2026-06-13 23:59:44 +02:00
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using MinecraftClient.Dialogs;
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using MinecraftClient.Protocol.Message;
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namespace MinecraftClient.Protocol.Dialogs;
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public sealed class DialogNbtParser
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{
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public DialogDefinition Parse(Dictionary<string, object> nbt)
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{
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var type = NormalizeType(GetString(nbt, "type") ?? "minecraft:notice");
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var common = ParseCommon(nbt, type);
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var actions = new List<DialogButton>();
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DialogActionDefinition? cancelAction = null;
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var columns = GetInt(nbt, "columns", 1);
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var buttonWidth = GetInt(nbt, "button_width", 150);
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switch (type)
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{
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case "minecraft:notice":
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var noticeAction = ParseButton(nbt, "action", 1);
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actions.Add(noticeAction ?? new DialogButton(1, Translations.dialog_action_ok, null));
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cancelAction = actions[0].Action;
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break;
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case "minecraft:confirmation":
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AddIfNotNull(actions, ParseButton(nbt, "yes", 1));
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AddIfNotNull(actions, ParseButton(nbt, "no", 2));
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cancelAction = actions.Count >= 2 ? actions[1].Action : null;
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break;
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case "minecraft:multi_action":
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actions.AddRange(ParseButtonList(GetValue(nbt, "actions")));
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cancelAction = ParseButton(nbt, "exit_action", 0)?.Action;
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break;
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case "minecraft:dialog_list":
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actions.AddRange(ParseDialogListActions(GetValue(nbt, "dialogs")));
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cancelAction = ParseButton(nbt, "exit_action", 0)?.Action;
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break;
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case "minecraft:server_links":
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cancelAction = ParseButton(nbt, "exit_action", 0)?.Action;
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break;
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}
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return new DialogDefinition(
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type,
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common.Title,
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common.ExternalTitle,
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common.CanCloseWithEscape,
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common.Pause,
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common.AfterAction,
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common.Body,
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common.Inputs,
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actions,
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cancelAction,
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columns,
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buttonWidth);
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}
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public DialogDefinition? TryParse(Dictionary<string, object>? nbt)
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{
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return nbt is null ? null : Parse(nbt);
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}
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private static DialogCommon ParseCommon(Dictionary<string, object> nbt, string type)
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{
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var title = ParseComponent(GetValue(nbt, "title"));
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var externalTitle = nbt.TryGetValue("external_title", out var externalTitleValue)
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? ParseComponent(externalTitleValue)
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: null;
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var canCloseWithEscape = GetBool(nbt, "can_close_with_escape", true);
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var pause = GetBool(nbt, "pause", true);
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var afterAction = ParseAfterAction(GetString(nbt, "after_action") ?? "close");
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var body = ParseBody(GetValue(nbt, "body"));
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var inputs = ParseInputs(GetValue(nbt, "inputs"));
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if (string.IsNullOrWhiteSpace(title))
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title = type;
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return new DialogCommon(title, externalTitle, canCloseWithEscape, pause, afterAction, body, inputs);
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}
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private static IReadOnlyList<DialogBody> ParseBody(object? value)
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{
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if (value is null)
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return [];
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List<DialogBody> body = [];
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foreach (var item in Enumerate(value))
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{
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if (item is Dictionary<string, object> compound)
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{
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var type = NormalizeType(GetString(compound, "type") ?? "minecraft:plain_message");
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if (type == "minecraft:item")
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{
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var description = compound.TryGetValue("description", out var desc)
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? ParsePlainMessage(desc)
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: string.Empty;
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body.Add(new DialogBody(DialogBodyKind.Item, string.IsNullOrWhiteSpace(description) ? Translations.dialog_item_body : description, type));
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continue;
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}
