mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Replace List to Queue
This commit is contained in:
parent
aaf6dca522
commit
06714423a3
4 changed files with 58 additions and 47 deletions
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@ -34,10 +34,11 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="offset">Amount of bytes to read</param>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The data read from the cache as an array</returns>
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public byte[] ReadData(int offset, List<byte> cache)
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public byte[] ReadData(int offset, Queue<byte> cache)
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{
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byte[] result = cache.Take(offset).ToArray();
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cache.RemoveRange(0, offset);
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for (int i = 0; i < offset; i++)
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cache.Dequeue();
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return result;
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}
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@ -46,7 +47,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The string</returns>
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public string ReadNextString(List<byte> cache)
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public string ReadNextString(Queue<byte> cache)
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{
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int length = ReadNextVarInt(cache);
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if (length > 0)
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@ -60,7 +61,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a boolean from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The boolean value</returns>
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public bool ReadNextBool(List<byte> cache)
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public bool ReadNextBool(Queue<byte> cache)
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{
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return ReadNextByte(cache) != 0x00;
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}
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@ -69,7 +70,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a short integer from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The short integer value</returns>
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public short ReadNextShort(List<byte> cache)
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public short ReadNextShort(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(2, cache);
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Array.Reverse(rawValue); //Endianness
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@ -80,7 +81,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read an integer from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The integer value</returns>
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public int ReadNextInt(List<byte> cache)
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public int ReadNextInt(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(4, cache);
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Array.Reverse(rawValue); //Endianness
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@ -91,7 +92,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a long integer from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The unsigned long integer value</returns>
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public long ReadNextLong(List<byte> cache)
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public long ReadNextLong(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(8, cache);
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Array.Reverse(rawValue); //Endianness
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@ -102,7 +103,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read an unsigned short integer from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The unsigned short integer value</returns>
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public ushort ReadNextUShort(List<byte> cache)
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public ushort ReadNextUShort(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(2, cache);
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Array.Reverse(rawValue); //Endianness
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@ -113,7 +114,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read an unsigned long integer from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The unsigned long integer value</returns>
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public ulong ReadNextULong(List<byte> cache)
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public ulong ReadNextULong(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(8, cache);
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Array.Reverse(rawValue); //Endianness
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@ -124,7 +125,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a Location encoded as an ulong field and remove it from the cache
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/// </summary>
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/// <returns>The Location value</returns>
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public Location ReadNextLocation(List<byte> cache)
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public Location ReadNextLocation(Queue<byte> cache)
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{
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ulong locEncoded = ReadNextULong(cache);
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int x, y, z;
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@ -153,7 +154,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read several little endian unsigned short integers at once from a cache of bytes and remove them from the cache
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/// </summary>
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/// <returns>The unsigned short integer value</returns>
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public ushort[] ReadNextUShortsLittleEndian(int amount, List<byte> cache)
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public ushort[] ReadNextUShortsLittleEndian(int amount, Queue<byte> cache)
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{
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byte[] rawValues = ReadData(2 * amount, cache);
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ushort[] result = new ushort[amount];
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@ -167,7 +168,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The uuid</returns>
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public Guid ReadNextUUID(List<byte> cache)
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public Guid ReadNextUUID(Queue<byte> cache)
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{
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byte[] javaUUID = ReadData(16, cache);
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Guid guid;
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@ -199,7 +200,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The byte array</returns>
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public byte[] ReadNextByteArray(List<byte> cache)
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public byte[] ReadNextByteArray(Queue<byte> cache)
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{
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int len = protocolversion >= Protocol18Handler.MC18Version
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? ReadNextVarInt(cache)
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@ -211,7 +212,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Reads a length-prefixed array of unsigned long integers and removes it from the cache
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/// </summary>
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/// <returns>The unsigned long integer values</returns>
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public ulong[] ReadNextULongArray(List<byte> cache)
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public ulong[] ReadNextULongArray(Queue<byte> cache)
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{
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int len = ReadNextVarInt(cache);
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ulong[] result = new ulong[len];
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@ -224,7 +225,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a double from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The double value</returns>
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public double ReadNextDouble(List<byte> cache)
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public double ReadNextDouble(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(8, cache);
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Array.Reverse(rawValue); //Endianness
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@ -235,7 +236,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a float from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The float value</returns>
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public float ReadNextFloat(List<byte> cache)
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public float ReadNextFloat(Queue<byte> cache)
