2024-09-11 20:35:23 +02:00
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using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_20_6;
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using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
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2024-10-05 13:37:52 +02:00
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public class PotionContentsComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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2024-09-11 20:35:23 +02:00
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: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
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{
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2024-12-04 21:25:22 +01:00
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public bool HasPotionId { get; set; }
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2026-03-19 01:44:23 +08:00
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public int PotionId { get; set; }
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2024-09-11 20:35:23 +02:00
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public bool HasCustomColor { get; set; }
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public int CustomColor { get; set; }
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2024-10-05 13:37:52 +02:00
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public List<PotionEffectSubComponent> Effects { get; set; } = new();
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2024-09-11 20:35:23 +02:00
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public override void Parse(Queue<byte> data)
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{
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2024-12-04 21:25:22 +01:00
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HasPotionId = dataTypes.ReadNextBool(data);
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2026-03-19 01:44:23 +08:00
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if (HasPotionId)
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PotionId = dataTypes.ReadNextVarInt(data);
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2024-09-11 20:35:23 +02:00
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HasCustomColor = dataTypes.ReadNextBool(data);
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2026-03-19 01:44:23 +08:00
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if (HasCustomColor)
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CustomColor = dataTypes.ReadNextInt(data);
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var numberOfEffects = dataTypes.ReadNextVarInt(data);
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for (var i = 0; i < numberOfEffects; i++)
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2024-10-05 13:37:52 +02:00
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Effects.Add((PotionEffectSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data));
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2024-09-11 20:35:23 +02:00
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}
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public override Queue<byte> Serialize()
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{
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var data = new List<byte>();
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2024-12-04 21:25:22 +01:00
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data.AddRange(DataTypes.GetBool(HasPotionId));
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2026-03-19 01:44:23 +08:00
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if (HasPotionId)
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data.AddRange(DataTypes.GetVarInt(PotionId));
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2024-09-11 20:35:23 +02:00
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data.AddRange(DataTypes.GetBool(HasCustomColor));
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2026-03-19 01:44:23 +08:00
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if (HasCustomColor)
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data.AddRange(DataTypes.GetInt(CustomColor));
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2024-09-11 20:35:23 +02:00
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2026-03-19 01:44:23 +08:00
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data.AddRange(DataTypes.GetVarInt(Effects.Count));
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foreach (var effect in Effects)
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data.AddRange(effect.Serialize());
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2024-09-11 20:35:23 +02:00
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return new Queue<byte>(data);
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}
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2026-03-19 01:44:23 +08:00
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}
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