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https://github.com/MCCTeam/Minecraft-Console-Client
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1.19.3 Chat command signing support & Update chat paser
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parent
fe0b268878
commit
0ce9690778
6 changed files with 164 additions and 103 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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@ -28,6 +29,30 @@ namespace MinecraftClient.Protocol
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public static Dictionary<int, MessageType>? ChatId2Type;
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public static void ReadChatType(Dictionary<string, object> registryCodec)
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{
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Dictionary<int, MessageType> chatTypeDictionary = ChatId2Type ?? new();
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var chatTypeListNbt = (object[])(((Dictionary<string, object>)registryCodec["minecraft:chat_type"])["value"]);
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foreach (var (chatName, chatId) in from Dictionary<string, object> chatTypeNbt in chatTypeListNbt
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let chatName = (string)chatTypeNbt["name"]
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let chatId = (int)chatTypeNbt["id"]
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select (chatName, chatId))
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{
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chatTypeDictionary[chatId] = chatName switch
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{
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"minecraft:chat" => MessageType.CHAT,
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"minecraft:emote_command" => MessageType.EMOTE_COMMAND,
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"minecraft:msg_command_incoming" => MessageType.MSG_COMMAND_INCOMING,
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"minecraft:msg_command_outgoing" => MessageType.MSG_COMMAND_OUTGOING,
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"minecraft:say_command" => MessageType.SAY_COMMAND,
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"minecraft:team_msg_command_incoming" => MessageType.TEAM_MSG_COMMAND_INCOMING,
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"minecraft:team_msg_command_outgoing" => MessageType.TEAM_MSG_COMMAND_OUTGOING,
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_ => MessageType.CHAT,
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};
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}
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ChatId2Type = chatTypeDictionary;
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}
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/// <summary>
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/// The main function to convert text from MC 1.6+ JSON to MC 1.5.2 formatted text
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/// </summary>
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@ -47,7 +72,7 @@ namespace MinecraftClient.Protocol
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/// <returns>Returns the translated text</returns>
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public static string ParseSignedChat(ChatMessage message, List<string>? links = null)
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{
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string sender = message.displayName!;
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string sender = message.isSenderJson ? ParseText(message.displayName!) : message.displayName!;
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string content;
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if (Config.Signature.ShowModifiedChat && message.unsignedContent != null)
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{
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@ -66,7 +91,7 @@ namespace MinecraftClient.Protocol
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List<string> usingData = new();
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MessageType chatType;
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if (message.isSystemChat)
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if (message.chatTypeId == -1)
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chatType = MessageType.RAW_MSG;
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else if (!ChatId2Type!.TryGetValue(message.chatTypeId, out chatType))
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chatType = MessageType.CHAT;
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@ -119,7 +144,7 @@ namespace MinecraftClient.Protocol
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if (message.isSystemChat)
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{
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if (Config.Signature.MarkSystemMessage)
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color = "§z §r "; // Custom color code §z : Background Gray
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color = "§z▍§r"; // Custom color code §z : Background Gray
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}
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else
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{
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@ -128,18 +153,18 @@ namespace MinecraftClient.Protocol
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if (Config.Signature.ShowModifiedChat && message.unsignedContent != null)
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{
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if (Config.Signature.MarkModifiedMsg)
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color = "§x §r "; // Custom color code §x : Background Yellow
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color = "§x▍§r"; // Custom color code §x : Background Yellow
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}
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else
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{
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if (Config.Signature.MarkLegallySignedMsg)
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color = "§y §r "; // Custom color code §y : Background Green
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color = "§y▍§r"; // Custom color code §y : Background Green
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}
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}
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else
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{
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if (Config.Signature.MarkIllegallySignedMsg)
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color = "§w §r "; // Custom color code §w : Background Red
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color = "§w▍§r"; // Custom color code §w : Background Red
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}
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}
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return color + text;
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