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{
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byte[] rawValue = ReadData(4, cache);
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Array.Reverse(rawValue); //Endianness
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@ -266,7 +267,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The integer</returns>
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public int ReadNextVarInt(List<byte> cache)
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public int ReadNextVarInt(Queue<byte> cache)
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{
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string rawData = BitConverter.ToString(cache.ToArray());
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int i = 0;
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@ -289,7 +290,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The int</returns>
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public int ReadNextVarShort(List<byte> cache)
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public int ReadNextVarShort(Queue<byte> cache)
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{
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ushort low = ReadNextUShort(cache);
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byte high = 0;
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@ -305,17 +306,16 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a single byte from a cache of bytes and remove it from the cache
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/// </summary>
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/// <returns>The byte that was read</returns>
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public byte ReadNextByte(List<byte> cache)
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public byte ReadNextByte(Queue<byte> cache)
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{
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byte result = cache[0];
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cache.RemoveAt(0);
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byte result = cache.Dequeue();
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return result;
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}
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/// <summary>
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/// Read an uncompressed Named Binary Tag blob and remove it from the cache
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/// </summary>
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public Dictionary<string, object> ReadNextNbt(List<byte> cache)
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public Dictionary<string, object> ReadNextNbt(Queue<byte> cache)
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{
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return ReadNextNbt(cache, true);
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}
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@ -325,7 +325,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="item">Item</param>
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/// <returns>The item that was read or NULL for an empty slot</returns>
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public Item ReadNextItemSlot(List<byte> cache)
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public Item ReadNextItemSlot(Queue<byte> cache)
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{
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List<byte> slotData = new List<byte>();
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if (protocolversion > Protocol18Handler.MC113Version)
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@ -357,15 +357,15 @@ namespace MinecraftClient.Protocol.Handlers
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/// <summary>
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/// Read an uncompressed Named Binary Tag blob and remove it from the cache (internal)
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/// </summary>
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private Dictionary<string, object> ReadNextNbt(List<byte> cache, bool root)
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private Dictionary<string, object> ReadNextNbt(Queue<byte> cache, bool root)
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{
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Dictionary<string, object> NbtData = new Dictionary<string, object>();
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if (root)
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{
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if (cache[0] == 0) // TAG_End
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if (cache.Peek() == 0) // TAG_End
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return NbtData;
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if (cache[0] != 10) // TAG_Compound
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if (cache.Peek() != 10) // TAG_Compound
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throw new System.IO.InvalidDataException("Failed to decode NBT: Does not start with TAG_Compound");
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ReadNextByte(cache); // Tag type (TAG_Compound)
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@ -394,7 +394,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <summary>
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/// Read a single Named Binary Tag field of the specified type and remove it from the cache
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/// </summary>
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private object ReadNbtField(List<byte> cache, int fieldType)
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private object ReadNbtField(Queue<byte> cache, int fieldType)
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{
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switch (fieldType)
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{
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@ -424,11 +424,19 @@ namespace MinecraftClient.Protocol.Handlers
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case 10: // TAG_Compound
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return ReadNextNbt(cache, false);
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case 11: // TAG_Int_Array
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cache.Insert(0, 3); // List type = TAG_Int
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return ReadNbtField(cache, 9); // Read as TAG_List
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listType = 3;
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listLength = ReadNextInt(cache);
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listItems = new object[listLength];
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for (int i = 0; i < listLength; i++)
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listItems[i] = ReadNbtField(cache, listType);
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return listItems;
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case 12: // TAG_Long_Array
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cache.Insert(0, 4); // List type = TAG_Long
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return ReadNbtField(cache, 9); // Read as TAG_List
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listType = 4;
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listLength = ReadNextInt(cache);
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listItems = new object[listLength];
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for (int i = 0; i < listLength; i++)
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listItems[i] = ReadNbtField(cache, listType);
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return listItems;
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default:
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throw new System.IO.InvalidDataException("Failed to decode NBT: Unknown field type " + fieldType);
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}
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@ -130,9 +130,9 @@ namespace MinecraftClient.Protocol.Handlers
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while (socketWrapper.HasDataAvailable())
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{
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int packetID = 0;
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List<byte> packetData = new List<byte>();
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Queue<byte> packetData = new Queue<byte>();
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ReadNextPacket(ref packetID, packetData);
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HandlePacket(packetID, new List<byte>(packetData));
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HandlePacket(packetID, new Queue<byte>(packetData));
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}
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}
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catch (System.IO.IOException) { return false; }
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@ -146,11 +146,13 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="packetID">will contain packet ID</param>
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/// <param name="packetData">will contain raw packet Data</param>
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internal void ReadNextPacket(ref int packetID, List<byte> packetData)
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internal void ReadNextPacket(ref int packetID, Queue<byte> packetData)
