Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_21_2/EquippableComponent.cs

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feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
using System.Collections.Generic;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_2;
public class EquippableComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public int Slot { get; set; }
public SoundEventSubComponent? EquipSound { get; set; }
public bool HasModel { get; set; }
public string? Model { get; set; }
public bool HasCameraOverlay { get; set; }
public string? CameraOverlay { get; set; }
public bool HasAllowedEntities { get; set; }
public int AllowedEntitiesType { get; set; }
public string? AllowedEntitiesTag { get; set; }
public List<int>? AllowedEntitiesIds { get; set; }
public bool Dispensable { get; set; }
public bool Swappable { get; set; }
public bool DamageOnHurt { get; set; }
public override void Parse(Queue<byte> data)
{
Slot = DataTypes.ReadNextVarInt(data);
EquipSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
HasModel = DataTypes.ReadNextBool(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
if (HasModel)
Model = DataTypes.ReadNextString(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
HasCameraOverlay = DataTypes.ReadNextBool(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
if (HasCameraOverlay)
CameraOverlay = DataTypes.ReadNextString(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
HasAllowedEntities = DataTypes.ReadNextBool(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
if (HasAllowedEntities)
{
AllowedEntitiesType = DataTypes.ReadNextVarInt(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
if (AllowedEntitiesType == 0)
{
AllowedEntitiesTag = DataTypes.ReadNextString(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
}
else
{
AllowedEntitiesIds = new List<int>();
for (var i = 0; i < AllowedEntitiesType - 1; i++)
AllowedEntitiesIds.Add(DataTypes.ReadNextVarInt(data));
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
}
}
Dispensable = DataTypes.ReadNextBool(data);
Swappable = DataTypes.ReadNextBool(data);
DamageOnHurt = DataTypes.ReadNextBool(data);
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(Slot));
if (EquipSound is not null) data.AddRange(EquipSound.Serialize());
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
data.AddRange(DataTypes.GetBool(HasModel));
if (HasModel && Model is not null)
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
data.AddRange(DataTypes.GetString(Model));
data.AddRange(DataTypes.GetBool(HasCameraOverlay));
if (HasCameraOverlay && CameraOverlay is not null)
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
data.AddRange(DataTypes.GetString(CameraOverlay));
data.AddRange(DataTypes.GetBool(HasAllowedEntities));
if (HasAllowedEntities)
{
data.AddRange(DataTypes.GetVarInt(AllowedEntitiesType));
if (AllowedEntitiesType == 0 && AllowedEntitiesTag is not null)
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
{
data.AddRange(DataTypes.GetString(AllowedEntitiesTag));
}
else if (AllowedEntitiesIds is not null)
feat: add packet palette, data components, and protocol fixes for MC 1.21.2 Packet Palette (Phase 2.1): - Create PacketPalette1212.cs with complete ID mapping for protocol 768 (131 clientbound + 60 serverbound play packets, plus config packets) - Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack, PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot, SetPlayerInventory - Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd - Update PacketType18Handler routing for 1.21.2 Data Components (Phase 1.4): - Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21) reflecting the new 1.21.2 DataComponents ordering - Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent, UseCooldownComponent, DamageResistantComponent, EnchantableComponent, EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent, DeathProtectionComponent, ItemModelComponent - Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only; eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder) - Create SubComponentRegistry1212 and route in StructuredComponentsHandler Protocol Fixes: - Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first, added deltaMovement Vec3, flags as Int instead of Byte) - Fix login success packet (remove strictErrorHandling read for >= 1.21.2) - Fix ClientSettings/ClientInformation packet (add particleStatus VarInt) - Add SetHeldSlot as alias for HeldItemChange in packet handler Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works. Made-with: Cursor
2026-03-20 03:25:20 +08:00
{
foreach (var id in AllowedEntitiesIds)
data.AddRange(DataTypes.GetVarInt(id));
}
}
data.AddRange(DataTypes.GetBool(Dispensable));
data.AddRange(DataTypes.GetBool(Swappable));
data.AddRange(DataTypes.GetBool(DamageOnHurt));
return new Queue<byte>(data);
}
}