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https://github.com/MCCTeam/Minecraft-Console-Client
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44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
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using System;
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/*
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3.3.11. NS RDATA format
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+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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/ NSDNAME /
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/ /
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+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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where:
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NSDNAME A <domain-name> which specifies a host which should be
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authoritative for the specified class and domain.
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NS records cause both the usual additional section processing to locate
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a type A record, and, when used in a referral, a special search of the
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zone in which they reside for glue information.
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The NS RR states that the named host should be expected to have a zone
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starting at owner name of the specified class. Note that the class may
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not indicate the protocol family which should be used to communicate
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with the host, although it is typically a strong hint. For example,
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hosts which are name servers for either Internet (IN) or Hesiod (HS)
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class information are normally queried using IN class protocols.
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*/
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namespace Heijden.DNS
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{
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public class RecordNS : Record
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{
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public string NSDNAME;
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public RecordNS(RecordReader rr)
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{
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NSDNAME = rr.ReadDomainName();
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}
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public override string ToString()
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{
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return NSDNAME;
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}
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}
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}
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