mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-29 13:04:59 +00:00
Implemented all structured components, renamed them all to a better format
This commit is contained in:
parent
4dea688ca2
commit
0da4a718cb
67 changed files with 971 additions and 108 deletions
|
|
@ -0,0 +1,81 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MinecraftClient.Inventory.ItemPalettes;
|
||||
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
|
||||
|
||||
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
|
||||
|
||||
public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
|
||||
{
|
||||
public bool HasName { get; set; }
|
||||
public string? Name { get; set; } = null!;
|
||||
public bool HasUniqueId { get; set; }
|
||||
public Guid Uuid { get; set; }
|
||||
public int NumberOfProperties { get; set; }
|
||||
public List<ProfileProperty> ProfileProperties { get; set; } = [];
|
||||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
HasName = dataTypes.ReadNextBool(data);
|
||||
|
||||
if(HasName)
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
|
||||
HasUniqueId = dataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasUniqueId)
|
||||
Uuid = dataTypes.ReadNextUUID(data);
|
||||
|
||||
NumberOfProperties = dataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < NumberOfProperties; i++)
|
||||
{
|
||||
var propertyName = dataTypes.ReadNextString(data);
|
||||
var propertyValue = dataTypes.ReadNextString(data);
|
||||
var hasSignature = dataTypes.ReadNextBool(data);
|
||||
var signature = hasSignature ? dataTypes.ReadNextString(data) : null;
|
||||
|
||||
ProfileProperties.Add(new ProfileProperty(propertyName, propertyValue, hasSignature, signature));
|
||||
}
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
var data = new List<byte>();
|
||||
|
||||
data.AddRange(DataTypes.GetBool(HasName));
|
||||
if (HasName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(Name))
|
||||
throw new NullReferenceException("Can't serialize the ProfileComponent because the Name is null/empty!");
|
||||
|
||||
data.AddRange(DataTypes.GetString(Name));
|
||||
}
|
||||
|
||||
if (HasUniqueId)
|
||||
data.AddRange(DataTypes.GetUUID(Uuid));
|
||||
|
||||
if (NumberOfProperties > 0)
|
||||
{
|
||||
if(NumberOfProperties != ProfileProperties.Count)
|
||||
throw new Exception("Can't serialize the ProfileComponent because the NumberOfProperties and ProfileProperties.Count differ!");
|
||||
|
||||
foreach (var profileProperty in ProfileProperties)
|
||||
{
|
||||
data.AddRange(DataTypes.GetString(profileProperty.Name));
|
||||
data.AddRange(DataTypes.GetString(profileProperty.Value));
|
||||
data.AddRange(DataTypes.GetBool(profileProperty.HasSignature));
|
||||
if (profileProperty.HasSignature)
|
||||
{
|
||||
if(string.IsNullOrEmpty(profileProperty.Signature))
|
||||
throw new NullReferenceException("Can't serialize the ProfileComponent because HasSignature is true, but the Signature is null/empty!");
|
||||
|
||||
data.AddRange(DataTypes.GetString(profileProperty.Signature));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
}
|
||||
|
||||
public record ProfileProperty(string Name, string Value, bool HasSignature, string? Signature);
|
||||
Loading…
Add table
Add a link
Reference in a new issue