2023-03-23 23:41:41 +01:00
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namespace MinecraftClient.Mapping;
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public enum EntityMetaDataType
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{
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Byte,
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2023-03-27 18:22:50 +08:00
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Short, // 1.8 only
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Int, // 1.8 only
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Vector3Int, // 1.8 only (not used by the game)
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2023-03-23 23:41:41 +01:00
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VarInt,
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VarLong,
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Float,
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String,
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Chat,
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OptionalChat,
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Slot,
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Boolean,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// Float x3
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/// </summary>
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2023-03-23 23:41:41 +01:00
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Rotation,
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Position,
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OptionalPosition,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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Direction,
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OptionalUuid,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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BlockId,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt (0 for absent)
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/// </summary>
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2023-03-23 23:41:41 +01:00
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OptionalBlockId,
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Nbt,
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Particle,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing
1.20.6 introduced three new EntityDataSerializer types compared to 1.20.4:
- PARTICLES (id 18) - list of particles, inserted after PARTICLE
- WOLF_VARIANT (id 23) - wolf variant holder, inserted after CAT_VARIANT
- ARMADILLO_STATE (id 28) - armadillo state, inserted after SNIFFER_STATE
These insertions shifted subsequent serializer IDs, causing the 1.19.4
palette (EntityMetadataPalette1194) to misidentify metadata types on
1.20.6+ servers. This could lead to incorrect byte consumption and
potential packet parse failures when entities with affected metadata
types (e.g. wolves, armadillos, area effect clouds with particles)
were present.
Changes:
- Add Particles, WolfVariant, ArmadilloState to EntityMetaDataType enum
- Create EntityMetadataPalette1206 with correct 31-entry ID mapping
- Route 1.20.6+ to the new palette in EntityMetadataPalette.GetPalette()
- Add read logic for the three new types in DataTypes.cs
Verified on 1.21.1 vanilla server: cat, wolf, frog, armadillo, painting
entities all spawn without metadata parse errors.
Made-with: Cursor
2026-03-20 01:43:48 +08:00
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/// List of Particle (1.20.6+)
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/// </summary>
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Particles,
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/// <summary>
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2023-03-24 20:51:10 +08:00
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/// VarInt x3
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/// </summary>
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2023-03-23 23:41:41 +01:00
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VillagerData,
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OptionalVarInt,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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Pose,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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CatVariant,
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fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing
1.20.6 introduced three new EntityDataSerializer types compared to 1.20.4:
- PARTICLES (id 18) - list of particles, inserted after PARTICLE
- WOLF_VARIANT (id 23) - wolf variant holder, inserted after CAT_VARIANT
- ARMADILLO_STATE (id 28) - armadillo state, inserted after SNIFFER_STATE
These insertions shifted subsequent serializer IDs, causing the 1.19.4
palette (EntityMetadataPalette1194) to misidentify metadata types on
1.20.6+ servers. This could lead to incorrect byte consumption and
potential packet parse failures when entities with affected metadata
types (e.g. wolves, armadillos, area effect clouds with particles)
were present.
Changes:
- Add Particles, WolfVariant, ArmadilloState to EntityMetaDataType enum
- Create EntityMetadataPalette1206 with correct 31-entry ID mapping
- Route 1.20.6+ to the new palette in EntityMetadataPalette.GetPalette()
- Add read logic for the three new types in DataTypes.cs
Verified on 1.21.1 vanilla server: cat, wolf, frog, armadillo, painting
entities all spawn without metadata parse errors.
Made-with: Cursor
2026-03-20 01:43:48 +08:00
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/// <summary>
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/// VarInt (1.20.6+)
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/// </summary>
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WolfVariant,
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2023-03-23 23:41:41 +01:00
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FrogVariant,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// String + Position
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/// </summary>
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2023-03-24 19:46:25 +08:00
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GlobalPosition,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// Boolean + String + Position
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/// </summary>
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2023-03-23 23:41:41 +01:00
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OptionalGlobalPosition,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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PaintingVariant,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// VarInt
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/// </summary>
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2023-03-23 23:41:41 +01:00
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SnifferState,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing
1.20.6 introduced three new EntityDataSerializer types compared to 1.20.4:
- PARTICLES (id 18) - list of particles, inserted after PARTICLE
- WOLF_VARIANT (id 23) - wolf variant holder, inserted after CAT_VARIANT
- ARMADILLO_STATE (id 28) - armadillo state, inserted after SNIFFER_STATE
These insertions shifted subsequent serializer IDs, causing the 1.19.4
palette (EntityMetadataPalette1194) to misidentify metadata types on
1.20.6+ servers. This could lead to incorrect byte consumption and
potential packet parse failures when entities with affected metadata
types (e.g. wolves, armadillos, area effect clouds with particles)
were present.
Changes:
- Add Particles, WolfVariant, ArmadilloState to EntityMetaDataType enum
- Create EntityMetadataPalette1206 with correct 31-entry ID mapping
- Route 1.20.6+ to the new palette in EntityMetadataPalette.GetPalette()
- Add read logic for the three new types in DataTypes.cs
Verified on 1.21.1 vanilla server: cat, wolf, frog, armadillo, painting
entities all spawn without metadata parse errors.
Made-with: Cursor
2026-03-20 01:43:48 +08:00
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/// VarInt (1.20.6+)
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/// </summary>
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ArmadilloState,
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/// <summary>
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2023-03-24 20:51:10 +08:00
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/// Float x3
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/// </summary>
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2023-03-23 23:41:41 +01:00
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Vector3,
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2023-03-24 20:51:10 +08:00
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/// <summary>
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/// Float x4
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/// </summary>
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2023-03-23 23:41:41 +01:00
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Quaternion
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}
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