Full "zh-Hans" translation

This commit is contained in:
BruceChen 2022-10-07 13:54:11 +08:00
parent 453914a740
commit 066c932778
10 changed files with 361 additions and 445 deletions

View file

@ -6,9 +6,9 @@ mcc.settings_generated=§cSettings file MinecraftClient.ini has been generated.
mcc.has_update=§eNew version of MCC available: {0}
mcc.login=Login :
mcc.login_basic_io=Please type the username or email of your choice.
mcc.password=Password :
mcc.password=Password:
mcc.password_basic_io=Please type the password for {0}.
mcc.password_hidden=Password : {0}
mcc.password_hidden=Password(invisible): {0}
mcc.offline=§8You chose to run in offline mode.
mcc.session_invalid=§8Cached session is invalid or expired.
mcc.session_valid=§8Cached session is still valid for {0}.
@ -77,7 +77,6 @@ error.login.premium=User not premium.
error.login.network=Network error.
error.login.ssl=SSL Error.
error.login.unknown=Unknown Error.
error.login.ssl_help=§8It appears that you are using Mono to run this program.\nThe first time, you have to import HTTPS certificates using:\nmozroots --import --ask-remove
error.login.cancel=User cancelled.
error.login_failed=Failed to login to this server.
error.join=An error occured when attempting to join this server.
@ -237,7 +236,7 @@ cmd.changeSlot.changed=Changed to slot {0}
cmd.changeSlot.fail=Could not change slot
# Chunk
cmd.chunk.desc=Displays the chunk loading status.\nChange enableemoji=false in the settings if the display is confusing.
cmd.chunk.desc=Displays the chunk loading status.\nChange EnableEmoji=false in the settings if the display is confusing.
# Connect
cmd.connect.desc=connect to the specified server.
@ -432,7 +431,7 @@ cmd.tps.current=Current tps
# Useblock
cmd.useblock.desc=Place a block or open chest
cmd.useblock.use=Useblock at ({0:0.0}, {1:0.0}, {2:0.0}) {3}
cmd.useblock.use=Useblock at ({0:0.0}, {1:0.0}, {2:0.0}) {3}.
# Useitem
cmd.useitem.desc=Use (left click) an item on the hand
@ -657,7 +656,7 @@ config.Main.Advanced.message_cooldown=Controls the minimum interval (in seconds)
config.Main.Advanced.bot_owners=Set the owner of the bot. /!\ Server admins can impersonate owners!
config.Main.Advanced.mc_version=Use "auto" or "1.X.X" values. Allows to skip server info retrieval.
config.Main.Advanced.mc_forge=Use "auto", "no" or "force". Force-enabling only works for MC 1.13+.
config.Main.Advanced.brand_info=Use "mcc", "vanilla", or "none". This is how MCC identifies itself to the server.
config.Main.Advanced.brand_info=Use "mcc", "vanilla" or "none". This is how MCC identifies itself to the server.
config.Main.Advanced.chatbot_log_file=Leave empty for no logfile.
config.Main.Advanced.private_msgs_cmd_name=For remote control of the bot.
config.Main.Advanced.show_system_messages=System messages for server ops.
@ -665,8 +664,8 @@ config.Main.Advanced.show_xpbar_messages=Messages displayed above xp bar, set th
config.Main.Advanced.show_chat_links=Decode links embedded in chat messages and show them in console.
config.Main.Advanced.show_inventory_layout=Show inventory layout as ASCII art in inventory command.
config.Main.Advanced.terrain_and_movements=Uses more ram, cpu, bandwidth but allows you to move around.
config.Main.Advanced.inventory_handling=Toggle inventory handling (beta).
config.Main.Advanced.entity_handling=Toggle entity handling (beta).
config.Main.Advanced.inventory_handling=Toggle inventory handling.
config.Main.Advanced.entity_handling=Toggle entity handling.
config.Main.Advanced.session_cache=How to retain session tokens. Use "none", "memory" or "disk".
config.Main.Advanced.profilekey_cache=How to retain profile key. Use "none", "memory" or "disk".
config.Main.Advanced.resolve_srv_records=Use "no", "fast" (5s timeout), or "yes". Required for joining some servers.
