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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Bug fix: Cancel chunk load task when switching worlds
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parent
e150bd569b
commit
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7 changed files with 127 additions and 31 deletions
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@ -533,6 +533,11 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketTypesIn.ChunkData:
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if (handler.GetTerrainEnabled())
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{
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CancellationToken cancellationToken = handler.GetChunkProcessCancelToken();
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Interlocked.Increment(ref handler.GetWorld().chunkCnt);
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Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted);
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int chunkX = dataTypes.ReadNextInt(packetData);
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int chunkZ = dataTypes.ReadNextInt(packetData);
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if (protocolversion >= MC_1_17_Version)
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@ -540,7 +545,7 @@ namespace MinecraftClient.Protocol.Handlers
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ulong[]? verticalStripBitmask = null;
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if (protocolversion == MC_1_17_Version || protocolversion == MC_1_17_1_Version)
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verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Le:ngth and Primary Bit Mask
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verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Length and Primary Bit Mask
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dataTypes.ReadNextNbt(packetData); // Heightmaps
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@ -548,20 +553,20 @@ namespace MinecraftClient.Protocol.Handlers
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{
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int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
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for (int i = 0; i < biomesLength; i++)
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{
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dataTypes.SkipNextVarInt(packetData); // Biomes
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}
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
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Interlocked.Increment(ref handler.GetWorld().chunkCnt);
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Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted);
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new Task(() =>
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData);
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData, cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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// Block Entity data: ignored
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// Light data: ignored
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}
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else
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{
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@ -579,7 +584,9 @@ namespace MinecraftClient.Protocol.Handlers
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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new Task(() =>
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed), cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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}
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else
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@ -606,7 +613,9 @@ namespace MinecraftClient.Protocol.Handlers
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int dataSize = dataTypes.ReadNextVarInt(packetData);
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new Task(() =>
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
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bool loaded = pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData, cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}).Start();
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}
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}
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@ -825,6 +834,8 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketTypesIn.MapChunkBulk:
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if (protocolversion < MC_1_9_Version && handler.GetTerrainEnabled())
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{
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CancellationToken cancellationToken = handler.GetChunkProcessCancelToken();
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int chunkCount;
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bool hasSkyLight;
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Queue<byte> chunkData = packetData;
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@ -861,8 +872,18 @@ namespace MinecraftClient.Protocol.Handlers
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}
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//Process chunk records
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for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
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pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData);
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new Task(() =>
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{
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for (int chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
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{
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if (cancellationToken.IsCancellationRequested)
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break;
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bool loaded = pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData, cancellationToken);
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if (loaded)
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Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
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}
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}).Start();
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}
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break;
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case PacketTypesIn.UnloadChunk:
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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//using System.Linq;
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//using System.Text;
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using MinecraftClient.Mapping;
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@ -32,7 +33,7 @@ namespace MinecraftClient.Protocol.Handlers
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/// </summary>
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/// <param name="chunk">Blocks will store in this chunk</param>
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/// <param name="cache">Cache for reading data</param>
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private Chunk ReadBlockStatesField(ref Chunk chunk, Queue<byte> cache)
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private Chunk? ReadBlockStatesField(ref Chunk chunk, Queue<byte> cache)
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{
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// read Block states (Type: Paletted Container)
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byte bitsPerEntry = dataTypes.ReadNextByte(cache);
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@ -144,8 +145,13 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="chunkZ">Chunk Z location</param>
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/// <param name="verticalStripBitmask">Chunk mask for reading data, store in bitset, used in 1.17 and 1.17.1</param>
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/// <param name="cache">Cache for reading chunk data</param>
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public void ProcessChunkColumnData(int chunkX, int chunkZ, ulong[] verticalStripBitmask, Queue<byte> cache)
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/// <param name="cancellationToken">token to cancel the task</param>
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/// <returns>true if successfully loaded</returns>
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public bool ProcessChunkColumnData(int chunkX, int chunkZ, ulong[]? verticalStripBitmask, Queue<byte> cache, CancellationToken cancellationToken)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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var world = handler.GetWorld();
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int chunkColumnSize = (World.GetDimension().height + 15) / 16; // Round up
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@ -156,12 +162,15 @@ namespace MinecraftClient.Protocol.Handlers
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// Unloading chunks is handled by a separate packet
