = handler.GetWorld().GetChunkColumn(goal);
if (chunkColumn == null || chunkColumn.FullyLoaded == false)
return Translations.Get("cmd.move.chunk_not_loaded");
Location current = handler.GetCurrentLocation();
handler.MoveTo(current.ToCenter(), allowDirectTeleport: true);
if (handler.MoveTo(goal, allowUnsafe: takeRisk))
if (takeRisk || Movement.PlayerFitsHere(handler.GetWorld(), goal))
{
if (current.DistanceSquared(goal) <= 1.5)
handler.MoveTo(goal, allowDirectTeleport: true);
else if (!handler.MoveTo(goal, allowUnsafe: takeRisk))
return takeRisk ? Translations.Get("cmd.move.fail", goal) : Translations.Get("cmd.move.suggestforce", goal);
return Translations.Get("cmd.move.walk", goal, current);
else return takeRisk ? Translations.Get("cmd.move.fail", goal) : Translations.Get("cmd.move.suggestforce", goal);
}
else
return Translations.Get("cmd.move.suggestforce", goal);
}
catch (FormatException) { return GetCmdDescTranslated(); }
}