Add ability to perform clean-up code before quitting (#1561)

* Add ability to perform clean-up code before quitting
* Move to WinAPI namespace
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ReinforceZwei 2021-05-01 22:56:31 +08:00 committed by GitHub
parent 750684e010
commit 0400ad89ac
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3 changed files with 105 additions and 0 deletions

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@ -362,6 +362,7 @@
<Compile Include="Settings.cs" />
<Compile Include="Commands\List.cs" />
<Compile Include="Mapping\Location.cs" />
<Compile Include="WinAPI\ExitCleanUp.cs" />
<Compile Include="WinAPI\WindowsVersion.cs" />
</ItemGroup>
<ItemGroup>

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@ -150,6 +150,15 @@ namespace MinecraftClient
{
RequestPassword();
}
// Setup exit cleaning code
ExitCleanUp.Add(delegate ()
{
// Do NOT use Program.Exit() as creating new Thread cause program to freeze
if (client != null) { client.Disconnect(); ConsoleIO.Reset(); }
if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); }
if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToMCCIcon(); }
});
startupargs = args;

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@ -0,0 +1,95 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace MinecraftClient.WinAPI
{
/// <summary>
/// Perform clean up before quitting application
/// </summary>
/// <remarks>
/// Only ctrl+c/ctrl+break will be captured when running on mono
/// </remarks>
public static class ExitCleanUp
{
/// <summary>
/// Store codes to run before quitting
/// </summary>
private static List<Action> actions = new List<Action>();
static ExitCleanUp()
{
try
{
// Capture all close event
_handler += CleanUp;
// Use delegate directly cause program to crash
SetConsoleCtrlHandler(_handler, true);
}
catch (DllNotFoundException)
{
// Probably on mono, fallback to ctrl+c only
Console.CancelKeyPress += delegate (object sender, ConsoleCancelEventArgs e)
{
RunCleanUp();
};
}
}
/// <summary>
/// Add a new action to be performed before application exit
/// </summary>
/// <param name="cleanUpCode">Action to run</param>
public static void Add(Action cleanUpCode)
{
actions.Add(cleanUpCode);
}
/// <summary>
/// Run all actions
/// </summary>
/// <remarks>
/// For .Net native
/// </remarks>
private static void RunCleanUp()
{
foreach (Action action in actions)
{
action();
}
}
/// <summary>
/// Run all actions
/// </summary>
/// <param name="sig"></param>
/// <returns></returns>
/// <remarks>
/// For win32 API
/// </remarks>
private static bool CleanUp(CtrlType sig)
{
foreach (Action action in actions)
{
action();
}
return false;
}
[DllImport("Kernel32")]
private static extern bool SetConsoleCtrlHandler(ConsoleCtrlHandler handler, bool add);
private delegate bool ConsoleCtrlHandler(CtrlType sig);
private static ConsoleCtrlHandler _handler;
enum CtrlType
{
CTRL_C_EVENT = 0,
CTRL_BREAK_EVENT = 1,
CTRL_CLOSE_EVENT = 2,
CTRL_LOGOFF_EVENT = 5,
CTRL_SHUTDOWN_EVENT = 6
}
}
}