@ -682,7 +681,7 @@ config.Main.Advanced.move_head_while_walking=Enable head movement while walking
config.Main.Advanced.timeout=Customize the TCP connection timeout with the server. (in seconds)
config.Main.Advanced.enable_emoji=If turned off, the emoji will be replaced with a simpler character (for /chunk status).
config.Main.Advanced.movement_speed=A movement speed higher than 2 may be considered cheating.
config.Main.Advanced.language.invaild=The language code is invalid.
config.Main.Advanced.language.invaild=The language code is invalid!
# Signature
config.Signature=Chat signature related settings (affects minecraft 1.19+)
@ -715,7 +714,7 @@ config.Logging.SaveColorCodes=Keep color codes in the saved text.(look like "§b
config.AppVars.Variables=can be used in some other fields as %yourvar%\n# %username% and %serverip% are reserved variables.
# Proxy
config.Proxy=Connect to a server via a proxy instead of connecting directly\n# If Mojang session services are blocked on your network, set enabled=login to login using proxy but connect directly to the server\n# If connecting to port 25565 (Minecraft) is blocked on your network, set enabled=true to login & connect using the proxy\n# /!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
config.Proxy=Connect to a server via a proxy instead of connecting directly\n# If Mojang session services are blocked on your network, set Enabled_Login=true to login using proxy.\n# If the connection to the Minecraft game server is blocked by the firewall, set Enabled_Ingame=true to use a proxy to connect to the game server.\n# /!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
config.Proxy.Enabled_Login=Whether to connect to the login server through a proxy.
config.Proxy.Enabled_Ingame=Whether to connect to the game server through a proxy.
config.Proxy.Server=Proxy server must allow HTTPS for login, and non-443 ports for playing.
@ -724,7 +723,7 @@ config.Proxy.Username=Only required for password-protected proxies.
config.Proxy.Password=Only required for password-protected proxies.
# ChatFormat
config.ChatFormat=MCC does it best to detect chat messages, but some server have unusual chat formats\n# When this happens, you'll need to configure chat format below, see README > 'Detecting chat messages'\n# Do not forget to uncomment (remove '#') these settings if modifying them
config.ChatFormat=MCC does it best to detect chat messages, but some server have unusual chat formats\n# When this happens, you'll need to configure chat format below, see https://mccteam.github.io/guide/configuration.html#chat-format
config.ChatFormat.Builtins=MCC support for common message formats. Set "false" to avoid conflicts with custom formats.
config.ChatFormat.UserDefined=Whether to use the custom regular expressions below for detection.
@ -733,10 +732,10 @@ config.MCSettings=Settings below are sent to the server and only affect server-s
config.MCSettings.Enabled=If disabled, settings below are not sent to the server.
config.MCSettings.Locale=Use any language implemented in Minecraft.
config.MCSettings.RenderDistance=Value range: [0 - 255].
config.MCSettings.Difficulty=MC 1.7- difficulty. peaceful, easy, normal, difficult.
config.MCSettings.ChatMode=Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself...
config.MCSettings.Difficulty=MC 1.7- difficulty. "peaceful", "easy", "normal", "difficult".
config.MCSettings.ChatMode=Use "enabled", "commands", or "disabled". Allows to mute yourself...
config.MCSettings.ChatColors=Allows disabling chat colors server-side.
config.MCSettings.MainHand=MC 1.9+ main hand. left or right.
config.MCSettings.MainHand=MC 1.9+ main hand. "left" or "right".
