Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_21_5/EquippableComponent1215.cs

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using System;
using System.Collections.Generic;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents._1_21;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
public class EquippableComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public int Slot { get; set; }
public SoundEventSubComponent? EquipSound { get; set; }
public bool HasAssetId { get; set; }
public string? AssetId { get; set; }
public bool HasCameraOverlay { get; set; }
public string? CameraOverlay { get; set; }
public bool HasAllowedEntities { get; set; }
public int AllowedEntitiesType { get; set; }
public string? AllowedEntitiesTag { get; set; }
public List<int>? AllowedEntitiesIds { get; set; }
public bool Dispensable { get; set; }
public bool Swappable { get; set; }
public bool DamageOnHurt { get; set; }
public bool EquipOnInteract { get; set; }
public override void Parse(Queue<byte> data)
{
Slot = DataTypes.ReadNextVarInt(data);
EquipSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
HasAssetId = DataTypes.ReadNextBool(data);
if (HasAssetId)
AssetId = DataTypes.ReadNextString(data);
HasCameraOverlay = DataTypes.ReadNextBool(data);
if (HasCameraOverlay)
CameraOverlay = DataTypes.ReadNextString(data);
HasAllowedEntities = DataTypes.ReadNextBool(data);
if (HasAllowedEntities)
{
AllowedEntitiesType = DataTypes.ReadNextVarInt(data);
if (AllowedEntitiesType == 0)
{
AllowedEntitiesTag = DataTypes.ReadNextString(data);
AllowedEntitiesIds = null;
}
else
{
AllowedEntitiesTag = null;
AllowedEntitiesIds = new List<int>(Math.Max(AllowedEntitiesType - 1, 0));
for (var i = 0; i < AllowedEntitiesType - 1; i++)
AllowedEntitiesIds.Add(DataTypes.ReadNextVarInt(data));
}
}
Dispensable = DataTypes.ReadNextBool(data);
Swappable = DataTypes.ReadNextBool(data);
DamageOnHurt = DataTypes.ReadNextBool(data);
EquipOnInteract = DataTypes.ReadNextBool(data);
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(Slot));
if (EquipSound is null)
throw new ArgumentNullException(nameof(EquipSound), "EquipSound is required.");
data.AddRange(EquipSound.Serialize());
data.AddRange(DataTypes.GetBool(HasAssetId));
if (HasAssetId && AssetId is not null)
data.AddRange(DataTypes.GetString(AssetId));
data.AddRange(DataTypes.GetBool(HasCameraOverlay));
if (HasCameraOverlay && CameraOverlay is not null)
data.AddRange(DataTypes.GetString(CameraOverlay));
data.AddRange(DataTypes.GetBool(HasAllowedEntities));
if (HasAllowedEntities)
{
data.AddRange(DataTypes.GetVarInt(AllowedEntitiesType));
if (AllowedEntitiesType == 0 && AllowedEntitiesTag is not null)
{
data.AddRange(DataTypes.GetString(AllowedEntitiesTag));
}
else if (AllowedEntitiesIds is not null)
{
foreach (var id in AllowedEntitiesIds)
data.AddRange(DataTypes.GetVarInt(id));
}
}
data.AddRange(DataTypes.GetBool(Dispensable));
data.AddRange(DataTypes.GetBool(Swappable));
data.AddRange(DataTypes.GetBool(DamageOnHurt));
data.AddRange(DataTypes.GetBool(EquipOnInteract));
return new Queue<byte>(data);
}
}