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https://github.com/MCCTeam/Minecraft-Console-Client
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Give access to AutoRespond matches inside scripts
Available as %match_u%, %match_1% and so on See #770 for initial suggestion See #772 for in-progress implementation
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parent
e4e1f0b9fa
commit
00112e4c6a
25 changed files with 129 additions and 69 deletions
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@ -25,10 +25,11 @@ namespace MinecraftClient
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/// <param name="tickHandler">Tick handler for waiting after some API calls</param>
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/// <param name="lines">Lines of the script file to run</param>
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/// <param name="args">Arguments to pass to the script</param>
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/// <param name="localVars">Local variables passed along with the script</param>
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/// <param name="run">Set to false to compile and cache the script without launching it</param>
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/// <exception cref="CSharpException">Thrown if an error occured</exception>
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/// <returns>Result of the execution, returned by the script</returns>
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public static object Run(ChatBot apiHandler, ManualResetEvent tickHandler, string[] lines, string[] args, bool run = true)
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public static object Run(ChatBot apiHandler, ManualResetEvent tickHandler, string[] lines, string[] args, Dictionary<string, object> localVars, bool run = true)
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{
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//Script compatibility check for handling future versions differently
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if (lines.Length < 1 || lines[0] != "//MCCScript 1.0")
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@ -132,7 +133,7 @@ namespace MinecraftClient
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.GetType()
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.GetMethod("__run")
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.Invoke(compiledScript,
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new object[] { new CSharpAPI(apiHandler, tickHandler), args });
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new object[] { new CSharpAPI(apiHandler, tickHandler, localVars), args });
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}
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catch (Exception e) { throw new CSharpException(CSErrorType.RuntimeError, e); }
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}
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@ -192,15 +193,22 @@ namespace MinecraftClient
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/// </summary>
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private ManualResetEvent tickHandler;
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/// <summary>
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/// Holds local variables passed along with the script
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/// </summary>
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private Dictionary<string, object> localVars;
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/// <summary>
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/// Create a new C# API Wrapper
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/// </summary>
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/// <param name="apiHandler">ChatBot API Handler</param>
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/// <param name="tickHandler">ChatBot tick handler</param>
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public CSharpAPI(ChatBot apiHandler, ManualResetEvent tickHandler)
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/// <param name="localVars">Local variables passed along with the script</param>
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public CSharpAPI(ChatBot apiHandler, ManualResetEvent tickHandler, Dictionary<string , object> localVars)
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{
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SetMaster(apiHandler);
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this.tickHandler = tickHandler;
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this.localVars = localVars;
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}
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/* == Wrappers for ChatBot API with public visibility and call limit to one per tick for safety == */
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@ -231,10 +239,13 @@ namespace MinecraftClient
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/// Perform an internal MCC command (not a server command, use SendText() instead for that!)
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/// </summary>
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/// <param name="command">The command to process</param>
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/// <param name="localVars">Local variables passed along with the script</param>
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/// <returns>TRUE if the command was indeed an internal MCC command</returns>
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new public bool PerformInternalCommand(string command)
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new public bool PerformInternalCommand(string command, Dictionary<string, object> localVars = null)
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{
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bool result = base.PerformInternalCommand(command);
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if (localVars == null)
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localVars = this.localVars;
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bool result = base.PerformInternalCommand(command, localVars);
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tickHandler.WaitOne();
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return result;
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}
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@ -302,6 +313,8 @@ namespace MinecraftClient
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/// <returns>Value of the variable or null if no variable</returns>
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public object GetVar(string varName)
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{
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if (localVars != null && localVars.ContainsKey(varName))
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return localVars[varName];
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return Settings.GetVar(varName);
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}
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@ -312,6 +325,8 @@ namespace MinecraftClient
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/// <param name="varValue">Value of the variable</param>
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public bool SetVar(string varName, object varValue)
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{
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if (localVars != null && localVars.ContainsKey(varName))
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localVars.Remove(varName);
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return Settings.SetVar(varName, varValue);
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}
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@ -385,7 +400,7 @@ namespace MinecraftClient
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ChatBots.Script.LookForScript(ref script);
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try { lines = File.ReadAllLines(script); }
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catch (Exception e) { throw new CSharpException(CSErrorType.FileReadError, e); }
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return CSharpRunner.Run(this, tickHandler, lines, args);
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return CSharpRunner.Run(this, tickHandler, lines, args, localVars);
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}
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}
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}
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