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https://github.com/MCCTeam/Minecraft-Console-Client
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Added a player list command /list
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parent
157aa2a786
commit
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5 changed files with 85 additions and 5 deletions
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@ -141,8 +141,28 @@ namespace MinecraftClient.Protocol.Handlers
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SendPacket(0x00, getVarInt(readNextVarInt(ref packetData)));
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break;
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case 0x02:
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handler.OnTextReceived(ChatParser.ParseText(readNextString(ref packetData)));
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handler.OnTextReceived(ChatParser.ParseText(readNextString(ref packetData)));
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break;
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case 0x0C: //Entity Look and Relative Move
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//ConsoleIO.WriteLineFormatted("§8 0x0C entity:" + readNextVarInt(ref packetData) + " has come in to sight");
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break;
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case 0x38: // update player list
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int action = readNextVarInt (ref packetData);
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int numActions = readNextVarInt (ref packetData);
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string uuid = readNextUUID (ref packetData);
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switch (action) {
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case 0x00:
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string name = readNextString (ref packetData);
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handler.addPlayer (uuid, name);
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break;
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case 0x04:
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handler.removePlayer (uuid);
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break;
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default:
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//do nothing
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break;
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}
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break;
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case 0x3A:
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int autocomplete_count = readNextVarInt(ref packetData);
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string tab_list = "";
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@ -256,6 +276,17 @@ namespace MinecraftClient.Protocol.Handlers
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else return "";
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}
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/// <summary>
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/// Read a uuid from a cache of bytes and remove it from the cache
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The uuid as a string</returns>
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private string readNextUUID(ref byte[] cache)
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{
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return BitConverter.ToString(readData (16, ref cache)).Replace ("-", string.Empty).ToLower();
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}
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/// <summary>
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/// Read a byte array from a cache of bytes and remove it from the cache
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/// </summary>
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@ -22,6 +22,10 @@ namespace MinecraftClient.Protocol
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string getUserUUID();
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string getSessionID();
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void addPlayer(string uuid, string name);
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void removePlayer(string uuid);
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HashSet<string> getPlayers();
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/// <summary>
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/// This method is called when the protocol handler receives a chat message
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/// </summary>
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