Rename Action to EntityActionType, Apply Rename refactoring.

This commit is contained in:
CarbonNeuron 2020-05-03 11:21:34 -05:00
parent 222a552c88
commit 0cd7f2043b
5 changed files with 9 additions and 9 deletions

View file

@ -1494,9 +1494,9 @@ namespace MinecraftClient
/// Send the Entity Action packet with the Specified ID
/// </summary>
/// <returns>TRUE if the item was successfully used</returns>
public bool sendEntityAction(ActionType action)
public bool sendEntityAction(EntityActionType entityAction)
{
return handler.SendEntityAction(playerEntityID, (int) action);
return handler.SendEntityAction(playerEntityID, (int) entityAction);
}
/// <summary>
/// Use the item currently in the player's hand