Minecraft-Console-Client/MinecraftClient/Scripting/MccGameModels.cs

320 lines
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using System;
using System.Collections.Generic;
namespace MinecraftClient.Scripting;
public sealed class MccRecentEventsResult
{
public required long AfterId { get; init; }
public required long LatestId { get; init; }
public required int Count { get; init; }
public required MccRecentEventEntry[] Events { get; init; }
}
public sealed class MccChatHistoryResult
{
public required int Count { get; init; }
public required MccChatHistoryEntry[] Entries { get; init; }
}
public sealed class MccPathPreviewResult
{
public required bool PathFound { get; init; }
public required bool ExactReachable { get; init; }
public required MccCoordinate Target { get; init; }
public required MccCoordinate StartLocation { get; init; }
public MccCoordinate? FinalWaypoint { get; init; }
public double? FinalDistance { get; init; }
public required int WaypointCount { get; init; }
public required bool Truncated { get; init; }
public required MccCoordinate[] Waypoints { get; init; }
public required bool AllowUnsafe { get; init; }
public required int MaxOffset { get; init; }
public required int MinOffset { get; init; }
public required int TimeoutMs { get; init; }
}
public sealed class MccReachabilityResult
{
public required bool Reachable { get; init; }
public required bool ExactReachable { get; init; }
public required MccCoordinate Target { get; init; }
public required MccCoordinate StartLocation { get; init; }
public MccCoordinate? FinalWaypoint { get; init; }
public double? FinalDistance { get; init; }
public required int WaypointCount { get; init; }
public required bool AllowUnsafe { get; init; }
public required int MaxOffset { get; init; }
public required int MinOffset { get; init; }
public required int TimeoutMs { get; init; }
}
public sealed class MccPlayersDetailedEntry
{
public string? Name { get; init; }
public required Guid Uuid { get; init; }
public required int Ping { get; init; }
public required int Gamemode { get; init; }
public required bool Listed { get; init; }
public string? DisplayName { get; init; }
public int? EntityId { get; init; }
public double? X { get; init; }
public double? Y { get; init; }
public double? Z { get; init; }
}
public sealed class MccPlayersDetailedResult
{
public required bool IncludeSelf { get; init; }
public required bool IncludeCoordinates { get; init; }
public required int Count { get; init; }
public required MccPlayersDetailedEntry[] Players { get; init; }
}
public sealed class MccNearbyPlayerEntry
{
public required int EntityId { get; init; }
public required Guid Uuid { get; init; }
public string? Name { get; init; }
public string? CustomName { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
public required double Distance { get; init; }
public required int Latency { get; init; }
}
public sealed class MccPlayerNearbyResult
{
public required double Radius { get; init; }
public string? PlayerName { get; init; }
public required bool IncludeSelf { get; init; }
public required bool AnyNearby { get; init; }
public required int Count { get; init; }
public required MccNearbyPlayerEntry[] Players { get; init; }
}
public sealed class MccLocatedPlayerResult
{
public required string PlayerName { get; init; }
public string? MatchedName { get; init; }
public required int EntityId { get; init; }
public required Guid Uuid { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
public required double Distance { get; init; }
}
public sealed class MccEntitySummary
{
public required int Id { get; init; }
public required string Type { get; init; }
public required string TypeLabel { get; init; }
public required Guid Uuid { get; init; }
public string? Name { get; init; }
public string? CustomName { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
public double? Distance { get; init; }
public float? Health { get; init; }
public string? Pose { get; init; }
public int? Latency { get; init; }
}
public sealed class MccQueryEntitiesResult
{
public required int Count { get; init; }
public required MccEntitySummary[] Entities { get; init; }
}
public sealed class MccListEntitiesResult
{
public required int TotalTracked { get; init; }
public required int Count { get; init; }
public required MccEntitySummary[] Entities { get; init; }
}
public sealed class MccEntityEquipmentEntry
{
public required int Slot { get; init; }
public required string Type { get; init; }
public required int Count { get; init; }
}
public sealed class MccEffectSnapshot
{
public required string Id { get; init; }
public string? Name { get; init; }
public required int Amplifier { get; init; }
public required int RemainingSeconds { get; init; }
public required bool IsInfinite { get; init; }
}
public sealed class MccEntityInfoResult
{
public required int Id { get; init; }
public required string Type { get; init; }
public required string TypeLabel { get; init; }
public required Guid Uuid { get; init; }
public string? Name { get; init; }
public string? CustomName { get; init; }
public required bool CustomNameVisible { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
public required float Yaw { get; init; }
