2014-06-18 13:32:17 +02:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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public class Send : Command
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{
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public override string CMDName { get { return "send"; } }
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public override string CMDDesc { get { return "send <text>: send a chat message or command."; } }
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2020-03-27 21:14:05 +01:00
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public override string Run(McTcpClient handler, string command, Dictionary<string, object> localVars)
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2014-06-18 13:32:17 +02:00
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{
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if (hasArg(command))
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{
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2014-06-19 19:24:03 +02:00
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handler.SendText(getArg(command));
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2014-06-18 13:32:17 +02:00
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return "";
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}
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else return CMDDesc;
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}
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}
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}
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