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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// 1.18 and above always contains all chunk section in data
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// 1.17 and 1.17.1 need vertical strip bitmask to know if the chunk section is included
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if ((protocolversion >= Protocol18Handler.MC_1_18_1_Version) ||
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(((protocolversion == Protocol18Handler.MC_1_17_Version) ||
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(protocolversion == Protocol18Handler.MC_1_17_1_Version)) &&
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((verticalStripBitmask[chunkY / 64] & (1UL << (chunkY % 64))) != 0)))
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((verticalStripBitmask![chunkY / 64] & (1UL << (chunkY % 64))) != 0)))
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{
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// Non-air block count inside chunk section, for lighting purposes
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int blockCnt = dataTypes.ReadNextShort(cache);
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@ -170,12 +179,16 @@ namespace MinecraftClient.Protocol.Handlers
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Chunk chunk = new Chunk();
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ReadBlockStatesField(ref chunk, cache);
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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return false;
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
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handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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});
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// Skip Read Biomes (Type: Paletted Container) - 1.18(1.18.1) and above
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@ -205,7 +218,12 @@ namespace MinecraftClient.Protocol.Handlers
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// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
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// (plus, it would require parsing the tile entity lists' NBT)
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}
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handler.GetWorld()[chunkX, chunkZ].FullyLoaded = true;
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] != null)
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handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
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});
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return true;
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}
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/// <summary>
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@ -219,8 +237,13 @@ namespace MinecraftClient.Protocol.Handlers
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/// <param name="chunksContinuous">Are the chunk continuous</param>
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/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
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/// <param name="cache">Cache for reading chunk data</param>
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public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
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/// <param name="cancellationToken">token to cancel the task</param>
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/// <returns>true if successfully loaded</returns>
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public bool ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache, CancellationToken cancellationToken)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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const int chunkColumnSize = 16;
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if (protocolversion >= Protocol18Handler.MC_1_9_Version)
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{
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@ -228,6 +251,9 @@ namespace MinecraftClient.Protocol.Handlers
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// Unloading chunks is handled by a separate packet
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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if ((chunkMask & (1 << chunkY)) != 0)
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{
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// 1.14 and above Non-air block count inside chunk section, for lighting purposes
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@ -343,12 +369,16 @@ namespace MinecraftClient.Protocol.Handlers
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}
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}
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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return false;
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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});
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//Pre-1.14 Lighting data
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@ -384,6 +414,9 @@ namespace MinecraftClient.Protocol.Handlers
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//Load chunk data from the server
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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{
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if (cancellationToken.IsCancellationRequested)
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return false;
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if ((chunkMask & (1 << chunkY)) != 0)
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{
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Chunk chunk = new Chunk();
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@ -395,12 +428,16 @@ namespace MinecraftClient.Protocol.Handlers
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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chunk[blockX, blockY, blockZ] = new Block(queue.Dequeue());
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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return false;
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//We have our chunk, save the chunk into the world
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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});
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}
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}
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@ -479,17 +516,26 @@ namespace MinecraftClient.Protocol.Handlers
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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chunk[blockX, blockY, blockZ] = new Block(blockTypes.Dequeue(), blockMeta.Dequeue());
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// check before store chunk
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if (cancellationToken.IsCancellationRequested)
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return false;
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] == null)
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handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn();
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handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
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handler.GetWorld()[chunkX, chunkZ]![chunkY] = chunk;
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});
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}
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}
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}
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}
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handler.GetWorld()[chunkX, chunkZ].FullyLoaded = true;
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handler.InvokeOnMainThread(() =>
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{
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if (handler.GetWorld()[chunkX, chunkZ] != null)
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handler.GetWorld()[chunkX, chunkZ]!.FullyLoaded = true;
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});
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return true;
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}
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}
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}
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@ -29,6 +29,7 @@ namespace MinecraftClient.Protocol
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PlayerInfo? GetPlayerInfo(Guid uuid);
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Location GetCurrentLocation();
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World GetWorld();
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public System.Threading.CancellationToken GetChunkProcessCancelToken();
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bool GetIsSupportPreviewsChat();
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bool GetTerrainEnabled();
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bool SetTerrainEnabled(bool enabled);
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