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body.Add(new DialogBody(DialogBodyKind.PlainMessage, ParsePlainMessage(compound), type));
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continue;
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}
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body.Add(new DialogBody(DialogBodyKind.PlainMessage, ParseComponent(item), "minecraft:plain_message"));
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}
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return body;
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}
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private static string ParsePlainMessage(object? value)
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{
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if (value is Dictionary<string, object> compound && compound.TryGetValue("contents", out var contents))
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return ParseComponent(contents);
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return ParseComponent(value);
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}
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private static IReadOnlyList<DialogInput> ParseInputs(object? value)
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{
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if (value is null)
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return [];
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List<DialogInput> inputs = [];
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foreach (var item in Enumerate(value))
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{
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if (item is not Dictionary<string, object> inputData)
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continue;
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var key = GetString(inputData, "key");
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if (string.IsNullOrWhiteSpace(key))
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continue;
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var control = inputData.TryGetValue("control", out var controlValue) && controlValue is Dictionary<string, object> controlData
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? controlData
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: inputData;
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var type = NormalizeType(GetString(control, "type") ?? "minecraft:text");
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inputs.Add(type switch
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{
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"minecraft:boolean" => ParseBooleanInput(key, type, control),
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"minecraft:number_range" => ParseNumberInput(key, type, control),
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"minecraft:single_option" => ParseOptionInput(key, type, control),
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"minecraft:text" => ParseTextInput(key, type, control),
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_ => new DialogInput(key, DialogInputKind.Unknown, ParseComponent(GetValue(control, "label")), string.Empty, Type: type)
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});
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}
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return inputs;
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}
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private static DialogInput ParseTextInput(string key, string type, Dictionary<string, object> control)
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{
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return new DialogInput(
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key,
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DialogInputKind.Text,
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ParseComponent(GetValue(control, "label")),
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GetString(control, "initial") ?? string.Empty,
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MaxLength: GetInt(control, "max_length", 32),
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LabelVisible: GetBool(control, "label_visible", true),
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Multiline: control.ContainsKey("multiline"),
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Type: type);
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}
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private static DialogInput ParseBooleanInput(string key, string type, Dictionary<string, object> control)
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{
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var initial = GetBool(control, "initial", false);
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return new DialogInput(
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key,
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DialogInputKind.Boolean,
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ParseComponent(GetValue(control, "label")),
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initial ? "true" : "false",
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OnTrue: GetString(control, "on_true") ?? "true",
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OnFalse: GetString(control, "on_false") ?? "false",
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Type: type);
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}
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private static DialogInput ParseOptionInput(string key, string type, Dictionary<string, object> control)
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{
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var options = ParseOptions(GetValue(control, "options"));
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var initial = options.FirstOrDefault(static option => option.Initial)?.Id
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?? options.FirstOrDefault()?.Id
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?? string.Empty;
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return new DialogInput(
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key,
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DialogInputKind.SingleOption,
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ParseComponent(GetValue(control, "label")),
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initial,
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LabelVisible: GetBool(control, "label_visible", true),
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Options: options,
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Type: type);
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}
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private static DialogInput ParseNumberInput(string key, string type, Dictionary<string, object> control)
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{
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var range = control.TryGetValue("range_info", out var rangeValue) && rangeValue is Dictionary<string, object> rangeData
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? rangeData
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: control;
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var start = GetFloat(range, "start", 0);
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var end = GetFloat(range, "end", 1);
