Minecraft-Console-Client/MinecraftClient/Protocol/ProfileKey/PrivateKey.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace MinecraftClient.Protocol.Keys
{
public class PrivateKey
{
public byte[] Key { get; set; }
private readonly RSA rsa;
public PrivateKey(string pemKey)
{
this.Key = KeyUtils.DecodePemKey(pemKey, "-----BEGIN RSA PRIVATE KEY-----", "-----END RSA PRIVATE KEY-----");
this.rsa = RSA.Create();
rsa.ImportPkcs8PrivateKey(this.Key, out _);
}
public byte[] SignData(byte[] data)
{
return rsa.SignData(data, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1);
}
public byte[] SignMessage(string message, string uuid, DateTimeOffset timestamp, ref byte[] salt)
{
string messageJson = "{\"text\":\"" + KeyUtils.EscapeString(message) + "\"}";
byte[] data = KeyUtils.GetSignatureData(messageJson, uuid, timestamp, ref salt);
return SignData(data);
}
}
}