public required float Pitch { get; init; }
public required float Health { get; init; }
public string? Pose { get; init; }
public int? Latency { get; init; }
public int? ObjectData { get; init; }
public Dictionary<string, object?>? Metadata { get; init; }
public MccEntityEquipmentEntry[]? Equipment { get; init; }
public MccEffectSnapshot[]? ActiveEffects { get; init; }
}
public sealed class MccMoveToPlayerTarget
{
public string? PlayerName { get; init; }
public required int EntityId { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
}
public sealed class MccMoveToPlayerResult
{
public required bool PathFound { get; init; }
public required bool Arrived { get; init; }
public required double Tolerance { get; init; }
public required int VerifyWaitMs { get; init; }
public required MccMoveToPlayerTarget Target { get; init; }
public required MccCoordinate StartLocation { get; init; }
public required MccCoordinate FinalLocation { get; init; }
public required double FinalDistance { get; init; }
public required double DistanceMoved { get; init; }
public required bool AllowUnsafe { get; init; }
public required bool AllowDirectTeleport { get; init; }
public required int MaxOffset { get; init; }
public required int MinOffset { get; init; }
public required int TimeoutMs { get; init; }
}
public sealed class MccHotbarSelectionResult
{
public required bool Success { get; init; }
public required string ItemType { get; init; }
public required int InventorySlot { get; init; }
public required int SelectedSlot { get; init; }
public required int Count { get; init; }
}
public sealed class MccInventorySnapshotSlot
{
public required int Slot { get; init; }
public required string Type { get; init; }
public required int Count { get; init; }
}
public sealed class MccInventorySnapshotResult
{
public required int Id { get; init; }
public required string Type { get; init; }
public required string Title { get; init; }
public required int SlotCount { get; init; }
public required MccInventorySnapshotSlot[] Slots { get; init; }
public MccItemStackSnapshot? Cursor { get; init; }
}
public sealed class MccInventorySearchMatch
{
public required int InventoryId { get; init; }
public required string InventoryType { get; init; }
public required string InventoryTitle { get; init; }
public required int Slot { get; init; }
public required string ItemType { get; init; }
public required string TypeLabel { get; init; }
public required int Count { get; init; }
public required bool IsPlayerInventory { get; init; }
public int? HotbarSlot { get; init; }
}
public sealed class MccInventorySearchResult
{
public required string Query { get; init; }
public required bool ExactMatch { get; init; }
public required bool IncludeContainers { get; init; }
public required int Count { get; init; }
public required MccInventorySearchMatch[] Matches { get; init; }
}
public sealed class MccInventoryListEntry
{
public required int Id { get; init; }
public required string Type { get; init; }
public required string Title { get; init; }
public required int SlotCount { get; init; }
public required int NonEmptySlots { get; init; }
public required bool Active { get; init; }
}
public sealed class MccInventoryListResult
{
public required int Count { get; init; }
public required MccInventoryListEntry[] Inventories { get; init; }
}
public sealed class MccItemEntityEntry
{
public required int EntityId { get; init; }
public required string ItemType { get; init; }
public required string TypeLabel { get; init; }
public required int Count { get; init; }
public required double X { get; init; }
public required double Y { get; init; }
public required double Z { get; init; }
public required double Distance { get; init; }
}
public sealed class MccItemEntitiesResult
{
public string? ItemType { get; init; }
public required double Radius { get; init; }
public required int Count { get; init; }
public required MccItemEntityEntry[] Items { get; init; }
}
public sealed class MccPickupAttempt
{
public required int EntityId { get; init; }
public required string ItemType { get; init; }
public required string TypeLabel { get; init; }
public required int ExpectedCount { get; init; }
public required MccCoordinate Target { get; init; }
public required bool PathFound { get; init; }
public required bool Arrived { get; init; }
public required bool EntityGone { get; init; }
public required int InventoryDelta { get; init; }
public required MccCoordinate StartLocation { get; init; }
public required MccCoordinate FinalLocation { get; init; }
public required double FinalDistance { get; init; }
}
public sealed class MccPickupItemsResult
{
public required string ItemType { get; init; }
public required double Radius { get; init; }
public required int MaxItems { get; init; }
public required bool AllowUnsafe { get; init; }
public required int TimeoutMs { get; init; }
public required int Attempted { get; init; }
public required int SuccessfulPickups { get; init; }
public required int CollectedCount { get; init; }
public int? InitialInventoryCount { get; init; }
public int? FinalInventoryCount { get; init; }
public required int RemainingNearby { get; init; }
public required MccPickupAttempt[] Attempts { get; init; }
}