auto attack

This commit is contained in:
ReinforceZwei 2020-03-21 18:41:48 +08:00 committed by ORelio
parent 758bc2ad49
commit 0b0e3c334e
13 changed files with 2065 additions and 15 deletions

View file

@ -191,7 +191,10 @@ namespace MinecraftClient.Protocol.Handlers
break;
case PacketIncomingType.JoinGame:
handler.OnGameJoined();
dataTypes.ReadNextInt(packetData);
// by reinforce
// get client player EntityID
int playerEntityID = dataTypes.ReadNextInt(packetData);
handler.SetPlayerEntityID(playerEntityID);
dataTypes.ReadNextByte(packetData);
if (protocolversion >= MC191Version)
this.currentDimension = dataTypes.ReadNextInt(packetData);
@ -242,7 +245,9 @@ namespace MinecraftClient.Protocol.Handlers
float pitch = dataTypes.ReadNextFloat(packetData);
byte locMask = dataTypes.ReadNextByte(packetData);
if (handler.GetTerrainEnabled())
// player pos is needed for calculate entity distance
// modified by reinforce
if (handler.GetTerrainEnabled() || true)
{
if (protocolversion >= MC18Version)
{
@ -535,6 +540,98 @@ namespace MinecraftClient.Protocol.Handlers
SendPacket(PacketOutgoingType.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(3))); //Accepted pack
SendPacket(PacketOutgoingType.ResourcePackStatus, dataTypes.ConcatBytes(responseHeader, dataTypes.GetVarInt(0))); //Successfully loaded
break;
// modified by reinforce
case PacketIncomingType.SpawnLivingEntity:
if (login_phase) break;
int EntityID = dataTypes.ReadNextVarInt(packetData);
Guid EntityUUID = dataTypes.ReadNextUUID(packetData);
int EntityType = dataTypes.ReadNextVarInt(packetData);
Double X = dataTypes.ReadNextDouble(packetData);
Double Y = dataTypes.ReadNextDouble(packetData);
Double Z = dataTypes.ReadNextDouble(packetData);
byte EntityYaw = dataTypes.ReadNextByte(packetData);
byte EntityPitch = dataTypes.ReadNextByte(packetData);
byte EntityHeadPitch = dataTypes.ReadNextByte(packetData);
short VelocityX = dataTypes.ReadNextShort(packetData);
short VelocityY = dataTypes.ReadNextShort(packetData);
short VelocityZ = dataTypes.ReadNextShort(packetData);
Location EntityLocation = new Location(X, Y, Z);
handler.OnSpawnLivingEntity(EntityID,EntityType,EntityUUID,EntityLocation);
break;
case PacketIncomingType.DestroyEntities:
int EntityCount = dataTypes.ReadNextVarInt(packetData);
int[] EntitiesList = new int[EntityCount];
for(int i = 0; i < EntityCount; i++)
{
EntitiesList[i] = dataTypes.ReadNextVarInt(packetData);
}
handler.OnDestroyEntities(EntitiesList);
break;
case PacketIncomingType.SetCooldown:
int _itemID = dataTypes.ReadNextVarInt(packetData);
int tick = dataTypes.ReadNextVarInt(packetData);
handler.OnSetCooldown(_itemID, tick);
break;
case PacketIncomingType.EntityPosition:
EntityID = dataTypes.ReadNextVarInt(packetData);
Double DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
Double DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
Double DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
bool OnGround = dataTypes.ReadNextBool(packetData);
DeltaX = DeltaX / (128 * 32);
DeltaY = DeltaY / (128 * 32);
DeltaZ = DeltaZ / (128 * 32);
handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ,OnGround);
break;
case PacketIncomingType.EntityPositionAndRotation:
EntityID = dataTypes.ReadNextVarInt(packetData);
DeltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
DeltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
DeltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
yaw = dataTypes.ReadNextByte(packetData);
pitch = dataTypes.ReadNextByte(packetData);
OnGround = dataTypes.ReadNextBool(packetData);
DeltaX = DeltaX / (128 * 32);
DeltaY = DeltaY / (128 * 32);
DeltaZ = DeltaZ / (128 * 32);
handler.OnEntityPosition(EntityID, DeltaX, DeltaY, DeltaZ, OnGround);
break;
case PacketIncomingType.EntityProperties:
EntityID = dataTypes.ReadNextVarInt(packetData);
int NumberOfProperties = dataTypes.ReadNextInt(packetData);
Dictionary<string,Double> keys = new Dictionary<string,Double>();
for(int i = 0; i < NumberOfProperties; i++)
{
string _key = dataTypes.ReadNextString(packetData);
Double _value = dataTypes.ReadNextDouble(packetData);
int NumberOfModifiers = dataTypes.ReadNextVarInt(packetData);
//if (NumberOfModifiers == 0) continue;
for(int j = 0; j < NumberOfModifiers; j++)
{
dataTypes.ReadNextUUID(packetData);
Double amount = dataTypes.ReadNextDouble(packetData);
byte operation = dataTypes.ReadNextByte(packetData);
switch (operation)
{
case 0: _value += amount; break;
case 1: _value += (amount / 100); break;
case 2: _value *= amount; break;
}
}
keys.Add(_key, _value);
}
handler.OnEntityProperties(EntityID, keys);
break;
case PacketIncomingType.TimeUpdate:
long WorldAge = dataTypes.ReadNextLong(packetData);
long TimeOfday = dataTypes.ReadNextLong(packetData);
handler.OnTimeUpdate(WorldAge, TimeOfday);
break;
default:
return false; //Ignored packet
}
@ -1023,5 +1120,29 @@ namespace MinecraftClient.Protocol.Handlers
}
return false;
}
// reinforce
public bool SendInteractEntityPacket(int EntityID, int type)
{
try
{
List<byte> fields = new List<byte>();
fields.AddRange(dataTypes.GetVarInt(EntityID));
fields.AddRange(dataTypes.GetVarInt(type));
SendPacket(PacketOutgoingType.InteractEntity, fields);
return true;
}
catch (SocketException) { return false; }
catch (System.IO.IOException) { return false; }
catch (ObjectDisposedException) { return false; }
}
public bool SendInteractEntityPacket(int EntityID, int type, float X, float Y, float Z, int hand)
{
return true;
}
public bool SendInteractEntityPacket(int EntityID, int type, float X, float Y, float Z)
{
return true;
}
}
}