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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-11-07 17:36:07 +00:00
Refactoring to asynchronous. (partially completed)
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parent
7ee08092d4
commit
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72 changed files with 6033 additions and 5080 deletions
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@ -1699,7 +1699,8 @@ namespace MinecraftClient {
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/// Looks up a localized string similar to Connect to a server via a proxy instead of connecting directly
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///If Mojang session services are blocked on your network, set Enabled_Login=true to login using proxy.
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///If the connection to the Minecraft game server is blocked by the firewall, set Enabled_Ingame=true to use a proxy to connect to the game server.
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////!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!.
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////!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
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///Use "custom", "follow_system" or "disable"..
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/// </summary>
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internal static string Proxy {
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get {
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@ -1710,27 +1711,27 @@ namespace MinecraftClient {
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/// <summary>
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/// Looks up a localized string similar to Whether to connect to the game server through a proxy..
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/// </summary>
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internal static string Proxy_Enabled_Ingame {
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internal static string Proxy_Ingame_Proxy {
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get {
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return ResourceManager.GetString("Proxy.Enabled_Ingame", resourceCulture);
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return ResourceManager.GetString("Proxy.Ingame_Proxy", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Whether to connect to the login server through a proxy..
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/// </summary>
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internal static string Proxy_Enabled_Login {
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internal static string Proxy_Login_Proxy {
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get {
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return ResourceManager.GetString("Proxy.Enabled_Login", resourceCulture);
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return ResourceManager.GetString("Proxy.Login_Proxy", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Whether to download MCC updates via proxy..
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/// </summary>
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internal static string Proxy_Enabled_Update {
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internal static string Proxy_MCC_Update_Proxy {
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get {
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return ResourceManager.GetString("Proxy.Enabled_Update", resourceCulture);
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return ResourceManager.GetString("Proxy.MCC_Update_Proxy", resourceCulture);
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}
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}
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@ -751,15 +751,16 @@ Usage examples: "/tell <mybot> connect Server1", "/connect Server2"</value
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<value>Connect to a server via a proxy instead of connecting directly
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If Mojang session services are blocked on your network, set Enabled_Login=true to login using proxy.
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If the connection to the Minecraft game server is blocked by the firewall, set Enabled_Ingame=true to use a proxy to connect to the game server.
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/!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!</value>
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/!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
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Use "custom", "follow_system" or "disable".</value>
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</data>
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<data name="Proxy.Enabled_Ingame" xml:space="preserve">
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<data name="Proxy.Ingame_Proxy" xml:space="preserve">
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<value>Whether to connect to the game server through a proxy.</value>
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</data>
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<data name="Proxy.Enabled_Login" xml:space="preserve">
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<data name="Proxy.Login_Proxy" xml:space="preserve">
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<value>Whether to connect to the login server through a proxy.</value>
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</data>
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<data name="Proxy.Enabled_Update" xml:space="preserve">
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<data name="Proxy.MCC_Update_Proxy" xml:space="preserve">
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<value>Whether to download MCC updates via proxy.</value>
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</data>
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<data name="Proxy.Password" xml:space="preserve">
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@ -2127,7 +2127,7 @@ namespace MinecraftClient {
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}
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/// <summary>
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/// Looks up a localized string similar to Loaded session: {0}:{1}.
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/// Looks up a localized string similar to Reads {0} session cache and {1} signature key caches from the disk cache..
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/// </summary>
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internal static string cache_loaded {
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get {
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@ -4130,6 +4130,24 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to [Settings] The language code is invalid!.
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/// </summary>
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internal static string config_invaild_language {
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get {
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return ResourceManager.GetString("config.invaild_language", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to [Settings] Only Microsoft accounts support logging in using the browser method..
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/// </summary>
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internal static string config_invaild_login_method {
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get {
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return ResourceManager.GetString("config.invaild_login_method", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings have been loaded from {0}.
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/// </summary>
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@ -4148,15 +4166,6 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The language code is invalid!.
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/// </summary>
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internal static string config_Main_Advanced_language_invaild {
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get {
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return ResourceManager.GetString("config.Main.Advanced.language.invaild", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The current setting is saved as {0}.