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{
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packetData.Clear();
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int size = dataTypes.ReadNextVarIntRAW(socketWrapper); //Packet size
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packetData.AddRange(socketWrapper.ReadDataRAW(size)); //Packet contents
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byte[] rawpacket = socketWrapper.ReadDataRAW(size);//Packet contents
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for (int i = 0; i < rawpacket.Length; i++)
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packetData.Enqueue(rawpacket[i]);
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//Handle packet decompression
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if (protocolversion >= MC18Version
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@ -162,7 +164,8 @@ namespace MinecraftClient.Protocol.Handlers
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byte[] toDecompress = packetData.ToArray();
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byte[] uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed);
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packetData.Clear();
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packetData.AddRange(uncompressed);
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for (int i = 0; i < uncompressed.Length; i++)
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packetData.Enqueue(uncompressed[i]);
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}
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}
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@ -175,7 +178,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="packetID">Packet ID</param>
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/// <param name="packetData">Packet contents</param>
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/// <returns>TRUE if the packet was processed, FALSE if ignored or unknown</returns>
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internal bool HandlePacket(int packetID, List<byte> packetData)
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internal bool HandlePacket(int packetID, Queue<byte> packetData)
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{
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try
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{
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@ -290,7 +293,7 @@ namespace MinecraftClient.Protocol.Handlers
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int compressedDataSize = dataTypes.ReadNextInt(packetData);
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new List<byte>(decompressed));
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
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}
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else
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{
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@ -358,7 +361,7 @@ namespace MinecraftClient.Protocol.Handlers
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{
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int chunkCount;
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bool hasSkyLight;
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List<byte> chunkData = packetData;
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Queue<byte> chunkData = packetData;
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//Read global fields
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if (protocolversion < MC18Version)
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@ -368,7 +371,7 @@ namespace MinecraftClient.Protocol.Handlers
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hasSkyLight = dataTypes.ReadNextBool(packetData);
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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chunkData = new List<byte>(decompressed);
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chunkData = new Queue<byte>(decompressed);
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}
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else
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{
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@ -841,7 +844,7 @@ namespace MinecraftClient.Protocol.Handlers
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SendPacket(0x00, login_packet);
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int packetID = -1;
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List<byte> packetData = new List<byte>();
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Queue<byte> packetData = new Queue<byte>();
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while (true)
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{
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ReadNextPacket(ref packetID, packetData);
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@ -909,7 +912,7 @@ namespace MinecraftClient.Protocol.Handlers
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//Process the next packet
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int packetID = -1;
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List<byte> packetData = new List<byte>();
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Queue<byte> packetData = new Queue<byte>();
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while (true)
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{
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ReadNextPacket(ref packetID, packetData);
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@ -1217,7 +1220,7 @@ namespace MinecraftClient.Protocol.Handlers
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int packetLength = dataTypes.ReadNextVarIntRAW(socketWrapper);
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if (packetLength > 0) //Read Response length
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{
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List<byte> packetData = new List<byte>(socketWrapper.ReadDataRAW(packetLength));
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Queue<byte> packetData = new Queue<byte>(socketWrapper.ReadDataRAW(packetLength));
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if (dataTypes.ReadNextVarInt(packetData) == 0x00) //Read Packet ID
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{
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string result = dataTypes.ReadNextString(packetData); //Get the Json data
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@ -57,7 +57,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (ForgeEnabled())
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{
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int packetID = -1;
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List<byte> packetData = new List<byte>();
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Queue<byte> packetData = new Queue<byte>();
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while (fmlHandshakeState != FMLHandshakeClientState.DONE)
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{
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@ -83,7 +83,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="packetData">Packet data to read from</param>
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/// <returns>Length from packet data</returns>
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public int ReadNextVarShort(List<byte> packetData)
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public int ReadNextVarShort(Queue<byte> packetData)
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{
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if (ForgeEnabled())
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{
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@ -104,7 +104,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="packetData">Plugin message data</param>
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/// <param name="currentDimension">Current world dimension</param>
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/// <returns>TRUE if the plugin message was recognized and handled</returns>
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public bool HandlePluginMessage(string channel, List<byte> packetData, ref int currentDimension)
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public bool HandlePluginMessage(string channel, Queue<byte> packetData, ref int currentDimension)
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{
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if (ForgeEnabled() && fmlHandshakeState != FMLHandshakeClientState.DONE)
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{
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@ -38,7 +38,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="chunksContinuous">Are the chunk continuous</param>
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/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
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/// <param name="cache">Cache for reading chunk data</param>
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public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, List<byte> cache)
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public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
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{
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if (protocolversion >= Protocol18Handler.MC19Version)
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{
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