2014-11-11 00:32:32 +11:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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2014-11-11 00:55:42 +11:00
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public class List : Command
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{
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public override string CMDName { get { return "list"; } }
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public override string CMDDesc { get { return "list: get the player list."; } }
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2014-11-11 00:32:32 +11:00
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2014-11-11 00:55:42 +11:00
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public override string Run(McTcpClient handler, string command)
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{
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2014-11-10 20:43:00 +01:00
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string[] onlinePlayers = handler.getOnlinePlayers();
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if (onlinePlayers.Length == 0) //Not properly handled by Protocol handler?
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{
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//Fallback to server /list command
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handler.SendText("/list");
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2014-11-11 00:55:42 +11:00
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return "";
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2014-11-10 20:43:00 +01:00
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}
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else return "PlayerList: " + String.Join(", ", onlinePlayers);
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2014-11-11 00:55:42 +11:00
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}
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}
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2014-11-11 00:32:32 +11:00
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}
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