# ChatBot
config.ChatBot================================ #\n# Minecraft Console Client Bots #\n# =============================== #
@ -747,8 +746,8 @@ config.ChatBot.Alerts.Beep_Enabled=Play a beep sound when a word is detected in
config.ChatBot.Alerts.Trigger_By_Words=Triggers an alert after receiving a specified keyword.
config.ChatBot.Alerts.Trigger_By_Rain=Trigger alerts when it rains and when it stops.
config.ChatBot.Alerts.Trigger_By_Thunderstorm=Triggers alerts at the beginning and end of thunderstorms.
config.ChatBot.Alerts.Matches_File=List of words/strings to alert you on.
config.ChatBot.Alerts.Excludes_File=List of words/strings to NOT alert you on.
config.ChatBot.Alerts.Matches=List of words/strings to alert you on.
config.ChatBot.Alerts.Excludes=List of words/strings to NOT alert you on.
config.ChatBot.Alerts.Log_To_File=Log alerts info a file.
config.ChatBot.Alerts.Log_File=The name of a file where alers logs will be written.
@ -768,14 +767,14 @@ config.ChatBot.AutoAttack.Cooldown_Time=How long to wait between each attack. Se
config.ChatBot.AutoAttack.Interaction=Possible values: "Interact", "Attack" (default), "InteractAt" (Interact and Attack).
config.ChatBot.AutoAttack.Attack_Hostile=Allow attacking hostile mobs.
config.ChatBot.AutoAttack.Attack_Passive=Allow attacking passive mobs.
config.ChatBot.AutoAttack.List_Mode=Wether to treat the entities list as a whitelist or as a blacklist.
config.ChatBot.AutoAttack.List_Mode=Wether to treat the entities list as a "whitelist" or as a "blacklist".
config.ChatBot.AutoAttack.Entites_List=All entity types can be found here: https://bit.ly/3Rg68lp
# ChatBot.AutoCraft
config.ChatBot.AutoCraft=Automatically craft items in your inventory\n# See README > 'Using the AutoCraft bot' for how to use\n# You need to enable Inventory Handling to use this bot\n# You should also enable Terrain and Movements if you need to use a crafting table
config.ChatBot.AutoCraft=Automatically craft items in your inventory\n# See https://mccteam.github.io/guide/chat-bots.html#auto-craft for how to use\n# You need to enable Inventory Handling to use this bot\n# You should also enable Terrain and Movements if you need to use a crafting table
config.ChatBot.AutoCraft.CraftingTable=Location of the crafting table if you intended to use it. Terrain and movements must be enabled.
config.ChatBot.AutoCraft.OnFailure=What to do on crafting failure, "abort" or "wait".
config.ChatBot.AutoCraft.Recipes=Recipes.Name: The name can be whatever you like and it is used to represent the recipe.\n# Recipes.Type: crafting table type: player or table\n# Recipes.Result: the resulting item\n# Recipes.Slots: All slots, counting from left to right, top to bottom. Please fill in "Null" for empty slots.\n# For the naming of the items, please see:\n# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
config.ChatBot.AutoCraft.Recipes=Recipes.Name: The name can be whatever you like and it is used to represent the recipe.\n# Recipes.Type: crafting table type: "player" or "table"\n# Recipes.Result: the resulting item\n# Recipes.Slots: All slots, counting from left to right, top to bottom. Please fill in "Null" for empty slots.\n# For the naming of the items, please see:\n# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
# ChatBot.AutoDrop
config.ChatBot.AutoDrop=Automatically drop items in inventory\n# You need to enable Inventory Handling to use this bot\n# See this file for an up-to-date list of item types you can use with this bot:\n# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
@ -794,14 +793,14 @@ config.ChatBot.AutoFishing.Fishing_Delay=How long after entering the game to sta
config.ChatBot.AutoFishing.Fishing_Timeout=Fishing timeout (seconds). Timeout will trigger a re-cast.
config.ChatBot.AutoFishing.Durability_Limit=Will not use rods with less durability than this (full durability is 64). Set to zero to disable this feature.
config.ChatBot.AutoFishing.Auto_Rod_Switch=Switch to a new rod from inventory after the current rod is unavailable.
config.ChatBot.AutoFishing.Stationary_Threshold=Hooks moving in the X and Z axes below this threshold will be considered stationary.
config.ChatBot.AutoFishing.Hook_Threshold=A stationary hook moving on the Y-axis above this threshold will be considered to have caught a fish.
config.ChatBot.AutoFishing.Log_Fish_Bobber=For debugging purposes, you can use this log to adjust the two thresholds mentioned above.