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/// </summary>
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@ -5295,7 +5304,16 @@ namespace MinecraftClient {
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}
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/// <summary>
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/// Looks up a localized string similar to Login :.
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/// Looks up a localized string similar to Exceptions occur when applying settings from command line parameters ({0}), and some entries may be ignored..
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/// </summary>
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internal static string mcc_load_from_args_fail {
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get {
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return ResourceManager.GetString("mcc.load_from_args_fail", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Login:.
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/// </summary>
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internal static string mcc_login {
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get {
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@ -5312,6 +5330,15 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Timed out when requesting {0}..
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/// </summary>
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internal static string mcc_network_timeout {
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get {
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return ResourceManager.GetString("mcc.network_timeout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Failed to perform SRV lookup for {0}
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///{1}: {2}.
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@ -5531,7 +5558,7 @@ namespace MinecraftClient {
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}
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/// <summary>
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/// Looks up a localized string similar to Settings file MinecraftClient.ini has been generated..
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/// Looks up a localized string similar to The configuration file is saved as {0}.
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/// </summary>
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internal static string mcc_settings_generated {
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get {
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@ -5539,6 +5566,15 @@ namespace MinecraftClient {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error: Unhandled exception:.
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/// </summary>
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internal static string mcc_unhandled_exception {
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get {
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return ResourceManager.GetString("mcc.unhandled_exception", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unknown or not supported MC version {0}.
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///Switching to autodetection mode..
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@ -822,7 +822,7 @@ Add the ID of this chat to "Authorized_Chat_Ids" field in the configuration file
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<value>Ignoring profile key token string '{0}': {1}</value>
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</data>
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<data name="cache.loaded" xml:space="preserve">
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<value>Loaded session: {0}:{1}</value>
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<value>Reads {0} session cache and {1} signature key caches from the disk cache.</value>
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</data>
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<data name="cache.loaded_keys" xml:space="preserve">
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<value>Loaded profile key, it will be refresh at {0}</value>
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@ -1499,8 +1499,8 @@ You can use "/chunk status {0:0.0} {1:0.0} {2:0.0}" to check the chunk loading s
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<data name="config.load.fail" xml:space="preserve">
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<value>Failed to load settings:</value>
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</data>
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<data name="config.Main.Advanced.language.invaild" xml:space="preserve">
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<value>The language code is invalid!</value>
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<data name="config.invaild_language" xml:space="preserve">
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<value>[Settings] The language code is invalid!</value>
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</data>
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<data name="config.saving" xml:space="preserve">
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<value>The current setting is saved as {0}</value>
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@ -1884,7 +1884,7 @@ Type '{0}quit' to leave the server.</value>
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<value>Link: {0}</value>
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</data>
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<data name="mcc.login" xml:space="preserve">
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<value>Login :</value>
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<value>Login:</value>
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</data>
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<data name="mcc.login_basic_io" xml:space="preserve">
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<value>Please type the username or email of your choice.</value>
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@ -1964,7 +1964,7 @@ MCC is running with default settings.</value>
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<value>Cached session is still valid for {0}.</value>
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</data>
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<data name="mcc.settings_generated" xml:space="preserve">
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<value>Settings file MinecraftClient.ini has been generated.</value>
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<value>The configuration file is saved as {0}</value>
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</data>
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<data name="mcc.unknown_version" xml:space="preserve">
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<value>Unknown or not supported MC version {0}.
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@ -2028,4 +2028,16 @@ Logging in...</value>
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<data name="proxy.connected" xml:space="preserve">
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<value>Connected to proxy {0}:{1}</value>
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</data>
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<data name="mcc.load_from_args_fail" xml:space="preserve">
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<value>Exceptions occur when applying settings from command line parameters ({0}), and some entries may be ignored.</value>
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</data>
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<data name="mcc.unhandled_exception" xml:space="preserve">
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<value>Error: Unhandled exception:</value>
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</data>
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<data name="mcc.network_timeout" xml:space="preserve">
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<value>Timed out when requesting {0}.</value>
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</data>
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<data name="config.invaild_login_method" xml:space="preserve">
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<value>[Settings] Only Microsoft accounts support logging in using the browser method.</value>
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</data>
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</root>
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