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https://github.com/MCCTeam/Minecraft-Console-Client
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Implemented all structured components, renamed them all to a better format
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4dea688ca2
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67 changed files with 971 additions and 108 deletions
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using System;
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_20_6;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
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public class PotionContentsComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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public int PotiononId { get; set; }
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public bool HasCustomColor { get; set; }
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public int CustomColor { get; set; }
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public int NumberOfCustomEffects { get; set; }
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public List<PotionEffectSubComponent> Effects { get; set; } = new();
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public override void Parse(Queue<byte> data)
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{
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PotiononId = dataTypes.ReadNextVarInt(data);
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HasCustomColor = dataTypes.ReadNextBool(data);
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CustomColor = dataTypes.ReadNextInt(data);
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NumberOfCustomEffects = dataTypes.ReadNextVarInt(data);
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for(var i = 0; i < NumberOfCustomEffects; i++)
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Effects.Add((PotionEffectSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data));
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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data.AddRange(DataTypes.GetVarInt(PotiononId));
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data.AddRange(DataTypes.GetBool(HasCustomColor));
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data.AddRange(DataTypes.GetInt(CustomColor));
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if (NumberOfCustomEffects > 0)
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{
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if(Effects.Count != NumberOfCustomEffects)
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throw new ArgumentNullException($"Can not serialize PotionContentsComponentComponent1206 due to NumberOfCustomEffects being different from the count of elements in the Effects list!");
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foreach(var effect in Effects)
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data.AddRange(effect.Serialize());
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}
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return new Queue<byte>(data);
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}
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}
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