config.ChatBot.AutoFishing.Stationary_Threshold=Hook movement in the X and Z axis less than this value will be considered stationary.
config.ChatBot.AutoFishing.Hook_Threshold=A "stationary" hook that moves above this threshold in the Y-axis will be considered to have caught a fish.
config.ChatBot.AutoFishing.Log_Fish_Bobber=Used to adjust the above two thresholds, which when enabled will print the change in the position of the fishhook entity upon receipt of its movement packet.
config.ChatBot.AutoFishing.Enable_Move=This allows the player to change position/facing after each fish caught.
config.ChatBot.AutoFishing.Movements=It will move in order "1->2->3->4->3->2->1->2->..." and can change position or facing or both each time. It is recommended to change the facing only.
# ChatBot.AutoRelog
config.ChatBot.AutoRelog=Automatically relog when disconnected by server, for example because the server is restating\n# Put keywords/strings such as "Server is restarting" in kick messages file to relog when the message is seen\n# /!\ Use ignorekickmessage=true at own risk! Server staff might not appreciate if you auto-relog on manual kicks
config.ChatBot.AutoRelog=Automatically relog when disconnected by server, for example because the server is restating\n# /!\ Use Ignore_Kick_Message=true at own risk! Server staff might not appreciate if you auto-relog on manual kicks
config.ChatBot.AutoRelog.Delay=The delay time before joining the server. (in seconds)
config.ChatBot.AutoRelog.Retries=Retries when failing to relog to the server. use -1 for unlimited retries.
config.ChatBot.AutoRelog.Ignore_Kick_Message=When set to true, autorelog will reconnect regardless of kick messages.
@ -826,7 +825,7 @@ config.ChatBot.HangmanGame=A small game to demonstrate chat interactions. Player
config.ChatBot.Mailer=Relay messages between players and servers, like a mail plugin\n# This bot can store messages when the recipients are offline, and send them when they join the server\n# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable this bot only if you trust server admins
# ChatBot.Map
config.ChatBot.Map=Allows you to render maps into .jpg images\n# This is useful for solving captchas which use maps\n# The maps are rendered into Rendered_Maps folder.\n# NOTE:\n# This feature is currently only useful for solving captchas which use maps.\n# If some servers have a very short time for solving captchas, enabe auto_render_on_update and prepare to open the file quickly.\n# On linux you can use FTP to access generated files.\n# In the future it might will be possible to display maps directly in the console with a separate command.\n# /!\ Make sure server rules allow bots to be used on the server, or you risk being punished.
config.ChatBot.Map=Allows you to render maps into .jpg images\n# This is useful for solving captchas which use maps\n# The maps are rendered into Rendered_Maps folder.\n# NOTE:\n# This feature is currently only useful for solving captchas which use maps.\n# If some servers have a very short time for solving captchas, enabe Auto_Render_On_Update and prepare to open the file quickly.\n# On linux you can use FTP to access generated files.\n# In the future it might will be possible to display maps directly in the console with a separate command.\n# /!\ Make sure server rules allow bots to be used on the server, or you risk being punished.
config.ChatBot.Map.Should_Resize=Should the map be resized? (Default one is small 128x128)
config.ChatBot.Map.Resize_To=The size to resize the map to (Note: the bigger it is, the lower the quallity is)
config.ChatBot.Map.Auto_Render_On_Update=Automatically render the map once it is received or updated from/by the server
@ -845,4 +844,4 @@ config.ChatBot.ReplayCapture=Enable recording of the game (/replay start) and re
config.ChatBot.ReplayCapture.Backup_Interval=How long should replay file be auto-saved, in seconds. Use -1 to disable.
# ChatBot.ScriptScheduler
config.ChatBot.ScriptScheduler=Schedule commands and scripts to launch on various events such as server join, date/time or time interval\n# See README > 'Using the Script Scheduler' for more info
config.ChatBot.ScriptScheduler=Schedule commands and scripts to launch on various events such as server join, date/time or time interval\n# See https://mccteam.github.io/guide/chat-bots.html#script-scheduler for more info