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var initial = TryGetFloat(range, "initial") ?? ((start + end) / 2F);
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return new DialogInput(
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key,
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DialogInputKind.NumberRange,
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ParseComponent(GetValue(control, "label")),
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NumberToString(initial),
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Start: start,
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End: end,
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InitialNumber: initial,
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Step: TryGetFloat(range, "step"),
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Type: type);
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}
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private static IReadOnlyList<DialogOption> ParseOptions(object? value)
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{
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if (value is null)
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return [];
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List<DialogOption> options = [];
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foreach (var item in Enumerate(value))
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{
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if (item is string id)
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{
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options.Add(new DialogOption(id, id, false));
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continue;
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}
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if (item is Dictionary<string, object> option)
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{
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var optionId = GetString(option, "id");
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if (optionId is null)
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continue;
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var display = option.TryGetValue("display", out var displayValue)
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? ParseComponent(displayValue)
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: optionId;
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options.Add(new DialogOption(optionId, display, GetBool(option, "initial", false)));
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}
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}
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return options;
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}
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private static List<DialogButton> ParseButtonList(object? value)
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{
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List<DialogButton> buttons = [];
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var index = 1;
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foreach (var item in Enumerate(value))
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{
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if (item is Dictionary<string, object> buttonData)
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buttons.Add(ParseButton(buttonData, index++) ?? new DialogButton(index - 1, Translations.dialog_action_unnamed, null));
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}
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return buttons;
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}
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private static IEnumerable<DialogButton> ParseDialogListActions(object? value)
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{
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List<DialogButton> buttons = [];
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var index = 1;
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foreach (var item in Enumerate(value))
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{
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switch (item)
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{
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case string tag when tag.StartsWith('#'):
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buttons.Add(new DialogButton(index++, tag, new DialogActionDefinition(DialogActionKind.Unknown, Type: "dialog_tag")));
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break;
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case string resource:
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buttons.Add(new DialogButton(index++, resource, new DialogActionDefinition(DialogActionKind.ShowDialog, Value: resource, Type: "dialog_reference_name")));
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break;
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case Dictionary<string, object> dialog:
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var nested = new DialogNbtParser().Parse(dialog);
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buttons.Add(new DialogButton(index++, nested.DisplayTitle(), new DialogActionDefinition(DialogActionKind.ShowDialog, NestedDialog: nested)));
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break;
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}
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}
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return buttons;
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}
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private static DialogButton? ParseButton(Dictionary<string, object> owner, string key, int index)
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{
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return owner.TryGetValue(key, out var value) && value is Dictionary<string, object> data
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? ParseButton(data, index)
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: null;
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}
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private static DialogButton? ParseButton(Dictionary<string, object> data, int index)
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{
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var label = data.TryGetValue("label", out var labelValue)
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? ParseComponent(labelValue)
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: Translations.dialog_action_unnamed;
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var action = data.TryGetValue("action", out var actionValue) && actionValue is Dictionary<string, object> actionData
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? ParseAction(actionData)
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: null;
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return new DialogButton(index, label, action);
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}
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private static DialogActionDefinition ParseAction(Dictionary<string, object> action)
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{
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var type = NormalizeType(GetString(action, "type") ?? GetString(action, "action") ?? "minecraft:none");
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return type switch
