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Allow AutoRelog to relog on server login failed
- Add some explanations for adding a custom bot in the app - Remove debug code in ConsoleIO (see previous commit)
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4 changed files with 15 additions and 12 deletions
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@ -9,7 +9,17 @@ namespace MinecraftClient
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/// Welcome to the Bot API file !
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/// The virtual class "ChatBot" contains anything you need for creating chat bots
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/// Inherit from this class while adding your bot class to the namespace "Bots", below.
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/// Once your bot is created, simply edit the switch in Program.cs to add the corresponding command-line argument!
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/// Once your bot is created, read the explanations below to start using it in the MinecraftClient app.
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///
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/// Pieces of code to add in other parts of the program for your bot. Line numbers are approximative.
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/// Program.cs:166 | if (Settings.YourBot_Enabled){ handler.BotLoad(new Bots.YourBot()); }
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/// Settings.cs:73 | public static bool YourBot_Enabled = false;
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/// Settings.cs:74 | private enum ParseMode { /* [...] */, YourBot };
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/// Settings.cs:106| case "yourbot": pMode = ParseMode.YourBot; break;
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/// Settings.cs:197| case ParseMode.YourBot: switch (argName.ToLower()) { case "enabled": YourBot_Enabled = str2bool(argValue); break; } break;
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/// Settings.cs:267| + "[YourBot]\r\n" + "enabled=false\r\n"
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/// Here your are. Now you will have a setting in MinecraftClient.ini for enabling your brand new bot.
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/// Delete MinecraftClient.ini to re-generate it or add the lines [YourBot] and enabled=true to the existing one.
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///
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/// <summary>
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