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{
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"minecraft:run_command" => new DialogActionDefinition(DialogActionKind.RunCommand, Value: GetString(action, "command"), Type: type),
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"minecraft:dynamic/run_command" => new DialogActionDefinition(DialogActionKind.RunCommand, Value: GetString(action, "template"), Type: type),
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"minecraft:custom" => new DialogActionDefinition(DialogActionKind.CustomClick, Id: GetString(action, "id"), Payload: GetCompound(action, "payload"), Type: type),
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"minecraft:dynamic/custom" => new DialogActionDefinition(DialogActionKind.CustomClick, Id: GetString(action, "id"), Payload: GetCompound(action, "additions"), Type: type),
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"minecraft:open_url" => new DialogActionDefinition(DialogActionKind.OpenUrl, Value: GetString(action, "url"), Type: type),
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"minecraft:suggest_command" => new DialogActionDefinition(DialogActionKind.SuggestCommand, Value: GetString(action, "command"), Type: type),
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"minecraft:copy_to_clipboard" => new DialogActionDefinition(DialogActionKind.CopyToClipboard, Value: GetString(action, "value"), Type: type),
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"minecraft:show_dialog" => ParseShowDialogAction(action, type),
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_ => new DialogActionDefinition(DialogActionKind.Unknown, Type: type)
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};
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}
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private static DialogActionDefinition ParseShowDialogAction(Dictionary<string, object> action, string type)
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{
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if (!action.TryGetValue("dialog", out var value))
|
|
|
|
|
return new DialogActionDefinition(DialogActionKind.ShowDialog, Type: type);
|
|
|
|
|
|
|
|
|
|
if (value is Dictionary<string, object> dialogData)
|
|
|
|
|
return new DialogActionDefinition(DialogActionKind.ShowDialog, NestedDialog: new DialogNbtParser().Parse(dialogData), Type: type);
|
|
|
|
|
|
2026-06-14 01:05:12 +02:00
|
|
|
if (value is int protocolId)
|
|
|
|
|
return new DialogActionDefinition(DialogActionKind.ShowDialog, DialogReferenceId: protocolId, Type: type);
|
|
|
|
|
|
2026-06-13 23:59:44 +02:00
|
|
|
return new DialogActionDefinition(DialogActionKind.ShowDialog, Value: value.ToString(), Type: type);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static DialogAfterAction ParseAfterAction(string value)
|
|
|
|
|
{
|
|
|
|
|
return value switch
|
|
|
|
|
{
|
|
|
|
|
"none" => DialogAfterAction.None,
|
|
|
|
|
"wait_for_response" => DialogAfterAction.WaitForResponse,
|
|
|
|
|
_ => DialogAfterAction.Close
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static string ParseComponent(object? value)
|
|
|
|
|
{
|
|
|
|
|
if (value is null)
|
|
|
|
|
return string.Empty;
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
return value switch
|
|
|
|
|
{
|
|
|
|
|
Dictionary<string, object> compound => ChatParser.ParseText(compound),
|
|
|
|
|
string text when text.StartsWith('{') || text.StartsWith('[') => ChatParser.ParseText(text),
|
|
|
|
|
string text => text,
|
|
|
|
|
_ => value.ToString() ?? string.Empty
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
catch
|
|
|
|
|
{
|
|
|
|
|
return value.ToString() ?? string.Empty;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static IEnumerable<object> Enumerate(object? value)
|
|
|
|
|
{
|
|
|
|
|
if (value is null)
|
|
|
|
|
yield break;
|
|
|
|
|
|
|
|
|
|
if (value is object[] array)
|
|
|
|
|
{
|
|
|
|
|
foreach (var item in array)
|
|
|
|
|
yield return item;
|
|
|
|
|
yield break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
yield return value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static object? GetValue(Dictionary<string, object> data, string key)
|
|
|
|
|
{
|
|
|
|
|
return data.TryGetValue(key, out var value) ? value : null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static string? GetString(Dictionary<string, object> data, string key)
|
|
|
|
|
{
|
|
|
|
|
return data.TryGetValue(key, out var value) ? value as string ?? value.ToString() : null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static Dictionary<string, object>? GetCompound(Dictionary<string, object> data, string key)
|
|
|
|
|
{
|
|
|
|
|
return data.TryGetValue(key, out var value) && value is Dictionary<string, object> compound ? compound : null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static bool GetBool(Dictionary<string, object> data, string key, bool fallback)
|
|
|
|
|
{
|
|
|
|
|
if (!data.TryGetValue(key, out var value))
|
|
|
|
|
return fallback;
|
|
|
|
|
|
|
|
|
|
return value switch
|
|
|
|
|
{
|
|
|
|
|
bool boolean => boolean,
|
|
|
|
|
byte number => number != 0,
|
|
|
|
|
sbyte number => number != 0,
|
|
|
|
|
int number => number != 0,
|
|
|
|
|
string text when bool.TryParse(text, out var parsed) => parsed,
|
|
|
|
|
_ => fallback
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static int GetInt(Dictionary<string, object> data, string key, int fallback)
|
|
|
|
|
{
|
|
|
|
|
if (!data.TryGetValue(key, out var value))
|
|
|
|
|
return fallback;
|
|
|
|
|
|
|
|
|
|
return value switch
|
|
|
|
|
{
|
|
|
|
|
byte number => number,
|
|
|
|
|
short number => number,
|
|
|
|
|
int number => number,
|
|
|
|
|
long number => (int)number,
|
|
|
|
|
string text when int.TryParse(text, NumberStyles.Integer, CultureInfo.InvariantCulture, out var parsed) => parsed,
|
|
|
|
|
_ => fallback
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static float GetFloat(Dictionary<string, object> data, string key, float fallback)
|
|
|
|
|
{
|
|
|
|
|
return TryGetFloat(data, key) ?? fallback;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static float? TryGetFloat(Dictionary<string, object> data, string key)
|
|
|
|
|
{
|
|
|
|
|
if (!data.TryGetValue(key, out var value))
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
return value switch
|
|
|
|
|
{
|
|
|
|
|
float number => number,
|
|
|
|
|
double number => (float)number,
|
|
|
|
|
int number => number,
|
|
|
|
|
long number => number,
|
|
|
|
|
string text when float.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out var parsed) => parsed,
|
|
|
|
|
_ => null
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static string NormalizeType(string type)
|
|
|
|
|
{
|
|
|
|
|
return type.Contains(':', StringComparison.Ordinal) ? type : "minecraft:" + type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void AddIfNotNull(List<DialogButton> buttons, DialogButton? button)
|
|
|
|
|
{
|
|
|
|
|
if (button is not null)
|
|
|
|
|
buttons.Add(button);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static string NumberToString(float value)
|
|
|
|
|
{
|
|
|
|
|
var integer = (int)value;
|
|
|
|
|
return integer == value
|
|
|
|
|
? integer.ToString(CultureInfo.InvariantCulture)
|
|
|
|
|
: value.ToString(CultureInfo.InvariantCulture);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private sealed record DialogCommon(
|
|
|
|
|
string Title,
|
|
|
|
|
string? ExternalTitle,
|
|
|
|
|
bool CanCloseWithEscape,
|
|
|
|
|
bool Pause,
|
|
|
|
|
DialogAfterAction AfterAction,
|
|
|
|
|
IReadOnlyList<DialogBody> Body,
|
|
|
|
|
IReadOnlyList<DialogInput> Inputs);
|
|
|
|
|
}
|